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Heal


lailton

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Fala Galera,

 

OT Poke Dash v4.

Client 5.84

 

Atualmente estou usando o script abaixo heal.lua:

 

local focus = 0 
local talk_start = 0 
local target = 0 
local following = false 
local attacking = false 
local talkState = {} 
local states = {'1', '2', '3', '4', '5', '6'} 
local store = {1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1151} 
local unlock = {} 
local pokeballs = {'2222', '2224'}
local ultraballs = {'2220', '2227'}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then 
   selfSay('Good bye sir!') 
   focus = 0 
   talk_start = 0 
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) 
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
   selfSay('Please wait a few moment before asking me to heal your pokemons again!')
   return true 
end 
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doSendMagicEffect(getThingPos(cid), 132)
 if isInArray(pokeballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then
    local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET)
    local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]"))
    doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/")))
    doTransformItem(feet.uid, 2222)
 end
 if isInArray(ultraballs, getPlayerSlotItem(cid, CONST_SLOT_FEET).itemid) then
    local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET)
    local maxh = tonumber(getItemAttribute(feet.uid, "poke"):match("/(.+)]"))
    doItemSetAttribute(feet.uid, "poke", getItemAttribute(feet.uid, "poke"):sub(1, findLetter(getItemAttribute(feet.uid, "poke"), "[")) .. maxh .. getItemAttribute(feet.uid, "poke"):sub(findLetter(getItemAttribute(feet.uid, "poke"), "/")))
    doTransformItem(feet.uid, 2220)
 end
 local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
 if #getCreatureSummons(cid) >= 1 then
    local jui = getCreatureSummons(cid)[1]
    doCreatureAddHealth(jui, getCreatureMaxHealth(jui)-getCreatureHealth(jui))
    doSendMagicEffect(getThingPos(jui), 12)
 end
 local items = getItemsInContainerById(bp.uid, 2224)
 for _, uid in pairs(items) do
  local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
  doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
  doTransformItem(uid, 2222)
 end
 local items = getItemsInContainerById(bp.uid, 2227)
 for _, uid in pairs(items) do
  local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
  doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
  doTransformItem(uid, 2220)
 end
 local items = getItemsInContainerById(bp.uid, 2222)
 for _, uid in pairs(items) do
  local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]"))
  doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
 end
 local items = getItemsInContainerById(bp.uid, 2220)
 for _, uid in pairs(items) do
  local maxh = tonumber(getItemAttribute(uid, "poke"):match("/(.+)]")) doItemSetAttribute(uid, "poke", getItemAttribute(uid, "poke"):sub(1, findLetter(getItemAttribute(uid, "poke"), "[")) .. maxh .. getItemAttribute(uid, "poke"):sub(findLetter(getItemAttribute(uid, "poke"), "/")))
 end
 selfSay('There you go! You and your pokemons are healthy again.')
end
end
function onThink()
if focus ~= 0 then 
   a, b, c = selfGetPosition() 
   if c ~= getThingPos(focus).z then 
      focus = 0 
   end 
end
if focus ~= 0 then 
 if getDistanceToCreature(focus) > 3 then
    focus = 0
 end
end
return true 
end

 

NPC de Heal, funciona bem perfeito, porem se eu tiver de RIDE ( andando em um pokemon ) e der HI o pokemon nao recebe o heal.

Alguem poderia me dizer como resolver isto ?

 

Obrigado.

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