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knightmage

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Eu fiz esse bixo :

<?xml version="1.0" encoding="UTF-8"?>
<monster name="master druid" nameDescription="a master druid" race="blood" experience="20050" speed="330" manacost="0">
 <health now="18500" max="18500"/>
 <look type="130" head="0" body="114" legs="76" feet="132" corpse="10569"/>
 <targetchange interval="5000" chance="10"/>
 <strategy attack="100" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="0"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="0"/>
   <flag canpushcreatures="0"/>
   <flag targetdistance="0"/>
   <flag staticattack="90"/>
   <flag runonhealth="0"/>
 </flags>
 <attacks>
   <attack name="melee" interval="1000" skill="90" attack="75"/>
   <attack name="lifedrain" interval="1000" chance="13" radius="4" target="0" min="-160" max="-287">
     <attribute key="areaEffect" value="mortarea"/>
   </attack>
   <attack name="fire" interval="3000" chance="44" range="7" radius="2" target="1" min="-120" max="-300">
     <attribute key="shootEffect" value="fire"/>
     <attribute key="areaEffect" value="fireattack"/>
   </attack>
   <attack name="energy" interval="3000" chance="52" range="7" radius="2" target="1" min="-120" max="-200">
     <attribute key="shootEffect" value="energyy"/>
     <attribute key="areaEffect" value="purpleenergy"/>
   </attack>
   <attack name="earth" interval="3000" chance="22" range="7" radius="2" target="1" min="-220" max="-500">
     <attribute key="shootEffect" value="earth"/>
     <attribute key="areaEffect" value="bigplants"/>
  </attack>
 </attacks>
 <defenses armor="35" defense="25"/>
   <defense name="healing" interval="1000" chance="50" min="255" max="355">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="invisible" interval="4000" chance="120" duration="9000">
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
 </defenses>
 <element>
 <element firePercent="25"/>
 <element earth="40"/>
 <element holyPercent="-20"/>
 <element energyPercent="20"/>
 <element deathPercent="20"/>
 </elements>
       <immunities>
   <immunity physical="0"/>
   <immunity energy="0"/>
   <immunity fire="0"/>
   <immunity ice="0"/>
   <immunity lifedrain="1"/>
   <immunity paralyze="1"/>
   <immunity outfit="1"/>
   <immunity drunk="1"/>
   <immunity invisible="1"/>
       </immunities>
 <summons maxSummons="2">
   <summon name="energy elemental" interval="2000" chance="40" max="2"/>
 </summons>
 <voices interval="5000" chance="30">
   <voice sentence="SOU O BIXO DO EVENTO!"/>
   <voice sentence="HAHAHAHAHAHA"/>
   <voice sentence="ENTREM AE NEWOT"/>
   <voice sentence="Bem Vindo ao EVENTO DE ITEM VIP DO NEWOT!"/>
   <voice sentence="He He He!"/>
   <voice sentence="VENHA PARA NOSSO OT 24 HORAS!"/>
   <voice sentence="ADRIANO EU VO COMER SEU BOLO"/>
   <voice sentence="MUAHAHAHAHAHA!"/>
 </voices>
 <loot>
   <item id="2148" countmax="40" chance1="100000" chancemax="0"/> --Gold Coin
   <item id="2260" chance="10000"/> --Blank Rune
   <item id="2417" chance="5000"/> --Battle Hammer
   <item id="2513" chance="1000"/> --Battle Shield
   <item id="6570" chance="5538"/> --Blue Surprise Bag
   <item id="6571" chance="1538" /> --Red Surprise Bag
   <item id="2515" chance="5000"/> --Guardian Shield
   </item>
 </loot>
</monster>

Mas Ná Hora de Colocar ele No Ot, Aparece Esse Erro :

[16/07/2011 23:31:32] [Warning - Monsters::loadMonster] Cannot load monster (Master Druid) file (data/monster/sorcerers/Master Druid.xml).
[16/07/2011 23:31:32] Line: 46, Info: Extra content at the end of the document

Poderiam me Ajudar? Valendo +REP

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Tenta agora:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="master druid" nameDescription="a master druid" race="blood" experience="20050" speed="330" manacost="0">
 <health now="18500" max="18500"/>
 <look type="130" head="0" body="114" legs="76" feet="132" corpse="10569"/>
 <targetchange interval="5000" chance="10"/>
 <strategy attack="100" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="0"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="0"/>
   <flag canpushcreatures="0"/>
   <flag targetdistance="0"/>
   <flag staticattack="90"/>
   <flag runonhealth="0"/>
 </flags>
 <attacks>
   <attack name="melee" interval="1000" skill="90" attack="75"/>
   <attack name="lifedrain" interval="1000" chance="13" radius="4" target="0" min="-160" max="-287">
     <attribute key="areaEffect" value="mortarea"/>
   </attack>
   <attack name="fire" interval="3000" chance="44" range="7" radius="2" target="1" min="-120" max="-300">
     <attribute key="shootEffect" value="fire"/>
     <attribute key="areaEffect" value="fireattack"/>
   </attack>
   <attack name="energy" interval="3000" chance="52" range="7" radius="2" target="1" min="-120" max="-200">
     <attribute key="shootEffect" value="energyy"/>
     <attribute key="areaEffect" value="purpleenergy"/>
   </attack>
   <attack name="earth" interval="3000" chance="22" range="7" radius="2" target="1" min="-220" max="-500">
     <attribute key="shootEffect" value="earth"/>
     <attribute key="areaEffect" value="bigplants"/>
  </attack>
 </attacks>
 <defenses armor="35" defense="25">
   <defense name="healing" interval="1000" chance="50" min="255" max="355">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="invisible" interval="4000" chance="120" duration="9000">
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
</defenses>

 <element>
 <element firePercent="25"/>
 <element earth="40"/>
 <element holyPercent="-20"/>
 <element energyPercent="20"/>
 <element deathPercent="20"/>
 </elements>
       <immunities>
   <immunity physical="0"/>
   <immunity energy="0"/>
   <immunity fire="0"/>
   <immunity ice="0"/>
   <immunity lifedrain="1"/>
   <immunity paralyze="1"/>
   <immunity outfit="1"/>
   <immunity drunk="1"/>
   <immunity invisible="1"/>
       </immunities>
 <summons maxSummons="2">
   <summon name="energy elemental" interval="2000" chance="40" max="2"/>
 </summons>
 <voices interval="5000" chance="30">
   <voice sentence="SOU O BIXO DO EVENTO!"/>
   <voice sentence="HAHAHAHAHAHA"/>
   <voice sentence="ENTREM AE NEWOT"/>
   <voice sentence="Bem Vindo ao EVENTO DE ITEM VIP DO NEWOT!"/>
   <voice sentence="He He He!"/>
   <voice sentence="VENHA PARA NOSSO OT 24 HORAS!"/>
   <voice sentence="ADRIANO EU VO COMER SEU BOLO"/>
   <voice sentence="MUAHAHAHAHAHA!"/>
 </voices>
 <loot>
   <item id="2148" countmax="40" chance1="100000" chancemax="0"/> --Gold Coin
   <item id="2260" chance="10000"/> --Blank Rune
   <item id="2417" chance="5000"/> --Battle Hammer
   <item id="2513" chance="1000"/> --Battle Shield
   <item id="6570" chance="5538"/> --Blue Surprise Bag
   <item id="6571" chance="1538" /> --Red Surprise Bag
   <item id="2515" chance="5000"/> --Guardian Shield
 </loot>
</monster>

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cara na sua pasta data/monsters tem um arquivo:

monsters.xml

abre ele com bloco de notas,

vai em qualquer um e adiciona:

 

 

<!-- Aracnids -->

<monster name="Crystal Spider" file="Aracnids/crystal spider.xml"/>

<monster name="Master Druid" file="master druid.xml"/>

 

 

 

<monster name="Master Druid" file="master druid.xml"/>

Aqui Você Edita Seu Monstro.

Você Tem Que Adicionar isso no monsters.xml

 

Te Ajudei ??

REP+ !!

Editado por PsyMcKenzie
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