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uarisneiper

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Bom pessoal eu estou com um GRANDE problema no meu servidor de pokemon 8.54

 

O problema é o seguinte:

 

Eu ligo o servidor normal até ai tudo bem...

 

Mais depois que passa de 1 a 3 minutos acontece um erro muito escroto

Isso sempre acontece na hora que vai dar save ja ate coloquei um restarter mais de nada adiantou...o erro é parecido com isso

 

imagem

 

--------------------------------------------

 

se puderem me ajudar agradeço com rep+

 

engraçado... eu venho aqui ajudo todos, quando preciso de ajuda ninguém quer me ajudar :/

 

isto é tudo que acontece antes de dar o erro

 

[19/03/2011 17:54:41] The Forgotten Server, version 0.3.6 (Crying Damson)

[19/03/2011 17:54:41] Compiled with GNU C++ version 3.4.5 (mingw special) at Jan 25 2011, 00:33:28.

[19/03/2011 17:54:41] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo.

[19/03/2011 17:54:41] Visit our forum for updates, support and resources: http://otland.net.

 

[19/03/2011 17:54:42] >> Loading config (config.lua)

[19/03/2011 17:54:42] > Using plaintext encryption

[19/03/2011 17:54:42] >> Checking software version... up to date!

[19/03/2011 17:54:42] >> Fetching blacklist

[19/03/2011 17:54:42] >> Loading RSA key

[19/03/2011 17:54:42] >> Starting SQL connection

[19/03/2011 17:54:42] >> Running Database Manager

[19/03/2011 17:54:43] > Optimized database.

[19/03/2011 17:54:43] >> Loading items

[19/03/2011 17:54:43] >> Loading groups

[19/03/2011 17:54:43] >> Loading vocations

[19/03/2011 17:54:43] >> Loading script systems

[19/03/2011 17:54:46] >> Loading chat channels

[19/03/2011 17:54:46] >> Loading outfits

[19/03/2011 17:54:46] >> Loading experience stages

[19/03/2011 17:54:46] >> Loading monsters

[19/03/2011 17:54:49] >> Loading mods...

[19/03/2011 17:54:49] > Loading buypremium_command.xml... done.

[19/03/2011 17:54:49] > Loading changender_command.xml... done.

[19/03/2011 17:54:49] > Loading custommonsters.xml... done.

[19/03/2011 17:54:49] > Loading customspells.xml... done, but disabled.

[19/03/2011 17:54:49] > Loading firstitems.xml... done.

[19/03/2011 17:54:49] > Loading highscorebook.xml... done.

[19/03/2011 17:54:49] > 6 mods were loaded (1 disabled).

[19/03/2011 17:54:49] >> Loading map and spawns...

[19/03/2011 17:54:50] > Map size: 2048x2048.

[19/03/2011 17:54:50] > Map descriptions:

[19/03/2011 17:54:50] "Saved with Remere's Map Editor 1.1.11"

[19/03/2011 17:54:50] "No map description available."

[19/03/2011 17:54:52] > Map loading time: 2.781 seconds.

[19/03/2011 17:54:54] > Data parsing time: 1.219 seconds.

[19/03/2011 17:54:56] > Houses synchronization time: 2.546 seconds.

[19/03/2011 17:54:56] > Content unserialization time: 0.079 seconds.

[19/03/2011 17:54:56] >> Checking world type... NoN-PvP

[19/03/2011 17:54:56] >> Initializing game state modules and registering services...

[19/03/2011 17:54:56] > Global address: 189.59.25.65

[19/03/2011 17:54:56] > Local ports: 7171 7172

[19/03/2011 17:54:56] >> All modules were loaded, server is starting up...

[19/03/2011 17:54:56] >> Pokemon CrAzZy server Online!

 

[19/03/2011 17:56:17] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 17:57:31] Creuza has logged in.

[19/03/2011 17:57:47] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 17:57:48] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 17:58:17] > Saving server...

[19/03/2011 17:58:18] > SAVE: Complete in 0.375 seconds using relational house storage.

[19/03/2011 17:59:18] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 17:59:19] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 17:59:24] > Saving server...

[19/03/2011 17:59:25] > SAVE: Complete in 0.5 seconds using relational house storage.

[19/03/2011 17:59:48] > Saving server...

[19/03/2011 17:59:48] > SAVE: Complete in 0.328 seconds using relational house storage.

[19/03/2011 18:00:35] > Saving server...

[19/03/2011 18:00:35] > SAVE: Complete in 0.296 seconds using relational house storage.

[19/03/2011 18:00:49] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:00:50] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:01:19] > Saving server...

[19/03/2011 18:01:19] > SAVE: Complete in 0.406 seconds using relational house storage.

[19/03/2011 18:02:20] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:02:21] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:02:50] > Saving server...

[19/03/2011 18:02:51] > SAVE: Complete in 0.563 seconds using relational house storage.

[19/03/2011 18:03:24] Kooask has logged in.

[19/03/2011 18:03:51] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:03:52] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:04:21] > Saving server...

[19/03/2011 18:04:22] > SAVE: Complete in 0.438 seconds using relational house storage.

[19/03/2011 18:04:29] Kooask has logged out.

[19/03/2011 18:04:30] Account Manager has logged in.

[19/03/2011 18:04:58] Account Manager has logged out.

[19/03/2011 18:05:04] Pann has logged in.

 

[19/03/2011 18:05:07] [Error - MoveEvents Interface]

[19/03/2011 18:05:07] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:05:07] Description:

[19/03/2011 18:05:07] (luaGetItemAttribute) Item not found

 

[19/03/2011 18:05:07] [Error - MoveEvents Interface]

[19/03/2011 18:05:07] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:05:07] Description:

[19/03/2011 18:05:07] data/movements/scripts/portrait.lua:156: attempt to index a nil value

[19/03/2011 18:05:07] stack traceback:

[19/03/2011 18:05:07] data/movements/scripts/portrait.lua:156: in function <data/movements/scripts/portrait.lua:154>

[19/03/2011 18:05:22] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:05:23] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:05:52] > Saving server...

[19/03/2011 18:05:52] > SAVE: Complete in 0.453 seconds using relational house storage.

 

[19/03/2011 18:06:16] [Error - MoveEvents Interface]

[19/03/2011 18:06:16] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:06:16] Description:

[19/03/2011 18:06:16] data/movements/scripts/portrait.lua:156: attempt to index a nil value

[19/03/2011 18:06:16] stack traceback:

[19/03/2011 18:06:16] data/movements/scripts/portrait.lua:156: in function <data/movements/scripts/portrait.lua:154>

[19/03/2011 18:06:53] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:06:54] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:07:23] > Saving server...

[19/03/2011 18:07:28] > SAVE: Complete in 4.687 seconds using relational house storage.

[19/03/2011 18:07:30] Pann has logged out.

[19/03/2011 18:07:32] Pann has logged in.

[19/03/2011 18:08:25] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:08:28] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:08:58] > Saving server...

[19/03/2011 18:08:59] > SAVE: Complete in 0.922 seconds using relational house storage.

[19/03/2011 18:09:11] Pann has logged out.

[19/03/2011 18:09:12] Pann has logged in.

[19/03/2011 18:09:55] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:09:56] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:10:25] > Saving server...

[19/03/2011 18:10:25] > SAVE: Complete in 0.485 seconds using relational house storage.

[19/03/2011 18:10:29] Pann has logged out.

[19/03/2011 18:10:30] Pann has logged in.

[19/03/2011 18:11:26] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:11:27] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:11:56] > Saving server...

[19/03/2011 18:11:56] > SAVE: Complete in 0.422 seconds using relational house storage.

[19/03/2011 18:12:34] Pann has logged out.

[19/03/2011 18:12:35] Pann has logged in.

[19/03/2011 18:12:42] Account Manager has logged in.

[19/03/2011 18:12:57] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:12:58] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:13:07] Account Manager has logged out.

[19/03/2011 18:13:13] Manuh has logged in.

 

[19/03/2011 18:13:21] [Error - MoveEvents Interface]

[19/03/2011 18:13:21] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:13:21] Description:

[19/03/2011 18:13:21] (luaGetItemAttribute) Item not found

 

[19/03/2011 18:13:21] [Error - MoveEvents Interface]

[19/03/2011 18:13:21] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:13:21] Description:

[19/03/2011 18:13:21] data/movements/scripts/portrait.lua:156: attempt to index a nil value

[19/03/2011 18:13:21] stack traceback:

[19/03/2011 18:13:21] data/movements/scripts/portrait.lua:156: in function <data/movements/scripts/portrait.lua:154>

[19/03/2011 18:13:27] > Saving server...

[19/03/2011 18:13:31] > SAVE: Complete in 3.422 seconds using relational house storage.

 

[19/03/2011 18:14:26] [Error - TalkAction Interface]

[19/03/2011 18:14:26] data/talkactions/scripts/move6.lua:onSay

[19/03/2011 18:14:26] Description:

[19/03/2011 18:14:26] (luaGetCreatureName) Creature not found

[19/03/2011 18:14:29] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:14:31] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:15:01] > Saving server...

[19/03/2011 18:15:02] > SAVE: Complete in 1.375 seconds using relational house storage.

 

[19/03/2011 18:15:44] [Error - MoveEvents Interface]

[19/03/2011 18:15:44] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:15:44] Description:

[19/03/2011 18:15:44] data/movements/scripts/portrait.lua:156: attempt to index a nil value

[19/03/2011 18:15:44] stack traceback:

[19/03/2011 18:15:44] data/movements/scripts/portrait.lua:156: in function <data/movements/scripts/portrait.lua:154>

 

[19/03/2011 18:15:51] [Error - TalkAction Interface]

[19/03/2011 18:15:51] data/talkactions/scripts/move7.lua:onSay

[19/03/2011 18:15:51] Description:

[19/03/2011 18:15:51] data/talkactions/scripts/move7.lua:1957: attempt to index field '?' (a nil value)

[19/03/2011 18:15:51] stack traceback:

[19/03/2011 18:15:51] data/talkactions/scripts/move7.lua:1957: in function <data/talkactions/scripts/move7.lua:1947>

 

[19/03/2011 18:15:52] [Error - TalkAction Interface]

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:onSay

[19/03/2011 18:15:52] Description:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: attempt to index field '?' (a nil value)

[19/03/2011 18:15:52] stack traceback:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: in function <data/talkactions/scripts/move7.lua:1947>

 

[19/03/2011 18:15:52] [Error - TalkAction Interface]

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:onSay

[19/03/2011 18:15:52] Description:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: attempt to index field '?' (a nil value)

[19/03/2011 18:15:52] stack traceback:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: in function <data/talkactions/scripts/move7.lua:1947>

 

[19/03/2011 18:15:52] [Error - TalkAction Interface]

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:onSay

[19/03/2011 18:15:52] Description:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: attempt to index field '?' (a nil value)

[19/03/2011 18:15:52] stack traceback:

[19/03/2011 18:15:52] data/talkactions/scripts/move7.lua:1957: in function <data/talkactions/scripts/move7.lua:1947>

[19/03/2011 18:15:54] Manuh has logged out.

[19/03/2011 18:15:59] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:16:00] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:16:29] > Saving server...

[19/03/2011 18:16:29] > SAVE: Complete in 0.531 seconds using relational house storage.

 

[19/03/2011 18:16:52] [Error - TalkAction Interface]

[19/03/2011 18:16:52] data/talkactions/scripts/move6.lua:onSay

[19/03/2011 18:16:52] Description:

[19/03/2011 18:16:52] (luaGetCreatureName) Creature not found

[19/03/2011 18:17:30] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:17:31] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:18:00] > Saving server...

[19/03/2011 18:18:01] > SAVE: Complete in 0.578 seconds using relational house storage.

[19/03/2011 18:18:48] Account Manager has logged in.

[19/03/2011 18:19:01] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:19:02] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:19:09] Account Manager has logged out.

[19/03/2011 18:19:15] Angel Girl has logged in.

 

[19/03/2011 18:19:20] [Error - MoveEvents Interface]

[19/03/2011 18:19:20] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:19:20] Description:

[19/03/2011 18:19:20] (luaGetItemAttribute) Item not found

 

[19/03/2011 18:19:20] [Error - MoveEvents Interface]

[19/03/2011 18:19:20] data/movements/scripts/portrait.lua:onEquip

[19/03/2011 18:19:20] Description:

[19/03/2011 18:19:20] data/movements/scripts/portrait.lua:156: attempt to index a nil value

[19/03/2011 18:19:20] stack traceback:

[19/03/2011 18:19:20] data/movements/scripts/portrait.lua:156: in function <data/movements/scripts/portrait.lua:154>

[19/03/2011 18:19:31] > Saving server...

[19/03/2011 18:19:32] > SAVE: Complete in 0.594 seconds using relational house storage.

 

[19/03/2011 18:19:38] [Error - Npc interface]

[19/03/2011 18:19:38] data/npc/scripts/heal.lua:onCreatureSay

[19/03/2011 18:19:38] Description:

[19/03/2011 18:19:38] data/npc/scripts/heal.lua:116: attempt to index a nil value

[19/03/2011 18:19:38] stack traceback:

[19/03/2011 18:19:38] data/npc/scripts/heal.lua:116: in function <data/npc/scripts/heal.lua:73>

[19/03/2011 18:20:32] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:20:33] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:21:02] > Saving server...

[19/03/2011 18:21:02] > SAVE: Complete in 0.593 seconds using relational house storage.

[19/03/2011 18:22:03] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!".

[19/03/2011 18:22:04] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".

[19/03/2011 18:22:33] > Saving server...

[19/03/2011 18:22:33] > SAVE: Complete in 0.61 seconds using relational house storage.

Editado por Uarisneiper
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Caso você esteja usando pokemon dash não esqueça que ele tem crash , tente descobrir e retirar esse crash.

Ou pode ser algum comando ou algum item que possa estar ocasionando esse erro.

 

Fale se aparece algum erro no exe que fica mais fácil descobrir.

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Substitua Seu "Save" Por Este (Correto), Vá Em SeuOt\data\globalevents\scripts\ Copie Qualquer Dos Arquivos Que Estão Dentro Da Pasta e Cole Na Mesma Pasta. Renomeie Este Arquivo Para o Nome "Save", Abra, Delete Tudo Escrito Nele e Cole Este Script:

 

local config = {
broadcast = {120, 30},
shallow = "no",
delay = 120,
events = 30
}

config.shallow = getBooleanFromString(config.shallow)

local function executeSave(seconds)
if(isInArray(config.broadcast, seconds)) then
	local text = ""
	if(not config.shallow) then
		text = "Full s"
	else
		text = "S"
	end

	text = text .. "erver save within " .. seconds .. " seconds, please mind it may freeze!"
	doBroadcastMessage(text)
end

if(seconds > 0) then
	addEvent(executeSave, config.events * 1000, seconds - config.events)
else
	doSaveServer(config.shallow)
end
end

function onThink(interval, lastExecution, thinkInterval)
if(table.maxn(config.broadcast) == 0) then
	doSaveServer(config.shallow)
else
	executeSave(config.delay)
end

return true
end

 

Prontinho Este é O Script Do Save, Agora Você Deve Salva-lo:

Vá em SeuOT\data\globalevents Abra O Arquivo GlobalEvents.XML

Lá Cole Isto:

<globalevent name="save" interval="900" event="script" value="save.lua"/>

Cole Da Mesma Maneira Que Os Outros Estão, E Proximo À Eles.

 

É Isto,

Se Der O Mesmo Erro Há Algum Problema Com Seu Server, Pode Ser Um Monster Que Você Criou Que Está "Bugado" Ou Um Npc TaMbem "Bugado".

 

REP +

 

:XTibia_smile:

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Substitua Seu "Save" Por Este (Correto), Vá Em SeuOt\data\globalevents\scripts\ Copie Qualquer Dos Arquivos Que Estão Dentro Da Pasta e Cole Na Mesma Pasta. Renomeie Este Arquivo Para o Nome "Save", Abra, Delete Tudo Escrito Nele e Cole Este Script:

 

local config = {
broadcast = {120, 30},
shallow = "no",
delay = 120,
events = 30
}

config.shallow = getBooleanFromString(config.shallow)

local function executeSave(seconds)
if(isInArray(config.broadcast, seconds)) then
	local text = ""
	if(not config.shallow) then
		text = "Full s"
	else
		text = "S"
	end

	text = text .. "erver save within " .. seconds .. " seconds, please mind it may freeze!"
	doBroadcastMessage(text)
end

if(seconds > 0) then
	addEvent(executeSave, config.events * 1000, seconds - config.events)
else
	doSaveServer(config.shallow)
end
end

function onThink(interval, lastExecution, thinkInterval)
if(table.maxn(config.broadcast) == 0) then
	doSaveServer(config.shallow)
else
	executeSave(config.delay)
end

return true
end

 

Prontinho Este é O Script Do Save, Agora Você Deve Salva-lo:

Vá em SeuOT\data\globalevents Abra O Arquivo GlobalEvents.XML

Lá Cole Isto:

<globalevent name="save" interval="900" event="script" value="save.lua"/>

Cole Da Mesma Maneira Que Os Outros Estão, E Proximo À Eles.

 

É Isto,

Se Der O Mesmo Erro Há Algum Problema Com Seu Server, Pode Ser Um Monster Que Você Criou Que Está "Bugado" Ou Um Npc TaMbem "Bugado".

 

REP +

 

:XTibia_smile:

 

continuou dando erro gabriel :S

Editado por Uarisneiper
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O erro está nos arquivos portrait.lua , heal.lua , move6.lua e move7.lua.

Eles devem estar mal feitos, procure por estes mesmo scripts e substitua.

 

Localização dos arquivos:

 

Portrait.lua -> (data/movements/scripts/portrait.lua)

Heal.lua -> (data/npc/scripts/heal.lua)

Move6 -> (data/talkactions/scripts/move6.lua)

Move7 -> (data/talkactions/scripts/move7.lua)

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brun123 disse isso sobre os crash

 

acho que resolvi o problema dos crashes, NÃO testei ainda. Testem ae:

http://www.multiupload.com/WUEOP3ELG7

o arquivo exp.lua você coloca na pasta data/creaturescripts/scripts e o arquivo 000-constant.lua você coloca na pasta data/lib, substituindo os já existentes (façam backups sempre)

 

sobre os erros no move7 e move6, deu pra percebe q vc modificou eles, ou seja, vc modificou algo errado.

portrait deve ser a msm coisa, vc deve ter configurado algo errado nos moves e adicionado mais portraits errado tbm

Editado por StrondaBoy
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  • 7 years later...
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* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
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