Ir para conteúdo

Posts Recomendados

queria saber se tem como ele resetar a capacidade para 1290, e a mana e o hp para por exemplo 600 cada

espero que me ajudem obrigado

 

-- SCRIPT FEITO POR YUNIE

-- config

minlevel = 10000 -- level para resetar

price = 5000000

newlevel = 50 -- level após reset

newexp = 1847300 -- nova experiencia após reset

-- end config

 

function addReset(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,36874,resets+1)

return true

end

 

function getResets(cid)

resets = getPlayerStorageValue(cid,36874)

if resets < 0 then

resets = 0

end

return resets

end

 

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

local talkState = {}

 

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

 

function creatureSayCallback(cid, type, msg)

if(not npcHandler:isFocused(cid)) then

return false

end

local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid

 

if msgcontains(msg, 'reset') then

selfSay('Do you want to reset your character level? Your character will be logged off if you confirm. You must pay '..price..' gold coins to reset.', cid)

talkState[talkUser] = 1

elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then

if getPlayerMoney(cid) < price then

selfSay('You must pay '..price..' gold coins to reset.', cid)

elseif getPlayerLevel(cid) < minlevel then

selfSay('You must be at least level '.. minlevel ..' to reset.', cid)

else

doPlayerRemoveMoney(cid,price)

addReset(cid)

playerid = getPlayerGUID(cid)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `level`="..newlevel..",`experience`="..newexp.." WHERE `players`.`id`= ".. playerid .."")

end

talkState[talkUser] = 0

elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then

talkState[talkUser] = 0

selfSay('Ok.', cid)

elseif msgcontains(msg, 'quant') then

selfSay('You have '..getResets(cid)..' reset(s).', cid)

end

 

return true

end

 

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

npcHandler:addModule(FocusModule:new())

Editado por Mapos
Link para o comentário
https://xtibia.com/forum/topic/134767-ajuda-com-reset-system/
Compartilhar em outros sites

×
×
  • Criar Novo...