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Ao Usar Um Potion Ele Sumir


felipinnho

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varias pessoas precisam desse script se alguem puder passar

 

esse script n eh de minha autoria...

 

cria um arquivo chamado potions.lua na pasta actions/scripts

e ponha nele

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 0
local strongEmptyPot = 0
local emptyPot = 0

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
	return TRUE
end

if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
	doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
	return TRUE
end

if(item.itemid == antidotePot) then
	if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, emptyPot)
elseif(item.itemid == smallHealthPot) then
	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, emptyPot)
elseif(item.itemid == healthPot) then
	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, emptyPot)
elseif(item.itemid == manaPot) then
	if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, emptyPot)
elseif(item.itemid == strongHealthPot) then
	if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, strongEmptyPot)
elseif(item.itemid == strongManaPot) then
	if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, strongEmptyPot)
elseif(item.itemid == greatSpiritPot) then
	if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, greatEmptyPot)
elseif(item.itemid == greatHealthPot) then
	if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, greatEmptyPot)
elseif(item.itemid == greatManaPot) then
	if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, greatEmptyPot)
elseif(item.itemid == ultimateHealthPot) then
	if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doTransformItem(item.uid, greatEmptyPot)
end
return TRUE
end

 

 

e depois em actions.xml

adicione isso clique em spoil

 

<action itemid="7588" script="other/potions.lua"/>

<action itemid="7589" script="other/potions.lua"/>

<action itemid="7590" script="other/potions.lua"/>

<action itemid="7591" script="other/potions.lua"/>

<action itemid="7618" script="other/potions.lua"/>

<action itemid="7620" script="other/potions.lua"/>

<action itemid="8472" script="other/potions.lua"/>

<action itemid="8473" script="other/potions.lua"/>

<action itemid="8474" script="other/potions.lua"/>

<action itemid="8704" script="other/potions.lua"/>

 

 

pronto arrumado

Editado por Sequeled
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