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Tudo que Beeki postou
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Organize seu tópico, adicione o codigo do npc em codes para ficar mais organizado.
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#Reportado, local errado o correto seria Pedido de scripts.
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Ótimo script Vodkart espero que continue sempre contribuindo com a Comunidade, até
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#Reportado, local errado, correto seria pedido de scripts.
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#Reportado, local errado, correto seria pedido de scripts.
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#Reportado, local errado.
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#Reportado, local errado, o correto é pedido de scripts.
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Primeiro é tfs não tfg, segundo usa um distro tfs que contem global save do jeito que você quer, até nesse post aqui tem o distro e as source para download. http://www.xtibia.com/forum/topic/180704-pedido-distro-860/
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@LucasOlzon os créditos eu botei em geral, postagem mais os npcs que o Vodkart fez e seus créditos em geral por disponibilizar as funções e mais.
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@LucasOlzon sou seu fã, seus scripts são muito bons e todos que você faz tem utilidade ;]
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Bem aqui nesse post tem, procure um pouco melhor antes de pedir algo, até http://www.xtibia.com/forum/topic/180704-pedido-distro-860/
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de acordo com a lei GNU e GPL ele é sim um sistema Open Source que deve ser distribuído gratuitamente, porem é o Talaturen e sua equipe que o desenvolve então, não podemos fazer nada.
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não, pra você ter uma distro própria para rodar no linux, você tem que compilar ela no mesmo, até
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esse distro ai é muito old, pode haver vários bugs, aconselho pegar um mais atualizado, até
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use o datapack inicial que vem junto com as sources do distro que eu postei ai cima, até
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Boa sorte para todos e espero que consigam o cargo.
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@BlueShard ótimo tutorial, aprovado e reputado. @Tópic eu tenho uma dúvida.. se utiliza somente o Paint para criar as sprites ?
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já que você diz né. KKKKK
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isso me lembra uma pessoa aqui do fórum, só que não sei o nome... hm
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#Reportado local Incorreto, até
- 9 respostas
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- me ajudem urgente ! rep+
- otserv
- (e 2 mais)
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[Arquivado][Discução] Por Que Os Players Preferem Servers Zuado?
tópico respondeu ao Blinkrox de Beeki em Noticias - Arquivo
os Players de hoje em dia estão atrás de facilidade e divertimento fácil e rápido. -
é mais fácil você adicionar esta source ao seu distro, até
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Utiliza esse banco de dados arqui e altera a encriptação do seu Banco de dados no config.lua para sha1. DROP TRIGGER IF EXISTS `oncreate_players`; DROP TRIGGER IF EXISTS `oncreate_guilds`; DROP TRIGGER IF EXISTS `ondelete_players`; DROP TRIGGER IF EXISTS `ondelete_guilds`; DROP TRIGGER IF EXISTS `ondelete_accounts`; DROP TABLE IF EXISTS `player_depotitems`; DROP TABLE IF EXISTS `tile_items`; DROP TABLE IF EXISTS `tiles`; DROP TABLE IF EXISTS `bans`; DROP TABLE IF EXISTS `house_lists`; DROP TABLE IF EXISTS `houses`; DROP TABLE IF EXISTS `player_items`; DROP TABLE IF EXISTS `player_namelocks`; DROP TABLE IF EXISTS `player_skills`; DROP TABLE IF EXISTS `player_storage`; DROP TABLE IF EXISTS `player_viplist`; DROP TABLE IF EXISTS `player_spells`; DROP TABLE IF EXISTS `player_deaths`; DROP TABLE IF EXISTS `killers`; DROP TABLE IF EXISTS `environment_killers`; DROP TABLE IF EXISTS `player_killers`; DROP TABLE IF EXISTS `guild_ranks`; DROP TABLE IF EXISTS `guilds`; DROP TABLE IF EXISTS `guild_invites`; DROP TABLE IF EXISTS `global_storage`; DROP TABLE IF EXISTS `players`; DROP TABLE IF EXISTS `accounts`; DROP TABLE IF EXISTS `server_record`; DROP TABLE IF EXISTS `server_motd`; DROP TABLE IF EXISTS `server_reports`; DROP TABLE IF EXISTS `server_config`; DROP TABLE IF EXISTS `account_viplist`; CREATE TABLE `accounts` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(32) NOT NULL DEFAULT '', `password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/, `salt` VARCHAR(40) NOT NULL DEFAULT '', `premdays` INT NOT NULL DEFAULT 0, `lastday` INT UNSIGNED NOT NULL DEFAULT 0, `email` VARCHAR(255) NOT NULL DEFAULT '', `key` VARCHAR(32) NOT NULL DEFAULT '0', `blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage', `warnings` INT NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, PRIMARY KEY (`id`), UNIQUE (`name`) ) ENGINE = InnoDB; INSERT INTO `accounts` VALUES (1, '1', '1', '', 65535, 0, '', '0', 0, 0, 1); CREATE TABLE `players` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, `account_id` INT NOT NULL DEFAULT 0, `level` INT NOT NULL DEFAULT 1, `vocation` INT NOT NULL DEFAULT 0, `health` INT NOT NULL DEFAULT 150, `healthmax` INT NOT NULL DEFAULT 150, `experience` BIGINT NOT NULL DEFAULT 0, `lookbody` INT NOT NULL DEFAULT 0, `lookfeet` INT NOT NULL DEFAULT 0, `lookhead` INT NOT NULL DEFAULT 0, `looklegs` INT NOT NULL DEFAULT 0, `looktype` INT NOT NULL DEFAULT 136, `lookaddons` INT NOT NULL DEFAULT 0, `maglevel` INT NOT NULL DEFAULT 0, `mana` INT NOT NULL DEFAULT 0, `manamax` INT NOT NULL DEFAULT 0, `manaspent` INT NOT NULL DEFAULT 0, `soul` INT UNSIGNED NOT NULL DEFAULT 0, `town_id` INT NOT NULL DEFAULT 0, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `conditions` BLOB NOT NULL, `cap` INT NOT NULL DEFAULT 0, `sex` INT NOT NULL DEFAULT 0, `lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0, `lastip` INT UNSIGNED NOT NULL DEFAULT 0, `save` TINYINT(1) NOT NULL DEFAULT 1, `skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0, `skulltime` INT NOT NULL DEFAULT 0, `rank_id` INT NOT NULL DEFAULT 0, `guildnick` VARCHAR(255) NOT NULL DEFAULT '', `lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0, `blessings` TINYINT(2) NOT NULL DEFAULT 0, `balance` BIGINT NOT NULL DEFAULT 0, `stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds', `direction` INT NOT NULL DEFAULT 2, `loss_experience` INT NOT NULL DEFAULT 100, `loss_mana` INT NOT NULL DEFAULT 100, `loss_skills` INT NOT NULL DEFAULT 100, `loss_containers` INT NOT NULL DEFAULT 100, `loss_items` INT NOT NULL DEFAULT 100, `premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER', `online` TINYINT(1) NOT NULL DEFAULT 0, `marriage` INT UNSIGNED NOT NULL DEFAULT 0, `promotion` INT NOT NULL DEFAULT 0, `deleted` INT NOT NULL DEFAULT 0, `description` VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`), KEY (`account_id`), KEY (`group_id`), KEY (`online`), KEY (`deleted`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 50, 50, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, ''); CREATE TABLE `account_viplist` ( `account_id` INT NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_deaths` ( `id` INT NOT NULL AUTO_INCREMENT, `player_id` INT NOT NULL, `date` BIGINT UNSIGNED NOT NULL, `level` INT UNSIGNED NOT NULL, PRIMARY KEY (`id`), INDEX (`date`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_depotitems` ( `player_id` INT NOT NULL, `sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots', `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_items` ( `player_id` INT NOT NULL DEFAULT 0, `pid` INT NOT NULL DEFAULT 0, `sid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL DEFAULT 0, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_namelocks` ( `player_id` INT NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `new_name` VARCHAR(255) NOT NULL, `date` BIGINT NOT NULL DEFAULT 0, KEY (`player_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_skills` ( `player_id` INT NOT NULL DEFAULT 0, `skillid` TINYINT(2) NOT NULL DEFAULT 0, `value` INT UNSIGNED NOT NULL DEFAULT 0, `count` INT UNSIGNED NOT NULL DEFAULT 0, KEY (`player_id`), UNIQUE (`player_id`, `skillid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_spells` ( `player_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `name`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_storage` ( `player_id` INT NOT NULL DEFAULT 0, `key` VARCHAR(32) NOT NULL DEFAULT '0', `value` VARCHAR(255) NOT NULL DEFAULT '0', KEY (`player_id`), UNIQUE (`player_id`, `key`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_viplist` ( `player_id` INT NOT NULL, `vip_id` INT NOT NULL, KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `killers` ( `id` INT NOT NULL AUTO_INCREMENT, `death_id` INT NOT NULL, `final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, PRIMARY KEY (`id`), FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_killers` ( `kill_id` INT NOT NULL, `player_id` INT NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `environment_killers` ( `kill_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `houses` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `owner` INT NOT NULL, `paid` INT UNSIGNED NOT NULL DEFAULT 0, `warnings` INT NOT NULL DEFAULT 0, `lastwarning` INT UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `town` INT UNSIGNED NOT NULL DEFAULT 0, `size` INT UNSIGNED NOT NULL DEFAULT 0, `price` INT UNSIGNED NOT NULL DEFAULT 0, `rent` INT UNSIGNED NOT NULL DEFAULT 0, `doors` INT UNSIGNED NOT NULL DEFAULT 0, `beds` INT UNSIGNED NOT NULL DEFAULT 0, `tiles` INT UNSIGNED NOT NULL DEFAULT 0, `guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `house_auctions` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, `bid` INT UNSIGNED NOT NULL DEFAULT 0, `limit` INT UNSIGNED NOT NULL DEFAULT 0, `endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_lists` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `listid` INT NOT NULL, `list` TEXT NOT NULL, UNIQUE (`house_id`, `world_id`, `listid`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_data` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `data` LONGBLOB NOT NULL, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tiles` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `house_id` INT UNSIGNED NOT NULL, `x` INT(5) UNSIGNED NOT NULL, `y` INT(5) UNSIGNED NOT NULL, `z` TINYINT(2) UNSIGNED NOT NULL, UNIQUE (`id`, `world_id`), KEY (`x`, `y`, `z`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tile_items` ( `tile_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `sid` INT NOT NULL, `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`), FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guilds` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `ownerid` INT NOT NULL, `creationdata` INT NOT NULL, `checkdata` INT NOT NULL, `motd` VARCHAR(255) NOT NULL, PRIMARY KEY (`id`), UNIQUE (`name`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `guild_invites` ( `player_id` INT NOT NULL DEFAULT 0, `guild_id` INT NOT NULL DEFAULT 0, UNIQUE (`player_id`, `guild_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guild_ranks` ( `id` INT NOT NULL AUTO_INCREMENT, `guild_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, `level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member', PRIMARY KEY (`id`), FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `bans` ( `id` INT UNSIGNED NOT NULL auto_increment, `type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion', `value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number', `param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)', `active` TINYINT(1) NOT NULL DEFAULT TRUE, `expires` INT NOT NULL, `added` INT UNSIGNED NOT NULL, `admin_id` INT UNSIGNED NOT NULL DEFAULT 0, `comment` TEXT NOT NULL, `reason` INT UNSIGNED NOT NULL DEFAULT 0, `action` INT UNSIGNED NOT NULL DEFAULT 0, `statement` VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (`id`), KEY `type` (`type`, `value`), KEY `active` (`active`) ) ENGINE = InnoDB; CREATE TABLE `global_storage` ( `key` VARCHAR(32) NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `value` VARCHAR(255) NOT NULL DEFAULT '0', UNIQUE (`key`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `server_config` ( `config` VARCHAR(35) NOT NULL DEFAULT '', `value` VARCHAR(255) NOT NULL DEFAULT '', UNIQUE (`config`) ) ENGINE = InnoDB; INSERT INTO `server_config` VALUES ('db_version', 26); CREATE TABLE `server_motd` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `text` TEXT NOT NULL, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!'); CREATE TABLE `server_record` ( `record` INT NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL, UNIQUE (`record`, `world_id`, `timestamp`) ) ENGINE = InnoDB; INSERT INTO `server_record` VALUES (0, 0, 0); CREATE TABLE `server_reports` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL DEFAULT 1, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL DEFAULT 0, `report` TEXT NOT NULL, `reads` INT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY (`world_id`), KEY (`reads`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`; END| CREATE TRIGGER `oncreate_guilds` AFTER INSERT ON `guilds` FOR EACH ROW BEGIN INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`); END| CREATE TRIGGER `ondelete_guilds` BEFORE DELETE ON `guilds` FOR EACH ROW BEGIN UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`); END| CREATE TRIGGER `oncreate_players` AFTER INSERT ON `players` FOR EACH ROW BEGIN INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10); END| CREATE TRIGGER `ondelete_players` BEFORE DELETE ON `players` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`; UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`; END| DELIMITER ;
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eu Aprovo o "Sprite of the Week" e o "Fake of the Week", seria uma ótima também, e um grande incentivo para quem estar procurando conteúdo para aprender Pixel, ou até mesmo Designer, até. Totalmente Aprovado!
- 18 respostas
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- exura sio design
- otserv
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(e 1 mais)
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