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Pescando Na Lava!


Visitante xbowaxx

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Visitante xbowaxx

Oi gente ja vo avisano q essa action n e minha ok? n fui eu fiz, so modifikei mas la vai:

nessa action, quandu vc der use na vara i clik na agua, vc podera ganha GFB, FF rune, FS, etc...

1°, crie um arkivo fish lava.lua i coloke nele:

function onUse(cid, item, frompos, item2, topos)

-- itemid means that is a creature

if item2.itemid == 598 then

skill_level = getPlayerSkill(cid,6)

random_number = math.random(1,(100+skill_level/10))

doSendMagicEffect(topos,6)

rand = math.random(1000)

if rand >= 51 and rand <= 100 then

doPlayerAddItem(cid,2392,1)

doSendMagicEffect(topos,15)

elseif rand >= 101 and rand <= 150 then

doPlayerAddItem(cid,2432,1)

doSendMagicEffect(topos,15)

elseif rand >= 151 and rand <= 250 then

doPlayerAddItem(cid,2304,2)

doSendMagicEffect(topos,15)

elseif rand >= 251 and rand <= 350 then

doPlayerAddItem(cid,2305,2)

doSendMagicEffect(topos,15)

elseif rand >= 351 and rand <= 450 then

doPlayerAddItem(cid,2301,3)

doSendMagicEffect(topos,15)

elseif rand >= 451 and rand <= 550 then

doPlayerAddItem(cid,2308,1)

doSendMagicEffect(topos,15)

end

doPlayerAddSkillTry(cid,6,1)

elseif item2.itemid == 1509 then

skill_level = getPlayerSkill(cid,6)

random_number = math.random(1,(100+skill_level/10))

doSendMagicEffect(topos,6)

rand = math.random(1000)

if rand >= 51 and rand <= 100 then

doPlayerAddItem(cid,2392,1)

doSendMagicEffect(topos,15)

elseif rand >= 101 and rand <= 150 then

doPlayerAddItem(cid,2432,1)

doSendMagicEffect(topos,15)

elseif rand >= 151 and rand <= 250 then

doPlayerAddItem(cid,2304,2)

doSendMagicEffect(topos,15)

elseif rand >= 251 and rand <= 350 then

doPlayerAddItem(cid,2305,2)

doSendMagicEffect(topos,15)

elseif rand >= 351 and rand <= 450 then

doPlayerAddItem(cid,2301,3)

doSendMagicEffect(topos,15)

elseif rand >= 451 and rand <= 550 then

doPlayerAddItem(cid,2308,1)

doSendMagicEffect(topos,15)

end

doPlayerAddSkillTry(cid,6,1)

elseif item2.itemid == 599 then

skill_level = getPlayerSkill(cid,6)

random_number = math.random(1,(100+skill_level/10))

doSendMagicEffect(topos,6)

rand = math.random(1000)

if rand >= 51 and rand <= 100 then

doPlayerAddItem(cid,2392,1)

doSendMagicEffect(topos,15)

elseif rand >= 101 and rand <= 150 then

doPlayerAddItem(cid,2432,1)

doSendMagicEffect(topos,15)

elseif rand >= 151 and rand <= 250 then

doPlayerAddItem(cid,2304,2)

doSendMagicEffect(topos,15)

elseif rand >= 251 and rand <= 350 then

doPlayerAddItem(cid,2305,2)

doSendMagicEffect(topos,15)

elseif rand >= 351 and rand <= 450 then

doPlayerAddItem(cid,2301,3)

doSendMagicEffect(topos,15)

elseif rand >= 451 and rand <= 550 then

doPlayerAddItem(cid,2308,1)

doSendMagicEffect(topos,15)

end

doPlayerAddSkillTry(cid,6,1)

elseif item2.itemid == 600 then

skill_level = getPlayerSkill(cid,6)

random_number = math.random(1,(100+skill_level/10))

doSendMagicEffect(topos,6)

rand = math.random(1000)

if rand >= 51 and rand <= 100 then

doPlayerAddItem(cid,2392,1)

doSendMagicEffect(topos,15)

elseif rand >= 101 and rand <= 150 then

doPlayerAddItem(cid,2432,1)

doSendMagicEffect(topos,15)

elseif rand >= 151 and rand <= 250 then

doPlayerAddItem(cid,2304,2)

doSendMagicEffect(topos,15)

elseif rand >= 251 and rand <= 350 then

doPlayerAddItem(cid,2305,2)

doSendMagicEffect(topos,15)

elseif rand >= 351 and rand <= 450 then

doPlayerAddItem(cid,2301,3)

doSendMagicEffect(topos,15)

elseif rand >= 451 and rand <= 550 then

doPlayerAddItem(cid,2308,1)

doSendMagicEffect(topos,15)

end

doPlayerAddSkillTry(cid,6,1)

elseif item2.itemid == 601 then

skill_level = getPlayerSkill(cid,6)

random_number = math.random(1,(100+skill_level/10))

doSendMagicEffect(topos,6)

rand = math.random(1000)

if rand >= 51 and rand <= 100 then

doPlayerAddItem(cid,2392,1)

doSendMagicEffect(topos,15)

elseif rand >= 101 and rand <= 150 then

doPlayerAddItem(cid,2432,1)

doSendMagicEffect(topos,15)

elseif rand >= 151 and rand <= 250 then

doPlayerAddItem(cid,2304,2)

doSendMagicEffect(topos,15)

elseif rand >= 251 and rand <= 350 then

doPlayerAddItem(cid,2305,2)

doSendMagicEffect(topos,15)

elseif rand >= 351 and rand <= 450 then

doPlayerAddItem(cid,2301,3)

doSendMagicEffect(topos,15)

elseif rand >= 451 and rand <= 550 then

doPlayerAddItem(cid,2308,1)

doSendMagicEffect(topos,15)

end

doPlayerAddSkillTry(cid,6,1)

else

return 0

end

return 1

end

2°, no actions.xml coloca isso:

--CODE FISH NA LAVA MODIFICADO By MARCUSROMANELLI

<action itemid="2580" script="fish lava.lua" allowfaruse="1" />

e uma action de 7.4 simples + legal! [ se quiserem adptem para 7,5]

espero q tenham gostado

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