Área Incorreta - o certo seria Pedidos e Dúvidas - Servidores Derivados
Tópico reported
@
Cara, to sem office, posta de outra forma as imagems.
Ou posta o script da nurse que fica em data/npc/scripts
Por xandeloko, 03 de mar. de 2013 em Tópicos Sem Resposta
info
Grupo: Herói
Registrado: 14/12/10
Posts: 3.6k
Reputação: +846
Gênero: Masculino

Área Incorreta - o certo seria Pedidos e Dúvidas - Servidores Derivados
Tópico reported
@
Cara, to sem office, posta de outra forma as imagems.
Ou posta o script da nurse que fica em data/npc/scripts
Se ta dizendo o scripting do heal da nurse tem aq n
local pokeballs = {
[1] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
[2] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
[3] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
[4] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
[5] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
[6] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
[7] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
[8] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
}
--alterado v1.7 \/\/
local posis = { --[storage da city] = {pos da nurse na city},
[897529] = {x = 1002, y = 1042, z = 7}, --cerulean
[897530] = {x = 1049, y = 1072, z = 6}, --saffron
[897532] = {x = 1204, y = 1042, z = 7}, --lavender
[897533] = {x = 900, y = 1014, z = 6}, --celadon
[897534] = {x = 724, y = 853, z = 6}, --pewter
[897535] = {x = 706, y = 1085, z = 7}, --viridian
[897536] = {x = 1074, y = 1234, z = 6}, --vermilion
[897537] = {x = 1215, y = 1326, z = 7}, --fuchsia
[897538] = {x = 849, y = 1396, z = 6}, --cinnabar
[897539] = {x = 1431, y = 1600, z = 6}, --snow
[897540] = {x = 1361, y = 1007, z = 7}, --Golden
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
if getPlayerStorageValue(cid, 52480) >= 1 then
selfSay("You can't do that while in a Duel!") --alterado v1.6.1
return true
end
for e, f in pairs(posis) do
local pos = getThingPos(getNpcCid())
if pos.x == f.x and pos.y == f.y and pos.z == f.z then
if getPlayerStorageValue(cid, e) <= -1 then --alterado v1.7
setPlayerStorageValue(cid, e, 1)
end
end
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
local mypb = getPlayerSlotItem(cid, 8)
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then --alterado v1.3
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
for balls = 1, 8 do --editar a qntdade de balls da tabela ali decima...
for times = 1, 3 do
local items = getItemsInContainerById(bp.uid, pokeballs[balls].all[times])
if #items >= 1 then
for _, uid in pairs(items) do
doItemSetAttribute(uid, "hp", 1)
doTransformItem(uid, pokeballs[balls].on)
for c = 1, 15 do
local str = "move"..c
setCD(uid, str, 0) --alterado v1.3
end
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
end
end
end
end
selfSay('Olá! Nós recuperamos toda a vida de seu Pokemon. Esperamos vê-lo novamente em breve!')
if useKpdoDlls then --alterado v1.7
doUpdateMoves(cid)
end
end
end
Editado Março 3 por xandeloko
info
Grupo: Herói
Registrado: 14/12/10
Posts: 3.6k
Reputação: +846
Gênero: Masculino

Cara em data/npc procura por Nurse JOy, Nurse Heal, posta ai. é algo assim..
info
Grupo: Conde
Registrado: 03/09/11
Posts: 703
Reputação: +191
Gênero: Masculino
Char no Tibia: Mirade

/\ data/npc/scripts/heal.lua(Script), data/npc/Nurse.xml (NPC)
o Script Acima Está Incompleto Amigo.
Tente Este -
local pokeballs = {
[1] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
[2] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
[3] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
[4] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
[5] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
[6] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
[7] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
[8] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
}
[color=#282828][font=helvetica, arial, sans-serif]--alterado v1.7 \/\/[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]local posis = { --[storage da city] = {pos da nurse na city},[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897529] = {x = 1002, y = 1042, z = 7}, --cerulean[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897530] = {x = 1049, y = 1072, z = 6}, --saffron[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897532] = {x = 1204, y = 1042, z = 7}, --lavender[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897533] = {x = 900, y = 1014, z = 6}, --celadon [/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897534] = {x = 724, y = 853, z = 6}, --pewter[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897535] = {x = 706, y = 1085, z = 7}, --viridian --Alterado por min, stylo para meu MAPA'[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897536] = {x = 1074, y = 1234, z = 6}, --vermilion[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897537] = {x = 1215, y = 1326, z = 7}, --fuchsia[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897538] = {x = 849, y = 1396, z = 6}, --cinnabar[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897539] = {x = 1431, y = 1600, z = 6}, --snow[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][897540] = {x = 1361, y = 1007, z = 7}, --Golden[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]}[/font][/color]
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
if getPlayerStorageValue(cid, 52480) >= 1 then
selfSay("You can't do that while in a Duel!") --alterado v1.6.1
return true
end
for e, f in pairs(posis) do
local pos = getThingPos(getNpcCid())
if pos.x == f.x and pos.y == f.y and pos.z == f.z then
if getPlayerStorageValue(cid, e) <= -1 then --alterado v1.7
setPlayerStorageValue(cid, e, 1)
end
end
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
local mypb = getPlayerSlotItem(cid, 8)
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then --alterado v1.3
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
for balls = 1, 8 do --editar a qntdade de balls da tabela ali decima...
for times = 1, 3 do
local items = getItemsInContainerById(bp.uid, pokeballs[balls].all[times])
if #items >= 1 then
for _, uid in pairs(items) do
doItemSetAttribute(uid, "hp", 1)
doTransformItem(uid, pokeballs[balls].on)
for c = 1, 15 do
local str = "move"..c
setCD(uid, str, 0) --alterado v1.3
end
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
end
end
end
end
selfSay('Olá! Nós recuperamos toda a vida de seu Pokemon. Esperamos vê-lo novamente em breve!')
doUpdatePokemonsBar(cid)
end
end
Editado Março 3 por LuckinhaSan
Ok dai tem ... aqui esta o da nurce data / npc dai fui na nurce tem iso aq
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Nurse Joy" script="heal.lua" walkinterval="350000" floorchange="0" speed="0">
<health now="150" max="150"/>
<look type="532" head="91" body="102" legs="83" feet="0"/>
<parameters>
<parameter key="message_greet" value="Welcome to the pokemon center! We can {heal} your pokemons here!"/>
Ta mudei para o aquele q voce me passo fui la em heal e mudei vo ve se deo x,x
agora a nurse sumio eu ja tentei por ela pelo rme ela sumio afz
Editado Março 3 por xandeloko
info
Grupo: Herói
Registrado: 14/12/10
Posts: 3.6k
Reputação: +846
Gênero: Masculino

Tenta substituir o script por:
local pokeballs = {
[1] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
[2] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
[3] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
[4] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
[5] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
[6] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
[7] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
[8] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
}
--alterado v1.7 \/\/
local posis = { --[storage da city] = {pos da nurse na city},
[897529] = {x = 1002, y = 1042, z = 7}, --cerulean
[897530] = {x = 1049, y = 1072, z = 6}, --saffron
[897532] = {x = 1204, y = 1042, z = 7}, --lavender
[897533] = {x = 900, y = 1014, z = 6}, --celadon
[897534] = {x = 724, y = 853, z = 6}, --pewter
[897535] = {x = 706, y = 1085, z = 7}, --viridian
[897536] = {x = 1074, y = 1234, z = 6}, --vermilion
[897537] = {x = 1215, y = 1326, z = 7}, --fuchsia
[897538] = {x = 849, y = 1396, z = 6}, --cinnabar
[897539] = {x = 1431, y = 1600, z = 6}, --snow
[897540] = {x = 1361, y = 1007, z = 7}, --Golden
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not isPlayerPzLocked(cid) == FALSE then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
if getPlayerStorageValue(cid, 52480) >= 1 then
selfSay("You can't do that while in a Duel!") --alterado v1.6.1
return true
end
for e, f in pairs(posis) do
local pos = getThingPos(getNpcCid())
if pos.x == f.x and pos.y == f.y and pos.z == f.z then
if getPlayerStorageValue(cid, e) <= -1 then --alterado v1.7
setPlayerStorageValue(cid, e, 1)
end
end
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
local mypb = getPlayerSlotItem(cid, 8)
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then --alterado v1.3
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
for balls = 1, 8 do --editar a qntdade de balls da tabela ali decima...
for times = 1, 3 do
local items = getItemsInContainerById(bp.uid, pokeballs[balls].all[times])
if #items >= 1 then
for _, uid in pairs(items) do
doItemSetAttribute(uid, "hp", 1)
doTransformItem(uid, pokeballs[balls].on)
for c = 1, 15 do
local str = "move"..c
setCD(uid, str, 0) --alterado v1.3
end
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
end
end
end
end
selfSay('Olá! Nós recuperamos toda a vida de seu Pokemon. Esperamos vê-lo novamente em breve!')
if useKpdoDlls then --alterado v1.7
doUpdateMoves(cid)
end
end
end
info
Grupo: Conde
Registrado: 03/09/11
Posts: 703
Reputação: +191
Gênero: Masculino
Char no Tibia: Mirade

/\ o Heal.
Vlww roksas deo rep+ negoo
voce tbm ls ajudo '-' com os scripting agora eu tinha otra duvida mais vo criar otro topico quero por shiny scizor no meu poke dai eu crio o tipico onde?
info
Grupo: Herói
Registrado: 14/12/10
Posts: 3.6k
Reputação: +846
Gênero: Masculino

Sim cara, cria outro por favor. Melhor ^^
Dúvida sanada,
reported
Editado Março 3 por Roksas
info
Grupo: Conde
Registrado: 03/09/11
Posts: 703
Reputação: +191
Gênero: Masculino
Char no Tibia: Mirade

/\ Amigo, Dúvidas Sobre Monsters, Talvez.
info
Grupo: Herói
Registrado: 14/12/10
Posts: 3.6k
Reputação: +846
Gênero: Masculino

Crie em Pedidos e Dúvidas - Servidores Derivados
Aqui /z Pode perguntar tudo de Poketibia, Narutibia, DBZ, etc.
!LUKINHA
Monster é pra postar códigos já prontos sobre o mesmo ^^
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Grupo: Conde
Registrado: 03/09/11
Posts: 703
Reputação: +191
Gênero: Masculino
Char no Tibia: Mirade

Eu Quis Dizer Em "Dúvidas Sobre Monsters".
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Grupo: Campones
Registrado: 23/01/13
Posts: 96
Reputação: +2
Char no Tibia: Krepr
Galera é o seguinte criei um pokecenter ea nurse joy não esta healando vo mostra as print do rme e do jogo -.-''
Se num to na aria certa desculpa
No rme ta certo?
e quando eu falo com a nurse ela fala iso
Onde eu arumo esse bug ai não sei uque é é alguma scripting?
Editado Março 3 por xandeloko