Ir para conteúdo

[Encerrado] Bug No Script


AdmPhantom

Posts Recomendados

Não sei se é aqui que posta (foi mal se não for),mas aí vai:

Estou com um problema do .exe do meu Server( Pokemon ) e queria ver se vocês davam uma olhada aqui, pq começa a aparecer isso no console(muito repetidamente, muito rápido):

 

 

[05/12/2012 19:45:41] [Error - TalkAction Interface]

[05/12/2012 19:45:41] data/talkactions/scripts/move1.lua:onSay

[05/12/2012 19:45:41] Description:

[05/12/2012 19:45:41] (luaGetThingFromPos) Tile not found

 

Tem algum jeito de resolver? se precisar, o meu move1.lua é esse:

 

local msgs = {"use ", ""}

function doAlertReady(cid, id, movename, n, cd)

if not isCreature(cid) then return true end

local myball = getPlayerSlotItem(cid, 8)

if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")

return true

end

local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)

if not p or #p <= 0 then return true end

for a = 1, #p do

if getItemAttribute(p[a], cd) == "cd:"..id.."" then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")

return true

end

end

endfunction onSay(cid, words, param, channel)

 

if param ~= "" then return true end

if string.len(words) > 3 then return true endif #getCreatureSummons(cid) == 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")

return 0

end

--alterado v2.5

local mypoke = getCreatureSummons(cid)[1]

if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end

if getCreatureName(mypoke) == "Evolution" then return true endlocal name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)

local it = string.sub(words, 2, 3)

local move = movestable[name].move1

if getPlayerStorageValue(mypoke, 212123) >= 1 then

cdzin = "cm_move"..it..""

else

cdzin = "move"..it.."" --alterado v2.5

endif it == "2" then

move = movestable[name].move2

elseif it == "3" then

move = movestable[name].move3

elseif it == "4" then

move = movestable[name].move4

elseif it == "5" then

move = movestable[name].move5

elseif it == "6" then

move = movestable[name].move6

elseif it == "7" then

move = movestable[name].move7

elseif it == "8" then

move = movestable[name].move8

elseif it == "9" then

move = movestable[name].move9

elseif it == "10" then

move = movestable[name].move10

elseif it == "11" then

move = movestable[name].move11

elseif it == "12" then

move = movestable[name].move12

elseif it == "13" then

move = movestable[name].move13

end

if not move then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")

return true

end --if false and getLevel(mypoke) < move.level then

if getLevel(mypoke) < move.level then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.")

return 0

end

if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")

return 0

endif getTileInfo(getThingPos(mypoke)).protection then

doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")

return 0

end

 

if getPlayerStorageValue(mypoke, 3894) >= 1 then

return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3

end

 

if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then --alterado v2.5

doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")

return 0

end

--alterado v2.6

if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then

local target = getCreatureTarget(cid)

 

if isCreature(getMasterTarget(target)) then --alterado v2.6 --alterado v2.5

doSendMagicEffect(getThingPos(target), 211)

doSendAnimatedText(getThingPos(target), "TOO BAD", 215)

doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)

doSendMagicEffect(getThingPos(target), 211)

doFaceCreature(target, getThingPos(mypoke))

return true --alterado v2.6

end

end

 

if move.target == 1 thenif not isCreature(getCreatureTarget(cid)) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")

return 0

end

if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then

return 0

endif getCreatureHealth(getCreatureTarget(cid)) <= 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")

return 0

end

if not isCreature(getCreatureSummons(cid)[1]) then

return true

endif getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")

return 0

end

if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then

return 0

end

endlocal newid = 0

if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")

return 0

else

newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)

end

 

doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)

 

local summons = getCreatureSummons(cid) --alterado v2.6addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)

 

for i = 2, #summons do

if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then

docastspell(summons, move.name) --alterado v2.6

end

end

docastspell(mypoke, move.name)

doCreatureAddCondition(cid, playerexhaust)if useKpdoDlls then

doUpdateCooldowns(cid)

end

return 0

end

 

 

Grato desde já

Link para o comentário
Compartilhar em outros sites

  • 5 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...