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Ajuda Com Reward


hadamais

Pergunta

Aonde nesse script, eu altero o quanto de dinheiro vai ganhar ao matar um players?

Eeles estão ganhando somente 5 gold coins.

Quero colocar pra ganhar 1 platinum coin, como faço?

 

function onKill(cid, target)
	if isPlayer(target) == TRUE then
 if getPlayerIp(cid) ~= getPlayerIp(target) then
	loot = 2152
  item = doPlayerAddItem(cid,loot,1)
elseif getPlayerName(cid) == getPlayerName(target) then
  doPlayerAddItem(cid,loot,1)
else
 doPlayerAddExperience(cid, -2000000)
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"You have been punished for killing a player of the same IP.")
	end
end
	return TRUE
end
function onKill(cid, target)
if isPlayer(target) == 1 then
 local new_container = doCreateItemEx(2002)
 local iter = 0
 while iter ~= 20 do
  doAddContainerItem(new_container, 2197, 5)
  iter = iter + 1
 end
 doPlayerAddItemEx(cid, new_container, 1)
 if getPlayerFrags(cid) == 5 then
  broadcastMessage(getCreatureName(cid) .. " is on killing spree! He killed 5 players!")
 elseif getPlayerFrags(cid) == 10 then
  broadcastMessage(getCreatureName(cid) .. " is dominating! He killed 10 players!")
 elseif getPlayerFrags(cid) == 25 then
  broadcastMessage(getCreatureName(cid) .. " is GODLIKE! He killed 25 players!")
 elseif getPlayerFrags(cid) == 50 then
  broadcastMessage(getCreatureName(cid) .. " is UNSTOPPABLE!! He killed 50 players! DO SOMETHING!")
 end
 setPlayerStorageValue(cid, 12345, getPlayerStorageValue(cid, 12345)+10)
  local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 500, param)
  local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 500, param)

  local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 1500, param)
  local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
  local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
  local animid = addEvent(doShowEffectOnPosition, 2500, param)
end
return 1
end

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