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[Npc] Npc Nao Vende Wands, Mas Vende Runas Normalmente.


amitabha

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Aki ta o script. O npc vende as pocoes, as runas tudo de boa. Somente as wands e os rods que ele nao finaliza a compra. Da pra tlicar neles normalmente, so que ao apertar comprar nada acontece.

 

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

local talkState = {}

 

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

function onPlayerEndTrade(cid) npcHandler:onPlayerEndTrade(cid) end

function onPlayerCloseChannel(cid) npcHandler:onPlayerCloseChannel(cid) end

 

local shopModule = ShopModule:new()

npcHandler:addModule(shopModule)

 

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 1, 'spellbook')

shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')

 

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')

shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')

shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')

 

shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion')

shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')

shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')

shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')

shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')

shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')

shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')

shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')

shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')

shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion')

 

shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')

shopModule:addBuyableItem({'blank rune'}, 2260, 10, 1, 'blank rune')

shopModule:addBuyableItem({'desintegrate'}, 2310, 26, 1, 'desintegrate rune')

shopModule:addBuyableItem({'energy bomb'}, 2262, 162, 1, 'energy bomb rune')

shopModule:addBuyableItem({'fireball'}, 2302, 30, 1, 'fireball rune')

shopModule:addBuyableItem({'holy missile'}, 2295, 16, 1, 'holy missile rune')

shopModule:addBuyableItem({'icicle'}, 2271, 30, 1, 'icicle rune')

shopModule:addBuyableItem({'magic wall'}, 2293, 116, 1, 'magic wall rune')

shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')

shopModule:addBuyableItem({'poison bomb'}, 2286, 85, 1, 'poison bomb rune')

shopModule:addBuyableItem({'soulfire'}, 2308, 46, 1, 'soulfire rune')

shopModule:addBuyableItem({'stone shower'}, 2288, 37, 1, 'stone shower rune')

shopModule:addBuyableItem({'thunderstorm'}, 2315, 37, 1, 'thunderstorm rune')

shopModule:addBuyableItem({'wild growth'}, 2269, 160, 1, 'wild growth rune')

 

shopModule:addBuyableItem({'avalanche'}, 2274, 45, 1, 'avalanche rune')

shopModule:addBuyableItem({'antidote'}, 2266, 65, 1, 'antidote rune')

shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')

shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')

shopModule:addBuyableItem({'destroy field'}, 2261, 15, 1, 'destroy field rune')

shopModule:addBuyableItem({'energy field'}, 2277, 38, 1, 'energy field rune')

shopModule:addBuyableItem({'energy wall'}, 2279, 85, 1, 'energy wall rune')

shopModule:addBuyableItem({'explosion'}, 2313, 31, 1, 'explosion rune')

shopModule:addBuyableItem({'fire bomb'}, 2305, 117, 1, 'fire bomb rune')

shopModule:addBuyableItem({'fire field'}, 2301, 28, 1, 'fire field rune')

shopModule:addBuyableItem({'fire wall'}, 2303, 61, 1, 'fire wall rune')

shopModule:addBuyableItem({'great fireball'}, 2304, 45, 1, 'great fireball rune')

shopModule:addBuyableItem({'heavy magic missile'}, 2311, 12, 1, 'heavy magic missile rune')

shopModule:addBuyableItem({'intense healing'}, 2265, 95, 1, 'intense healing rune')

shopModule:addBuyableItem({'light magic missile'}, 2287, 4, 1, 'light magic missile rune')

shopModule:addBuyableItem({'poison field'}, 2285, 21, 1, 'poison field rune')

shopModule:addBuyableItem({'poison wall'}, 2289, 52, 1, 'poison wall rune')

shopModule:addBuyableItem({'stalagmite'}, 2292, 12, 1, 'stalagmite rune')

shopModule:addBuyableItem({'sudden death'}, 2268, 108, 1, 'sudden death rune')

shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')

 

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 1, 'wand of vortex')

shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 1, 'wand of dragonbreath')

shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 1, 'wand of decay')

shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 1, 'wand of draconia')

shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 1, 'wand of cosmic energy')

shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 1, 'wand of inferno')

shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 1, 'wand of starstorm')

shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 1, 'wand of voodoo')

 

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 1, 'snakebite rod')

shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 1, 'moonlight rod')

shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 1, 'necrotic rod')

shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 1, 'northwind rod')

shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 1, 'terra rod')

shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 1, 'hailstorm rod')

shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 1, 'springsprout rod')

shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 1, 'underworld rod')

 

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')

shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 200, 'wand of dragonbreath')

shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 1000, 'wand of decay')

shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 1500, 'wand of draconia')

shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 2000, 'wand of cosmic energy')

shopModule:addSellableItem({'wand of inferno', 'inferno'}, 2187, 3000, 'wand of inferno')

shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 3600, 'wand of starstorm')

shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 4400, 'wand of voodoo')

 

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 100, 'snakebite rod')

shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 200, 'moonlight rod')

shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 1000, 'necrotic rod')

shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 1500, 'northwind rod')

shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 2000, 'terra rod')

shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 3000, 'hailstorm rod')

shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 3600, 'springsprout rod')

shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 4400, 'underworld rod')

 

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}

function creatureSayCallback(cid, type, msg)

if(not npcHandler:isFocused(cid)) then

return false

end

 

local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then

if(isSorcerer(cid) or isDruid(cid)) then

if(getPlayerStorageValue(cid, 30002) <= 0) then

selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)

talkState[talkUser] = 1

else

selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)

end

else

selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)

end

elseif(msgcontains(msg, 'yes')) then

if(talkState[talkUser] == 1) then

doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)

selfSay('Here you are young adept, take care yourself.', cid)

setPlayerStorageValue(cid, 30002, 1)

end

talkState[talkUser] = 0

elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then

selfSay('Ok then.', cid)

talkState[talkUser] = 0

end

 

return true

end

 

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

npcHandler:addModule(FocusModule:new())

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  • 3 weeks later...

Tava com o mesmo problema, mas resolvi vou te mostra como que faz:

Repare que a maioria das wands e rods para a venda está assim:

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')

 

Para arrumar basta colocar assim:

 

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100,1, 'wand of vortex')

 

Viu a diferença, agora testa ae e me fala se funcionou.

Editado por Felipejf
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