Ir para conteúdo

[Encerrado] [Pokemon] Dúvidas? - Pda


lucashgas

Posts Recomendados

Alguem sabe oque significa esse bug e como arruma-lo?

 

[27/05/2012 02:44:05] [Error - CreatureScript Interface]

[27/05/2012 02:44:05] In a timer event called from:

[27/05/2012 02:44:05] data/creaturescripts/scripts/spawn.lua:onSpawn

[27/05/2012 02:44:05] Description:

[27/05/2012 02:44:05] data/lib/level system.lua:590: attempt to index field '?' (a nil value)

[27/05/2012 02:44:05] stack traceback:

[27/05/2012 02:44:05] data/lib/level system.lua:590: in function 'setWildPokemonLevel'

[27/05/2012 02:44:05] data/creaturescripts/scripts/spawn.lua:23: in function <data/creaturescripts/scripts/spawn.lua:20>

 

EDIT: E o bug da dex do ditto ninguem sabe como arruma nao?

Editado por DeanWInchesterr
Link para o comentário
Compartilhar em outros sites

@All

pqp galera, eu esqueçi onde coloca os pokes que são e que não são passivos

vi isso esses dias acho q foi na lib... mais hoje que to precisando eu esqueçi, tem como alguem me falar ae ?

rep+ pra qm ajuda nessa duvida noob e.e

Link para o comentário
Compartilhar em outros sites

ALGUEM ME RESPONDE PFV' COMO COLOCAR POKE BAR E SKILL BAR?"

 

 

 

 

COMO AUMENTA A CHANCE DE APARECER SHINY PFV GLR AJUDA AE' :/

 

e os corpses do jhoto ta errado tem como tbm alguem ajjudar ?

Link para o comentário
Compartilhar em outros sites

BR/Portugal:

 

Eu sinto muito que eu possa emaranhado em Português, mas você sabe alguma coisa ... Google Translate.

 

Bom para o almoço!

Eu tenho 3 problemas com a barra cooldown como:

 

Primeiro Não vai mover estas janelas com retratos de Pokemon e uma lista de habilidades.

Segundo Não me mostrar os retratos da segunda geração de Pokemon ou brilhantes.

Terceiro Este botão não faz frio (verde) no Pokémon.

 

15yeq8x.jpg

 

E isso de outro barril

 

4 Eu baixei o impulso Aura v3 fez como era necessário, ele funciona ... bem, quase, porque quando eu tenho pokemon em 50, tudo é, é este o seu "trovão" em torno de nós, mas quando eu quiser esconder a pokeball'a parece que o segundo, os mesmos só pokemon sem impulso aura.

 

NÃO! normal:

20hlczp.jpg

 

 

 

Log Server:

 

[27/05/2012 15:06:21] [Error - Action Interface]

[27/05/2012 15:06:21] data/actions/scripts/goback.lua:onUse

[27/05/2012 15:06:21] Description:

[27/05/2012 15:06:21] data/lib/level system.lua:550: attempt to index global 'auraSyst' (a nil value)

[27/05/2012 15:06:21] stack traceback:

[27/05/2012 15:06:21] data/lib/level system.lua:550: in function 'adjustStatus'

[27/05/2012 15:06:21] data/actions/scripts/goback.lua:161: in function <data/actions/scripts/goback.lua:26>

Link para o comentário
Compartilhar em outros sites

@Pokemonultimatetwo

ae vey,segue o script do npc de Catcher.

Catcher.xml

 

 

<?xml version="1.0" encoding="UTF-8"?>

<npc name="Henrique Catcher" script="catcher.lua" walkinterval="350000" floorchange="0" speed="200" lookdir="2">

<health now="150" max="150"/>

<look type="1171" head="115" body="148" legs="39" feet="41"/>

 

<parameters>

<parameter key="message_greet" value="Hello |PLAYERNAME|, you want some {mission}?"/>

 

</parameters>

 

</npc>

 

 

agora nos scripts crie um com o nome catcher.lua e adicione isto dentro

 

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

local talkState = {}

 

function doBuyPokemonWithCasinoCoins(cid, poke) npcHandler:onSellpokemon(cid) end

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

 

function creatureSayCallback(cid, type, msg)

 

if(not npcHandler:isFocused(cid)) then

return false

end

 

 

if msgcontains(msg, 'mission') and getPlayerStorageValue(cid, 705655) == -1 then

selfSay("You need catch atleast 50 pokemons, can you do it?", cid)

talkState[cid] = 1

 

elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'sim')) and talkState[cid] == 1 and getPlayerStorageValue(cid, 705655) == -1 then

local list = getCatchList(cid)

if #list >= 50 then

selfSay("Thank you very much,take you reward...", cid)

setPlayerStorageValue(cid, 125, 1) -- storage para liberar outfit

setPlayerStorageValue(cid, stg, 1) -- para ele nao fazer a missao novamente

doPlayerAddExperience(cid,30000)

setPlayerStorageValue(cid, 705655, 1)

else

selfSay("You haven't caught 50 pokemons yet, come back when you do that...", cid)

talkState[cid] = 0

return true

end

 

 

elseif (msgcontains(msg, 'no') or msgcontains(msg, 'nao')) then

selfSay("So good bye...", cid)

talkState[cid] = 0

return false

end

 

end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

npcHandler:addModule(FocusModule:new())

 

 

Lembrando,onde ta em vermelho,é o storage da sua outfit,não lembro qual eh então colokei qlqr uma...

ainda não testei,testa ae...qualqr erro fala...

Ajudei?REP +

Editado por Henriquepxc
Link para o comentário
Compartilhar em outros sites

@Brunnoo

"psy" como assim?

Para de floodar,tu pegunta isso 2x em cada pagina.

para surf, vá em data/movements/scripts e abra o Surf.lua

então proucure por local premium e no lugar de false você coloka true.

fly,vá em data/lib e abra o order.lua

então porucure por

elseif skill == "fly" then

e embaixo adicione isto

 

 

if not isPremium(cid) then

doPlayerSendCancel(cid, "Only premium members are allowed to fly.")

return true

end

 

 

esse script do fly é do slicer....

para teleport,vá em data/talcactions/scripts e abra o tele.lua e lá terá assim:premium = false,

no lugar disto coloke premium = true,

 

Pronto...Ajudei?Rep+

Link para o comentário
Compartilhar em outros sites

@Brunnoo

"psy" como assim?

Para de floodar,tu pegunta isso 2x em cada pagina.

para surf, vá em data/movements/scripts e abra o Surf.lua

então proucure por local premium e no lugar de false você coloka true.

fly,vá em data/lib e abra o order.lua

então porucure por

elseif skill == "fly" then

e embaixo adicione isto

 

 

if not isPremium(cid) then

doPlayerSendCancel(cid, "Only premium members are allowed to fly.")

return true

end

 

 

esse script do fly é do slicer....

para teleport,vá em data/talcactions/scripts e abra o tele.lua e lá terá assim:premium = false,

no lugar disto coloke premium = true,

 

Pronto...Ajudei?Rep+

oque eu falei teleport com psy e teleport tipo abra kadabra alak eo /h
Link para o comentário
Compartilhar em outros sites

@Maguito

 

Só tirar as partes de vit, speed, def de aumentar e da frase

 

como to sem script so vou ver como é

 

é só tirar umas linhas assim

 

doItemSetAttribute(ball, "vitality", vitality +  boost_rate)
doItemSetAttribute(ball, "defense", defense +  boost_rate)
doItemSetAttribute(ball, "speed", speed +  boost_rate)

Obs: As linhas não estão diretamente assim só parecido com isso

Algo assim e mudar a frase, posta o script que fica melhor...

Editado por ZerefShirou
Link para o comentário
Compartilhar em outros sites

Boost.lua

 

 

local ballslot = 12355

local ballslot_run = 12352

local stoneslot = 12354

local stoneslot_run = 12353

local button = 12356

local button_run = 12357

function isRunning(id)

if isInArray({button_run, stoneslot_run, ballslot_run}, id) then

return true

end

return false

end

boost_stones = {

["Bulbasaur"] = {leaf},

["Ivysaur"] = {leaf},

["Venusaur"] = {leaf},

["Charmander"] = {fire},

["Charmeleon"] = {fire},

["Charizard"] = {fire},

["Squirtle"] = {water},

["Wartortle"] = {water},

["Blastoise"] = {water},

["Caterpie"] = {coccon},

["Metapod"] = {coccon},

["Butterfree"] = {coccon},

["Weedle"] = {coccon},

["Kakuna"] = {coccon},

["Beedrill"] = {coccon},

["Pidgey"] = {heart},

["Pidgeotto"] = {heart},

["Pidgeot"] = {heart},

["Rattata"] = {heart},

["Raticate"] = {heart},

["Spearow"] = {heart},

["Fearow"] = {heart},

["Ekans"] = {venom},

["Arbok"] = {venom},

["Pikachu"] = {thunder},

["Raichu"] = {thunder},

["Sandshrew"] = {earth},

["Sandslash"] = {earth},

["Nidoran Female"] = {venom},

["Nidorina"] = {venom},

["Nidoqueen"] = {venom, earth},

["Nidoran Male"] = {venom},

["Nidorino"] = {venom},

["Nidoking"] = {venom, earth},

["Clefairy"] = {heart},

["Clefable"] = {heart},

["Vulpix"] = {fire},

["Ninetales"] = {fire},

["Jigglypuff"] = {heart},

["Wigglytuff"] = {heart},

["Zubat"] = {venom},

["Golbat"] = {venom},

["Oddish"] = {leaf, venom},

["Gloom"] = {leaf, venom},

["Vileplume"] = {leaf, venom},

["Paras"] = {coccon, leaf},

["Parasect"] = {coccon, leaf},

["Venonat"] = {coccon, venom},

["Venomoth"] = {coccon, venom},

["Diglett"] = {earth},

["Dugtrio"] = {earth},

["Meowth"] = {heart},

["Persian"] = {heart},

["Psyduck"] = {water},

["Golduck"] = {water, enigma},

["Mankey"] = {punch},

["Primeape"] = {punch},

["Growlithe"] = {fire},

["Arcanine"] = {fire},

["Poliwag"] = {water},

["Poliwhirl"] = {water},

["Poliwrath"] = {water, punch},

["Abra"] = {enigma},

["Kadabra"] = {enigma},

["Alakazam"] = {enigma},

["Machop"] = {punch},

["Machoke"] = {punch},

["Machamp"] = {punch},

["Bellsprout"] = {leaf, venom},

["Weepinbell"] = {leaf, venom},

["Victreebel"] = {leaf, venom},

["Tentacool"] = {water, venom},

["Tentacruel"] = {water, venom},

["Geodude"] = {earth, rock},

["Graveler"] = {earth, rock},

["Golem"] = {earth, rock},

["Ponyta"] = {fire},

["Rapidash"] = {fire},

["Slowpoke"] = {water, enigma},

["Slowbro"] = {water, enigma},

["Magnemite"] = {thunder, metal},

["Magneton"] = {thunder, metal},

["Farfetch'd"] = {heart},

["Doduo"] = {heart},

["Dodrio"] = {heart},

["Seel"] = {water, ice},

["Dewgong"] = {water, ice},

["Grimer"] = {venom},

["Muk"] = {venom},

["Shellder"] = {water, ice},

["Cloyster"] = {water, ice},

["Gastly"] = {dark},

["Haunter"] = {dark},

["Gengar"] = {dark},

["Onix"] = {rock, earth},

["Drowzee"] = {enigma},

["Hypno"] = {enigma},

["Krabby"] = {water},

["Kingler"] = {water},

["Voltorb"] = {thunder},

["Electrode"] = {thunder},

["Exeggcute"] = {enigma, leaf},

["Exeggutor"] = {enigma, leaf},

["Cubone"] = {earth},

["Marowak"] = {earth},

["Hitmonlee"] = {punch},

["Hitmonchan"] = {punch},

["Lickitung"] = {heart},

["Koffing"] = {venom},

["Weezing"] = {venom},

["Rhyhorn"] = {earth, rock},

["Rhydon"] = {earth, rock},

["Chansey"] = {heart},

["Tangela"] = {leaf},

["Kangaskhan"] = {heart},

["Horsea"] = {water},

["Seadra"] = {water},

["Goldeen"] = {water},

["Seaking"] = {water},

["Staryu"] = {water},

["Starmie"] = {water},

["Mr. Mime"] = {enigma},

["Scyther"] = {coccon},

["Jynx"] = {enigma, ice},

["Electabuzz"] = {thunder},

["Magmar"] = {fire},

["Pinsir"] = {coccon},

["Tauros"] = {heart},

["Magikarp"] = {water},

["Gyarados"] = {water, crystal},

["Lapras"] = {water, ice},

["Ditto"] = {heart},

["Eevee"] = {heart},

["Vaporeon"] = {water},

["Jolteon"] = {thunder},

["Flareon"] = {fire},

["Porygon"] = {heart, enigma},

["Omanyte"] = {rock, water},

["Omastar"] = {rock, water},

["Kabuto"] = {rock, water},

["Kabutops"] = {rock, water},

["Aerodactyl"] = {rock},

["Snorlax"] = {heart},

["Articuno"] = {ice},

["Zapdos"] = {thunder},

["Moltres"] = {fire},

["Dratini"] = {crystal},

["Dragonair"] = {crystal},

["Dragonite"] = {crystal},

["Mewtwo"] = {enigma},

["Mew"] = {enigma},

--

["Shiny Bulbasaur"] = {leaf},

["Shiny Ivysaur"] = {leaf},

["Shiny Venusaur"] = {leaf},

["Shiny Charmander"] = {fire},

["Shiny Charmeleon"] = {fire},

["Shiny Charizard"] = {fire},

["Shiny Squirtle"] = {water},

["Shiny Wartortle"] = {water},

["Shiny Blastoise"] = {water},

["Shiny Caterpie"] = {coccon},

["Shiny Metapod"] = {coccon},

["Shiny Butterfree"] = {coccon},

["Shiny Weedle"] = {coccon},

["Shiny Kakuna"] = {coccon},

["Shiny Beedrill"] = {coccon},

["Shiny Pidgey"] = {heart},

["Shiny Pidgeotto"] = {heart},

["Shiny Pidgeot"] = {heart},

["Shiny Rattata"] = {heart},

["Shiny Raticate"] = {heart},

["Shiny Spearow"] = {heart},

["Shiny Fearow"] = {heart},

["Shiny Ekans"] = {venom},

["Shiny Arbok"] = {venom},

["Shiny Pikachu"] = {thunder},

["Shiny Raichu"] = {thunder},

["Shiny Sandshrew"] = {earth},

["Shiny Sandslash"] = {earth},

["Shiny Nidoran Female"] = {venom},

["Shiny Nidorina"] = {venom},

["Shiny Nidoqueen"] = {venom, earth},

["Shiny Nidoran Male"] = {venom},

["Shiny Nidorino"] = {venom},

["Shiny Nidoking"] = {venom, earth},

["Shiny Clefairy"] = {heart},

["Shiny Clefable"] = {heart},

["Shiny Vulpix"] = {fire},

["Shiny Ninetales"] = {fire},

["Shiny Jigglypuff"] = {heart},

["Shiny Wigglytuff"] = {heart},

["Shiny Zubat"] = {venom},

["Shiny Golbat"] = {venom},

["Shiny Oddish"] = {leaf, venom},

["Shiny Gloom"] = {leaf, venom},

["Shiny Vileplume"] = {leaf, venom},

["Shiny Paras"] = {coccon, leaf},

["Shiny Parasect"] = {coccon, leaf},

["Shiny Venonat"] = {coccon, venom},

["Shiny Venomoth"] = {coccon, venom},

["Shiny Diglett"] = {earth},

["Shiny Dugtrio"] = {earth},

["Shiny Meowth"] = {heart},

["Shiny Persian"] = {heart},

["Shiny Psyduck"] = {water},

["Shiny Golduck"] = {water, enigma},

["Shiny Mankey"] = {punch},

["Shiny Primeape"] = {punch},

["Shiny Growlithe"] = {fire},

["Shiny Arcanine"] = {fire},

["Shiny Poliwag"] = {water},

["Shiny Poliwhirl"] = {water},

["Shiny Poliwrath"] = {water, punch},

["Shiny Abra"] = {enigma},

["Shiny Kadabra"] = {enigma},

["Shiny Alakazam"] = {enigma},

["Shiny Machop"] = {punch},

["Shiny Machoke"] = {punch},

["Shiny Machamp"] = {punch},

["Shiny Bellsprout"] = {leaf, venom},

["Shiny Weepinbell"] = {leaf, venom},

["Shiny Victreebel"] = {leaf, venom},

["Shiny Tentacool"] = {water, venom},

["Shiny Tentacruel"] = {water, venom},

["Shiny Geodude"] = {earth, rock},

["Shiny Graveler"] = {earth, rock},

["Shiny Golem"] = {earth, rock},

["Shiny Ponyta"] = {fire},

["Shiny Rapidash"] = {fire},

["Shiny Slowpoke"] = {water, enigma},

["Shiny Slowbro"] = {water, enigma},

["Shiny Magnemite"] = {thunder, metal},

["Shiny Magneton"] = {thunder, metal},

["Shiny Farfetch'd"] = {heart},

["Shiny Doduo"] = {heart},

["Shiny Dodrio"] = {heart},

["Shiny Seel"] = {water, ice},

["Shiny Dewgong"] = {water, ice},

["Shiny Grimer"] = {venom},

["Shiny Muk"] = {venom},

["Shiny Shellder"] = {water, ice},

["Shiny Cloyster"] = {water, ice},

["Shiny Gastly"] = {dark},

["Shiny Haunter"] = {dark},

["Shiny Gengar"] = {dark},

["Shiny Onix"] = {rock, earth},

["Shiny Drowzee"] = {enigma},

["Shiny Hypno"] = {enigma},

["Shiny Krabby"] = {water},

["Shiny Kingler"] = {water},

["Shiny Voltorb"] = {thunder},

["Shiny Electrode"] = {thunder},

["Shiny Exeggcute"] = {enigma, leaf},

["Shiny Exeggutor"] = {enigma, leaf},

["Shiny Cubone"] = {earth},

["Shiny Marowak"] = {earth},

["Shiny Hitmonlee"] = {punch},

["Shiny Hitmonchan"] = {punch},

["Shiny Lickitung"] = {heart},

["Shiny Koffing"] = {venom},

["Shiny Weezing"] = {venom},

["Shiny Rhyhorn"] = {earth, rock},

["Shiny Rhydon"] = {earth, rock},

["Shiny Chansey"] = {heart},

["Shiny Tangela"] = {leaf},

["Shiny Kangaskhan"] = {heart},

["Shiny Horsea"] = {water},

["Shiny Seadra"] = {water},

["Shiny Goldeen"] = {water},

["Shiny Seaking"] = {water},

["Shiny Staryu"] = {water},

["Shiny Starmie"] = {water},

["Shiny Mr. Mime"] = {enigma},

["Shiny Scyther"] = {coccon},

["Shiny Jynx"] = {enigma, ice},

["Shiny Electabuzz"] = {thunder},

["Shiny Magmar"] = {fire},

["Shiny Pinsir"] = {coccon},

["Shiny Tauros"] = {heart},

["Shiny Magikarp"] = {water},

["Shiny Gyarados"] = {water, crystal},

["Shiny Lapras"] = {water, ice},

["Shiny Ditto"] = {heart},

["Shiny Eevee"] = {heart},

["Shiny Vaporeon"] = {water},

["Shiny Jolteon"] = {thunder},

["Shiny Flareon"] = {fire},

["Shiny Porygon"] = {heart, enigma},

["Shiny Omanyte"] = {rock, water},

["Shiny Omastar"] = {rock, water},

["Shiny Kabuto"] = {rock, water},

["Shiny Kabutops"] = {rock, water},

["Shiny Aerodactyl"] = {rock},

["Shiny Snorlax"] = {heart},

["Shiny Articuno"] = {ice},

["Shiny Zapdos"] = {thunder},

["Shiny Moltres"] = {fire},

["Shiny Dratini"] = {crystal},

["Shiny Dragonair"] = {crystal},

["Shiny Dragonite"] = {crystal},

["Shiny Mewtwo"] = {enigma},

["Shiny Mew"] = {enigma},

--

["Chikorita"] = {leaf},

["Bayleef"] = {leaf},

["Meganium"] = {leaf},

["Cyndaquil"] = {fire},

["Quilava"] = {fire},

["Typhlosion"] = {fire},

["Totodile"] = {water},

["Croconaw"] = {water},

["Feraligatr"] = {water},

["Sentret"] = {heart},

["Furret"] = {heart},

["Hoothoot"] = {heart, enigma},

["Noctowl"] = {heart, enigma},

["Ledyba"] = {coccon},

["Ledian"] = {coccon},

["Spinarak"] = {coccon, venom},

["Ariados"] = {coccon, venom},

["Crobat"] = {venom},

["Chinchou"] = {water, thunder},

["Lanturn"] = {water, thunder},

["Pichu"] = {thunder},

["Cleffa"] = {heart},

["Iglybuff"] = {venom},

["Natu"] = {enigma},

["Xatu"] = {enigma},

["Mareep"] = {thunder},

["Flaaffy"] = {thunder},

["Ampharos"] = {thunder},

["Bellossom"] = {leaf},

["Marill"] = {water},

["Azulmarill"] = {water},

["Sudowoodo"] = {rock, earth},

["Politoed"] = {water, earth},

["Hoppip"] = {leaf},

["Skiploom"] = {leaf},

["Jumpluff"] = {leaf},

["Aipom"] = {heart},

["Sunkern"] = {leaf},

["Sunflora"] = {leaf},

["Yanma"] = {venom, coccon},

["Wooper"] = {water},

["Quagsire"] = {water, earth},

["Murkrow"] = {dark},

["Slowking"] = {water,enigma},

["Misdreavus"] = {dark},

["Wobbuffet"] = {enigma},

["Girafarig"] = {enigma},

["Pineco"] = {coccon},

["Forretress"] = {coccon},

["Gligar"] = {dark, heart},

["Steelix"] = {earth, rock},

["Snubbull"] = {heart},

["Granbull"] = {heart},

["Qwilfish"] = {water},

["Shuckle"] = {earth},

["Heracross"] = {coccon},

["Teddiursa"] = {heart},

["Ursaring"] = {heart, dark},

["Slugma"] = {fire},

["Magcargo"] = {fire},

["Swinub"] = {ice, earth},

["Piloswine"] = {ice, earth},

["Corsola"] = {water},

["Remoraid"] = {water},

["Octillery"] = {water},

["Delibird"] = {ice, heart},

["Mantine"] = {water},

["Skarmory"] = {heart},

["Houndour"] = {fire, dark},

["Houndoom"] = {fire, dark},

["Kingdra"] = {water, crystal},

["Phanpy"] = {earth},

["Donphan"] = {earth},

["porygon2"] = {enigma},

["Stantler"] = {heart},

["Smeargle"] = {heart},

["Tyrogue"] = {punch},

["Hitmontop"] = {punch},

["Smoochum"] = {ice, enigma},

["Elekid"] = {thunder},

["Magby"] = {fire},

["Miltank"] = {heart},

["Blissey"] = {heart},

["Raikou"] = {thunder},

["Entei"] = {fire},

["Suicune"] = {water},

["Larvitar"] = {earth, dark},

["Pupitar"] = {earth, dark},

["Tyranitar"] = {earth, dark},

["Lugia"] = {enigma, water},

["Ho-oh"] = {enigma, fire},

["Celebi"] = {leaf, enigma}}

function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2)

doSendAnimatedText(b_pos, "DONE.", 215)

if isCreature(cid) then

doCreatureSetNoMove(cid, false)

doPlayerSendTextMessage(cid, 27, msg)

doPlayerSendTextMessage(cid, 27, msg2)

end

local ball_s = getTileItemById(p_pos, ballslot_run)

doTransformItem(ball_s.uid, ballslot)

local stne_s = getTileItemById(s_pos, stoneslot_run)

doTransformItem(stne_s.uid, stoneslot)

local butn_s = getTileItemById(b_pos, button_run)

doTransformItem(butn_s.uid, button)

end

local stones_required = { -- custo base de stones para boostar

[heart] = 1,

[leaf] = 1,

[water] = 1,

[venom] = 1,

[thunder] = 1,

[rock] = 1,

[punch] = 1,

[fire] = 1,

[coccon] = 1,

[crystal] = 1,

[dark] = 1,

[earth] = 1,

[enigma] = 1,

[ice] = 1,

}

local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones

[heart] = 3,

[leaf] = 3,

[water] = 3,

[venom] = 4,

[thunder] = 4,

[rock] = 3,

[punch] = 4,

[fire] = 3,

[coccon] = 2,

[crystal] = 15,

[dark] = 4,

[earth] = 4,

[enigma] = 4,

[ice] = 4,

}

function onUse(cid, item, topos, item2, frompos)

if isRunning(item.itemid) then

doPlayerSendCancel(cid, "Wait until boosting finishes.")

return true

end

if item.itemid == button then

local pbpos = topos

pbpos.x = pbpos.x + 1

local ball_slot = getTileItemById(pbpos, ballslot)

local myball = getContainerItem(ball_slot.uid, 0)

if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then

doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.")

return true

end

local pokemon = getItemAttribute(myball.uid, "poke")

local boost = getItemAttribute(myball.uid, "boost") or 0

if boost >= 50 then

doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.")

return true

end

local stnpos = pbpos

stnpos.x = stnpos.x - 2

local stone_slot = getTileItemById(stnpos, stoneslot)

local stone = getContainerItem(stone_slot.uid, 0)

if stone.uid <= 0 then

doPlayerSendCancel(cid, "You need to put a stone in the stone slot.")

return true

end

if not isStone(stone.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

if not isInArray(boost_stones[pokemon], stone.itemid) then

local cancelstr = "Sorry, you are not using the correct stone."

if #boost_stones[pokemon] > 1 then

local stonesused = ""

cancelstr = cancelstr.." This pokemon needs "

for su = 1, #boost_stones[pokemon] do

local n = doCorrectString(getItemNameById(boost_stones[pokemon][su]))

if su == #boost_stones[pokemon] then

stonesused = stonesused.." or "..getArticle(n).." "..n..""

elseif su == 1 then

stonesused = stonesused..""..getArticle(n).." "..n..""

else

stonesused = stonesused..", "..n..""

end

end

cancelstr = cancelstr..""..stonesused.." to be boosted."

else

cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted."

end

doPlayerSendCancel(cid, cancelstr)

return true

end

local removeStones = 0

local extraStones = math.floor(boost / stone_increase[stone.itemid])

local required_stones = stones_required[stone.itemid] + extraStones

local boosts = 0

for a = 0, getContainerSize(stone_slot.uid) - 1 do

local it = getContainerItem(stone_slot.uid, a)

if it.uid > 0 then

if not isStone(it.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

if it.itemid ~= stone.itemid then

doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.")

return true

end

if required_stones > 0 then

required_stones = required_stones - 1

if required_stones <= 0 then

boosts = boosts + 1

removeStones = removeStones + stones_required[stone.itemid] + extraStones

if boost + boosts <= 49 then

extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid])

required_stones = stones_required[stone.itemid] + extraStones

end

end

end

end

end

if required_stones > 0 and boosts == 0 then

doPlayerSendCancel(cid, "You need more stones to boost this pokemon.")

return true

end

for b = 1, removeStones do

doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1)

end

local off = pokes[pokemon].offense * boost_rate * boosts

local def = pokes[pokemon].defense * boost_rate * boosts

local agi = pokes[pokemon].agility * boosts

local spatk = pokes[pokemon].specialattack * boost_rate * boosts

local vit = pokes[pokemon].vitality * boost_rate * boosts

doSetItemAttribute(myball.uid, "boost", boost + boosts)

doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off)

doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def)

doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi)

doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk)

doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit)

local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!"

local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit)..""

local downpos = getThingPos(cid)

downpos.y = downpos.y + 1

local mypos = getThingPos(cid)

doTeleportThing(cid, downpos, false)

doTeleportThing(cid, mypos, false)

doTransformItem(ball_slot.uid, ballslot_run)

doTransformItem(stone_slot.uid, stoneslot_run)

doTransformItem(item.uid, button_run)

doCreatureSetNoMove(cid, true)

doCreatureAddCondition(cid, boostcondition)

addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2)

return true

end

end

 

Editado por Maguito
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...