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Sistema De Level Para Pokemon


brunoi123

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Vamos lá

 

Primeiro vá em:

data/actions/script

e criei 1 arquivo chamado:

goback.lua

 

va em goback.lua e adiciona:

 

 

local pokes = {

["Bulbasaur"] = {level = 20, cons = 43, vida = 1200},

["Ivysaur"] = {level = 40, cons = 86, vida = 2600},

["Venusaur"] = {level = 85, cons = 189, vida = 5200},

["Charmander"] = {level = 20, cons = 30, vida = 970},

["Charmeleon"] = {level = 40, cons = 70, vida = 2900},

["Charizard"] = {level = 85, cons = 140, vida = 5200},

["Squirtle"] = {level = 20, cons = 47, vida = 1350},

["Wartortle"] = {level = 40, cons = 93, vida = 2800},

["Blastoise"] = {level = 85, cons = 194, vida = 5900},

["Caterpie"] = {level = 5, cons = 13, vida = 300},

["Metapod"] = {level = 10, cons = 30, vida = 1100},

["Butterfree"] = {level = 30, cons = 56, vida = 2000},

["Weedle"] = {level = 5, cons = 16, vida = 325},

["Kakuna"] = {level = 10, cons = 32, vida = 900},

["Beedrill"] = {level = 30, cons = 64, vida = 1900},

["Pidgey"] = {level = 5, cons = 22, vida = 380},

["Pidgeotto"] = {level = 20, cons = 47, vida = 1400},

["Pidgeot"] = {level = 65, cons = 101, vida = 3800},

["Rattata"] = {level = 1, cons = 19, vida = 350},

["Shiny Rattata"] = {level = 10, cons = 28, vida = 900},

["Raticate"] = {level = 20, cons = 68, vida = 900},

["Spearow"] = {level = 5, cons = 22, vida = 450},

["Fearow"] = {level = 50, cons = 95, vida = 3300},

["Ekans"] = {level = 15, cons = 27, vida = 600},

["Arbok"] = {level = 30, cons = 87, vida = 2900},

["Pikachu"] = {level = 20, cons = 32, vida = 900},

["Raichu"] = {level = 50, cons = 99, vida = 3200},

["Sandshrew"] = {level = 18, cons = 30, vida = 700},

["Sandslash"] = {level = 55, cons = 96, vida = 3400},

["Nidoran Female"] = {level = 10, cons = 27, vida = 600},

["Nidorina"] = {level = 25, cons = 58, vida = 2000},

["Nidoqueen"] = {level = 65, cons = 146, vida = 4200},

["Nidoran Male"] = {level = 10, cons = 34, vida = 650},

["Nidorino"] = {level = 25, cons = 74, vida = 2500},

["Nidoking"] = {level = 65, cons = 169, vida = 4800},

["Clefairy"] = {level = 10, cons = 30, vida = 600},

["Clefable"] = {level = 35, cons = 90, vida = 2400},

["Vulpix"] = {level = 20, cons = 32, vida = 680},

["Ninetales"] = {level = 65, cons = 121, vida = 3400},

["Jigglypuff"] = {level = 10, cons = 30, vida = 550},

["Wigglytuff"] = {level = 42, cons = 95, vida = 2900},

["Zubat"] = {level = 5, cons = 28, vida = 450},

["Golbat"] = {level = 35, cons = 70, vida = 1900},

["Oddish"] = {level = 5, cons = 21, vida = 340},

["Gloom"] = {level = 25, cons = 51, vida = 1400},

["Vileplume"] = {level = 50, cons = 96, vida = 3300},

["Paras"] = {level = 5, cons = 40, vida = 850},

["Parasect"] = {level = 50, cons = 110, vida = 3800},

["Venonat"] = {level = 18, cons = 50, vida = 1350},

["Venomoth"] = {level = 50, cons = 125, vida = 3850},

["Diglett"] = {level = 10, cons = 45, vida = 900},

["Dugtrio"] = {level = 35, cons = 110, vida = 3500},

["Meowth"] = {level = 12, cons = 52, vida = 950},

["Persian"] = {level = 25, cons = 85, vida = 2250},

["Psyduck"] = {level = 12, cons = 50, vida = 950},

["Golduck"] = {level = 55, cons = 150, vida = 4000},

["Mankey"] = {level = 10, cons = 60, vida = 1050},

["Primeape"] = {level = 45, cons = 155, vida = 4500},

["Growlithe"] = {level = 20, cons = 60, vida = 1000},

["Arcanine"] = {level = 80, cons = 170, vida = 6800},

["Poliwag"] = {level = 5, cons = 20, vida = 400},

["Poliwhirl"] = {level = 20, cons = 44, vida = 1200},

["Poliwrath"] = {level = 65, cons = 138, vida = 4400},

["Abra"] = {level = 15, cons = 20, vida = 620},

["Kadabra"] = {level = 50, cons = 57, vida = 2500},

["Alakazam"] = {level = 80, cons = 94, vida = 4000},

["Machop"] = {level = 18, cons = 60, vida = 1100},

["Machoke"] = {level = 40, cons = 110, vida = 3500},

["Machamp"] = {level = 65, cons = 185, vida = 7500},

["Bellsprout"] = {level = 5, cons = 24, vida = 420},

["Weepinbell"] = {level = 25, cons = 49, vida = 1100},

["Victreebel"] = {level = 50, cons = 117, vida = 4000},

["Tentacool"] = {level = 15, cons = 52, vida = 1050},

["Tentacruel"] = {level = 70, cons = 165, vida = 7050},

["Geodude"] = {level = 15, cons = 30, vida = 700},

["Graveler"] = {level = 40, cons = 82, vida = 3000},

["Golem"] = {level = 70, cons = 111, vida = 6500},

["Ponyta"] = {level = 25, cons = 60, vida = 1400},

["Rapidash"] = {level = 60, cons = 160, vida = 5500},

["Slowpoke"] = {level = 10, cons = 55, vida = 1200},

["Slowbro"] = {level = 45, cons = 110, vida = 4600},

["Magnemite"] = {level = 15, cons = 27, vida = 450},

["Magneton"] = {level = 40, cons = 67, vida = 1750},

["Farfetchd"] = {level = 40, cons = 95, vida = 3000},

["Doduo"] = {level = 12, cons = 31, vida = 600},

["Dodrio"] = {level = 45, cons = 78, vida = 2650},

["Seel"] = {level = 20, cons = 50, vida = 1000},

["Dewgong"] = {level = 65, cons = 135, vida = 5200},

["Grimer"] = {level = 12, cons = 30, vida = 600},

["Muk"] = {level = 30, cons = 85, vida = 2400},

["Shellder"] = {level = 10, cons = 45, vida = 800},

["Cloyster"] = {level = 65, cons = 155, vida = 5000},

["Gastly"] = {level = 18, cons = 50, vida = 1000},

["Haunter"] = {level = 45, cons = 105, vida = 3000},

["Gengar"] = {level = 80, cons = 175, vida = 7000},

["Onix"] = {level = 50, cons = 150, vida = 5300},

["Drowzee"] = {level = 22, cons = 58, vida = 1150},

["Hypno"] = {level = 50, cons = 100, vida = 4600},

["Krabby"] = {level = 5, cons = 45, vida = 850},

["Kingler"] = {level = 35, cons = 100, vida = 3250},

["Voltorb"] = {level = 10, cons = 30, vida = 620},

["Electrode"] = {level = 38, cons = 76, vida = 2000},

["Exeggcute"] = {level = 10, cons = 42, vida = 800},

["Exeggutor"] = {level = 48, cons = 98, vida = 4000},

["Cubone"] = {level = 20, cons = 58, vida = 1200},

["Marowak"] = {level = 45, cons = 105, vida = 3900},

["Hitmonlee"] = {level = 60, cons = 205, vida = 9250},

["Hitmonchan"] = {level = 60, cons = 200, vida = 10500},

["Lickitung"] = {level = 45, cons = 100, vida = 4800},

["Koffing"] = {level = 15, cons = 60, vida = 900},

["Weezing"] = {level = 30, cons = 100, vida = 2800},

["Rhyhorn"] = {level = 35, cons = 80, vida = 3800},

["Rhydon"] = {level = 65, cons = 175, vida = 7000},

["Chansey"] = {level = 60, cons = 130, vida = 7500},

["Tangela"] = {level = 50, cons = 85, vida = 3500},

["Kangaskhan"] = {level = 60, cons = 160, vida = 7000},

["Horsea"] = {level = 5, cons = 19, vida = 300},

["Seadra"] = {level = 45, cons = 68, vida = 2500},

["Goldeen"] = {level = 10, cons = 50, vida = 950},

["Seaking"] = {level = 25, cons = 80, vida = 2000},

["Staryu"] = {level = 15, cons = 55, vida = 1050},

["Starmie"] = {level = 45, cons = 95, vida = 3800},

["Mr.mime"] = {level = 60, cons = 110, vida = 5500},

["Scyther"] = {level = 70, cons = 145, vida = 6500},

["Jynx"] = {level = 65, cons = 125, vida = 6000},

["Electabuzz"] = {level = 70, cons = 150, vida = 6800},

["Magmar"] = {level = 70, cons = 160, vida = 7200},

["Pinsir"] = {level = 42, cons = 95, vida = 4000},

["Tauros"] = {level = 40, cons = 100, vida = 4200},

["Magikarp"] = {level = 1, cons = 5, vida = 120},

["Shiny Magikarp"] = {level = 10, cons = 30, vida = 240},

["Gyarados"] = {level = 75, cons = 195, vida = 7800},

["Lapras"] = {level = 70, cons = 140, vida = 7000},

["Ditto"] = {level = 40, cons = 100, vida = 4000},

["Eevee"] = {level = 20, cons = 55, vida = 1500},

["Vaporeon"] = {level = 55, cons = 110, vida = 4500},

["Jolteon"] = {level = 55, cons = 110, vida = 4500},

["Flareon"] = {level = 55, cons = 110, vida = 4500},

["Porygon"] = {level = 45, cons = 10, vida = 100},

["Omanyte"] = {level = 20, cons = 55, vida = 1300},

["Omastar"] = {level = 70, cons = 140, vida = 6000},

["Kabuto"] = {level = 20, cons = 55, vida = 1300},

["Kabutops"] = {level = 70, cons = 150, vida = 6500},

["Aerodactyl"] = {level = 100, cons = 190, vida = 8000},

["Snorlax"] = {level = 85, cons = 200, vida = 9500},

["Articuno"] = {level = 120, cons = 200, vida = 11000},

["Zapdos"] = {level = 120, cons = 200, vida = 11000},

["Moltres"] = {level = 120, cons = 200, vida = 11000},

["Dratini"] = {level = 10, cons = 55, vida = 1200},

["Dragonair"] = {level = 70, cons = 165, vida = 5600},

["Dragonite"] = {level = 100, cons = 250, vida = 10800},

["Mewtwo"] = {level = 100, cons = 175, vida = 8500},

["Mew"] = {level = 100, cons = 125, vida = 7200},

["Shiny Charizard"] = {level = 100, cons = 280, vida = 7200},

["Shiny Paras"] = {level = 15, cons = 120, vida = 1400},

["Shiny Oddish"] = {level = 15, cons = 65, vida = 990},

["Shiny Zubat"] = {level = 15, cons = 85, vida = 1200},

["Shiny Tentacool"] = {level = 20, cons = 140, vida = 0},

["Shiny Tentacruel"] = {level = 100, cons = 140, vida = 0},

["Shiny Raticate"] = {level = 35, cons = 140, vida = 0},

["Shiny Krabby"] = {level = 20, cons = 140, vida = 0},

["Shiny Kingler"] = {level = 50, cons = 140, vida = 0},

["Shiny Horsea"] = {level = 15, cons = 140, vida = 0},

["Shiny Seadra"] = {level = 60, cons = 140, vida = 0},

["Shiny Gyarados"] = {level = 120, cons = 200, vida = 18000},

["Shiny Parasect"] = {level = 60, cons = 140, vida = 0},

["Shiny Scyther"] = {level = 100, cons = 140, vida = 0},

["Shiny Electabuzz"] = {level = 100, cons = 140, vida = 0},

["Shiny Jynx"] = {level = 80, cons = 140, vida = 0},

["Shiny Electrode"] = {level = 50, cons = 140, vida = 0},

["Shiny Voltorb"] = {level = 25, cons = 140, vida = 0},

["Shiny Raichu"] = {level = 70, cons = 140, vida = 0},

["ShinyVenonat"] = {level = 25, cons = 140, vida = 0},

["Shiny Venomoth"] = {level = 60, cons = 140, vida = 0},

["Shiny Beedril"] = {level = 35, cons = 140, vida = 0},

["Shiny Butterfree"] = {level = 40, cons = 140, vida = 0},

["Shiny Venusaur"] = {level = 100, cons = 140, vida = 0},

["Shiny Blastoise"] = {level = 100, cons = 140, vida = 0},

["Shiny Farfetchd"] = {level = 50, cons = 140, vida = 0},

["Shiny Grimer"] = {level = 20, cons = 140, vida = 0},

["Shiny Muk"] = {level = 50, cons = 140, vida = 0},

["Shiny Growlithe"] = {level = 30, cons = 140, vida = 0},

["Shiny Arcanine"] = {level = 100, cons = 140, vida = 0},

["Shiny Dratini"] = {level = 35, cons = 140, vida = 0},

["Shiny Abra"] = {level = 100, cons = 280, vida = 0},

["Elite Hitmonlee"] = {level = 100, cons = 250, vida = 16500},

["Elite Hitmonchan"] = {level = 100, cons = 240, vida = 17500},

}

 

local msgunica = true

local msgunicago1, msgunicaback1 = "Go, doka!", "Come back, doka!"

local msgunicago2, msgunicaback2 = "Let's do it, doka!", "Thanks for helping, doka!"

local msgunicago3, msgunicaback3 = "I choose you, doka!", "That's enough, come back!"

local msgunicago4, msgunicaback4 = "I need your help, doka!", "You were great, doka!"

local msgunicago5, msgunicaback5 = "Let's fight, doka!", "Excellent work, doka!"

local msgunicago6, msgunicaback6 = "It's battle time, doka!", "Well done, doka!"

 

function onUse(cid, item, frompos, item2, topos)

for a, b in pairs(ginasios) do

if getPlayerStorageValue(cid, b.storage) == 1 then -- GYM

doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")

return true

end

end

if #getCreatureSummons(cid) >= 1 and getPlayerStorageValue(getCreatureSummons(cid)[1], 33) >= 1 then

return true

end

local random2 = math.random(1,6)

if random2 == 1 then

msgunicaback = msgunicaback1

elseif random2 == 2 then

msgunicaback = msgunicaback2

elseif random2 == 3 then

msgunicaback = msgunicaback3

elseif random2 == 4 then

msgunicaback = msgunicaback4

elseif random2 == 5 then

msgunicaback = msgunicaback5

elseif random2 == 6 then

msgunicaback = msgunicaback6

end

local random = math.random(1,6)

if random == 1 then

msgunicago = msgunicago1

elseif random == 2 then

msgunicago = msgunicago2

elseif random == 3 then

msgunicago = msgunicago3

elseif random == 4 then

msgunicago = msgunicago4

elseif random == 5 then

msgunicago = msgunicago5

elseif random == 6 then

msgunicago = msgunicago6

end

 

if item.itemid == 2222 or item.itemid == 2223 then

gobackeff = 10

elseif item.itemid == 2220 or item.itemid == 2221 then

gobackeff = 191

elseif item.itemid == 2651 or item.itemid == 2652 then

gobackeff = 189

elseif item.itemid == 2653 or item.itemid == 2654 then

gobackeff = 190

elseif item.itemid == 2655 or item.itemid == 2656 then

gobackeff = 195

end

local effect = gobackeff

 

if item.itemid == 2223 or item.itemid == 2221 or item.itemid == 2652 or item.itemid == 2654 or item.itemid == 2656 then

 

if #getCreatureSummons(cid) >= 1 then

local z = getCreatureSummons(cid)[1]

local pokename = getCreatureName(z)

local mbk = msgunicaback:gsub("doka", pokename)

if getItemAttribute(item.uid, "poke"):find(getCreatureName(z)) then

doTransformItem(item.uid, item.itemid-1)

doCreatureSay(cid, mbk, TALKTYPE_SAY)

local summom = getCreatureSummons(cid)

local maxh = pokes[getCreatureName(summom[1])].vida

local pct2 = ((getCreatureHealth(summom[1])) / (getCreatureMaxHealth(summom[1])))

local vids = ((getCreatureHealth(summom[1])) - 2)

doCreatureAddHealth(summom[1], -vids)

setCreatureMaxHealth(summom[1], maxh)

doCreatureAddHealth(summom[1], ((maxh) * (pct2)))

doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..getCreatureHealth(z).."/"..getCreatureMaxHealth(z).."]")

setPlayerStorageValue(cid, 61204, 0)

setPlayerStorageValue(cid, 2, 0)

doSendMagicEffect(getCreaturePosition(z), effect)

doRemoveCreature(z)

return true

end

end

 

elseif item.itemid == 2222 or item.itemid == 2220 or item.itemid == 2651 or item.itemid == 2653 or item.itemid == 2655 then

 

if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then

doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")

return TRUE

end

 

 

if not canSummon(cid) then

return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM)

end

 

if getPlayerStorageValue(cid, 63215) >= 1 then

return doPlayerSendCancel(cid, "You can't use pokeball while surfing.")

end

 

if getPlayerStorageValue(cid, 62314) >= 1 then

return doPlayerSendCancel(cid, "You can't use pokeball while flying.")

end

 

if #getCreatureSummons(cid) >= 1 then

return doPlayerSendCancel(cid, "You have already summoned a pokemon.")

end

 

for i,x in pairs(pokes) do

if i == getItemAttribute(item.uid, "poke"):sub(9, findLetter(getItemAttribute(item.uid, "poke"), "'")-1) then

 

if getPlayerLevel(cid) < x.level then

doPlayerSendCancel(cid, "You need level "..x.level.." or higher to use this pokemon.")

return true

end

local removed = doCreateItem(1285, 1, getThingPos(cid))

doSummonMonster(cid, i)

local pk = getCreatureSummons(cid)[1]

doTeleportThing(pk, getClosestFreeTile(pk, getThingPos(cid)), false)

doRemoveItem(removed, 1)

doCreatureSetLookDir(pk, 2)

local maxh = pokes[getCreatureName(pk)].vida

local levellife = ((getPlayerLevel(cid)) * (pokes[getCreatureName(pk)].cons))

local health = tonumber(getItemAttribute(item.uid, "poke"):match("%[(.-)/"))

doConvinceCreature(cid, pk)

doCreatureAddHealth(pk, health-maxh)

local pct = ((getCreatureHealth(pk)) / (getCreatureMaxHealth(pk)))

local vidis = (getCreatureHealth(pk))

setCreatureMaxHealth(pk, ((maxh) + (levellife)))

doCreatureAddHealth(pk, 2)

doCreatureAddHealth(pk, -vidis)

doCreatureAddHealth(pk, ((getCreatureMaxHealth(pk)) * (pct)) - 2)

doTransformItem(item.uid, item.itemid+1)

local pokename = getCreatureName(getCreatureSummons(cid)[1])

local mgo = msgunicago:gsub("doka", pokename)

doCreatureSay(cid, mgo, TALKTYPE_SAY)

doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")))

doSendMagicEffect(getCreaturePosition(pk), effect)

setPlayerStorageValue(cid, 61204, 1)

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

break

end

end

end

return TRUE

end

 

 

vá em:

data/actions/actions.xml

e adicione:

 

 

<action itemid="2220;2221;2222;2223;2651;2652;2653;2654;2655;2656" event="script" value="goback.lua"/>

 

se no seu ja estiver essa tag não mecha.

 

Como Mudar Level, Ganho de Life e Vida?

 

Simples.

 

level = 20 - em Azul é o level para usar o pokemon, para mudar basta alterar o numero azul

 

cons = 43 - em Vermelho o tanto de life que o pokemon irá ganha por level, para mudar basta alterar o numero vermelho

 

vida = 1200 - em Verde o tanto de life do pokemon, para mudar basta alterar o numero verde

 

se ajudei de REP+

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  • 1 month later...
  • 1 month later...

Alguem ai sabe aond tem e se tem um script... pra EXP // Lv e ataque do poke ....

exemplo:

 

Lv 1 = 1.000 de exp ... no lv 1 ele tem o ataque x + 1

 

Lv 2 = 3.000 de exp ... no lv 2 ele tem o ataque x + 5

 

vlws

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