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[Monster] 2 Novos Montros Para Complementar Teu Ot


Enzo Caue

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Heellow =]

 

Hoje vou traser a voçes , a Bruxa do 71 , ée está mesmo e seu fiel caozinho Satanas !

 

Quem não se lembra da velha Bruxa do 71 =]

 

Intão ..

 

Lembrando que este 2 bixos , são para exp salta !

 

Primeiro !

 

Vá em > SEUOT/DATA/MONSTERS/SORCERER.

 

E abra o WITCH.XML

 

E cole isto !

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bruxa Do 71" nameDescription="a Bruxa Do 71" race="BLOOD" experience="1500000000" speed="1800" manacost="0">
 <health now="80000" max="80000"/>
 <look type="54" head="20" body="30" legs="40" feet="50" corpse="6081"/>
 <targetchange interval="10000" chance="20"/>
 <strategy attack="100" defense="0"/>
 <flags>
   <flag summonable="1"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="0"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="1"/>
   <flag canpushcreatures="1"/>
   <flag staticattack="98"/>
   <flag targetdistance="1"/>
   <flag runonhealth="0"/>
   <flag skull="red"/>
 </flags>
 <attacks>
     <attack name="melee" interval="200" skill="550" attack="10000" poison="10"/>
   <attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-70000" max="-100000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
   </attack>
<attack name="melee" interval="180" chance="40" range="7" radius="5" target="0" min="-2500" max="-10000">
	<attribute key="areaEffect" value="blackspark"/>
</attack>
   <attack name="energy" interval="300" chance="30" length="8" spread="0" min="-300000" max="-100000">
	<attribute key="areaEffect" value="energy"/>
   </attack>
   <attack name="physical" interval="200" chance="20" range="7" radius="5" target="0" min="-20000000" max="-1800000">
       <attribute key="areaEffect" value="greenshimmer"/>
   </attack>
   <attack name="physical" interval="200" chance="15" range="7" radius="13" target="0" min="-2000" max="-1000">
       <attribute key="areaEffect" value="rednote"/>
   </attack>
   <attack name="physical" interval="200" chance="20" radius="14" target="0" min="-2000" max="-15000">
       <attribute key="areaEffect" value="bluebubble"/>
   </attack>
<attack name="melee" interval="300" chance="15" range="7" radius="3" target="0" min="-100" max="-1000">
	<attribute key="areaEffect" value="blueshimmer"/>
</attack>
 </attacks>
 <defenses armor="55" defense="65">
   <defense name="healing" interval="30" chance="35" min="3000123" max="801231320">
	<attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
	<attribute key="areaEffect" value="redshimmer"/>
   </defense>
 </defenses>
 <elements>
<element firePercent="1"/>
<element earthPercent="1"/>
<element energyPercent="1"/>
<element deathPercent="6"/>
<element physicalPercent="4"/>
<element icePercent="-2"/>
 </elements>
 <immunities>
   <immunity paralyze="1"/>
   <immunity invisible="1"/>
 </immunities>
 <summons maxSummons="0">
   <summon name="dog" interval="1" chance="40000"/>
 </summons>
 <loot>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="11296" chance="10000" countmax="1"/>
<item id="11297" chance="10000" countmax="1"/>
<item id="11298" chance="10000" countmax="1"/>
<item id="11295" chance="10000" countmax="1"/>
 </loot>
</monster>

 

Depois , và em SEUOT/DATA/MONSTER/CANINES.

 

E abra o DOG.XML

 

Apague tudo e cole isto !

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Satanas" nameDescription="a Satanas" race="BLOOD" experience="1500000000" speed="1800" manacost="0">
 <health now="800000" max="800000"/>
 <look type="32" head="20" body="30" legs="40" feet="50" corpse="5971"/>
 <targetchange interval="10000" chance="20"/>
 <strategy attack="100" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="0"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="1"/>
   <flag canpushcreatures="1"/>
   <flag staticattack="98"/>
   <flag targetdistance="1"/>
   <flag runonhealth="0"/>
   <flag skull="yellow"/>
 </flags>
 <attacks>
     <attack name="melee" interval="200" skill="550" attack="10000" poison="10"/>
   <attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-700000" max="-10000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
   </attack>
<attack name="melee" interval="180" chance="40" range="7" radius="5" target="0" min="-25000" max="-10000">
	<attribute key="areaEffect" value="blackspark"/>
</attack>
   <attack name="energy" interval="300" chance="30" length="8" spread="0" min="-30000" max="-10000">
	<attribute key="areaEffect" value="energy"/>
   </attack>
   <attack name="physical" interval="200" chance="20" range="7" radius="5" target="0" min="-20000" max="-18000">
       <attribute key="areaEffect" value="greenshimmer"/>
   </attack>
   <attack name="physical" interval="200" chance="15" range="7" radius="13" target="0" min="-25000" max="-10000">
       <attribute key="areaEffect" value="rednote"/>
   </attack>
   <attack name="physical" interval="200" chance="20" radius="14" target="0" min="-200000" max="-15000">
       <attribute key="areaEffect" value="bluebubble"/>
   </attack>
<attack name="melee" interval="300" chance="15" range="7" radius="3" target="0" min="-1000" max="-10000">
	<attribute key="areaEffect" value="blueshimmer"/>
</attack>
 </attacks>
 <defenses armor="55" defense="65">
   <defense name="healing" interval="30" chance="35" min="3000" max="8000">
	<attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
	<attribute key="areaEffect" value="redshimmer"/>
   </defense>
 </defenses>
 <elements>
<element firePercent="1"/>
<element earthPercent="1"/>
<element energyPercent="1"/>
<element deathPercent="6"/>
<element physicalPercent="4"/>
<element icePercent="-2"/>
 </elements>
 <immunities>
   <immunity paralyze="1"/>
   <immunity invisible="1"/>
 </immunities>
 <summons maxSummons="0">
   <summon name="subwat boss" interval="4000" chance="33"/>
 </summons>
 <loot>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="2160" chance="10000" countmax="100"/>
<item id="11296" chance="10000" countmax="1"/>
<item id="11297" chance="10000" countmax="1"/>
<item id="11298" chance="10000" countmax="1"/>
<item id="11295" chance="10000" countmax="1"/>
 </loot>
</monster>

 

E salve , e ligue teu ot !

 

Case já estiver aberto , logue com o god é digite /reload monsters ..

 

E viva feliz !

 

Obrigado !

Editado por PTBREC
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