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[Raid] Rottie The Rotworm


VitorCtaylor

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Olá XTibanos,

vou postar aqui uma raid que fiz com três monstros diferentes:

Rotworm, Rottie The Rotworm e Hot Dog.

 

(Rottie the Rotworm & Hot Dog, são monstro existentes no global, porém nunca vi em nenhum Ot.

 

 

 

Vamos a Raid:

 

<raid>

<announce delay="0" type="event" message="Rotties The Rotworm, Rotworms e Hot Dog atacando o lado nordeste da ilha. Cuidado!" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1147" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1151" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1152" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1153" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1154" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1155" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1156" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1157" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1158" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1159" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1160" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1151" y="1161" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1146" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1147" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1148" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1149" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1150" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1151" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1152" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1153" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1154" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1155" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1156" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1157" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1158" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1159" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1160" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1150" y="1161" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1146" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1147" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1148" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1149" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1150" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1151" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1152" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1153" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1154" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1155" z="7" />

<singlespawn delay="100000" name="Rottie the Rotworm" x="1152" y="1156" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1154" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1155" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1156" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1157" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1158" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1159" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1160" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1125" y="1161" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1154" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1155" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1156" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1157" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1158" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1159" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1126" y="1160" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1153" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1154" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1155" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1156" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1157" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1158" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1115" y="1159" z="7" />

<singlespawn delay="100000" name="Rotworm" x="1113" y="1162" z="7" />

<singlespawn delay="110000" name="Hot Dog" x="1185" y="1203" z="7" />

</raid>

 

Bom, altere as coordenadas para onde você quiser de acordo com seu OT.

Caso você não tenha os monstros Rottie~ e Hot Dog, vou postá-los abaixo:

 

Rottie The Rotworm:

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Rottie the Rotworm" nameDescription="a rottie the rotworm" race="blood" experience="40" speed="180" manacost="0">

<health now="65" max="65"/>

<look type="26" head="20" body="30" legs="40" feet="50" corpse="5967"/>

<targetchange interval="2000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="0"/>

<flag canpushcreatures="0"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="30" attack="30"/>

</attacks>

<defenses armor="8" defense="11"/>

<immunities/>

<loot>

<item id="2148" countmax="30" chance1="6230" chancemax="0"/>-- Gold Coin -->

<item id="2530" chance="2850"/>-- Cooper Shield -->

<item id="2666" countmax="2" chance="3260"/>-- Meat -->

<item id="3976" countmax="5" chance1="32500" chancemax="0"/>-- Worms -->

<item id="2398" chance="3335"/>-- Mace -->

<item id="2671" countmax="2" chance1="3160" chancemax="0"/>-- Ham -->

<item id="2376" chance="3335"/>-- Sword -->

<item id="2412" chance="900"/>-- Katana -->

<item id="2480" chance="1250"/>-- Legion Helmet -->

</loot>

</monster>

 

Hot Dog:

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Hot Dog" nameDescription="a hot dog" race="blood" experience="190" speed="180" manacost="0">

<health now="505" max="505"/>

<look type="32" head="20" body="30" legs="40" feet="50" corpse="5971"/>

<targetchange interval="5000" chance="20"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="1"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="5"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="35" attack="35"/>

<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-30" max="-60">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

</attacks>

<defenses armor="25" defense="25">

</defenses>

<immunities>

<immunity fire="1"/>

<immunity paralyze="1"/>

<immunity invisible="1"/>

</immunities>

<elements>

<element earthPercent="80"/>

<element energyPercent="20"/>

<element icePercent="10"/>

</elements>

<voices interval="5000" chance="10">

<voice sentence="Wuff Wuff" yell="1"/>

<voice sentence="Grr Wuff" yell="1"/>

</voices>

<loot>

<item id="2148" countmax="75" chance1="12000" chancemax="0"/>-- Gold Coin -->

</loot>

</monster>

 

 

Caso não queira criar a Raid com esses monstros, basta trocar o mesmo que será sumonado.

 

 

Como adicionar uma raid:

 

Após criar a Raid em um arquivo XML ** , abre o arquivo 'raids.xml' e coloque:

 

<raids>

<!-- Raids: -->

<raid name="RotwormRaid" file="RotwormRaid.xml" chance="10" interval2="60" margin="0" /> Each 60 minutes there is a 4% chance that the raid is executed... />

</raids>

 

Intervalo da Raid:

"A cada 60 minutos existe uma chance de 4% da Raid ser executadada."

Se quiser alterar isso, altere no "Interval" e após o 'Each' para o novo tempo que você quer.

Caso queira aumentar a chance de acontecer a Raid, aumente a porcentagem de '4' para o número que você quiser (até 100).

 

 

Espero que gostem.

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