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[Action] Great Mana Potion


Foox

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Olá,

 

 

não consigo fazer com que druids e sorcerers tomem a GMP.

 

Segue scripts:

 

data\actions\scripts\liquids\great_mana

 

local MIN = 1000
local MAX = 1300
local EMPTY_POTION = 7635

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) == FALSE then
	return FALSE
end

if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then
	doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
	return TRUE
end

if((not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid)) or getPlayerLevel(itemEx.uid) < 80) and getPlayerCustomFlagValue(itemEx.uid, PlayerCustomFlag_GamemasterPrivileges) == FALSE) then
	doCreatureSay(itemEx.uid, "Only sorcerers and druids of level 80 or above may drink this fluid.", TALKTYPE_ORANGE_1)
	return TRUE
end

if doPlayerAddMana(itemEx.uid, math.random(MIN, MAX)) == LUA_ERROR then
	return FALSE
end

doAddCondition(cid, exhaust)
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
    doPlayerAddItem(cid, EMPTY_POTION, 1)
return TRUE
end

 

data\actions\scripts\liquids\potions

local config = {
removeOnUse = "yes",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {500, 500}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {500, 500}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {700, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {1000, 1900}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

[7620] = {empty = 7636, splash = 7, mana = {500, 500}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {900, 900}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {1500, 2000}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers, druids, master sorcerers and elder druids."}, -- great mana potion

[8472] = {empty = 7635, splash = 3, health = {700, 700}, mana = {700, 700}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
	return false
end

if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
	if(not config.splashable) then
		return false
	end

	if(toPosition.x == CONTAINER_POSITION) then
		toPosition = getThingPos(item.uid)
	end

	doDecayItem(doCreateItem(2016, potion.splash, toPosition))
	doTransformItem(item.uid, potion.empty)
	return true
end

if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
	doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
	return true
end

if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
	not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
	doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
	return true
end

local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
	return false
end

local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
	return false
end

doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
	doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
	for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
		if(isPlayer(tid)) then
			doCreatureSay(itemEx.uid, "Vira, Vira, Vira!", TALKTYPE_ORANGE_1, false, tid)
		end
	end
end

doAddCondition(cid, exhaust)
if(not potion.empty or config.removeOnUse) then
	doRemoveItem(item.uid, 1)
	return true
end
doRemoveItem(item.uid, 1)
    doPlayerAddItem(cid, potion.empty, 1)
return true
end

 

a versão usada é Alissow 4.11 (8.6).

 

 

Grato.

Editado por Foox
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