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[GlobalEvent] [8.0+] Sky Fury


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A de Gelo é assim:

 

 

local area = createCombatArea(AREA_SQUARE1X1)

function onCastSpell(cid, var)

local target = getCreatureTarget(cid)

doSendDistanceShoot(getCreaturePosition(cid),{x = getCreaturePosition(cid).x - math.random(4,6), y = getCreaturePosition(cid).y - 5, z = getCreaturePosition(cid).z},CONST_ME_ICEATTACK)

for x = 1, 10 do

addEvent(furyAttackTarget,200*x+500,cid,target,{x = getCreaturePosition(target).x + math.random(-1,1), y = getCreaturePosition(target).y + math.random(-1,1), z = getCreaturePosition(target).z})

end
return true

end

function furyAttackTarget(cid,target,pos)

if isCreature(cid) == TRUE and isCreature(target) == TRUE then

doSendDistanceShoot({x = getCreaturePosition(target).x - math.random(4,6), y = getCreaturePosition(target).y - 5, z = getCreaturePosition(target).z},pos,34)

doAreaCombatHealth(cid,COMBAT_ICEDAMAGE,pos,area,(-(getPlayerLevel(cid)*getPlayerMagLevel(cid))/1)+150,(-(getPlayerLevel(cid)*getPlayerMagLevel(cid))/1)-150,CONST_ME_ICEATTACK)
end
return true
end

 

Ajudei? (:

+Rep Naum custa!

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