Ir para conteúdo

[monster]morte


Extreme666

Posts Recomendados

Primeiro de tudo abra a pasta monsters/Undead Humanoids

copie o arquivo Grim Reaper.xml

e renomeie para Morte

Abra-o com o bloco de notas e apague tudo e cole isso:

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Morte" nameDescription="a Morte" race="undead" experience="15000" speed="800" manacost="0">
 <health now="12500" max="12500"/>
 <look type="300" corpse="8955"/>
 <targetchange interval="5000" chance="10"/>
 <strategy attack="150" defense="50"/>

<flags>
	<flag summonable="0"/>
	<flag attackable="1"/>
	<flag hostile="1"/>
	<flag illusionable="0"/>
	<flag convinceable="0"/>
	<flag pushable="0"/>
	<flag canpushitems="0"/>
	<flag canpushcreatures="0"/>
	<flag targetdistance="1"/>
	<flag staticattack="85"/>
	<flag runonhealth="150"/>
</flags>

 <attacks>
 	<attack name="melee" interval="2000" skill="135" attack="175"/>
<attack name="death" interval="2000" chance="1000" range="8" target="1" min="100" max="500">
	<attribute key="shootEffect" value="suddendeath"/>
     	<attribute key="areaEffect" value="mortarea"/>
   </attack>
<attack name="lifedrain" interval="2000" chance="15" length="7" spread="0" min="0" max="-600">
	<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="manadrain" interval="2000" chance="15" length="7" spread="0" min="0" max="-600">
	<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="physical" interval="2000" chance="14" radius="4" target="0" min="0" max="-395">
     	<attribute key="areaEffect" value="redspark"/>
  	</attack>
<attack name="physical" interval="3000" chance="19" length="7" spread="3" min="0" max="-300">
	<attribute key="areaEffect" value="explosionarea"/>
</attack>
 </attacks>

 <defenses armor="30" defense="125">
   <defense name="healing" interval="1000" chance="25" min="100" max="195">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
 </defenses>

<elements>
	<element energyPercent="-10"/>
	<element earthPercent="20"/>
	<element icePercent="10"/>
	<element holyPercent="-20"/>
	<element deathPercent="90"/>
	<element firePercent="-20"/>
</elements>

 <immunities>
   <immunity lifedrain="1"/>
   <immunity paralyze="0"/>
   <immunity invisible="1"/>
 </immunities>

 <voices interval="5000" chance="10">
   <voice sentence="Morra!" yell="1"/>
   <voice sentence="Vamos dar um pequeno passeio!" yell="1"/>
   <voice sentence="O Seu Fim esta proximo!" yell="1"/>
 </voices>

<loot>
	<item id="2148" countmax="98" chance="40000"/>	-- gold coin
	<item id="2148" countmax="100" chance="40000"/>	-- gold coin
	<item id="2152" countmax="4" chance="20000"/>	-- Platinum Coin
	<item id="2150" countmax="3" chance="10000"/>	-- small amethyst
	<item id="6558" chance="13500"/>				-- concentrated demonic blood
	<item id="6558" chance="18500"/>				-- concentrated demonic blood
	<item id="2160" countmax="3" chance="500"/>				-- crystal coin
	<item id="6500" countmax="1" chance="6800"/>	-- demonic essence
	<item id="6300" chance="2300"/>				-- death ring
	<item id="5909" countmax="1" chance="2800"/>	-- white piece of cloth
	<item id="2521" chance="75000"/>			-- dark shield
	<item id="1987" chance="100000">
   		<inside>
			<item id="5022" countmax="4" chance="40000"/>	-- orichalcum pearl
			<item id="8889" chance="1100"/>			-- skullcracker armor
			<item id="7418" chance="1200"/>			-- nightmare blade
			<item id="7589" chance="7500"/>			-- strong mana potion
			<item id="8910" chance="5000"/>			-- underworld rod
			<item id="8473" chance="7777"/>			-- ultimate health potion
		</inside>
	</item>
</loot>
</monster>

 

 

Segundo:

Cole isso no monsters.xml

 

<monster name="Morte" file="undead humanoids/morte.xml"/>

 

 

Muito obrigado e qualquer erro avise

Editado por Extreme666
Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...