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raulcdj

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  1. raulcdj

    Erro addons Pda

    em que parte devo addicionar isso useOTClient = true -- coloque false caso n for usar o OTClient!!! --alterado v1.7 useKpdoDlls = true -- coloque true pra usar as barras de cooldown. intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos) nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1} accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos nurseHealsPokemonOut = true maximumBoost = 50 boost_rate = 1.8 catchMakesPokemonHappier = true dittoCopiesStatusToo = true dittoBonus = 0.85 --0.45 wildBeforeNames = false hideBoost = false showBoostSeparated = true canFishWhileSurfingOrFlying = false allEvolutionsCanBeInduzedByStone = true evolutionByStoneRequireLevel = true PlayerSpeed = 400 playerExperienceRate = 90 attackRate = 1 specialoffenseRate = 1.0 levelFactor = 1.5 defenseRate = 0.7 playerDamageReduction = 0.32 summonReduction = 1 generalSpecialAttackReduction = 0.8 summonSpecialDamageReduction = 1 vitReductionForWild = 1 -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half speedRate = 1.85 wildEvolveChance = 850 pokemonExpPerLevelRate = 1 baseExpRate = 1.6 generalExpRate = 1.6 HPperVITwild = 15 HPperVITsummon = 16.2 baseNurseryHappiness = 95 baseNurseryHunger = 150 minHappyToEvolve = 190 maxHappyToEvolve = 500 happyLostOnDeath = 35 happyGainedOnEvolution = 20 happinessRate = { [5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)}, [4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)}, [3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)}, [2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)}, [1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}} passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'} movestable = { ["Bulbasaur"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 22, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 26, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 24, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 80, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Giga Drain", level = 85, cd = 25, dist = 1, target = 1, f = 120, t = "grass"}, move9 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, }, ["Charmander"] = {move1 = {name = "Scratch", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 20, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 24, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Rage", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 50, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Squirtle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 24, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 85, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Confusion", level = 34, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 10, cd = 8, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 25, dist = 15, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, }, ["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 4, target = 1, f = 50, t = "poison"}, move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, }, ["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 30, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, }, ["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 84, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 1, cd = 15, dist = 10, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 1, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 15, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 30, cd = 13, dist = 15, target = 1, f = 40, t = "normal"}, move4 = {name = "Pursuit", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 120, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Arbok"] = {move1 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 40, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 40, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Wrap", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Acid", level = 40, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move7 = {name = "Iron Tail", level = 45, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move8 = {name = "Poison Jab", level = 40, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, }, ["Pikachu"] = {move1 = {name = "Mega Kick", level = 40, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 40, cd = 10, dist = 3, target = 1, f = 65, t = "electric"}, move3 = {name = "Thunder Bolt", level = 40, cd = 20, dist = 4, target = 1, f = 63, t = "electric"}, move4 = {name = "Thunder Wave", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 40, cd = 40, dist = 1, target = 1, f = 85, t = "electric"}, move6 = {name = "Iron Tail", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "steel"}, move7 = {name = "Thunder", level = 50, cd = 60, dist = 1, target = 0, f = 120, t = "electric"}, move8 = {name = "Electric Storm", level = 55, cd = 25, dist = 1, target = 0, f = 135, t = "electric"}, move9 = {name = "Agility", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 65, t = "electric"}, move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 63, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "electric"}, move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 80, t = "steel"}, move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 120, t = "electric"}, move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 135, t = "electric"}, move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 70, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 75, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Earthshock", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move9 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Poison Jab", level = 30, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Earthshock", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Dig", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoqueen"] = {move1 = {name = "Quick Attack", level = 70, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Dig", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Poison Jab", level = 30, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Dig", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Nidoking"] = {move1 = {name = "Quick Attack", level = 70, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move3 = {name = "Poison Jab", level = 70, cd = 15, dist = 4, target = 1, f = 95, t = "poison"}, move4 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"}, move5 = {name = "Dig", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clefable"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Meteor Smash", level = 74, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, }, ["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 70, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fireball", level = 70, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Confuse Ray", level = 70, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move9 = {name = "Magma Storm", level = 78, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, }, ["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, }, ["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 1, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 4, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 37, cd = 25, dist = 1, target = 0, f = 5, t = "poison"}, move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 5, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 50, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 56, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 58, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Silver Wind", level = 20, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 26, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Silver Wind", level = 50, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 56, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 50, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Signal Beam", level = 56, cd = 15, dist = 4, target = 0, f = 90, t = "bug"}, move7 = {name = "Bug Buzz", level = 54, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, }, ["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Shockwave", level = 42, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Earthquake", level = 47, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Meowth"] = {move1 = {name = "Slash", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move5 = {name = "Pay Day", level = 30, cd = 15, dist = 4, target = 1, f = 50, t = "normal"}, }, ["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Fury Swipes", level = 55, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move5 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Pay Day", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "normal"}, move7 = {name = "Fear", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Psyduck"] = {move1 = {name = "Water Gun", level = 24, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move2 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move4 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"}, }, ["Golduck"] = {move1 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move2 = {name = "Fury Swipes", level = 70, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"}, }, ["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Chop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Chop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 30, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 32, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 90, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 90, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move6 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 94, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move10 = {name = "War Dog", level = 96, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Poliwag"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubbles", level = 30, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Brick Beak", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Poliwrath"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Beam", level = 70, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Brick Beak", level = 72, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move8 = {name = "Ground Chop", level = 78, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move9 = {name = "Hypnosis", level = 70, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Abra"] = {move1 = {name = "Restore", level = 15, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move6 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 8, cd = 10, dist = 3, target = 1, f = 45, t = "poison"}, move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, }, ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Leaf Storm", level = 38, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 12, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Leaf Storm", level = 60, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 120, t = "grass"}, }, ["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 10, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move5 = {name = "Acid", level = 10, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move6 = {name = "Waterball", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, }, ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 80, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 80, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "water"}, move7 = {name = "Acid", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move4 = {name = "Earthshock", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move4 = {name = "Earthshock", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move4 = {name = "Earthshock", level = 70, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, }, ["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 23, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Rapidash"] = {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Ember", level = 70, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move3 = {name = "Stomp", level = 78, cd = 40, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Fireball", level = 73, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Flamethrower", level = 76, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fire Blast", level = 70, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "fire"}, move8 = {name = "Megahorn", level = 77, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, }, ["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, move4 = {name = "Waterball", level = 13, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Slowbro"] = {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, move4 = {name = "Waterball", level = 50, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Yawn", level = 50, cd = 50, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Magnemite"] = {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 3, target = 1, f = 55, t = "normal"}, }, ["Magneton"] = {move1 = {name = "Super Sonic", level = 80, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Tri-Attack", level = 95, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move5 = {name = "Thunder", level = 88, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move6 = {name = "Electric Storm", level = 92, cd = 50, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Zap Cannon", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Flash Cannon", level = 88, cd = 25, dist = 1, target = 0, f = 100, t = "steel"}, }, ["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"}, move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 4, target = 1, f = 65, t = "flying"}, move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Doduo"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dodrio"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Pluck", level = 55, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move5 = {name = "Tri-Attack", level = 60, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move6 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 4, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, }, ["Dewgong"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "ice"}, move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grimer"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 10, cd = 15, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 13, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Muk"] = {move1 = {name = "Mud Shot", level = 80, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 80, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 80, cd = 30, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 92, cd = 60, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Venom Motion", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 88, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 14, cd = 10, dist = 4, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 18, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Haunter"] = {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Nightmare", level = 45, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 86, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 80, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Earthshock", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Drowzee"] = {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"}, move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hypno"] = {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"}, move7 = {name = "Hypnosis", level = 55, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 0, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, }, ["Electrode"] = {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 40, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, }, ["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"}, move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "grass"}, move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 80, t = "normal"}, move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 60, t = "grass"}, move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "psychic"}, --alterado v1.6 move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 145, t = "grass"}, move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 120, t = "grass"}, move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 4, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 22, cd = 20, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Marowak"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "ground"}, move4 = {name = "Bone Club", level = 50, cd = 20, dist = 4, target = 1, f = 70, t = "ground"}, move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 60, t = "ground"}, move6 = {name = "Earthshock", level = 54, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Shockwave", level = 56, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "ground"}, }, ["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"}, }, ["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move5 = {name = "Elemental Hands", level = 60, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"}, }, ["Lickitung"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Body Slam", level = 64, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Iron Tail", level = 60, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Squisky Licking", level = 65, cd = 35, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Super Sonic", level = 60, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move9 = {name = "Defense Curl", level = 60, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Koffing"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 13, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"}, }, ["Weezing"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 50, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 52, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 55, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 50, cd = 20, dist = 1, target = 0, f = 5, t = "poison"}, move7 = {name = "Mortal Gas", level = 60, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, }, ["Rhyhorn"] = {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Dig", level = 32, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Shockwave", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Rock Drill", level = 37, cd = 35, dist = 3, target = 1, f = 90, t = "rock"}, }, ["Rhydon"] = {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Dig", level = 82, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Horn Drill", level = 80, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Shockwave", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 110, t = "rock"}, move9 = {name = "Rock Drill", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, }, ["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 85, t = "normal"}, }, ["Tangela"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 57, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Poison Powder", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 55, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"}, }, ["Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 10, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Seadra"] = {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Goldeen"] = {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, }, ["Seaking"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Rock Drill", level = 47, cd = 35, dist = 3, target = 1, f = 95, t = "rock"}, }, ["Staryu"] = {move1 = {name = "Swift", level = 20, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Starmie"] = {move1 = {name = "Swift", level = 80, cd = 20, dist = 4, target = 1, f = 30, t = "normal"}, move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Harden", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Magic Coat", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mr. Mime"] = {move1 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 4, target = 1, f = 35, t = "grass"}, move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move8 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 95, cd = 7, dist = 6, target = 1, f = 80, t = "bug"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Jynx"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move10 = {name = "Heart Stamp", level = 88, cd = 50, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 90, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "electric"}, move4 = {name = "Thunder Shock", level = 90, cd = 10, dist = 4, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Bolt", level = 90, cd = 25, dist = 4, target = 1, f = 53, t = "electric"}, move6 = {name = "Thunder Wave", level = 90, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Thunder", level = 96, cd = 35, dist = 1, target = 0, f = 120, t = "electric"}, move8 = {name = "Electric Storm", level = 100, cd = 80, dist = 1, target = 0, f = 135, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "electric"}, }, ["Magmar"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 90, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Ember", level = 90, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 90, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 90, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 90, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Magma Storm", level = 98, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Sunny Day", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Brick Beak", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tauros"] = {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 500, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"}, }, ["Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 90, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, }, ["Ditto"] = {}, ["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Vaporeon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Hydro Cannon", level = 68, cd = 40, dist = 4, target = 0, f = 95, t = "water"}, }, ["Jolteon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 60, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Bolt", level = 60, cd = 20, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pin Missile", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Zap Cannon", level = 64, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Thunder", level = 68, cd = 30, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Flareon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Sacred Fire", level = 60, cd = 20, dist = 4, target = 1, f = 80, t = "fire"}, move5 = {name = "Blaze Kick", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Raging Blast", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Overheat", level = 64, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Blast", level = 68, cd = 40, dist = 1, target = 0, f = 95, t = "fire"}, }, ["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move3 = {name = "Waterball", level = 20, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Waterball", level = 85, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 30, t = "rock"}, move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Kabutops"] = {move1 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Mud Shot", level = 85, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move7 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"}, move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move5 = {name = "Rock Throw", level = 100, cd = 15, dist = 3, target = 1, f = 55, t = "rock"}, move6 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Snorlax"] = {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Giga Impact", level = 95, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Headbutt", level = 20, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 100, t = "normal"}, move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, }, ["Dragonair"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Wrap", level = 60, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Claw", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Mew"] = {move1 = {name = "Shadow Ball", level = 200, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"}, move2 = {name = "Bubble Blast", level = 200, cd = 40, dist = 1, target = 0, f = 220, t = "water"}, move3 = {name = "Flamethrower", level = 200, cd = 20, dist = 1, target = 0, f = 210, t = "fire"}, move4 = {name = "Thunder Bolt", level = 200, cd = 20, dist = 8, target = 1, f = 220, t = "electric"}, move5 = {name = "Psychic", level = 200, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"}, move6 = {name = "Hydro Cannon", level = 200, cd = 35, dist = 1, target = 0, f = 250, t = "water"}, move7 = {name = "Solar Beam", level = 200, cd = 60, dist = 1, target = 0, f = 250, t = "grass"}, move8 = {name = "Ancient Power", level = 200, cd = 40, dist = 1, target = 0, f = 250, t = "rock"}, move9 = {name = "Metronome", level = 200, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Barrier", level = 200, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move11 = {name = "Reflect", level = 200, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mewtwo"] = {move1 = {name = "Swift", level = 500, cd = 20, dist = 4, target = 1, f = 200, t = "normal"}, move2 = {name = "Shadow Ball", level = 500, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"}, move3 = {name = "Psybeam", level = 500, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"}, move4 = {name = "Psywave", level = 500, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"}, move5 = {name = "Confusion", level = 500, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"}, move6 = {name = "Psychic", level = 500, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"}, move7 = {name = "Divine Punishment", level = 500, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"}, move8 = {name = "Restore", level = 500, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Barrier", level = 500, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Fear", level = 500, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Reflect", level = 500, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Miracle Eye", level = 500, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, --------------------------------------Move Shiny------------------------------------ ["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 100, cd = 7, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Leech Seed", level = 100, cd = 28, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 100, cd = 28, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 100, cd = 54, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"}, move9 = {name = "Sleep Powder", level = 100, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 100, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 110, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Shiny Charizard"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 100, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 105, cd = 36, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 60, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 62, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Confusion", level = 64, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 66, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 68, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Sleep Powder", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 60, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 60, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Pin Missile", level = 65, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 62, cd = 25, dist = 4, target = 1, f = 50, t = "poison"}, move7 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 68, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 104, cd = 90, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, move4 = {name = "Pursuit", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move6 = {name = "Scary Face", level = 12, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 60, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, move4 = {name = "Pursuit", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Sucker Punch", level = 63, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Super Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move6 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Fearow"] = {move1 = {name = "Peck", level = 120, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 120, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Feather Dance", level = 120, cd = 8, dist = 4, target = 1, f = 45, t = "flying"}, move4 = {name = "Drill Peck", level = 120, cd = 10, dist = 1, target = 1, f = 55, t = "flying"}, move5 = {name = "Whirlwind", level = 120, cd = 10, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Air Cutter", level = 128, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Wing Attack", level = 120, cd = 15, dist = 1, target = 0, f = 85, t = "flying"}, move8 = {name = "Aerial Ace", level = 124, cd = 60, dist = 1, target = 0, f = 120, t = "flying"}, move9 = {name = "Agility", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 3, target = 1, f = 65, t = "electric"}, move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 4, target = 1, f = 63, t = "electric"}, move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 85, t = "electric"}, move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 80, t = "steel"}, move7 = {name = "Body Slam", level = 105, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "electric"}, move9 = {name = "Electric Storm", level = 110, cd = 25, dist = 1, target = 0, f = 145, t = "electric"}, move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 120, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move3 = {name = "Poison Fang", level = 120, cd = 10, dist = 1, target = 1, f = 75, t = "poison"}, move4 = {name = "Poison Jab", level = 120, cd = 15, dist = 4, target = 1, f = 95, t = "poison"}, --alterado v1.7 achu q eh assim kk move5 = {name = "Toxic Spikes", level = 120, cd = 15, dist = 4, target = 1, f = 60, t = "poison"}, move6 = {name = "Venom Motion", level = 120, cd = 30, dist = 1, target = 0, f = 105, t = "poison"}, move7 = {name = "Sludge Rain", level = 132, cd = 40, dist = 1, target = 0, f = 120, t = "poison"}, move8 = {name = "Cross Poison", level = 124, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move9 = {name = "Rage", level = 120, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Fear", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 20, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 20, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, }, ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, }, ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 20, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 20, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 27, cd = 20, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Sleep Powder", level = 20, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 120, cd = 10, dist = 1, target = 1, f = 50, t = "grass"}, move2 = {name = "Leech Seed", level = 120, cd = 16, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Magical Leaf", level = 120, cd = 10, dist = 4, target = 1, f = 43, t = "grass"}, move4 = {name = "Leaf Blade", level = 120, cd = 8, dist = 4, target = 1, f = 70, t = "grass"}, move5 = {name = "Petal Dance", level = 120, cd = 16, dist = 1, target = 0, f = 80, t = "grass"}, move6 = {name = "Solar Beam", level = 120, cd = 30, dist = 1, target = 0, f = 145, t = "grass"}, move7 = {name = "Sleep Powder", level = 120, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 120, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Shiny Paras"] = {move1 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 20, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 20, cd = 12, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 22, cd = 12, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 27, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 60, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 65, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 60, cd = 8, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 60, cd = 12, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 60, cd = 16, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 60, cd = 16, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 60, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 66, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 68, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Shiny Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Silver Wind", level = 20, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 26, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 20, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "U-Turn", level = 26, cd = 15, dist = 4, target = 1, f = 90, t = "bug"}, move7 = {name = "Bug Buzz", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, move8 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Venomoth"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 105, cd = 12, dist = 5, target = 0, f = 60, t = "bug"}, move3 = {name = "Silver Wind", level = 100, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 106, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Signal Beam", level = 100, cd = 15, dist = 4, target = 0, f = 90, t = "bug"}, move7 = {name = "Bug Buzz", level = 106, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, move8 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 30, cd = 12, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 16, dist = 1, target = 130, f = 0, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire"}, move6 = {name = "Fire Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 30, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 32, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 34, cd = 36, dist = 1, target = 0, f = 90, t = "fire"}, move10 = {name = "War Dog", level = 36, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 110, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 100, cd = 12, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 130, f = 0, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 16, dist = 4, target = 1, f = 70, t = "fire"}, move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 102, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 104, cd = 36, dist = 1, target = 0, f = 90, t = "fire"}, move10 = {name = "War Dog", level = 106, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadowave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"}, move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 120, cd = 63, dist = 3, target = 1, f = 90, t = "ghost"}, move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyusion", level = 115, cd = 81, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 100, cd = 72, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Tentacool"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 20, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Bubblebeam", level = 20, cd = 20, dist = 3, target = 1, f = 60, t = "water"}, move7 = {name = "Acid", level = 20, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move8 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 100, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 100, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 3, target = 1, f = 60, t = "water"}, move7 = {name = "Acid", level = 100, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move10 = {name = "Hydropump", level = 105, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 120, cd = 8, dist = 4, target = 1, f = 75, t = "rock"}, move2 = {name = "Rock Slide", level = 122, cd = 12, dist = 3, target = 1, f = 55, t = "rock"}, move3 = {name = "Stone Edge", level = 120, cd = 20, dist = 3, target = 1, f = 87, t = "rock"}, move4 = {name = "Mega Punch", level = 120, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"}, move5 = {name = "Earthshock", level = 120, cd = 72, dist = 1, target = 0, f = 95, t = "ground"}, move6 = {name = "Falling Rocks", level = 120, cd = 90, dist = 1, target = 0, f = 155, t = "rock"}, move7 = {name = "Harden", level = 120, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rollout", level = 120, cd = 54, dist = 1, target = 0, f = 30, t = "rock"}, }, ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "flying"}, move3 = {name = "Stick Throw", level = 104, cd = 20, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Stickslash", level = 102, cd = 25, dist = 1, target = 0, f = 70, t = "flying"}, move5 = {name = "Stickmerang", level = 106, cd = 15, dist = 4, target = 1, f = 75, t = "flying"}, move6 = {name = "Night Slash", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 20, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 20, cd = 8, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 20, cd = 16, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 20, cd = 16, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Venom Motion", level = 20, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 35, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 100, cd = 8, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 100, cd = 16, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Shiny Gengar"] = {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 104, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 100, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 100, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Earthshock", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 135, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Hypno"] = {move1 = {name = "Psy Pulse", level = 120, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"}, move2 = {name = "Psybeam", level = 120, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psywave", level = 120, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 120, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyshock", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Dream Eater", level = 120, cd = 32, dist = 3, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 120, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Focus", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Miracle Eye", level = 120, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 3, target = 1, f = 40, t = "gound"}, move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 10, cd = 14, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 10, cd = 45, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Charge Beam", level = 10, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Electric Storm", level = 15, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, }, ["Shiny Electrode"] = {move1 = {name = "Magic Coat", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 80, cd = 12, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 15, t = "rock"}, move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"}, move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 95, t = "electric"}, }, ["Shiny Cubone"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 20, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 20, cd = 12, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 20, cd = 16, dist = 4, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 20, cd = 25, dist = 1, target = 0, f = 120, t = "ground"}, move6 = {name = "Earthshock", level = 24, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Shockwave", level = 26, cd = 28, dist = 1, target = 0, f = 95, t = "ground"}, move8 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "ground"}, }, ["Shiny Marowak"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 100, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 100, cd = 12, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 100, cd = 16, dist = 4, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 100, cd = 25, dist = 1, target = 0, f = 60, t = "ground"}, move6 = {name = "Earthshock", level = 104, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Shockwave", level = 106, cd = 28, dist = 1, target = 0, f = 95, t = "ground"}, move8 = {name = "Rage", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "ground"}, }, ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 120, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Kick", level = 120, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Furious Legs", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"}, }, ["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"}, move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"}, move3 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 145, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 65, t = "fighting"}, }, ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 120, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Punch", level = 120, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Punch", level = 120, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Ultimate Champion", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move5 = {name = "Elemental Hands", level = 120, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow"}, }, ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Wrap", level = 100, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move6 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 10, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 10, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 10, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 10, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 15, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 20, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 60, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 118, cd = 5, dist = 6, target = 1, f = 80, t = "bug"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Shiny Jynx"] = {move1 = {name = "Lovely Kiss", level = 100, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"}, move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move7 = {name = "Icy Wind", level = 100, cd = 28, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 100, t = "ice"}, move10 = {name = "Heart Stamp", level = 108, cd = 45, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 85, t = "electric"}, move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 4, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 4, target = 1, f = 73, t = "electric"}, move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 120, t = "electric"}, move8 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 145, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 58, t = "electric"}, }, ["Shiny Pinsir"] = {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Brick Beak", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 108, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Guillotine", level = 110, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 112, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Harden", level = 102, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rage", level = 115, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magikarp"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"}, move3 = {name = "Waterfall", level = 30, cd = 15, dist = 1, target = 0, f = 45, t = "water"}, }, ["Shiny Gyarados"] = {move1 = {name = "Roar", level = 130, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 120, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 120, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 120, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 124, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 120, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 120, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Hyper Beam", level = 120, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 128, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 3, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 120, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 120, cd = 16, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 120, cd = 20, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 120, cd = 20, dist = 1, target = 0, f = 70, t = "ice"}, move8 = {name = "Hydro Cannon", level = 120, cd = 32, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Hydropump", level = 120, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 120, cd = 10, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Thunder Bolt", level = 120, cd = 16, dist = 4, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Fang", level = 120, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "electric"}, move6 = {name = "Pin Missile", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "bug"}, move7 = {name = "Zap Cannon", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "electric"}, move8 = {name = "Thunder", level = 120, cd = 24, dist = 1, target = 0, f = 120, t = "electric"}, move9 = {name = "Electric Storm", level = 120, cd = 63, dist = 1, target = 0, f = 145, t = "electric"}, }, ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Flamethrower", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "fire"}, move4 = {name = "Sacred Fire", level = 120, cd = 16, dist = 4, target = 1, f = 90, t = "fire"}, move5 = {name = "Blaze Kick", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Raging Blast", level = 120, cd = 20, dist = 1, target = 0, f = 90, t = "fire"}, move7 = {name = "Overheat", level = 120, cd = 24, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Fire Blast", level = 120, cd = 32, dist = 1, target = 0, f = 140, t = "fire"}, move9 = {name = "Magma Storm", level = 120, cd = 63, dist = 1, target = 0, f = 115, t = "fire"}, }, ["Shiny Snorlax"] = {move1 = {name = "Lick", level = 200, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 200, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 200, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Mega Punch", level = 200, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Body Slam", level = 200, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Ground Chop", level = 200, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Hyper Beam", level = 200, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Crusher Stomp", level = 200, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 200, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 12, dist = 1, target = 1, f = 70, t = "water"}, move2 = {name = "Thunder Wave", level = 20, cd = 16, dist = 1, target = 0, f = 90, t = "electric"}, move3 = {name = "Slam", level = 20, cd = 12, dist = 1, target = 1, f = 90, t = "normal"}, move4 = {name = "Wrap", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Claw", level = 20, cd = 16, dist = 1, target = 1, f = 80, t = "dragon"}, move6 = {name = "Dragon Breath", level = 22, cd = 16, dist = 1, target = 0, f = 100, t = "dragon"}, move7 = {name = "Twister", level = 24, cd = 24, dist = 1, target = 0, f = 100, t = "dragon"}, move8 = {name = "Hyper Beam", level = 28, cd = 20, dist = 1, target = 0, f = 120, t = "normal"}, }, ["Shiny Dragonair"] = {move1 = {name = "Aqua Tail", level = 100, cd = 12, dist = 1, target = 1, f = 70, t = "water"}, move2 = {name = "Thunder Wave", level = 100, cd = 16, dist = 1, target = 0, f = 90, t = "electric"}, move3 = {name = "Slam", level = 100, cd = 12, dist = 1, target = 1, f = 90, t = "normal"}, move4 = {name = "Wrap", level = 100, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Claw", level = 100, cd = 16, dist = 1, target = 1, f = 80, t = "dragon"}, move6 = {name = "Dragon Breath", level = 102, cd = 16, dist = 1, target = 0, f = 100, t = "dragon"}, move7 = {name = "Twister", level = 104, cd = 24, dist = 1, target = 0, f = 100, t = "dragon"}, move8 = {name = "Hyper Beam", level = 108, cd = 20, dist = 1, target = 0, f = 120, t = "normal"}, move9 = {name = "Draco Meteor", level = 115, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"}, }, ["Shiny Dragonite"] = {move1 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move4 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move5 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 100, t = "normal"}, move10 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, }, ------------- [ Configuração dos novo 9 shiny's ] -- ["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Magical Leaf", level = 100, cd = 15, dist = 4, target = 1, f = 35, t = "grass"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 115, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move8 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Barrier", level = 120, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Dig", level = 150, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Horn Drill", level = 150, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Shockwave", level = 153, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 155, cd = 80, dist = 1, target = 0, f = 110, t = "rock"}, move9 = {name = "Rock Drill", level = 157, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, }, ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 150, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 150, cd = 20, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fireball", level = 150, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Confuse Ray", level = 150, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move8 = {name = "Fire Blast", level = 154, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move9 = {name = "Magma Storm", level = 158, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, move10 = {name = "Safeguard", level = 160, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 150, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 150, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 150, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move5 = {name = "X-Scissor", level = 150, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Poison Jab", level = 150, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, move7 = {name = "Pin Missile", level = 150, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move8 = {name = "Spider Web", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "bug"}, --fazer web shot move9 = {name = "Psychic", level = 157, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"}, move10 = {name = "Web Rain", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 150, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 150, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 150, cd = 10, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Tri-Attack", level = 165, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move5 = {name = "Thunder", level = 158, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move6 = {name = "Electric Storm", level = 162, cd = 50, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Zap Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Flash Cannon", level = 158, cd = 25, dist = 1, target = 0, f = 100, t = "steel"}, }, ["Shiny Espeon"] = {move1 = {name = "Charm", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Swift", level = 150, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move3 = {name = "Bite", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Psywave", level = 150, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 150, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 150, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 158, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Psyusion", level = 165, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move10 = {name = "Miracle Eye", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 150, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 150, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 150, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 152, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Tongue Hook", level = 155, cd = 30, dist = 5, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 158, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move9 = {name = "Hydropump", level = 160, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Hypnosis", level = 150, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Faint Attack", level = 150, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Shadowave", level = 150, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Dark Pulse", level = 150, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Pursuit", level = 150, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Confuse Ray", level = 154, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Last Resort", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move7 = {name = "Assurance", level = 158, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move8 = {name = "Night Daze", level = 156, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 }, ["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 150, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 158, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Last Resort", level = 155, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Confuse Ray", level = 154, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Take Down", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move7 = {name = "Jump Kick", level = 156, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Calm Mind", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Stampede", level = 150, cd = 30, dist = 3, target = 0, f = 0, t = "psychic"}, }, ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 150, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Pluck", level = 155, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move5 = {name = "Tri-Attack", level = 165, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move6 = {name = "Roost", level = 155, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 120, t = "flying"}, move8 = {name = "Rage", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Strafe", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magmar"] = {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Sunny Day", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "fire"}, }, ["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7 move9 = {name = "Venom Gale", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, }, ["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam move10 ={name = "Signal Beam", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 40, t = "water"}, --alterado v1.7 move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7 move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 100, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Lava Plume", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Inferno", level = 110, cd = 80, dist = 1, target = 0, f = 110, t = "fire"}, move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 4, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Tauros"] = {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 80, t = "normal"}, move5 = {name = "Giga Impact", level = 105, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Stampede", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Revenge", level = 112, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move4 = {name = "Revenge", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "fighting"}, move5 = {name = "Fist Machine", level = 106, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move6 = {name = "Destroyer Hand", level = 108, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Strafe", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Sandstorm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, --opicional move2 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"}, move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Shockwave", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Sandstorm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ----------------------------------MOVES JOTHO------------------------------------------------- ["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 22, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"}, move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 80, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Lava Plume", level = 85, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 110, t = "fire"}, move10 = {name = "Defense Curl", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Waterfall", level = 45, cd = 15, dist = 1, target = 0, f = 45, t = "water"}, --alterado v1.7 move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"}, }, ["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Ice Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Waterfall", level = 80, cd = 15, dist = 1, target = 0, f = 45, t = "water"}, --alterado v1.7 move8 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7 move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 55, t = "flying"}, move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"}, move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"}, move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 10, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8 move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"}, --alterado v1.7 move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 }, ["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 40, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 40, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Spider Web", level = 50, cd = 45, dist = 1, target = 0, f = 80, t = "bug"}, --fazer web shot move8 = {name = "Psychic", level = 47, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"}, }, ["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7 move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, }, ["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, }, ["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Spark", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7 move9 = {name = "Hydropump", level = 90, cd = 50, dist = 4, target = 1, f = 120, t = "water"}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Magical Leaf", level = 80, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Selfheal", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Ancient Power", level = 95, cd = 45, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 4, target = 1, f = 25, t = "flying"}, move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 4, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 ={name = "Signal Beam", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --fazer signal beam lvl40 }, ["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 ={name = "Signal Beam", level = 46, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --fazer signal beam }, ["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam move10 ={name = "Signal Beam", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "water"}, --alterado v1.7 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"}, move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 40, t = "water"}, --alterado v1.7 move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 4, target = 1, f = 40, t = "water"}, move7 = {name = "Hydropump", level = 70, cd = 50, dist = 4, target = 1, f = 120, t = "water"}, move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"}, move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"}, move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"}, move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "fighting"}, }, ["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, --alterado v1.8 move7 = {name = "Tongue Hook", level = 75, cd = 30, dist = 5, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 78, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move9 = {name = "Hypnosis", level = 70, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 8, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Skiploom"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 30, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 30, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 33, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Bullet Seed", level = 36, cd = 30, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sleep Powder", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Cotton Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Poison Powder", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"}, move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, }, ["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 60, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, --alterado v1.7 move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Shadowave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, --alterado v1.5 move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Pursuit", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 57, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Dark Pulse", level = 50, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 }, ["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"}, move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 85, t = "water"}, move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 95, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Misdreavus"] = {move1 = {name = "Psybeam", level = 90, cd = 10, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 90, cd = 10, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Shadow Ball", level = 90, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move4 = {name = "Confuse Ray", level = 90, cd = 20, dist = 3, target = 1, f = 65, t = "ghost"}, move5 = {name = "Night Shade", level = 90, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Night Daze", level = 96, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 move7 = {name = "Invisible", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Fear", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 45, t = "psychic"}, }, ["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"}, move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7 move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Forretress"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Pin Missile", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Cross Poison", level = 60, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, move6 = {name = "Gyro Ball", level = 68, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7 move7 = {name = "Zap Cannon", level = 65, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Harden", level = 62, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"}, }, ["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"}, move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"}, move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.9 move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, --opicional move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 4, target = 1, f = 85, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Granbull"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Ice Fang", level = 62, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Take Down", level = 60, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move8 = {name = "Scary Face", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rage", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Rest", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, --/\ }, ["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Minimize", level = 58, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Wrap", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer close combat move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8 move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "ice"}, move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5 move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Yawn", level = 20, cd = 60, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Lava Plume", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 100, t = "rock"}, move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move10 = {name = "Yawn", level = 86, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"}, }, ["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath }, ["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, }, ["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"}, }, --15 ["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"}, move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"}, move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 90, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 75, t = "steel"}, move8 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Shadowave", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"}, }, ["Kingdra"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 100, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 100, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Twister", level = 104, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 105, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move9 = {name = "Hydropump", level = 108, cd = 80, dist = 1, target = 0, f = 120, t = "water"}, }, ["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"}, move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Cannon Ball", level = 88, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Smeargle"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 150, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 158, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Last Resort", level = 155, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, }, ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, }, ["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Raikou"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Entei"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, }, ["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move6 = {name = "Sandstorm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Sandstorm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Shadowave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Sandstorm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Lugia"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Ho-oh"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Magnet Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 30, dist = 1, target = 0, f = 130, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 65, dist = 1, target = 0, f = 135, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "electric"}, }, ["Furious Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"}, }, ["Tribal Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"}, }, ["Elder Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 120, t = "normal"}, move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Hard Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 100, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 155, t = "rock"}, move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, }, ["War Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move6 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Furious Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, }, ["Brute Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 70, t = "normal"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 150, t = "rock"}, move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock"}, }, ["Iron Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 120, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 160, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Metal Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, --fazer iron head move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Brave Charizard"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 130, t = "fire"}, move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Air Slash", level = 85, cd = 45, dist = 1, target = 0, f = 120, t = "flying"}, }, ["Lava Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Enraged Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Raging Blast", level = 90, cd = 40, dist = 1, target = 0, f = 110, t = "fire"}, --fazer lava plume! move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Elder Charizard"] = {move1 = {name = "Dragon Claw", level = 100, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},-- move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 100, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 100, cd = 60, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Air Slash", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move12 = {name = "Ancient Fury", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Taekwondo Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, }, ["Boxer Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 100, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 95, t = "fighting"}, move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, }, ["Capoeira Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 90, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 90, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, }, ["Dragon Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Undefeated Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Elder Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"}, move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 110, t = "fire"}, move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tribal Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Enigmatic Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"}, move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Master Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Ancient Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Wardog Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"}, move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ancient Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 85, cd = 55, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 85, cd = 55, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 85, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 95, cd = 75, dist = 1, target = 0, f = 50, t = "grass"}, move10 = {name = "Aromateraphy", level = 89, cd = 40, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 93, cd = 55, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Furious Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"}, move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Brave Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["War Gyarados"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move4 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 110, t = "normal"}, move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 130, t = "water"}, }, ["Brave Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 155, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 140, t = "grass"}, }, ["Tribal Feraligatr"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Thrash", level = 50, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 110, t = "water"}, --fazer waterfall move10 = {name = "Hydropump", level = 40, cd = 90, dist = 1, target = 0, f = 140, t = "water"}, --fazer hydro dance move11 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Elder Pinsir"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Slash", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "X-Scissor", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Fury Cutter", level = 80, cd = 20, dist = 1, target = 0, f = 105, t = "bug"}, move6 = {name = "Guillotine", level = 80, cd = 15, dist = 1, target = 0, f = 110, t = "normal"}, move7 = {name = "Harden", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charged Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 48, cd = 80, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Elder Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Brave Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"}, move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Elder Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Brave Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Elder Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dark Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Bug Bite", level = 84, cd = 80, dist = 1, target = 1, f = 50, t = "bug"}, --fazer cross chop 50seg move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, }, ["Trickmaster Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Banshee Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move4 = {name = "Confuse Ray", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "ghost"}, move5 = {name = "Night Shade", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Night Daze", level = 86, cd = 30, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 move7 = {name = "Invisible", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Fear", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Master Abra"] = {move1 = {name = "Psybeam", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Night Shade", level = 120, cd = 20, dist = 1, target = 0, f = 90, t = "ghost"}, move5 = {name = "Psychic", level = 120, cd = 20, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Invisible", level = 120, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 120, cd = 60, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 120, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 120, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 120, cd = 130, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hungry Snorlax"] = {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["War Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move1 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move4 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move4 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move4 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Brute Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Mega Punch", level = 90, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer fury swipes move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5 move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Singer Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Brave Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Metal Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"}, move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Brave Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Elder Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ancient Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Milch-Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Cannon Ball", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, --fazer cannon ball move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ancient Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"}, }, ["Psy Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Elder Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Evil Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Freezing Dewgong"] = {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"}, move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Elder Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 85, t = "grass"}, move4 = {name = "Super Vines", level = 100, cd = 20, dist = 1, target = 0, f = 105, t = "grass"}, move5 = {name = "Poison Powder", level = 100, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Moon Clefable"] = {move1 = {name = "Doubleslap", level = 65, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 69, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 65, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Meteor Smash", level = 69, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Great Love", level = 72, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Healarea", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Focus", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Metronome", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Octopus Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"}, }, ["Aviator Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Heavy Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 65, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Elder Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 30, dist = 1, target = 0, f = 130, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 65, dist = 1, target = 0, f = 135, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "electric"}, }, ["Bone Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 20, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 35, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 40, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "ground"}, move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 35, t = "ground"}, move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Roll Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"}, move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, --fazer cannon ball move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Furious Sandslash"] = {move1 = {name = "Sand Attack", level = 65, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 65, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 65, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Earthshock", level = 68, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 75, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move9 = {name = "Defense Curl", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Elder Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 20, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 35, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 40, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "ground"}, move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 35, t = "ground"}, move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Elder Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move4 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move10 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Elder Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 50, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 55, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 55, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 16, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 20, dist = 1, target = 0, f = 75, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 35, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 50, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Hello Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadowave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"}, move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 120, cd = 63, dist = 3, target = 1, f = 90, t = "ghost"}, move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Main Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, --fazer iron head move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 130, t = "flying"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 110, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 95, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 65, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 120, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 160, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 20, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Main Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 75, t = "dark"}, move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 75, t = "dark"}, move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 65, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 65, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 20, t = "ground"}, move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 120, t = "normal"}, move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 65, t = "rock"}, move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Main Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Main Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam }, ["Main Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Charizard"] = {move1 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Air Slash", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7 move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, }, ["Main Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"}, move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, --fazer cannon ball move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 85, t = "electric"}, move4 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 73, t = "electric"}, move6 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 120, t = "electric"}, move8 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 145, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 58, t = "electric"}, }, ["Main Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7 move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7 move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Main Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"}, move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Main Snorlax"] = {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 110, t = "normal"}, move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 130, t = "ground"}, move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Main Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 63, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, }, ["Light Abra"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 85, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 85, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 45, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 90, t = "psychic"}, move8 = {name = "Hypnosis", level = 32, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 32, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, } flys = { ["Moltres"] = {229, 2300}, -- moltres ["Articuno"] = {230, 2100}, -- artic ["Zapdos"] = {224, 2600}, -- zapdos ["Mew"] = {232, 2200}, -- 1000 ["Mewtwo"] = {233, 2200},-- two ["Dragonite"] = {221, 1300},-- nite ["Pidgeot"] = {222, 900}, -- geot ["Fearow"] = {226, 800}, -- fearow ["Aerodactyl"] = {227, 1100}, -- aero ["Charizard"] = {1006, 1000}, -- chari ["Porygon"] = {316, 600}, -- porygon ["Shiny Dragonite"] = {1020, 1300},-- Shiny nite ["Shiny Pidgeot"] = {702, 900}, -- Shiny geot ["Shiny Fearow"] = {997, 800}, -- Shiny fearow --alterado v1.5 ["Shiny Charizard"] = {295, 1000}, -- Shiny chari ["Porygon2"] = {648, 890}, -- 2 ["Skarmory"] = {1010, 1000}, -- skarmory ["Crobat"] = {652, 1190}, -- crobat ["Dragonair"] = {1112, 1150}, ["Shiny Dragonair"] = {1113, 1400}, ["Noctowl"] = {994, 1000}, ["Farfetch'd"] = {1120, 1000}, --alterado v1.8 \/ ["Shiny Farfetch'd"] = {1121, 1000}, ["Gengar"] = {1123, 1000}, ["Shiny Gengar"] = {1124, 1000}, ["Heracross"] = {1125, 1000}, ["Xatu"] = {1122, 1000}, ["Shiny Venomoth"] = {1033, 1000}, ["Shiny Crobat"] = {1028, 1000}, } rides = { ["Tauros"] = {128, 580}, -- tauros ["Ninetales"] = {129, 800}, -- kyuubi ["Rapidash"] = {130, 800}, -- rapid ["Ponyta"] = {131, 410}, -- ponyta ["Rhyhorn"] = {132, 400}, -- rhyhorn ["Arcanine"] = {989, 900}, -- arcan ["Onix"] = {126, 450}, -- onix ["Venusaur"] = {1002, 390}, -- venu ["Dodrio"] = {133, 750}, -- dodrio ["Doduo"] = {135, 420}, -- doduo ["Shiny Tauros"] = {1038, 580}, -- tauros ["Shiny Arcanine"] = {1003, 900}, -- arcan ["Shiny Onix"] = {126, 450}, -- onix --alterado v1.5 ["Shiny Venusaur"] = {1040, 390}, -- venu ["Shiny Onix"] = {293, 480}, -- cristal onix ["Steelix"] = {646, 750}, -- steelix ["Meganium"] = {685, 720}, -- meganium ["Bayleef"] = {686, 555}, -- bayleef ["Stantler"] = {687, 595}, -- stantler ["Houndoom"] = {647, 820}, -- houndoom ["Piloswine"] = {689, 450}, -- piloswine ["Mareep"] = {688, 400}, -- marip ["Girafarig"] = {965, 400}, -- marip ["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales --alterado v1.9 \/ ["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio ["Shiny Meganium"] = {1048, 750}, ["Shiny Tauros"] = {1008, 750}, } surfs = { ["Poliwag"] = {lookType=278, speed = 320}, ["Poliwhirl"] = {lookType=137, speed = 480}, ["Seaking"] = {lookType=269, speed = 520}, ["Dewgong"] = {lookType=183, speed = 700}, ["Blastoise"] = {lookType=1008, speed = 850}, ["Tentacruel"] = {lookType=185, speed = 750}, ["Lapras"] = {lookType=186, speed = 960}, ["Gyarados"] = {lookType=187, speed = 1050}, ["Omastar"] = {lookType=188, speed = 680}, ["Kabutops"] = {lookType=983, speed = 840}, ["Poliwrath"] = {lookType=190, speed = 680}, ["Vaporeon"] = {lookType=191, speed = 800}, ["Staryu"] = {lookType=266, speed = 385}, ["Starmie"] = {lookType=267, speed = 685}, ["Goldeen"] = {lookType=268, speed = 355}, ["Seadra"] = {lookType=270, speed = 655}, ["Golduck"] = {lookType=271, speed = 760}, ["Squirtle"] = {lookType=273, speed = 365}, ["Wartortle"] = {lookType=275, speed = 605}, ["Tentacool"] = {lookType=277, speed = 340}, ["Snorlax"] = {lookType=300, speed = 500}, ----------------Shiny---------------------- ["Shiny Blastoise"] = {lookType=658, speed = 935}, ["Shiny Tentacruel"] = {lookType=1014, speed = 825}, ["Shiny Gyarados"] = {lookType=1030, speed = 1155}, ["Shiny Vaporeon"] = {lookType=1032, speed = 880}, --alterado v1.6 ["Shiny Seadra"] = {lookType=1025, speed = 720.5}, ["Shiny Tentacool"] = {lookType=1013, speed = 374}, ["Shiny Feraligatr"] = {lookType=1060, speed = 550}, ----------------Johto---------------------- ["Mantine"] = {lookType=636, speed = 820}, ["Totodile"] = {lookType=637, speed = 360}, ["Croconow"] = {lookType=638, speed = 590}, ["Feraligatr"] = {lookType=645, speed = 900}, ["Marill"] = {lookType=639, speed = 340}, ["Azumarill"] = {lookType=642, speed = 680}, ["Quagsire"] = {lookType=643, speed = 740}, ["Kingdra"] = {lookType=982, speed = 1020}, ["Octillery"] = {lookType=641, speed = 600}, ["Wooper"] = {lookType=640, speed = 315}, } pokeballs = { ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}}, ["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}}, ["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}}, ["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}}, ["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}}, --alterado v1.9 ["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}}, ["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}}, ["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}}, ["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}}, ["shinysaffari"] = {effect = 195, on = 12621, use = 12796, off = 12623, all = {12621, 12622, 12623}}, --alterado v1.9 } effectiveness = { [WATERDAMAGE] = {super = {"rock", "ground", "fire"}, weak = {"water", "grass", "dragon"}}, [NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}}, [FIGHTDAMAGE] = {super = {"normal", "rock", "steel", "ice", "dark"}, weak = {"flying", "poison", "bug", "psychic"}, non = {"ghost"}}, [FLYINGDAMAGE] = {super = {"fighting", "bug", "grass"}, weak = {"rock", "steel", "electric"}}, [POISONDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}}, [POISONEDDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}}, [GROUNDDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, [ROCKDAMAGE] = {super = {"flyig", "bug", "fire", "ice"}, weak = {"fighting", "ground", "steel"}}, [BUGDAMAGE] = {super = {"grass", "psychic"}, weak = {"fighting", "flying", "poison", "ghost", "steel", "fire"}}, [GHOSTDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark"}, non = {"normal"}}, [STEELDAMAGE] = {super = {"rock", "ice"}, weak = {"steel", "fire", "water", "electric"}}, [FIREDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}}, [BURNEDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}}, [GRASSDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, [ELECTRICDAMAGE] = {super = {"flying", "water"}, weak = {"grass", "electric", "dragon"}, non = {"ground"}}, [PSYCHICDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic"}, non = {"dark"}}, [ICEDAMAGE] = {super = {"flying", "ground", "grass", "dragon"}, weak = {"steel", "fire", "water", "ice"}}, [DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}}, [DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fighting", "steel", "dark"}}, [MIRACLEDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic", "dark"}}, --alterado v1.6 [DARK_EYEDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark", "normal"}}, --alterado v1.6 [SEED_BOMBDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, --alterado v1.6 [SACREDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}}, --alterado v1.6 [MUDBOMBDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, --alterado v1.8 } -- offense = offense que ganha por level -- level = level min pra usar o poke / offense base -- defense = defense por level -- agility = speed base dos pokes -- specialattack = special attack que ganha por level -- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke) -- vitality = vida que o poke ganha pra cada vitality que tem pokes = { --alterado v1.8 \/\/ toda a tabela, recebeu um novo 'atributo', wildLvl... ["Bulbasaur"] = {offense = 3.9, defense = 6.5, specialattack = 6.5, vitality = 4.5, agility = 165, exp = 64, level = 20, wildLvl = 25, type = "grass", type2 = "poison"}, ["Ivysaur"] = {offense = 4.9, defense = 8, specialattack = 8, vitality = 6, agility = 180, exp = 141, level = 40, wildLvl = 45, type = "grass", type2 = "poison"}, ["Venusaur"] = {offense = 5.2, defense = 12, specialattack = 12, vitality = 12, agility = 200, exp = 208, level = 80, wildLvl = 90, type = "grass", type2 = "poison"}, ["Charmander"] = {offense = 4.2, defense = 5, specialattack = 6, vitality = 3.9, agility = 185, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"}, ["Charmeleon"] = {offense = 5.5, defense = 6.5, specialattack = 8.5, vitality = 5.8, agility = 200, exp = 142, level = 40, wildLvl = 45, type = "fire", type2 = "no type"}, ["Charizard"] = {offense = 6.5, defense = 12.5, specialattack = 12, vitality = 12.8, agility = 220, exp = 209, level = 80, wildLvl = 90, type = "fire", type2 = "flying"}, ["Squirtle"] = {offense = 4.8, defense = 6.5, specialattack = 5, vitality = 4.4, agility = 163, exp = 66, level = 20, wildLvl = 25, type = "water", type2 = "no type"}, ["Wartortle"] = {offense = 5.3, defense = 8, specialattack = 6.5, vitality = 5.9, agility = 178, exp = 143, level = 40, wildLvl = 45, type = "water", type2 = "no type"}, ["Blastoise"] = {offense = 7.3, defense = 12.5, specialattack = 12.5, vitality = 12.9, agility = 198, exp = 210, level = 80, wildLvl = 90, type = "water", type2 = "no type"}, ["Caterpie"] = {offense = 3, defense = 3.5, specialattack = 2, vitality = 4.5, agility = 165, exp = 53, level = 1, wildLvl = 5, type = "bug", type2 = "no type"}, ["Metapod"] = {offense = 2, defense = 5.5, specialattack = 2.5, vitality = 5, agility = 150, exp = 72, level = 10, wildLvl = 15, type = "bug", type2 = "no type"}, ["Butterfree"] = {offense = 4.5, defense = 12, specialattack = 12, vitality = 12, agility = 190, exp = 160, level = 30, wildLvl = 35, type = "bug", type2 = "flying"}, ["Weedle"] = {offense = 3.5, defense = 3, specialattack = 2, vitality = 4, agility = 170, exp = 52, level = 1, wildLvl = 5, type = "bug", type2 = "poison"}, ["Kakuna"] = {offense = 2.5, defense = 5, specialattack = 2.5, vitality = 4.5, agility = 155, exp = 120, level = 10, wildLvl = 15, type = "bug", type2 = "poison"}, ["Beedrill"] = {offense = 4, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 195, exp = 159, level = 30, wildLvl = 30, type = "bug", type2 = "poison"}, ["Pidgey"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 4, agility = 176, exp = 55, level = 1, wildLvl = 5, type = "normal", type2 = "flying"}, ["Pidgeotto"] = {offense = 4, defense = 5.5, specialattack = 5, vitality = 6.3, agility = 191, exp = 113, level = 20, wildLvl = 25, type = "normal", type2 = "flying"}, ["Pidgeot"] = {offense = 6, defense = 12.5, specialattack = 12, vitality = 12.3, agility = 211, exp = 172, level = 80, wildLvl = 80, type = "normal", type2 = "flying"}, ["Rattata"] = {offense = 4.6, defense = 3.5, specialattack = 2.5, vitality = 3, agility = 192, exp = 10, level = 1, wildLvl = 5, type = "normal", type2 = "no type"}, ["Raticate"] = {offense = 6.1, defense = 12, specialattack = 12, vitality = 12.5, agility = 217, exp = 116, level = 30, wildLvl = 30, type = "normal", type2 = "no type"}, ["Spearow"] = {offense = 6, defense = 3.1, specialattack = 3.1, vitality = 4, agility = 190, exp = 58, level = 10, wildLvl = 10, type = "normal", type2 = "flying"}, ["Fearow"] = {offense = 8, defense = 12.5, specialattack = 12.1, vitality = 12.5, agility = 220, exp = 162, level = 50, wildLvl = 55, type = "normal", type2 = "flying"}, ["Ekans"] = {offense = 6, defense = 5.4, specialattack = 4, vitality = 3.5, agility = 175, exp = 62, level = 10, wildLvl = 15, type = "poison", type2 = "no type"}, ["Arbok"] = {offense = 6.5, defense = 7.9, specialattack = 6.5, vitality = 6, agility = 200, exp = 147, level = 40, wildLvl = 40, type = "poison", type2 = "no type"}, ["Pikachu"] = {offense = 5.5, defense = 4, specialattack = 5, vitality = 3.5, agility = 210, exp = 82, level = 40, wildLvl = 45, type = "electric", type2 = "no type"}, ["Raichu"] = {offense = 7, defense = 12, specialattack = 12, vitality = 12, agility = 220, exp = 122, level = 80, wildLvl = 90, type = "electric", type2 = "no type"}, ["Sandshrew"] = {offense = 7.5, defense = 8.5, specialattack = 2, vitality = 5, agility = 160, exp = 93, level = 20, wildLvl = 20, type = "ground", type2 = "no type"}, ["Sandslash"] = {offense = 7, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 185, exp = 163, level = 70, wildLvl = 65, type = "ground", type2 = "no type"}, ["Nidoran Female"] = {offense = 4.7, defense = 5.2, specialattack = 4, vitality = 5.5, agility = 161, exp = 59, level = 10, wildLvl = 10, type = "poison", type2 = "no type"}, ["Nidorina"] = {offense = 6.2, defense = 6.7, specialattack = 5.5, vitality = 7, agility = 176, exp = 59, level = 30, wildLvl = 35, type = "poison", type2 = "no type"}, ["Nidoqueen"] = {offense = 7.2, defense = 12.7, specialattack = 12.5, vitality = 12, agility = 196, exp = 194, level = 70, wildLvl = 70, type = "poison", type2 = "ground"}, ["Nidoran Male"] = {offense = 5.7, defense = 4, specialattack = 4, vitality = 4.6, agility = 170, exp = 60, level = 10, wildLvl = 10, type = "poison", type2 = "no type"}, ["Nidorino"] = {offense = 7.2, defense = 5.7, specialattack = 5.5, vitality = 6.1, agility = 185, exp = 118, level = 30, wildLvl = 35, type = "poison", type2 = "no type"}, ["Nidoking"] = {offense = 9.3, defense = 12.7, specialattack = 12.5, vitality = 12.1, agility = 205, exp = 195, level = 70, wildLvl = 70, type = "poison", type2 = "ground"}, ["Clefairy"] = {offense = 4.5, defense = 6.5, specialattack = 6, vitality = 7, agility = 155, exp = 68, level = 40, wildLvl = 40, type = "normal", type2 = "no type"}, ["Clefable"] = {offense = 7, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 180, exp = 129, level = 70, wildLvl = 70, type = "normal", type2 = "no type"}, ["Vulpix"] = {offense = 4.1, defense = 6.5, specialattack = 5, vitality = 3.8, agility = 185, exp = 63, level = 20, wildLvl = 20, type = "fire", type2 = "no type"}, ["Ninetales"] = {offense = 7.6, defense = 12, specialattack = 12.1, vitality = 12.3, agility = 220, exp = 178, level = 70, wildLvl = 70, type = "fire", type2 = "no type"}, ["Jigglypuff"] = {offense = 4.5, defense = 2.5, specialattack = 4.5, vitality = 11.5, agility = 140, exp = 76, level = 40, wildLvl = 40, type = "normal", type2 = "no type"}, ["Wigglytuff"] = {offense = 7, defense = 12.5, specialattack = 12.5, vitality = 14, agility = 165, exp = 109, level = 70, wildLvl = 70, type = "normal", type2 = "no type"}, ["Zubat"] = {offense = 4.5, defense = 4, specialattack = 3, vitality = 4, agility = 175, exp = 54, level = 10, wildLvl = 10, type = "poison", type2 = "flying"}, ["Golbat"] = {offense = 8, defense = 7.5, specialattack = 6.5, vitality = 7.5, agility = 210, exp = 171, level = 40, wildLvl = 40, type = "poison", type2 = "flying"}, ["Oddish"] = {offense = 5, defense = 6.5, specialattack = 7.5, vitality = 4.5, agility = 150, exp = 78, level = 1, wildLvl = 5, type = "grass", type2 = "poison"}, ["Gloom"] = {offense = 6.5, defense = 7.5, specialattack = 8.5, vitality = 6, agility = 160, exp = 132, level = 30, wildLvl = 30, type = "grass", type2 = "poison"}, ["Vileplume"] = {offense = 8, defense = 12, specialattack = 12, vitality = 12.5, agility = 170, exp = 184, level = 50, wildLvl = 60, type = "grass", type2 = "poison"}, ["Paras"] = {offense = 7, defense = 5.5, specialattack = 4.5, vitality = 3.5, agility = 145, exp = 70, level = 1, wildLvl = 5, type = "bug", type2 = "grass"}, ["Parasect"] = {offense = 9.5, defense = 8, specialattack = 6, vitality = 6, agility = 150, exp = 128, level = 50, wildLvl = 50, type = "bug", type2 = "grass"}, ["Venonat"] = {offense = 5.5, defense = 5.5, specialattack = 4, vitality = 6, agility = 165, exp = 75, level = 20, wildLvl = 20, type = "bug", type2 = "poison"}, ["Venomoth"] = {offense = 6.5, defense = 12.5, specialattack = 12, vitality = 12.5, agility = 210, exp = 138, level = 50, wildLvl = 50, type = "bug", type2 = "poison"}, ["Diglett"] = {offense = 5.5, defense = 4.5, specialattack = 3.5, vitality = 1, agility = 215, exp = 81, level = 10, wildLvl = 10, type = "ground", type2 = "no type"}, ["Dugtrio"] = {offense = 8, defense = 7, specialattack = 5, vitality = 3.5, agility = 240, exp = 153, level = 40, wildLvl = 40, type = "ground", type2 = "no type"}, ["Meowth"] = {offense = 4.5, defense = 4, specialattack = 4, vitality = 4, agility = 210, exp = 69, level = 20, wildLvl = 20, type = "normal", type2 = "no type"}, ["Persian"] = {offense = 7, defense = 6.5, specialattack = 6.5, vitality = 6.5, agility = 235, exp = 148, level = 50, wildLvl = 50, type = "normal", type2 = "no type"}, ["Psyduck"] = {offense = 5.2, defense = 5, specialattack = 6.5, vitality = 5, agility = 175, exp = 80, level = 20, wildLvl = 20, type = "water", type2 = "no type"}, ["Golduck"] = {offense = 8.2, defense = 12, specialattack = 12.5, vitality = 12, agility = 205, exp = 174, level = 70, wildLvl = 70, type = "water", type2 = "no type"}, ["Mankey"] = {offense = 8, defense = 4.5, specialattack = 3.5, vitality = 4, agility = 190, exp = 74, level = 10, wildLvl = 10, type = "fighting", type2 = "no type"}, ["Primeape"] = {offense = 10.5, defense = 7, specialattack = 6, vitality = 6.5, agility = 215, exp = 149, level = 50, wildLvl = 50, type = "fighting", type2 = "no type"}, ["Growlithe"] = {offense = 7, defense = 5, specialattack = 7, vitality = 5.5, agility = 180, exp = 91, level = 30, wildLvl = 30, type = "fire", type2 = "no type"}, ["Arcanine"] = {offense = 11, defense = 12, specialattack = 12, vitality = 12, agility = 215, exp = 213, level = 90, wildLvl = 90, type = "fire", type2 = "no type"}, ["Poliwag"] = {offense = 5, defense = 4, specialattack = 4, vitality = 4, agility = 210, exp = 77, level = 1, wildLvl = 5, type = "water", type2 = "no type"}, ["Poliwhirl"] = {offense = 6.5, defense = 6.5, specialattack = 5, vitality = 6.5, agility = 210, exp = 131, level = 30, wildLvl = 30, type = "water", type2 = "no type"}, ["Poliwrath"] = {offense = 8.5, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 185, level = 70, wildLvl = 70, type = "water", type2 = "fighting"}, ["Abra"] = {offense = 2, defense = 5.5, specialattack = 10.5, vitality = 2.5, agility = 210, exp = 75, level = 10, wildLvl = 15, type = "psychic", type2 = "no type"}, ["Kadabra"] = {offense = 3.5, defense = 7, specialattack = 12, vitality = 4, agility = 225, exp = 145, level = 40, wildLvl = 45, type = "psychic", type2 = "no type"}, ["Alakazam"] = {offense = 5.5, defense = 12.5, specialattack = 13.5, vitality = 12.5, agility = 240, exp = 186, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"}, ["Machop"] = {offense = 8, defense = 5, specialattack = 3.5, vitality = 7, agility = 155, exp = 75, level = 20, wildLvl = 20, type = "fighting", type2 = "no type"}, ["Machoke"] = {offense = 10, defense = 7, specialattack = 5, vitality = 8, agility = 165, exp = 146, level = 40, wildLvl = 45, type = "fighting", type2 = "no type"}, ["Machamp"] = {offense = 12, defense = 12.5, specialattack = 12.5, vitality = 12, agility = 175, exp = 193, level = 80, wildLvl = 80, type = "fighting", type2 = "no type"}, ["Bellsprout"] = {offense = 7.5, defense = 3.5, specialattack = 7, vitality = 5, agility = 160, exp = 84, level = 1, wildLvl = 5, type = "grass", type2 = "poison"}, ["Weepinbell"] = {offense = 9, defense = 5, specialattack = 8.5, vitality = 6.5, agility = 175, exp = 151, level = 30, wildLvl = 25, type = "grass", type2 = "poison"}, ["Victreebel"] = {offense = 10.5, defense = 12.5, specialattack = 12, vitality = 12, agility = 195, exp = 191, level = 50, wildLvl = 50, type = "grass", type2 = "poison"}, ["Tentacool"] = {offense = 4, defense = 10, specialattack = 5, vitality = 4, agility = 190, exp = 105, level = 10, wildLvl = 15, type = "water", type2 = "poison"}, ["Tentacruel"] = {offense = 7, defense = 12, specialattack = 12, vitality = 12, agility = 220, exp = 205, level = 80, wildLvl = 75, type = "water", type2 = "poison"}, ["Geodude"] = {offense = 8, defense = 10, specialattack = 3, vitality = 4, agility = 140, exp = 73, level = 10, wildLvl = 15, type = "rock", type2 = "ground"}, ["Graveler"] = {offense = 9.5, defense = 11.5, specialattack = 4.5, vitality = 5.5, agility = 155, exp = 134, level = 40, wildLvl = 40, type = "rock", type2 = "ground"}, ["Golem"] = {offense = 11, defense = 13, specialattack = 12.5, vitality = 12, agility = 165, exp = 177, level = 70, wildLvl = 70, type = "rock", type2 = "ground"}, ["Ponyta"] = {offense = 8.5, defense = 6.5, specialattack = 6.5, vitality = 5, agility = 210, exp = 152, level = 20, wildLvl = 20, type = "fire", type2 = "no type"}, ["Rapidash"] = {offense = 10, defense = 12, specialattack = 12, vitality = 12.5, agility = 225, exp = 192, level = 50, wildLvl = 50, type = "fire", type2 = "no type"}, ["Slowpoke"] = {offense = 6.5, defense = 6.5, specialattack = 4, vitality = 9, agility = 135, exp = 99, level = 10, wildLvl = 15, type = "water", type2 = "psychic"}, ["Slowbro"] = {offense = 7.5, defense = 12, specialattack = 12, vitality = 12.5, agility = 150, exp = 164, level = 50, wildLvl = 50, type = "water", type2 = "psychic"}, ["Magnemite"] = {offense = 3.5, defense = 7, specialattack = 9.5, vitality = 2.5, agility = 165, exp = 89, level = 10, wildLvl = 15, type = "electric", type2 = "steel"}, ["Magneton"] = {offense = 6, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 161, level = 80, wildLvl = 80, type = "electric", type2 = "steel"}, ["Farfetch'd"] = {offense = 6.5, defense = 12.2, specialattack = 12.8, vitality = 12.2, agility = 180, exp = 94, level = 50, wildLvl = 50, type = "normal", type2 = "flying"}, ["Doduo"] = {offense = 8.5, defense = 4.5, specialattack = 3.5, vitality = 3.5, agility = 195, exp = 96, level = 10, wildLvl = 15, type = "normal", type2 = "flying"}, ["Dodrio"] = {offense = 11, defense = 7, specialattack = 6, vitality = 6, agility = 220, exp = 158, level = 50, wildLvl = 50, type = "normal", type2 = "flying"}, ["Seel"] = {offense = 4.5, defense = 7, specialattack = 4.5, vitality = 6.5, agility = 165, exp = 100, level = 20, wildLvl = 20, type = "water", type2 = "no type"}, ["Dewgong"] = {offense = 7, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 176, level = 70, wildLvl = 65, type = "water", type2 = "ice"}, ["Grimer"] = {offense = 8, defense = 5, specialattack = 4, vitality = 8, agility = 145, exp = 90, level = 10, wildLvl = 15, type = "poison", type2 = "no type"}, ["Muk"] = {offense = 10.5, defense = 10, specialattack = 6.5, vitality = 10.5, agility = 170, exp = 157, level = 80, wildLvl = 80, type = "poison", type2 = "no type"}, ["Shellder"] = {offense = 6.5, defense = 10, specialattack = 4.5, vitality = 3, agility = 160, exp = 97, level = 10, wildLvl = 10, type = "water", type2 = "no type"}, ["Cloyster"] = {offense = 9.5, defense = 18, specialattack = 8.5, vitality = 5, agility = 190, exp = 203, level = 60, wildLvl = 60, type = "water", type2 = "ice"}, ["Gastly"] = {offense = 3.5, defense = 3.5, specialattack = 10, vitality = 3, agility = 200, exp = 95, level = 20, wildLvl = 20, type = "ghost", type2 = "poison"}, ["Haunter"] = {offense = 5, defense = 5.5, specialattack = 11.5, vitality = 4.5, agility = 215, exp = 126, level = 40, wildLvl = 45, type = "ghost", type2 = "poison"}, ["Gengar"] = {offense = 6.5, defense = 7.5, specialattack = 13, vitality = 6, agility = 230, exp = 190, level = 80, wildLvl = 80, type = "ghost", type2 = "poison"}, ["Onix"] = {offense = 4.5, defense = 16, specialattack = 3, vitality = 3.5, agility = 190, exp = 108, level = 50, wildLvl = 50, type = "rock", type2 = "ground"}, ["Drowzee"] = {offense = 4.8, defense = 9, specialattack = 4.3, vitality = 6, agility = 162, exp = 102, level = 30, wildLvl = 30, type = "psychic", type2 = "no type"}, ["Hypno"] = {offense = 7.3, defense = 11.5, specialattack = 7.3, vitality = 8.5, agility = 197, exp = 165, level = 50, wildLvl = 55, type = "psychic", type2 = "no type"}, ["Krabby"] = {offense = 10.5, defense = 9, specialattack = 2.5, vitality = 3, agility = 170, exp = 115, level = 10, wildLvl = 10, type = "water", type2 = "no type"}, ["Kingler"] = {offense = 13, defense = 11.5, specialattack = 5, vitality = 5.5, agility = 195, exp = 206, level = 40, wildLvl = 40, type = "water", type2 = "no type"}, ["Voltorb"] = {offense = 3, defense = 5.5, specialattack = 5.5, vitality = 4, agility = 220, exp = 103, level = 10, wildLvl = 10, type = "electric", type2 = "no type"}, ["Electrode"] = {offense = 5, defense = 8, specialattack = 8, vitality = 6, agility = 260, exp = 150, level = 40, wildLvl = 40, type = "electric", type2 = "no type"}, ["Exeggcute"] = {offense = 4, defense = 8, specialattack = 6, vitality = 6, agility = 160, exp = 98, level = 10, wildLvl = 10, type = "grass", type2 = "psychic"}, ["Exeggutor"] = {offense = 9.5, defense = 8.5, specialattack = 12.5, vitality = 9.5, agility = 175, exp = 212, level = 80, wildLvl = 80, type = "grass", type2 = "psychic"}, ["Cubone"] = {offense = 5, defense = 9.5, specialattack = 4, vitality = 5, agility = 155, exp = 87, level = 20, wildLvl = 20, type = "ground", type2 = "no type"}, ["Marowak"] = {offense = 8, defense = 11, specialattack = 5, vitality = 6, agility = 165, exp = 124, level = 50, wildLvl = 55, type = "ground", type2 = "no type"}, ["Hitmonlee"] = {offense = 9.3, defense = 11, specialattack = 3.5, vitality = 5, agility = 207, exp = 139, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"}, ["Hitmonchan"] = {offense = 8.3, defense = 11, specialattack = 3.5, vitality = 5, agility = 196, exp = 140, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"}, ["Lickitung"] = {offense = 5.5, defense = 7.5, specialattack = 6, vitality = 9, agility = 150, exp = 127, level = 60, wildLvl = 60, type = "normal", type2 = "no type"}, ["Koffing"] = {offense = 6.5, defense = 9.5, specialattack = 6, vitality = 4, agility = 155, exp = 114, level = 10, wildLvl = 15, type = "poison", type2 = "no type"}, ["Weezing"] = {offense = 9, defense = 12, specialattack = 8.5, vitality = 6.5, agility = 180, exp = 173, level = 50, wildLvl = 35, type = "poison", type2 = "no type"}, ["Rhyhorn"] = {offense = 8.5, defense = 9.5, specialattack = 3, vitality = 8, agility = 145, exp = 135, level = 30, wildLvl = 30, type = "ground", type2 = "rock"}, ["Rhydon"] = {offense = 13, defense = 12, specialattack = 4.5, vitality = 10.5, agility = 160, exp = 204, level = 80, wildLvl = 80, type = "ground", type2 = "rock"}, ["Chansey"] = {offense = 1.5, defense = 10.5, specialattack = 3.5, vitality = 25, agility = 170, exp = 255, level = 60, wildLvl = 60, type = "normal", type2 = "no type"}, ["Tangela"] = {offense = 5, defense = 11.5, specialattack = 10, vitality = 6.5, agility = 180, exp = 166, level = 50, wildLvl = 55, type = "grass", type2 = "no type"}, ["Kangaskhan"] = {offense = 9.5, defense = 8, specialattack = 4, vitality = 10.5, agility = 210, exp = 175, level = 80, wildLvl = 80, type = "normal", type2 = "no type"}, ["Horsea"] = {offense = 4, defense = 7, specialattack = 7, vitality = 3, agility = 180, exp = 83, level = 10, wildLvl = 10, type = "water", type2 = "no type"}, ["Seadra"] = {offense = 6.5, defense = 9.5, specialattack = 9.5, vitality = 5.5, agility = 205, exp = 155, level = 40, wildLvl = 45, type = "water", type2 = "no type"}, ["Goldeen"] = {offense = 6.7, defense = 6, specialattack = 3.5, vitality = 4.5, agility = 183, exp = 111, level = 10, wildLvl = 10, type = "water", type2 = "no type"}, ["Seaking"] = {offense = 9.2, defense = 8, specialattack = 6.5, vitality = 8, agility = 188, exp = 170, level = 40, wildLvl = 40, type = "water", type2 = "no type"}, ["Staryu"] = {offense = 4.5, defense = 5.5, specialattack = 7, vitality = 3, agility = 205, exp = 106, level = 20, wildLvl = 15, type = "water", type2 = "no type"}, ["Starmie"] = {offense = 7.5, defense = 8.5, specialattack = 10, vitality = 6, agility = 300, exp = 207, level = 80, wildLvl = 80, type = "water", type2 = "psychic"}, ["Mr. Mime"] = {offense = 4.5, defense = 12, specialattack = 10, vitality = 5, agility = 210, exp = 136, level = 60, wildLvl = 60, type = "psychic", type2 = "no type"}, ["Scyther"] = {offense = 11, defense = 8, specialattack = 5.5, vitality = 7, agility = 300, exp = 187, level = 80, wildLvl = 80, type = "bug", type2 = "flying"}, ["Jynx"] = {offense = 5, defense = 9.5, specialattack = 11.5, vitality = 6.5, agility = 215, exp = 137, level = 80, wildLvl = 80, type = "ice", type2 = "psychic"}, ["Electabuzz"] = {offense = 8.3, defense = 8.5, specialattack = 9.5, vitality = 6.5, agility = 225, exp = 156, level = 90, wildLvl = 90, type = "electric", type2 = "no type"}, ["Magmar"] = {offense = 9.5, defense = 8.5, specialattack = 10, vitality = 6.5, agility = 213, exp = 167, level = 90, wildLvl = 90, type = "fire", type2 = "no type"}, ["Pinsir"] = {offense = 12.5, defense = 10, specialattack = 5.5, vitality = 6.5, agility = 205, exp = 200, level = 50, wildLvl = 50, type = "bug", type2 = "no type"}, ["Tauros"] = {offense = 10, defense = 9.5, specialattack = 4, vitality = 7.5, agility = 230, exp = 211, level = 50, wildLvl = 50, type = "normal", type2 = "no type"}, ["Magikarp"] = {offense = 1, defense = 5.5, specialattack = 1.5, vitality = 2, agility = 190, exp = 20, level = 1, wildLvl = 5, type = "water", type2 = "no type"}, ["Gyarados"] = {offense = 12.5, defense = 10, specialattack = 6, vitality = 9.5, agility = 201, exp = 214, level = 90, wildLvl = 90, type = "water", type2 = "flying"}, ["Lapras"] = {offense = 8.5, defense = 9.5, specialattack = 8.5, vitality = 13, agility = 180, exp = 219, level = 80, wildLvl = 85, type = "water", type2 = "ice"}, ["Ditto"] = {offense = 4.8, defense = 4.8, specialattack = 4.8, vitality = 4.8, agility = 158, exp = 61, level = 1, wildLvl = 40, type = "normal", type2 = "no type"}, ["Eevee"] = {offense = 5.5, defense = 6.5, specialattack = 4.5, vitality = 5.5, agility = 175, exp = 92, level = 20, wildLvl = 20, type = "normal", type2 = "no type"}, ["Vaporeon"] = {offense = 6.5, defense = 9.5, specialattack = 11, vitality = 13, agility = 185, exp = 196, level = 60, wildLvl = 60, type = "water", type2 = "no type"}, ["Jolteon"] = {offense = 6.5, defense = 9.5, specialattack = 11, vitality = 6.5, agility = 250, exp = 197, level = 60, wildLvl = 60, type = "electric", type2 = "no type"}, ["Flareon"] = {offense = 13, defense = 11, specialattack = 9.5, vitality = 6.5, agility = 185, exp = 198, level = 60, wildLvl = 60, type = "fire", type2 = "no type"}, ["Porygon"] = {offense = 6, defense = 7.5, specialattack = 8.5, vitality = 6.5, agility = 160, exp = 130, level = 40, wildLvl = 40, type = "normal", type2 = "no type"}, ["Omanyte"] = {offense = 4, defense = 10, specialattack = 9, vitality = 3.5, agility = 155, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"}, ["Omastar"] = {offense = 6, defense = 12.5, specialattack = 11.5, vitality = 7, agility = 175, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"}, ["Kabuto"] = {offense = 8, defense = 9, specialattack = 5.5, vitality = 3, agility = 175, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"}, ["Kabutops"] = {offense = 11.5, defense = 10.5, specialattack = 6.5, vitality = 6, agility = 200, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"}, ["Aerodactyl"] = {offense = 10.5, defense = 7.5, specialattack = 6, vitality = 8, agility = 250, exp = 202, level = 100, wildLvl = 100, type = "rock", type2 = "Flying"}, ["Snorlax"] = {offense = 11, defense = 11, specialattack = 6.5, vitality = 16, agility = 150, exp = 154, level = 90, wildLvl = 90, type = "normal", type2 = "no type"}, ["Articuno"] = {offense = 8.5, defense = 12.5, specialattack = 9.5, vitality = 9, agility = 205, exp = 215, level = 500, wildLvl = 10000, type = "ice", type2 = "flying"}, ["Zapdos"] = {offense = 9, defense = 12.5, specialattack = 12.5, vitality = 9, agility = 220, exp = 216, level = 500, wildLvl = 10000, type = "electric", type2 = "flying"}, ["Moltres"] = {offense = 10, defense = 9, specialattack = 12.5, vitality = 9, agility = 210, exp = 217, level = 500, wildLvl = 10000, type = "fire", type2 = "flying"}, ["Dratini"] = {offense = 6.5, defense = 5, specialattack = 5, vitality = 4.1, agility = 170, exp = 67, level = 20, wildLvl = 20, type = "dragon", type2 = "no type"}, ["Dragonair"] = {offense = 8.4, defense = 7, specialattack = 7, vitality = 6.1, agility = 190, exp = 144, level = 60, wildLvl = 60, type = "dragon", type2 = "no type"}, ["Dragonite"] = {offense = 13.4, defense = 10, specialattack = 10, vitality = 9.1, agility = 200, exp = 218, level = 100, wildLvl = 100, type = "dragon", type2 = "flying"}, ["Mewtwo"] = {offense = 11, defense = 50, specialattack = 50.4, vitality = 15, agility = 250, exp = 220, level = 500, wildLvl = 10000, type = "psychic", type2 = "no type"}, ["Mew"] = {offense = 10, defense = 50, specialattack = 50, vitality = 12, agility = 220, exp = 64, level = 200, wildLvl = 10000, type = "psychic", type2 = "no type"}, ["Shiny Venusaur"] = {offense = 9.02, defense = 10.13, specialattack = 14, vitality = 8.8, agility = 133, exp = 228.8, level = 100, wildLvl = 400, type = "grass", type2 = "poison"}, ["Shiny Charizard"] = {offense = 9.35, defense = 11.58, specialattack = 12.1, vitality = 8.58, agility = 133, exp = 229.9, level = 100, wildLvl = 400, type = "fire", type2 = "flying"}, ["Shiny Blastoise"] = {offense = 9.13, defense = 13, specialattack = 14.35, vitality = 8.69, agility = 133, exp = 231, level = 100, wildLvl = 400, type = "water", type2 = "no type"}, ["Shiny Butterfree"] = {offense = 4.95, defense = 5.5, specialattack = 8.8, vitality = 6.6, agility = 133, exp = 176, level = 60, wildLvl = 80, type = "bug", type2 = "flying"}, ["Shiny Beedrill"] = {offense = 8.8, defense = 4.4, specialattack = 4.95, vitality = 7.15, agility = 133, exp = 154.9, level = 60, wildLvl = 80, type = "bug", type2 = "poison"}, ["Shiny Pidgeot"] = {offense = 8.8, defense = 13.25, specialattack = 14.7, vitality = 9.13, agility = 163, exp = 189.2, level = 100, wildLvl = 400, type = "normal", type2 = "flying"}, ["Shiny Rattata"] = {offense = 6.16, defense = 3.85, specialattack = 2.75, vitality = 3.3, agility = 111, exp = 62.7, level = 10, wildLvl = 40, type = "normal", type2 = "no type"}, ["Shiny Raticate"] = {offense = 8.91, defense = 6.6, specialattack = 5.5, vitality = 6.05, agility = 122, exp = 127.6, level = 60, wildLvl = 65, type = "normal", type2 = "no type"}, ["Shiny Fearow"] = {offense = 9.9, defense = 13.15, specialattack = 16.71, vitality = 14.15, agility = 122, exp = 178.2, level = 100, wildLvl = 400, type = "flying", type2 = "no type"}, ["Shiny Raichu"] = {offense = 9.9, defense = 18.05, specialattack = 15.9, vitality = 18.6, agility = 133, exp = 134.2, level = 100, wildLvl = 400, type = "electric", type2 = "no type"}, ["Shiny Nidoking"] = {offense = 10.12, defense = 13.47, specialattack = 15.35, vitality = 14.91, agility = 133, exp = 214.5, level = 100, wildLvl = 400, type = "poison", type2 = "no type"}, ["Shiny Zubat"] = {offense = 4.95, defense = 3.85, specialattack = 3.3, vitality = 4.4, agility = 111, exp = 59.4, level = 20, wildLvl = 30, type = "poison", type2 = "flying"}, ["Shiny Golbat"] = {offense = 8.8, defense = 7.7, specialattack = 7.15, vitality = 8.25, agility = 122, exp = 188.1, level = 40, wildLvl = 90, type = "poison", type2 = "flying"}, ["Shiny Oddish"] = {offense = 5.5, defense = 6.05, specialattack = 8.25, vitality = 4.95, agility = 111, exp = 85.8, level = 20, wildLvl = 40, type = "grass", type2 = "poison"}, ["Shiny Vileplume"] = {offense = 8.8, defense = 12.35, specialattack = 11, vitality = 10.25, agility = 133, exp = 202.4, level = 100, wildLvl = 400, type = "grass", type2 = "no type"}, ["Shiny Paras"] = {offense = 7.7, defense = 6.05, specialattack = 4.95, vitality = 3.85, agility = 111, exp = 77, level = 10, wildLvl = 30, type = "bug", type2 = "grass"}, ["Shiny Parasect"] = {offense = 10.45, defense = 12.8, specialattack = 14.6, vitality = 10.6, agility = 122, exp = 140.8, level = 60, wildLvl = 90, type = "bug", type2 = "grass"}, ["Shiny Venonat"] = {offense = 6.05, defense = 5.5, specialattack = 4.4, vitality = 6.6, agility = 111, exp = 82.5, level = 20, wildLvl = 60, type = "bug", type2 = "poison"}, ["Shiny Venomoth"] = {offense = 7.15, defense = 13.6, specialattack = 14.9, vitality = 10.15, agility = 162, exp = 151.8, level = 100, wildLvl = 400, type = "bug", type2 = "poison"}, ["Shiny Growlithe"] = {offense = 7.7, defense = 4.95, specialattack = 7.7, vitality = 6.05, agility = 111, exp = 100.1, level = 30, wildLvl = 95, type = "fire", type2 = "no type"}, ["Shiny Arcanine"] = {offense = 12.1, defense = 14.8, specialattack = 14, vitality = 13.9, agility = 182, exp = 234.3, level = 100, wildLvl = 400, type = "fire", type2 = "no type"}, ["Shiny Abra"] = {offense = 7.2, defense = 6.65, specialattack = 11.55, vitality = 6.75, agility = 121, exp = 82.5, level = 80, wildLvl = 400, type = "psychic", type2 = "ghost"}, ["Shiny Alakazam"] = {offense = 6.05, defense = 14.95, specialattack = 14.85, vitality = 14.05, agility = 122, exp = 204.6, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"}, ["Shiny Tentacool"] = {offense = 4.4, defense = 3.85, specialattack = 5.5, vitality = 4.4, agility = 111, exp = 115.5, level = 20, wildLvl = 95, type = "water", type2 = "poison"}, ["Shiny Tentacruel"] = {offense = 7.7, defense = 14.15, specialattack = 14.8, vitality = 14.8, agility = 122, exp = 225.5, level = 100, wildLvl = 400, type = "water", type2 = "poison"}, ["Shiny Golem"] = {offense = 12.1, defense = 14.3, specialattack = 16.05, vitality = 8.8, agility = 133, exp = 194.7, level = 100, wildLvl = 400, type = "rock", type2 = "ground"}, ["Shiny Farfetch'd"] = {offense = 7.15, defense = 14.05, specialattack = 16.38, vitality = 10.72, agility = 175, exp = 103.4, level = 100, wildLvl = 400, type = "normal", type2 = "flying"}, ["Shiny Grimer"] = {offense = 8.8, defense = 5.5, specialattack = 4.4, vitality = 8.8, agility = 111, exp = 99, level = 20, wildLvl = 65, type = "poison", type2 = "no type"}, ["Shiny Muk"] = {offense = 11.55, defense = 14.25, specialattack = 15.15, vitality = 11.55, agility = 122, exp = 172.7, level = 100, wildLvl = 400, type = "poison", type2 = "no type"}, ["Shiny Gengar"] = {offense = 7.15, defense = 15.6, specialattack = 16.3, vitality = 15.6, agility = 133, exp = 209, level = 100, wildLvl = 400, type = "ghost", type2 = "poison"}, ["Shiny Onix"] = {offense = 7.95, defense = 17.6, specialattack = 16.3, vitality = 6.85, agility = 122, exp = 118.8, level = 100, wildLvl = 400, type = "rock", type2 = "ground"}, ["Shiny Hypno"] = {offense = 8.03, defense = 14.7, specialattack = 17.03, vitality = 9.35, agility = 122, exp = 181.5, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"}, ["Shiny Krabby"] = {offense = 11.55, defense = 9.9, specialattack = 2.75, vitality = 3.3, agility = 111, exp = 126.5, level = 20, wildLvl = 35, type = "water", type2 = "no type"}, ["Shiny Kingler"] = {offense = 14.3, defense = 12.65, specialattack = 15.5, vitality = 6.05, agility = 122, exp = 226.6, level = 50, wildLvl = 90, type = "water", type2 = "no type"}, ["Shiny Voltorb"] = {offense = 3.3, defense = 5.5, specialattack = 6.05, vitality = 4.4, agility = 111, exp = 113.3, level = 10, wildLvl = 55, type = "electric", type2 = "no type"}, ["Shiny Electrode"] = {offense = 5.5, defense = 14.7, specialattack = 14.8, vitality = 10.6, agility = 122, exp = 165, level = 80, wildLvl = 200, type = "electric", type2 = "no type"}, ["Shiny Cubone"] = {offense = 5.5, defense = 10.45, specialattack = 4.4, vitality = 5.5, agility = 111, exp = 95.7, level = 30, wildLvl = 60, type = "ground", type2 = "no type"}, ["Shiny Marowak"] = {offense = 8.8, defense = 14.1, specialattack = 15.5, vitality = 6.6, agility = 122, exp = 136.4, level = 100, wildLvl = 400, type = "ground", type2 = "no type"}, ["Shiny Hitmonlee"] = {offense = 13.2, defense = 14.83, specialattack = 17.85, vitality = 7.5, agility = 159, exp = 152.9, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"}, ["Shiny Hitmonchan"] = {offense = 11.55, defense = 14.69, specialattack = 17.85, vitality = 7.5, agility = 133, exp = 154, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"}, ["Shiny Tangela"] = {offense = 6.05, defense = 14.65, specialattack = 15, vitality = 7.15, agility = 141, exp = 182.6, level = 100, wildLvl = 400, type = "grass", type2 = "no type"}, ["Shiny Horsea"] = {offense = 4.4, defense = 7.7, specialattack = 7.7, vitality = 3.3, agility = 111, exp = 91.3, level = 10, wildLvl = 45, type = "water", type2 = "no type"}, ["Shiny Seadra"] = {offense = 7.15, defense = 10.45, specialattack = 10.45, vitality = 6.05, agility = 122, exp = 170.5, level = 60, wildLvl = 90, type = "water", type2 = "no type"}, ["Shiny Scyther"] = {offense = 12.1, defense = 15.8, specialattack = 14.05, vitality = 10.7, agility = 133, exp = 205.7, level = 100, wildLvl = 500, type = "bug", type2 = "flying"}, ["Shiny Jynx"] = {offense = 5.5, defense = 13, specialattack = 12.65, vitality = 7.15, agility = 133, exp = 150.7, level = 100, wildLvl = 500, type = "ice", type2 = "psychic"}, ["Shiny Electabuzz"] = {offense = 9.13, defense = 16.27, specialattack = 14.45, vitality = 7.15, agility = 133, exp = 171.6, level = 100, wildLvl = 500, type = "electric", type2 = "no type"}, ["Shiny Pinsir"] = {offense = 13.75, defense = 14, specialattack = 15.05, vitality = 7.15, agility = 133, exp = 220, level = 100, wildLvl = 400, type = "bug", type2 = "no type"}, ["Shiny Magikarp"] = {offense = 6.1, defense = 6.05, specialattack = 1.65, vitality = 2.2, agility = 111, exp = 22, level = 30, wildLvl = 50, type = "water", type2 = "no type"}, ["Shiny Gyarados"] = {offense = 13.75, defense = 19.69, specialattack = 19.6, vitality = 10.45, agility = 133, exp = 235.4, level = 120, wildLvl = 600, type = "water", type2 = "flying"}, ["Shiny Vaporeon"] = {offense = 7.15, defense = 15.6, specialattack = 15.1, vitality = 14.3, agility = 133, exp = 215.6, level = 100, wildLvl = 400, type = "water", type2 = "no type"}, ["Shiny Jolteon"] = {offense = 7.15, defense = 15.6, specialattack = 15.1, vitality = 7.15, agility = 133, exp = 216.7, level = 100, wildLvl = 400, type = "electric", type2 = "no type"}, ["Shiny Flareon"] = {offense = 14.3, defense = 15.6, specialattack = 15.45, vitality = 7.15, agility = 133, exp = 217.8, level = 100, wildLvl = 100, type = "fire", type2 = "no type"}, ["Shiny Snorlax"] = {offense = 12.1, defense = 7.15, specialattack = 7.15, vitality = 17.6, agility = 133, exp = 169.4, level = 320, wildLvl = 600, type = "normal", type2 = "no type"}, ["Shiny Dratini"] = {offense = 7.15, defense = 4.95, specialattack = 5.5, vitality = 4.51, agility = 111, exp = 73.7, level = 250, wildLvl = 65, type = "dragon", type2 = "no type"}, ["Shiny Dragonair"] = {offense = 9.24, defense = 15.15, specialattack = 18.7, vitality = 10.71, agility = 122, exp = 158.4, level = 260, wildLvl = 400, type = "dragon", type2 = "no type"}, ["Shiny Dragonite"] = {offense = 14.74, defense = 10.45, specialattack = 11, vitality = 10.01, agility = 133, exp = 239.8, level = 350, wildLvl = 800, type = "dragon", type2 = "flying"}, ["Shiny Hitmontop"] = {offense = 9.2, defense = 13.83, specialattack = 10.85, vitality = 13.5, agility = 130, exp = 152.9, level = 120, wildLvl = 400, type = "fighting", type2 = "no type"}, ["Shiny Mr. Mime"] = {offense = 3.5, defense = 14.5, specialattack = 17, vitality = 11, agility = 130, exp = 136, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"}, ["Shiny Ninetales"] = {offense = 4.6, defense = 14.5, specialattack = 12.1, vitality = 11.3, agility = 230, exp = 178, level = 150, wildLvl = 400, type = "fire", type2 = "no type"}, ["Shiny Ariados"] = {offense = 4, defense = 14, specialattack = 12, vitality = 11, agility = 120, exp = 134, level = 150, wildLvl = 400, type = "bug", type2 = "poison"}, ["Shiny Magneton"] = {offense = 3.9, defense = 14.5, specialattack = 12, vitality = 11, agility = 134, exp = 45, level = 150, wildLvl = 400, type = "electric", type2 = "steel"}, ["Shiny Espeon"] = {offense = 4.5, defense = 14, specialattack = 13, vitality = 11.5, agility = 155, exp = 45, level = 150, wildLvl = 400, type = "psychic", type2 = "no type"}, ["Shiny Politoed"] = {offense = 4.5, defense = 14.5, specialattack = 13, vitality = 11, agility = 134, exp = 45, level = 150, wildLvl = 400, type = "water", type2 = "no type"}, ["Shiny Umbreon"] = {offense = 3.9, defense = 14, specialattack = 13, vitality = 11.5, agility = 145, exp = 45, level = 150, wildLvl = 400, type = "dark", type2 = "no type"}, ["Shiny Stantler"] = {offense = 4.1, defense = 14.1, specialattack = 13.5, vitality = 11.3, agility = 220, exp = 45, level = 150, wildLvl = 400, type = "normal", type2 = "no type"}, ["Shiny Dodrio"] = {offense = 3.8, defense = 14, specialattack = 13, vitality = 11, agility = 167, exp = 158, level = 150, wildLvl = 400, type = "normal", type2 = "flying"}, ["Shiny Rhydon"] = {offense = 3.9, defense = 14, specialattack = 13.5, vitality = 11.5, agility = 200, exp = 204, level = 150, wildLvl = 400, type = "ground", type2 = "rock"}, ["Shiny Magmar"] = {offense = 6.3, defense = 14.6, specialattack = 13.6, vitality = 11.2, agility = 145, exp = 268, level = 100, wildLvl = 400, type = "fire", type2 = "no type"}, ["Shiny Crobat"] = {offense = 4.5, defense = 14.1, specialattack = 13, vitality = 11.5, agility = 300, exp = 204, level = 100, wildLvl = 400, type = "poison", type2 = "flying"}, ["Shiny Meganium"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "grass", type2 = "no type"}, ["Shiny Typhlosion"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "fire", type2 = "no type"}, ["Shiny Feraligatr"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "water", type2 = "no type"}, ["Shiny Larvitar"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "rock", type2 = "dark"}, ["Shiny Pupitar"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "rock", type2 = "dark"}, ["Shiny Tauros"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 400, exp = 261, level = 100, wildLvl = 400, type = "normal", type2 = "no type"}, ["Shiny Machamp"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"}, ["Shiny Ampharos"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "electric", type2 = "no type"}, ["Shiny Xatu"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 400, exp = 261, level = 100, wildLvl = 400, type = "psychic", type2 = "fly"}, ["Chikorita"] = {offense = 4.9, defense = 6.5, specialattack = 4.9, vitality = 4.5, agility = 106, exp = 64, level = 20, wildLvl = 20, type = "grass", type2 = "no type"}, ["Bayleef"] = {offense = 6.2, defense = 8, specialattack = 6.3, vitality = 6, agility = 123, exp = 141, level = 40, wildLvl = 40, type = "grass", type2 = "no type"}, ["Meganium"] = {offense = 8.2, defense = 10, specialattack = 8.3, vitality = 8, agility = 145, exp = 208, level = 80, wildLvl = 85, type = "grass", type2 = "no type"}, ["Cyndaquil"] = {offense = 5, defense = 4.3, specialattack = 6, vitality = 4, agility = 128, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"}, ["Quilava"] = {offense = 6.4, defense = 5.8, specialattack = 8.5, vitality = 6, agility = 145, exp = 142, level = 40, wildLvl = 40, type = "fire", type2 = "no type"}, ["Typhlosion"] = {offense = 8.4, defense = 7.8, specialattack = 11, vitality = 8, agility = 167, exp = 209, level = 80, wildLvl = 85, type = "fire", type2 = "no type"}, ["Totodile"] = {offense = 6.5, defense = 6.4, specialattack = 4.4, vitality = 5, agility = 104, exp = 66, level = 20, wildLvl = 20, type = "water", type2 = "no type"}, ["Croconaw"] = {offense = 8, defense = 8, specialattack = 5.9, vitality = 6.5, agility = 121, exp = 141, level = 40, wildLvl = 40, type = "water", type2 = "no type"}, ["Feraligatr"] = {offense = 10.5, defense = 10, specialattack = 7.9, vitality = 8.5, agility = 143, exp = 142, level = 80, wildLvl = 85, type = "water", type2 = "no type"}, ["Sentret"] = {offense = 4.6, defense = 3.4, specialattack = 3.5, vitality = 3.5, agility = 105, exp = 57, level = 10, wildLvl = 15, type = "normal", type2 = "no type"}, ["Furret"] = {offense = 7.6, defense = 6.4, specialattack = 4.5, vitality = 8.5, agility = 156, exp = 116, level = 40, wildLvl = 35, type = "normal", type2 = "no type"}, ["Hoothoot"] = {offense = 3, defense = 3, specialattack = 3.6, vitality = 6, agility = 112, exp = 58, level = 20, wildLvl = 20, type = "normal", type2 = "flying"}, ["Noctowl"] = {offense = 5, defense = 5, specialattack = 7.6, vitality = 10, agility = 134, exp = 162, level = 60, wildLvl = 65, type = "normal", type2 = "flying"}, ["Ledyba"] = {offense = 2, defense = 3, specialattack = 4, vitality = 4, agility = 117, exp = 54, level = 10, wildLvl = 15, type = "bug", type2 = "flying"}, ["Ledian"] = {offense = 3.5, defense = 5, specialattack = 5.5, vitality = 5.5, agility = 150, exp = 134, level = 40, wildLvl = 35, type = "bug", type2 = "flying"}, ["Spinarak"] = {offense = 6, defense = 4, specialattack = 4, vitality = 4, agility = 100, exp = 54, level = 10, wildLvl = 10, type = "bug", type2 = "poison"}, ["Ariados"] = {offense = 9, defense = 7, specialattack = 6, vitality = 7, agility = 120, exp = 134, level = 40, wildLvl = 35, type = "bug", type2 = "poison"}, ["Crobat"] = {offense = 9, defense = 8, specialattack = 7, vitality = 8.5, agility = 170, exp = 204, level = 80, wildLvl = 80, type = "poison", type2 = "flying"}, ["Chinchou"] = {offense = 3.8, defense = 3.8, specialattack = 5.6, vitality = 7.5, agility = 130, exp = 90, level = 10, wildLvl = 15, type = "water", type2 = "electric"}, ["Lanturn"] = {offense = 5.8, defense = 5.8, specialattack = 7.6, vitality = 12.5, agility = 145, exp = 156, level = 80, wildLvl = 50, type = "water", type2 = "electric"}, ["Pichu"] = {offense = 4, defense = 1.5, specialattack = 3.5, vitality = 2, agility = 123, exp = 42, level = 20, wildLvl = 20, type = "electric", type2 = "no type"}, ["Cleffa"] = {offense = 2.5, defense = 2.8, specialattack = 4.5, vitality = 5, agility = 95, exp = 37, level = 20, wildLvl = 20, type = "normal", type2 = "no type"}, ["Igglybuff"] = {offense = 3, defense = 1.5, specialattack = 4, vitality = 9, agility = 95, exp = 39, level = 20, wildLvl = 20, type = "normal", type2 = "no type"}, ["Togepi"] = {offense = 2, defense = 6.5, specialattack = 4, vitality = 3.5, agility = 80, exp = 74, level = 1, wildLvl = 5, type = "normal", type2 = "no type"}, ["Togetic"] = {offense = 4, defense = 8.5, specialattack = 8, vitality = 5.5, agility = 115, exp = 114, level = 60, wildLvl = 60, type = "normal", type2 = "flying"}, ["Natu"] = {offense = 5, defense = 4.5, specialattack = 7, vitality = 4, agility = 134, exp = 73, level = 30, wildLvl = 25, type = "psychic", type2 = "flying"}, ["Xatu"] = {offense = 7.5, defense = 7, specialattack = 9.5, vitality = 6.5, agility = 161, exp = 171, level = 80, wildLvl = 75, type = "psychic", type2 = "flying"}, ["Mareep"] = {offense = 4, defense = 4, specialattack = 6.5, vitality = 5.5, agility = 95, exp = 59, level = 20, wildLvl = 20, type = "electric", type2 = "no type"}, ["Flaaffy"] = {offense = 5.5, defense = 5.5, specialattack = 8, vitality = 7, agility = 110, exp = 117, level = 40, wildLvl = 40, type = "electric", type2 = "no type"}, ["Ampharos"] = {offense = 7.5, defense = 7.5, specialattack = 11.5, vitality = 9, agility = 130, exp = 194, level = 80, wildLvl = 85, type = "electric", type2 = "no type"}, ["Bellossom"] = {offense = 8, defense = 8.5, specialattack = 9, vitality = 7.5, agility = 112, exp = 184, level = 50, wildLvl = 50, type = "grass", type2 = "no type"}, ["Marill"] = {offense = 2, defense = 5, specialattack = 2, vitality = 7, agility = 101, exp = 58, level = 20, wildLvl = 20, type = "water", type2 = "no type"}, ["Azumarill"] = {offense = 5, defense = 8, specialattack = 5, vitality = 10, agility = 120, exp = 153, level = 70, wildLvl = 65, type = "water", type2 = "no type"}, ["Sudowoodo"] = {offense = 10, defense = 11.5, specialattack = 3, vitality = 7, agility = 110, exp = 135, level = 80, wildLvl = 80, type = "rock", type2 = "no type"}, ["Politoed"] = {offense = 7.5, defense = 7.5, specialattack = 9, vitality = 9, agility = 134, exp = 185, level = 70, wildLvl = 65, type = "water", type2 = "no type"}, ["Hoppip"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 3.5, agility = 112, exp = 74, level = 1, wildLvl = 5, type = "grass", type2 = "flying"}, ["Skiploom"] = {offense = 4.5, defense = 5, specialattack = 4.5, vitality = 5.5, agility = 135, exp = 136, level = 30, wildLvl = 25, type = "grass", type2 = "flying"}, ["Jumpluff"] = {offense = 5.5, defense = 7, specialattack = 5.5, vitality = 7.5, agility = 150, exp = 176, level = 50, wildLvl = 50, type = "grass", type2 = "flying"}, ["Aipom"] = {offense = 7, defense = 5.5, specialattack = 4, vitality = 5.5, agility = 140, exp = 94, level = 40, wildLvl = 40, type = "normal", type2 = "no type"}, ["Sunkern"] = {offense = 3, defense = 3, specialattack = 3.5, vitality = 3, agility = 100, exp = 52, level = 1, wildLvl = 5, type = "grass", type2 = "no type"}, ["Sunflora"] = {offense = 7.5, defense = 5.5, specialattack = 10.5, vitality = 7.5, agility = 100, exp = 146, level = 30, wildLvl = 30, type = "grass", type2 = "no type"}, ["Yanma"] = {offense = 6.5, defense = 4.5, specialattack = 7.5, vitality = 6.5, agility = 150, exp = 147, level = 50, wildLvl = 50, type = "bug", type2 = "flying"}, ["Wooper"] = {offense = 4.5, defense = 4.5, specialattack = 2.5, vitality = 5.5, agility = 95, exp = 52, level = 20, wildLvl = 20, type = "water", type2 = "ground"}, ["Quagsire"] = {offense = 8.5, defense = 8.5, specialattack = 6.5, vitality = 9.5, agility = 105, exp = 137, level = 70, wildLvl = 65, type = "water", type2 = "ground"}, ["Espeon"] = {offense = 6.5, defense = 6, specialattack = 13, vitality = 6.5, agility = 155, exp = 197, level = 60, wildLvl = 55, type = "psychic", type2 = "no type"}, ["Umbreon"] = {offense = 6.5, defense = 11, specialattack = 6, vitality = 9.5, agility = 145, exp = 197, level = 60, wildLvl = 55, type = "dark", type2 = "no type"}, ["Murkrow"] = {offense = 8.5, defense = 4.2, specialattack = 8.5, vitality = 6, agility = 145, exp = 107, level = 60, wildLvl = 55, type = "dark", type2 = "flying"}, ["Slowking"] = {offense = 7.5, defense = 8, specialattack = 10, vitality = 9.5, agility = 125, exp = 164, level = 100, wildLvl = 100, type = "water", type2 = "psychic"}, ["Misdreavus"] = {offense = 6, defense = 6, specialattack = 8.5, vitality = 6, agility = 135, exp = 147, level = 80, wildLvl = 80, type = "ghost", type2 = "no type"}, ["Unown"] = {offense = 7.2, defense = 4.8, specialattack = 7.2, vitality = 4.8, agility = 110, exp = 61, level = 100, wildLvl = 100, type = "psychic", type2 = "no type"}, ["Wobbuffet"] = {offense = 3.3, defense = 5.8, specialattack = 3.3, vitality = 11, agility = 130, exp = 177, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"}, ["Girafarig"] = {offense = 8, defense = 6.5, specialattack = 9, vitality = 7, agility = 150, exp = 149, level = 80, wildLvl = 80, type = "normal", type2 = "psychic"}, ["Pineco"] = {offense = 6.5, defense = 9, specialattack = 3.5, vitality = 5, agility = 95, exp = 60, level = 10, wildLvl = 15, type = "bug", type2 = "no type"}, ["Forretress"] = {offense = 9, defense = 14, specialattack = 6, vitality = 7.5, agility = 110, exp = 118, level = 60, wildLvl = 65, type = "bug", type2 = "steel"}, ["Dunsparce"] = {offense = 7, defense = 7, specialattack = 6.5, vitality = 10, agility = 106, exp = 125, level = 30, wildLvl = 30, type = "normal", type2 = "no type"}, ["Gligar"] = {offense = 7.5, defense = 10.5, specialattack = 3.5, vitality = 6.5, agility = 135, exp = 108, level = 40, wildLvl = 40, type = "ground", type2 = "flying"}, ["Steelix"] = {offense = 8.5, defense = 20, specialattack = 5.5, vitality = 7.5, agility = 130, exp = 196, level = 100, wildLvl = 100, type = "steel", type2 = "ground"}, ["Snubbull"] = {offense = 8, defense = 5, specialattack = 4, vitality = 6, agility = 100, exp = 63, level = 30, wildLvl = 30, type = "normal", type2 = "no type"}, ["Granbull"] = {offense = 12, defense = 7.5, specialattack = 6, vitality = 9, agility = 110, exp = 178, level = 60, wildLvl = 65, type = "normal", type2 = "no type"}, ["Qwilfish"] = {offense = 9.5, defense = 8.5, specialattack = 5.5, vitality = 6.5, agility = 135, exp = 100, level = 50, wildLvl = 55, type = "water", type2 = "poison"}, ["Scizor"] = {offense = 13, defense = 10, specialattack = 5.5, vitality = 7, agility = 210, exp = 200, level = 100, wildLvl = 100, type = "bug", type2 = "steel"}, ["Shuckle"] = {offense = 4.3, defense = 23, specialattack = 4.3, vitality = 4.3, agility = 95, exp = 80, level = 30, wildLvl = 30, type = "bug", type2 = "rock"}, ["Heracross"] = {offense = 12.5, defense = 7.5, specialattack = 4, vitality = 8, agility = 135, exp = 200, level = 80, wildLvl = 80, type = "bug", type2 = "fighting"}, ["Sneasel"] = {offense = 9.5, defense = 5.5, specialattack = 5.5, vitality = 5.5, agility = 160, exp = 132, level = 50, wildLvl = 55, type = "dark", type2 = "ice"}, ["Teddiursa"] = {offense = 8, defense = 5, specialattack = 5, vitality = 6, agility = 110, exp = 124, level = 20, wildLvl = 20, type = "normal", type2 = "no type"}, ["Ursaring"] = {offense = 13, defense = 7.5, specialattack = 7.5, vitality = 9, agility = 120, exp = 189, level = 90, wildLvl = 90, type = "normal", type2 = "no type"}, ["Slugma"] = {offense = 4, defense = 4, specialattack = 7, vitality = 4, agility = 95, exp = 38, level = 15, wildLvl = 10, type = "fire", type2 = "no type"}, ["Magcargo"] = {offense = 5, defense = 12, specialattack = 8, vitality = 5, agility = 110, exp = 154, level = 60, wildLvl = 80, type = "fire", type2 = "rock"}, ["Swinub"] = {offense = 5, defense = 4, specialattack = 3, vitality = 5, agility = 112, exp = 78, level = 15, wildLvl = 10, type = "ice", type2 = "ground"}, ["Piloswine"] = {offense = 10, defense = 8, specialattack = 6, vitality = 10, agility = 125, exp = 160, level = 80, wildLvl = 80, type = "ice", type2 = "ground"}, ["Corsola"] = {offense = 5.5, defense = 8.5, specialattack = 6.5, vitality = 5.5, agility = 95, exp = 113, level = 50, wildLvl = 50, type = "water", type2 = "rock"}, ["Remoraid"] = {offense = 6.5, defense = 3.5, specialattack = 6.5, vitality = 3.5, agility = 120, exp = 78, level = 10, wildLvl = 10, type = "water", type2 = "no type"}, ["Octillery"] = {offense = 10.5, defense = 7.5, specialattack = 10.5, vitality = 7.5, agility = 115, exp = 164, level = 70, wildLvl = 70, type = "water", type2 = "no type"}, ["Delibird"] = {offense = 5.5, defense = 4.5, specialattack = 6.5, vitality = 4.5, agility = 130, exp = 183, level = 40, wildLvl = 40, type = "ice", type2 = "flying"}, ["Mantine"] = {offense = 4, defense = 7, specialattack = 8, vitality = 6.5, agility = 130, exp = 168, level = 80, wildLvl = 80, type = "water", type2 = "flying"}, ["Skarmory"] = {offense = 8, defense = 14, specialattack = 4, vitality = 6.5, agility = 169, exp = 168, level = 90, wildLvl = 85, type = "steel", type2 = "flying"}, ["Houndour"] = {offense = 6, defense = 3, specialattack = 8, vitality = 4.5, agility = 128, exp = 114, level = 20, wildLvl = 20, type = "dark", type2 = "fire"}, ["Houndoom"] = {offense = 9, defense = 5, specialattack = 11, vitality = 7.5, agility = 161, exp = 204, level = 80, wildLvl = 80, type = "dark", type2 = "fire"}, ["Kingdra"] = {offense = 9.5, defense = 9.5, specialattack = 9.5, vitality = 7.5, agility = 150, exp = 207, level = 90, wildLvl = 90, type = "water", type2 = "dragon"}, ["Phanpy"] = {offense = 6, defense = 6, specialattack = 4, vitality = 9, agility = 101, exp = 124, level = 20, wildLvl = 20, type = "ground", type2 = "no type"}, ["Donphan"] = {offense = 12, defense = 12, specialattack = 6, vitality = 9, agility = 112, exp = 189, level = 80, wildLvl = 80, type = "ground", type2 = "no type"}, ["Porygon2"] = {offense = 8, defense = 9, specialattack = 10.5, vitality = 8.5, agility = 123, exp = 180, level = 80, wildLvl = 75, type = "normal", type2 = "no type"}, ["Stantler"] = {offense = 9.5, defense = 6.2, specialattack = 8.5, vitality = 7.3, agility = 145, exp = 165, level = 50, wildLvl = 55, type = "normal", type2 = "no type"}, ["Smeargle"] = {offense = 2, defense = 3.5, specialattack = 2, vitality = 5.5, agility = 135, exp = 106, level = 80, wildLvl = 80, type = "normal", type2 = "no type"}, ["Tyrogue"] = {offense = 3.5, defense = 3.5, specialattack = 3.5, vitality = 3.5, agility = 120, exp = 91, level = 30, wildLvl = 30, type = "fighting", type2 = "no type"}, ["Hitmontop"] = {offense = 9, defense = 9.5, specialattack = 3.5, vitality = 5, agility = 135, exp = 138, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"}, ["Smoochum"] = {offense = 3, defense = 1.5, specialattack = 8.5, vitality = 4.5, agility = 128, exp = 87, level = 30, wildLvl = 30, type = "ice", type2 = "psychic"}, ["Elekid"] = {offense = 6.3, defense = 3.7, specialattack = 6.5, vitality = 4.5, agility = 140, exp = 106, level = 30, wildLvl = 30, type = "electric", type2 = "no type"}, ["Magby"] = {offense = 7.5, defense = 3.7, specialattack = 7, vitality = 4.5, agility = 140, exp = 117, level = 30, wildLvl = 30, type = "fire", type2 = "no type"}, ["Miltank"] = {offense = 8, defense = 10.5, specialattack = 7, vitality = 9.5, agility = 167, exp = 200, level = 80, wildLvl = 80, type = "normal", type2 = "no type"}, ["Blissey"] = {offense = 1, defense = 1, specialattack = 7.5, vitality = 25.5, agility = 117, exp = 255, level = 100, wildLvl = 100, type = "normal", type2 = "no type"}, ["Raikou"] = {offense = 8.5, defense = 7.5, specialattack = 11.5, vitality = 9, agility = 180, exp = 216, level = 150, wildLvl = 150, type = "electric", type2 = "no type"}, ["Entei"] = {offense = 11.5, defense = 8.5, specialattack = 9, vitality = 11.5, agility = 180, exp = 217, level = 150, wildLvl = 150, type = "fire", type2 = "no type"}, ["Suicune"] = {offense = 7.5, defense = 11.5, specialattack = 9, vitality = 10, agility = 180, exp = 218, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["Larvitar"] = {offense = 6.4, defense = 5, specialattack = 4.5, vitality = 5, agility = 110, exp = 67, level = 20, wildLvl = 20, type = "rock", type2 = "ground"}, ["Pupitar"] = {offense = 8.4, defense = 7, specialattack = 6.5, vitality = 7, agility = 120, exp = 144, level = 60, wildLvl = 65, type = "rock", type2 = "ground"}, ["Tyranitar"] = {offense = 13.4, defense = 11, specialattack = 9.5, vitality = 10, agility = 135, exp = 218, level = 100, wildLvl = 100, type = "rock", type2 = "dark"}, ["Lugia"] = {offense = 9, defense = 13, specialattack = 9, vitality = 10.6, agility = 170, exp = 220, level = 150, wildLvl = 150, type = "psychic", type2 = "flying"}, ["Ho-oh"] = {offense = 13, defense = 9, specialattack = 11, vitality = 10.6, agility = 170, exp = 220, level = 150, wildLvl = 150, type = "fire", type2 = "flying"}, ["Celebi"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10, agility = 170, exp = 64, level = 150, wildLvl = 150, type = "psychic", type2 = "grass"}, ["Magnet Electabuzz"] = {offense = 9.13, defense = 10.7, specialattack = 18.45, vitality = 18.55, agility = 219, exp = 300, level = 100, wildLvl = 150, type = "electric", type2 = "no type"}, ["Elder Tyranitar"] = {offense = 9.13, defense = 11, specialattack = 25.45, vitality = 30.15, agility = 215, exp = 300.6, level = 150, wildLvl = 250, type = "dark", type2 = "ground"}, ["Hard Golem"] = {offense = 9.13, defense = 9, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "rock", type2 = "no type"}, ["Brute Rhydon"] = {offense = 9, defense = 10, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "rock", type2 = "no type"}, ["Iron Steelix"] = {offense = 9.33, defense = 11, specialattack = 25.45, vitality = 35.55, agility = 228, exp = 300.6, level = 150, wildLvl = 200, type = "rock", type2 = "steel"}, ["Brave Charizard"] = {offense = 9.43, defense = 9.3, specialattack = 18.45, vitality = 18.55, agility = 220, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"}, ["Elder Charizard"] = {offense = 10.43, defense = 10.37, specialattack = 25.45, vitality = 30.55, agility = 220, exp = 300.6, level = 150, wildLvl = 250, type = "fire", type2 = "no type"}, ["Lava Magmar"] = {offense = 9.53, defense = 10.27, specialattack = 18.45, vitality = 19.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"}, ["Enraged Typhlosion"] = {offense = 9.63, defense = 9.8, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"}, ["Capoeira Hitmontop"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 300.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"}, ["Boxer Hitmonchan"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 301.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"}, ["Taekwondo Hitmonlee"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 301.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"}, ["Dragon Machamp"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 220, exp = 300.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"}, ["Undefeated Machamp"] = {offense = 10.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 220, exp = 300.6, level = 150, wildLvl = 300, type = "fighting", type2 = "no type"}, ["Wardog Arcanine"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 280, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"}, ["Elder Arcanine"] = {offense = 10.43, defense = 10.37, specialattack = 25.45, vitality = 30.55, agility = 290, exp = 300.6, level = 150, wildLvl = 250, type = "fire", type2 = "no type"}, ["Furious Mantine"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 235, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["War Gyarados"] = {offense = 9.53, defense = 10.3, specialattack = 18.45, vitality = 20.55, agility = 212, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["Brave Blastoise"] = {offense = 9, defense = 9.4, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["Brave Venusaur"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "grass", type2 = "no type"}, ["Ancient Meganium"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "grass", type2 = "no type"}, ["Tribal Feraligatr"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["Elder Dragonite"] = {offense = 11.74, defense = 10.45, specialattack = 26, vitality = 31.01, agility = 255, exp = 300, level = 150, wildLvl = 250, type = "dragon", type2 = "flying"}, ["Elder Pinsir"] = {offense = 9.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 233, exp = 301.6, level = 150, wildLvl = 250, type = "bug", type2 = "no type"}, ["Elder Raichu"] = {offense = 9.99, defense = 10.3, specialattack = 25.45, vitality = 30.5, agility = 283, exp = 311, level = 150, wildLvl = 250, type = "electric", type2 = "no type"}, ["Charged Raichu"] = {offense = 9, defense = 9.3, specialattack = 18, vitality = 18.55, agility = 267, exp = 300, level = 150, wildLvl = 150, type = "electric", type2 = "no type"}, ["Tribal Xatu"] = {offense = 8.5, defense = 9, specialattack = 18.5, vitality = 17.55, agility = 240, exp = 300, level = 150, wildLvl = 150, type = "psychic", type2 = "flying"}, ["Enigmatic Girafarig"] = {offense = 9, defense = 9.6, specialattack = 18, vitality = 18.55, agility = 250, exp = 300, level = 150, wildLvl = 150, type = "normal", type2 = "psychic"}, ["Ancient Alakazam"] = {offense = 7.3, defense = 7.6, specialattack = 18.5, vitality = 16.55, agility = 135, exp = 305, level = 150, wildLvl = 150, type = "psychic", type2 = "no type"}, ["Master Alakazam"] = {offense = 8.3, defense = 8.6, specialattack = 25.5, vitality = 28, agility = 135, exp = 311, level = 150, wildLvl = 250, type = "psychic", type2 = "no type"}, ["Furious Ampharos"] = {offense = 8.5, defense = 9.5, specialattack = 18.5, vitality = 18.55, agility = 210, exp = 305, level = 150, wildLvl = 150, type = "electric", type2 = "no type"}, ["Elder Electabuzz"] = {offense = 9.13, defense = 10.27, specialattack = 25.45, vitality = 30.15, agility = 233, exp = 600, level = 100, wildLvl = 250, type = "electric", type2 = "no type"}, ["Furious Scyther"] = {offense = 8.9, defense = 9.3, specialattack = 18.5, vitality = 18.55, agility = 300, exp = 300, level = 150, wildLvl = 150, type = "bug", type2 = "fly"}, ["Tribal Scyther"] = {offense = 9, defense = 10.3, specialattack = 25.6, vitality = 30, agility = 300, exp = 313, level = 150, wildLvl = 250, type = "bug", type2 = "fly"}, ["War Heracross"] = {offense = 9.1, defense = 9.6, specialattack = 18.5, vitality = 18.55, agility = 215, exp = 300, level = 150, wildLvl = 150, type = "bug", type2 = "fighting"}, ["Metal Scizor"] = {offense = 9.2, defense = 11, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 150, wildLvl = 200, type = "bug", type2 = "steel"}, ["Brave Nidoking"] = {offense = 8.1, defense = 9.1, specialattack = 18.6, vitality = 18.55, agility = 210, exp = 301, level = 150, wildLvl = 150, type = "poison", type2 = "ground"}, ["Brave Nidoqueen"] = {offense = 8.4, defense = 9.8, specialattack = 18, vitality = 18.55, agility = 210, exp = 301, level = 150, wildLvl = 150, type = "poison", type2 = "ground"}, ["Elder Muk"] = {offense = 9, defense = 10.6, specialattack = 25.9, vitality = 30, agility = 225, exp = 320, level = 150, wildLvl = 250, type = "poison", type2 = "no type"}, ["Dark Crobat"] = {offense = 8, defense = 9.2, specialattack = 19, vitality = 18.55, agility = 290, exp = 305, level = 150, wildLvl = 150, type = "poison", type2 = "flying"}, ["Trickmaster Gengar"] = {offense = 8.3, defense = 9.2, specialattack = 18.6, vitality = 18.55, agility = 215, exp = 310, level = 150, wildLvl = 150, type = "ghost",type2 = "no type"}, ["Elder Gengar"] = {offense = 9.3, defense = 10, specialattack = 25.6, vitality = 30.5, agility = 225, exp = 315, level = 150, wildLvl = 250, type = "ghost",type2 = "no type"}, ["Banshee Misdreavus"] = {offense = 9, defense = 10.1, specialattack = 18.5, vitality = 18.55, agility = 219, exp = 315, level = 150, wildLvl = 150, type = "ghost", type2 = "no type"}, ["Hungry Snorlax"] = {offense = 9.1, defense = 11.15, specialattack = 25.15, vitality = 30.55, agility = 200, exp = 325.4, level = 150, wildLvl = 250, type = "normal", type2 = "no type"}, ["Brute Ursaring"] = {offense = 9.2, defense = 10.5, specialattack = 25.5, vitality = 30.55, agility = 200, exp = 310, level = 150, wildLvl = 250, type = "normal", type2 = "no type"}, ["War Granbull"] = {offense = 7, defense = 8.5, specialattack = 18, vitality = 16.5, agility = 210, exp = 310, level = 150, wildLvl = 150, type = "normal", type2 = "no type"}, ["Singer Wigglytuff"] = {offense = 8.6, defense = 9.3, specialattack = 18, vitality = 18, agility = 215, exp = 290, level = 150, wildLvl = 150, type = "normal", type2 = "no type"}, ["Aviator Pidgeot"] = {offense = 9.3, defense = 9, specialattack = 18.6, vitality = 18.2, agility = 350, exp = 305, level = 150, wildLvl = 150, type = "fly", type2 = "normal"}, ["Metal Skarmory"] = {offense = 9, defense = 9.1, specialattack = 18, vitality = 18.55, agility = 350, exp = 320, level = 150, wildLvl = 150, type = "steel", type2 = "flying"}, ["Brave Noctowl"] = {offense = 8, defense = 9, specialattack = 18.6, vitality = 18, agility = 350, exp = 310, level = 150, wildLvl = 150, type = "normal", type2 = "flying"}, ["Elder Pidgeot"] = {offense = 9.3, defense = 10, specialattack = 25.6, vitality = 30.8, agility = 350, exp = 335, level = 150, wildLvl = 250, type = "fly", type2 = "normal"}, ["Ancient Dragonite"] = {offense = 9.74, defense = 9.45, specialattack = 19, vitality = 20.55, agility = 255, exp = 310.8, level = 150, wildLvl = 150, type = "dragon", type2 = "flying"}, ["Milch-Miltank"] = {offense = 9, defense = 9.7, specialattack = 18, vitality = 19.55, agility = 217, exp = 315, level = 150, wildLvl = 150, type = "normal", type2 = "no type"}, ["Ancient Kingdra"] = {offense = 9.5, defense = 10.5, specialattack = 18.5, vitality = 19.55, agility = 220, exp = 320, level = 150, wildLvl = 150, type = "water", type2 = "dragon"}, ["Psy Jynx"] = {offense = 9.3, defense = 9.3, specialattack = 18.6, vitality = 18.55, agility = 225, exp = 310, level = 150, wildLvl = 150, type = "psychic", type2 = "ice"}, ["Elder Venusaur"] = {offense = 9.5, defense = 9.13, specialattack = 25.5, vitality = 30.8, agility = 215, exp = 350, level = 150, wildLvl = 250, type = "grass", type2 = "poison"}, ["Elder Jynx"] = {offense = 9.3, defense = 10.3, specialattack = 25.6, vitality = 30.2, agility = 235, exp = 330, level = 150, wildLvl = 250, type = "psychic", type2 = "ice"}, ["Evil Cloyster"] = {offense = 8.7, defense = 9, specialattack = 18.6, vitality = 18.6, agility = 220, exp = 305, level = 150, wildLvl = 150, type = "water", type2 = "ice"}, ["Freezing Dewgong"] = {offense = 8.8, defense = 9.3, specialattack = 18.6, vitality = 18.10, agility = 225, exp = 305, level = 150, wildLvl = 150, type = "water", type2 = "ice"}, ["Elder Tangela"] = {offense = 10.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 213, exp = 301.6, level = 150, wildLvl = 250, type = "grass", type2 = "no type"}, ["Furious Sandslash"] = {offense = 8.8, defense = 9.3, specialattack = 18.6, vitality = 18.55, agility = 208, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"}, ["Roll Donphan"] = {offense = 9, defense = 9.5, specialattack = 18.8, vitality = 18.55, agility = 202, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"}, ["Bone Marowak"] = {offense = 8.8, defense = 9.2, specialattack = 18.4, vitality = 17.1, agility = 202, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"}, ["Octopus Octillery"] = {offense = 8.9, defense = 9, specialattack = 18.5, vitality = 17, agility = 215, exp = 500, level = 150, wildLvl = 150, type = "water", type2 = "no type"}, ["Moon Clefable"] = {offense = 9, defense = 9.5, specialattack = 20.5, vitality = 18.55, agility = 213, exp = 129, level = 150, wildLvl = 150, type = "normal", type2 = "no type"}, ["Heavy Piloswine"] = {offense = 9, defense = 9, specialattack = 18.8, vitality = 18.55, agility = 215, exp = 500, level = 150, wildLvl = 150, type = "ice", type2 = "ground"}, ["Elder Blastoise"] = {offense = 10.13, defense = 9, specialattack = 25.35, vitality = 30.69, agility = 235, exp = 2500, level = 150, wildLvl = 250, type = "water", type2 = "no type"}, ["Elder Tentacruel"] = {offense = 10.7, defense = 9.15, specialattack = 25.8, vitality = 30.8, agility = 232, exp = 2500, level = 150, wildLvl = 250, type = "water", type2 = "poison"}, ["Elder Marowak"] = {offense = 10.8, defense = 9.8, specialattack = 25.5, vitality = 30.6, agility = 232, exp = 600, level = 150, wildLvl = 250, type = "ground", type2 = "no type"}, ["Hello Abra"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 5000, wildLvl = 5000, type = "ghost", type2 = "no type"}, ["Main Blissey"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 4000, wildLvl = 4000, type = "bug", type2 = "steel"}, ["Main Tyranitar"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 6000, wildLvl = 6000, type = "bug", type2 = "steel"}, ["Main Dragonite"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 7000, wildLvl = 7000, type = "bug", type2 = "steel"}, ["Main Steelix"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 3000, wildLvl = 3000, type = "bug", type2 = "steel"}, ["Main Venusaur"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"}, ["Main Charizard"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"}, ["Main Blastoise"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"}, ["Main Meganium"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"}, ["Main Feraligatr"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"}, ["Main Typhlosion"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"}, ["Main Electabuzz"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"}, ["Main Alakazam"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"}, ["Main Snorlax"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"}, ["Main Ampharos"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 600, wildLvl = 600, type = "bug", type2 = "steel"}, ["Main Crobat"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 600, wildLvl = 600, type = "bug", type2 = "steel"}, ["Main Donphan"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 150, wildLvl = 200, type = "bug", type2 = "steel"}, ["Light Abra"] = {offense = 30.2, defense = 18.65, specialattack = 16.55, vitality = 32.75, agility = 300, exp = 82.5, level = 120, wildLvl = 100, type = "psychic", type2 = "ghost"}, } fotos = { ["Bulbasaur"] = 11989, ["Ivysaur"] = 11990, ["Venusaur"] = 11991, ["Charmander"] = 11992, ["Charmeleon"] = 11993, ["Charizard"] = 11994, ["Squirtle"] = 11995, ["Wartortle"] = 11996, ["Blastoise"] = 11997, ["Caterpie"] = 11998, ["Metapod"] = 11999, ["Butterfree"] = 12000, ["Weedle"] = 12001, ["Kakuna"] = 12002, ["Beedrill"] = 12003, ["Pidgey"] = 12004, ["Pidgeotto"] = 12005, ["Pidgeot"] = 12006, ["Rattata"] = 12007, ["Raticate"] = 12008, ["Spearow"] = 12009, ["Fearow"] = 12010, ["Ekans"] = 12011, ["Arbok"] = 12012, ["Pikachu"] = 12013, ["Raichu"] = 12014, ["Sandshrew"] = 12015, ["Sandslash"] = 12016, ["Nidoran Female"] = 12017, ["Nidorina"] = 12018, ["Nidoqueen"] = 12019, ["Nidoran Male"] = 12020, ["Nidorino"] = 12021, ["Nidoking"] = 12022, ["Clefairy"] = 12023, ["Clefable"] = 12024, ["Vulpix"] = 12025, ["Ninetales"] = 12026, ["Jigglypuff"] = 12027, ["Wigglytuff"] = 12028, ["Zubat"] = 12029, ["Golbat"] = 12030, ["Oddish"] = 12031, ["Gloom"] = 12032, ["Vileplume"] = 12033, ["Paras"] = 12034, ["Parasect"] = 12035, ["Venonat"] = 12036, ["Venomoth"] = 12037, ["Diglett"] = 12038, ["Dugtrio"] = 12039, ["Meowth"] = 12040, ["Persian"] = 12041, ["Psyduck"] = 12042, ["Golduck"] = 12043, ["Mankey"] = 12044, ["Primeape"] = 12045, ["Growlithe"] = 12046, ["Arcanine"] = 12047, ["Poliwag"] = 12048, ["Poliwhirl"] = 12049, ["Poliwrath"] = 12050, ["Abra"] = 12051, ["Kadabra"] = 12052, ["Alakazam"] = 12053, ["Machop"] = 12054, ["Machoke"] = 12055, ["Machamp"] = 12056, ["Bellsprout"] = 12057, ["Weepinbell"] = 12058, ["Victreebel"] = 12059, ["Tentacool"] = 12060, ["Tentacruel"] = 12061, ["Geodude"] = 12062, ["Graveler"] = 12063, ["Golem"] = 12064, ["Ponyta"] = 12065, ["Rapidash"] = 12066, ["Slowpoke"] = 12067, ["Slowbro"] = 12068, ["Magnemite"] = 12069, ["Magneton"] = 12070, ["Farfetch'd"] = 12071, ["Doduo"] = 12072, ["Dodrio"] = 12073, ["Seel"] = 12074, ["Dewgong"] = 12075, ["Grimer"] = 12076, ["Muk"] = 12077, ["Shellder"] = 12078, ["Cloyster"] = 12079, ["Gastly"] = 12080, ["Haunter"] = 12081, ["Gengar"] = 12082, ["Onix"] = 12083, ["Drowzee"] = 12084, ["Hypno"] = 12085, ["Krabby"] = 12086, ["Kingler"] = 12087, ["Voltorb"] = 12088, ["Electrode"] = 12089, ["Exeggcute"] = 12090, ["Exeggutor"] = 12091, ["Cubone"] = 12092, ["Marowak"] = 12093, ["Hitmonlee"] = 12094, ["Hitmonchan"] = 12095, ["Lickitung"] = 12096, ["Koffing"] = 12097, ["Weezing"] = 12098, ["Rhyhorn"] = 12099, ["Rhydon"] = 12100, ["Chansey"] = 12101, ["Tangela"] = 12102, ["Kangaskhan"] = 12103, ["Horsea"] = 12104, ["Seadra"] = 12105, ["Goldeen"] = 12106, ["Seaking"] = 12107, ["Staryu"] = 12108, ["Starmie"] = 12109, ["Mr. Mime"] = 12110, ["Scyther"] = 12111, ["Jynx"] = 12112, ["Electabuzz"] = 12113, ["Magmar"] = 12114, ["Pinsir"] = 12115, ["Tauros"] = 12116, ["Magikarp"] = 12117, ["Gyarados"] = 12118, ["Lapras"] = 12119, ["Ditto"] = 12120, ["Eevee"] = 12121, ["Vaporeon"] = 12122, ["Jolteon"] = 12123, ["Flareon"] = 12124, ["Porygon"] = 12125, ["Omanyte"] = 12126, ["Omastar"] = 12127, ["Kabuto"] = 12128, ["Kabutops"] = 12129, ["Aerodactyl"] = 12130, ["Snorlax"] = 12131, ["Articuno"] = 12132, ["Zapdos"] = 12133, ["Moltres"] = 12134, ["Dratini"] = 12135, ["Dragonair"] = 12136, ["Dragonite"] = 12137, ["Mewtwo"] = 12138, ["Mew"] = 12139, -----------------Shiny Portfoil------------ ["Shiny Venusaur"] = 11139, ["Shiny Charizard"] = 11142, ["Shiny Blastoise"] = 11145, ["Shiny Butterfree"] = 11148, ["Shiny Beedrill"] = 11151, ["Shiny Pidgeot"] = 11154, ["Shiny Rattata"] = 11155, ["Shiny Raticate"] = 11156, ["Shiny Fearow"] = 11158, ["Shiny Raichu"] = 11162, ["Shiny Nidoking"] = 11170, ["Shiny Zubat"] = 11177, ["Shiny Golbat"] = 11178, ["Shiny Oddish"] = 11179, ["Shiny Vileplume"] = 11181, ["Shiny Paras"] = 11182, ["Shiny Parasect"] = 11183, ["Shiny Venonat"] = 11184, ["Shiny Venomoth"] = 11185, ["Shiny Growlithe"] = 11194, ["Shiny Arcanine"] = 11195, ["Shiny Abra"] = 11199, ["Shiny Alakazam"] = 11201, ["Shiny Tentacool"] = 11208, ["Shiny Tentacruel"] = 11209, ["Shiny Golem"] = 11212, ["Shiny Farfetch'd"] = 11219, ["Shiny Grimer"] = 11224, ["Shiny Muk"] = 11225, ["Shiny Gengar"] = 11230, ["Shiny Onix"] = 12605, --alterado v1.9 ["Shiny Hypno"] = 11233, ["Shiny Krabby"] = 11234, ["Shiny Kingler"] = 11235, ["Shiny Voltorb"] = 11236, ["Shiny Electrode"] = 11237, ["Shiny Cubone"] = 11240, ["Shiny Marowak"] = 11241, ["Shiny Hitmonlee"] = 11242, ["Shiny Hitmontop"] = 12606, --alterado v1.9 ["Shiny Hitmonchan"] = 11243, ["Shiny Tangela"] = 11250, ["Shiny Horsea"] = 11252, ["Shiny Seadra"] = 11253, ["Shiny Scyther"] = 11259, ["Shiny Jynx"] = 11260, ["Shiny Electabuzz"] = 11261, ["Shiny Pinsir"] = 11263, ["Shiny Magikarp"] = 11265, ["Shiny Gyarados"] = 11266, ["Shiny Vaporeon"] = 11270, ["Shiny Jolteon"] = 11271, ["Shiny Flareon"] = 11272, ["Shiny Snorlax"] = 11279, ["Shiny Dratini"] = 11283, ["Shiny Dragonair"] = 11284, ["Shiny Dragonite"] = 11285, -----------------geracao 2 Portfoil------------ ["Chikorita"] = 11288, ["Bayleef"] = 11289, ["Meganium"] = 11290, ["Cyndaquil"] = 11291, ["Quilava"] = 11292, ["Typhlosion"] = 11293, ["Totodile"] = 11294, ["Croconaw"] = 11295, ["Feraligatr"] = 11296, ["Sentret"] = 11297, ["Furret"] = 11298, ["Hoothoot"] = 11299, ["Noctowl"] = 11300, ["Ledyba"] = 11301, ["Ledian"] = 11302, ["Spinarak"] = 11303, ["Ariados"] = 11304, ["Crobat"] = 11305, ["Chinchou"] = 11306, ["Lanturn"] = 11307, ["Pichu"] = 11308, ["Cleffa"] = 11309, ["Igglybuff"] = 11310, ["Togepi"] = 11311, ["Togetic"] = 11312, ["Natu"] = 11313, ["Xatu"] = 11314, ["Mareep"] = 11315, ["Flaaffy"] = 11316, ["Ampharos"] = 11317, ["Bellossom"] = 11318, ["Marill"] = 11319, ["Azumarill"] = 11320, ["Sudowoodo"] = 11321, ["Politoed"] = 11322, ["Hoppip"] = 11323, ["Skiploom"] = 11324, ["Jumpluff"] = 11325, ["Aipom"] = 11326, ["Sunkern"] = 11327, ["Sunflora"] = 11328, ["Yanma"] = 11329, ["Wooper"] = 11330, ["Quagsire"] = 11331, ["Espeon"] = 11332, ["Umbreon"] = 11333, ["Murkrow"] = 11334, ["Slowking"] = 11335, ["Misdreavus"] = 11336, ["Unown"] = 11337, ["Wobbuffet"] = 11338, ["Girafarig"] = 11339, ["Pineco"] = 11340, ["Forretress"] = 11341, ["Dunsparce"] = 11342, ["Gligar"] = 11343, ["Steelix"] = 11344, ["Snubbull"] = 11345, ["Granbull"] = 11346, ["Qwilfish"] = 11347, ["Scizor"] = 11348, ["Shuckle"] = 11349, ["Heracross"] = 11350, ["Sneasel"] = 11351, ["Teddiursa"] = 11352, ["Ursaring"] = 11353, ["Slugma"] = 11354, ["Magcargo"] = 11355, ["Swinub"] = 11356, ["Piloswine"] = 11357, ["Corsola"] = 11358, ["Remoraid"] = 11359, ["Octillery"] = 11360, ["Delibird"] = 11361, ["Mantine"] = 11362, ["Skarmory"] = 11363, ["Houndour"] = 11364, ["Houndoom"] = 11365, ["Kingdra"] = 11366, ["Phanpy"] = 11367, ["Donphan"] = 11368, ["Porygon2"] = 11369, ["Stantler"] = 11370, ["Smeargle"] = 11371, ["Tyrogue"] = 11372, ["Hitmontop"] = 11373, ["Smoochum"] = 11374, ["Elekid"] = 11375, ["Magby"] = 11376, ["Miltank"] = 11377, ["Blissey"] = 11378, ["Raikou"] = 11379, ["Entei"] = 11380, ["Suicune"] = 11381, ["Larvitar"] = 11382, ["Pupitar"] = 11383, ["Tyranitar"] = 11384, ["Lugia"] = 11385, ["Ho-oh"] = 11386, ["Celebi"] = 11387, ["Shiny Mr. Mime"] = 12616, --alterado v1.9 \/ ["Shiny Rhydon"] = 12612, ["Shiny Ninetales"] = 12615, ["Shiny Ariados"] = 12611, ["Shiny Magneton"] = 12614, ["Shiny Espeon"] = 12609, ["Shiny Politoed"] = 12610, ["Shiny Umbreon"] = 12608, ["Shiny Stantler"] = 12607, ["Shiny Dodrio"] = 12613, ["Shiny Ampharos"] = 12689, ["Shiny Crobat"] = 12771, ["Shiny Feraligatr"] = 12690, ["Shiny Larvitar"] = 12691, ["Shiny Pupitar"] = 12694, ["Shiny Meganium"] = 12693, ["Shiny Typhlosion"] = 12696, ["Shiny Xatu"] = 12697, ["Shiny Magmar"] = 12770, ["Shiny Tauros"] = 12695, ["Shiny Machamp"] = 12692, } pokecatches = { ["Bulbasaur"] = {chance = 500, corpse = 5969}, ["Ivysaur"] = {chance = 1200, corpse = 5982}, ["Venusaur"] = {chance = 5000, corpse = 5962}, ["Charmander"] = {chance = 400, corpse = 5983}, ["Charmeleon"] = {chance = 1200, corpse = 5981}, ["Charizard"] = {chance = 5000, corpse = 6005}, ["Squirtle"] = {chance = 400, corpse = 6008}, ["Wartortle"] = {chance = 1200, corpse = 5978}, ["Blastoise"] = {chance = 5000, corpse = 5999}, ["Caterpie"] = {chance = 6, corpse = 5971}, ["Metapod"] = {chance = 50, corpse = 5970}, ["Butterfree"] = {chance = 400, corpse = 5985}, ["Weedle"] = {chance = 6, corpse = 5964}, ["Kakuna"] = {chance = 60, corpse = 6000}, ["Beedrill"] = {chance = 400, corpse = 5990}, ["Pidgey"] = {chance = 13, corpse = 5961}, ["Pidgeotto"] = {chance = 100, corpse = 5966}, ["Pidgeot"] = {chance = 3500, corpse = 6020}, ["Rattata"] = {chance = 10, corpse = 5974}, ["Raticate"] = {chance = 300, corpse = 6007}, ["Spearow"] = {chance = 10, corpse = 5968}, ["Fearow"] = {chance = 600, corpse = 5992}, ["Ekans"] = {chance = 80, corpse = 5979}, ["Arbok"] = {chance = 250, corpse = 5984}, ["Pikachu"] = {chance = 500, corpse = 6001}, ["Raichu"] = {chance = 2100, corpse = 5996}, ["Sandshrew"] = {chance = 130, corpse = 5988}, ["Sandslash"] = {chance = 600, corpse = 6041}, ["Nidoran Female"] = {chance = 113, corpse = 6013}, ["Nidorina"] = {chance = 300, corpse = 6014}, ["Nidoqueen"] = {chance = 1500, corpse = 3004}, ["Nidoran Male"] = {chance = 50, corpse = 6015}, ["Nidorino"] = {chance = 300, corpse = 6019}, ["Nidoking"] = {chance = 1500, corpse = 5995}, ["Clefairy"] = {chance = 400, corpse = 2968}, ["Clefable"] = {chance = 900, corpse = 6006}, ["Vulpix"] = {chance = 120, corpse = 6003}, ["Ninetales"] = {chance = 2200, corpse = 6040}, ["Jigglypuff"] = {chance = 400, corpse = 6011}, ["Wigglytuff"] = {chance = 1250, corpse = 6012}, ["Zubat"] = {chance = 50, corpse = 5989}, ["Golbat"] = {chance = 400, corpse = 6053}, ["Oddish"] = {chance = 10, corpse = 3008}, ["Gloom"] = {chance = 100, corpse = 6017}, ["Vileplume"] = {chance = 900, corpse = 6025}, ["Paras"] = {chance = 25, corpse = 3007}, ["Parasect"] = {chance = 1400, corpse = 6027}, ["Venonat"] = {chance = 100, corpse = 5997}, ["Venomoth"] = {chance = 1600, corpse = 2925}, ["Diglett"] = {chance = 60, corpse = 6023}, ["Dugtrio"] = {chance = 150, corpse = 6024}, ["Meowth"] = {chance = 80, corpse = 6034}, ["Persian"] = {chance = 120, corpse = 6009}, ["Psyduck"] = {chance = 80, corpse = 6029}, ["Golduck"] = {chance = 180, corpse = 6028}, ["Mankey"] = {chance = 70, corpse = 6035}, ["Primeape"] = {chance = 200, corpse = 6032}, ["Growlithe"] = {chance = 83, corpse = 6036}, ["Arcanine"] = {chance = 5000, corpse = 6031}, ["Poliwag"] = {chance = 10, corpse = 6042}, ["Poliwhirl"] = {chance = 100, corpse = 6054}, ["Poliwrath"] = {chance = 200, corpse = 6033}, ["Abra"] = {chance = 90, corpse = 2905}, ["Kadabra"] = {chance = 250, corpse = 6060}, ["Alakazam"] = {chance = 400, corpse = 6057}, ["Machop"] = {chance = 80, corpse = 6045}, ["Machoke"] = {chance = 250, corpse = 4251}, ["Machamp"] = {chance = 300, corpse = 6048}, ["Bellsprout"] = {chance = 52, corpse = 2806}, ["Weepinbell"] = {chance = 80, corpse = 2928}, ["Victreebel"] = {chance = 800, corpse = 6332}, ["Tentacool"] = {chance = 18, corpse = 2961}, ["Tentacruel"] = {chance = 400, corpse = 6037}, ["Geodude"] = {chance = 80, corpse = 6071}, ["Graveler"] = {chance = 333, corpse = 6516}, ["Golem"] = {chance = 500, corpse = 6043}, ["Ponyta"] = {chance = 120, corpse = 5975}, ["Rapidash"] = {chance = 190, corpse = 4323}, ["Slowpoke"] = {chance = 70, corpse = 2926}, ["Slowbro"] = {chance = 200, corpse = 5986}, ["Magnemite"] = {chance = 80, corpse = 6056}, ["Magneton"] = {chance = 350, corpse = 6076}, ["Farfetch'd"] = {chance = 230, corpse = 2836}, ["Doduo"] = {chance = 70, corpse = 2842}, ["Dodrio"] = {chance = 150, corpse = 6047}, ["Seel"] = {chance = 80, corpse = 6030}, ["Dewgong"] = {chance = 199, corpse = 6038}, ["Grimer"] = {chance = 30, corpse = 6055}, ["Muk"] = {chance = 300, corpse = 2845}, ["Shellder"] = {chance = 60, corpse = 2837}, ["Cloyster"] = {chance = 150, corpse = 2932}, ["Gastly"] = {chance = 250, corpse = 5993}, ["Haunter"] = {chance = 250, corpse = 6004}, ["Gengar"] = {chance = 350, corpse = 6336}, ["Onix"] = {chance = 400, corpse = 2990}, ["Drowzee"] = {chance = 80, corpse = 6026}, ["Hypno"] = {chance = 200, corpse = 6046}, ["Krabby"] = {chance = 44, corpse = 6039}, ["Kingler"] = {chance = 200, corpse = 6340}, ["Voltorb"] = {chance = 80, corpse = 6049}, ["Electrode"] = {chance = 400, corpse = 6051}, ["Exeggcute"] = {chance = 18, corpse = 2982}, ["Exeggutor"] = {chance = 500, corpse = 3005}, ["Cubone"] = {chance = 80, corpse = 6050}, ["Marowak"] = {chance = 500, corpse = 6072}, ["Hitmonlee"] = {chance = 400, corpse = 6067}, ["Hitmonchan"] = {chance = 400, corpse = 5977}, ["Lickitung"] = {chance = 190, corpse = 2953}, ["Koffing"] = {chance = 70, corpse = 2936}, ["Weezing"] = {chance = 350, corpse = 6306}, ["Rhyhorn"] = {chance = 90, corpse = 3035}, ["Rhydon"] = {chance = 400, corpse = 2858}, ["Chansey"] = {chance = 200, corpse = 6010}, ["Tangela"] = {chance = 200, corpse = 5976}, ["Kangaskhan"] = {chance = 500, corpse = 6073}, ["Horsea"] = {chance = 50, corpse = 2973}, ["Seadra"] = {chance = 500, corpse = 2872}, ["Goldeen"] = {chance = 60, corpse = 2970}, ["Seaking"] = {chance = 300, corpse = 3038}, ["Staryu"] = {chance = 60, corpse = 5987}, ["Starmie"] = {chance = 500, corpse = 7320}, ["Mr. Mime"] = {chance = 150, corpse = 6069}, ["Scyther"] = {chance = 550, corpse = 3002}, ["Jynx"] = {chance = 900, corpse = 5765}, ["Electabuzz"] = {chance = 960, corpse = 6065}, ["Magmar"] = {chance = 560, corpse = 7283}, ["Pinsir"] = {chance = 400, corpse = 7282}, ["Tauros"] = {chance = 300, corpse = 6302}, ["Magikarp"] = {chance = 2, corpse = 2818}, ["Gyarados"] = {chance = 1000, corpse = 6331}, ["Lapras"] = {chance = 450, corpse = 6018}, ["Ditto"] = {chance = 60, corpse = 2817}, ["Eevee"] = {chance = 120, corpse = 6364}, ["Vaporeon"] = {chance = 98, corpse = 5960}, ["Jolteon"] = {chance = 150, corpse = 6044}, ["Flareon"] = {chance = 100, corpse = 6059}, ["Porygon"] = {chance = 600, corpse = 5963}, --["Omanyte"] = {chance = 900, corpse = 5998}, --["Omastar"] = {chance = 900, corpse = 5994}, --["Kabuto"] = {chance = 900, corpse = 5972}, --["Kabutops"] = {chance = 900, corpse = 6345}, --["Aerodactyl"] = {chance = 1500, corpse = 6338}, ["Snorlax"] = {chance = 650, corpse = 6016}, --["Articuno"] = {chance = 8800, corpse = 7256}, --["Zapdos"] = {chance = 8800, corpse = 6074}, --["Moltres"] = {chance = 8800, corpse = 7330}, ["Dratini"] = {chance = 1000, corpse = 2879}, ["Dragonair"] = {chance = 2200, corpse = 6002}, ["Dragonite"] = {chance = 4000, corpse = 4295}, --["Mewtwo"] = {chance = 999500, corpse = 5973}, --["Mew"] = {chance = 99500, corpse = 2939}, ------------Shiny Catch----------- ["Shiny Venusaur"] = {chance = 800, corpse = 12422}, ["Shiny Charizard"] = {chance = 800, corpse = 12425}, ["Shiny Blastoise"] = {chance = 800, corpse = 12583}, --alterado v1.4 ["Shiny Butterfree"] = {chance = 400, corpse = 12431}, ["Shiny Beedrill"] = {chance = 250, corpse = 12434}, ["Shiny Pidgeot"] = {chance = 805, corpse = 12437}, ["Shiny Rattata"] = {chance = 200, corpse = 12438}, ["Shiny Raticate"] = {chance = 250, corpse = 12439}, ["Shiny Fearow"] = {chance = 805, corpse = 12441}, ["Shiny Raichu"] = {chance = 803, corpse = 12445}, ["Shiny Nidoking"] = {chance = 802, corpse = 12453}, ["Shiny Zubat"] = {chance = 250, corpse = 12460}, ["Shiny Golbat"] = {chance = 300, corpse = 12461}, ["Shiny Oddish"] = {chance = 300, corpse = 12462}, ["Shiny Vileplume"] = {chance = 800, corpse = 12464}, ["Shiny Paras"] = {chance = 200, corpse = 12465}, ["Shiny Parasect"] = {chance = 350, corpse = 12466}, ["Shiny Venonat"] = {chance = 600, corpse = 12467}, ["Shiny Venomoth"] = {chance = 900, corpse = 12468}, ["Shiny Growlithe"] = {chance = 900, corpse = 12477}, ["Shiny Arcanine"] = {chance = 1050, corpse = 12478}, --alterado v1.9 tirei o shiny abra ["Shiny Alakazam"] = {chance = 1800, corpse = 12484}, ["Shiny Tentacool"] = {chance = 700, corpse = 12491}, ["Shiny Tentacruel"] = {chance = 1800, corpse = 12492}, ["Shiny Golem"] = {chance = 1800, corpse = 12495}, ["Shiny Farfetch'd"] = {chance = 1600, corpse = 12502}, ["Shiny Grimer"] = {chance = 800, corpse = 12507}, ["Shiny Muk"] = {chance = 1600, corpse = 12508}, ["Shiny Gengar"] = {chance = 1800, corpse = 12513}, ["Shiny Onix"] = {chance = 1500, corpse = 12514}, ["Shiny Hypno"] = {chance = 1200, corpse = 12516}, ["Shiny Krabby"] = {chance = 501, corpse = 12517}, ["Shiny Kingler"] = {chance = 650, corpse = 12518}, ["Shiny Voltorb"] = {chance = 520, corpse = 12519}, ["Shiny Electrode"] = {chance = 600, corpse = 12520}, ["Shiny Cubone"] = {chance = 560, corpse = 12524}, ["Shiny Marowak"] = {chance = 800, corpse = 12525}, ["Shiny Hitmonlee"] = {chance = 960, corpse = 12526}, ["Shiny Hitmonchan"] = {chance = 960, corpse = 12527}, ["Shiny Tangela"] = {chance = 1800, corpse = 12534}, ["Shiny Horsea"] = {chance = 640, corpse = 12536}, ["Shiny Seadra"] = {chance = 800, corpse = 12537}, ["Shiny Scyther"] = {chance = 1900, corpse = 12543}, ["Shiny Jynx"] = {chance = 1900, corpse = 12544}, ["Shiny Electabuzz"] = {chance = 1900, corpse = 12545}, ["Shiny Pinsir"] = {chance = 1800, corpse = 12547}, ["Shiny Magikarp"] = {chance = 820, corpse = 12549}, ["Shiny Gyarados"] = {chance = 8500, corpse = 12550}, ["Shiny Vaporeon"] = {chance = 998, corpse = 12554}, ["Shiny Jolteon"] = {chance = 994, corpse = 12555}, ["Shiny Flareon"] = {chance = 900, corpse = 12556}, ["Shiny Snorlax"] = {chance = 9045, corpse = 1051}, ["Shiny Dratini"] = {chance = 9200, corpse = 12567}, ["Shiny Dragonair"] = {chance = 9800, corpse = 12568}, --["Shiny Dragonite"] = {chance = 19080, corpse = 12569}, -------------Johto Catch---------- ["Chikorita"] = {chance = 100, corpse = 8949}, ["Bayleef"] = {chance = 164, corpse = 8943}, ["Meganium"] = {chance = 226, corpse = 9872}, ["Cyndaquil"] = {chance = 120, corpse = 8956}, ["Quilava"] = {chance = 271, corpse = 9920}, ["Typhlosion"] = {chance = 526, corpse = 10521}, ["Totodile"] = {chance = 122, corpse = 10520}, ["Croconaw"] = {chance = 176, corpse = 8955}, ["Feraligatr"] = {chance = 326, corpse = 8967}, ["Sentret"] = {chance = 126, corpse = 9935}, ["Furret"] = {chance = 130, corpse = 9009}, ["Hoothoot"] = {chance = 136, corpse = 9774}, ["Noctowl"] = {chance = 267, corpse = 9879}, ["Ledyba"] = {chance = 112, corpse = 9829}, ["Ledian"] = {chance = 252, corpse = 9824}, ["Spinarak"] = {chance = 114, corpse = 9965}, ["Ariados"] = {chance = 175, corpse = 8941}, ["Crobat"] = {chance = 285, corpse = 8953}, ["Chinchou"] = {chance = 113, corpse = 8950}, ["Lanturn"] = {chance = 222, corpse = 9803}, ["Pichu"] = {chance = 300, corpse = 9882}, ["Cleffa"] = {chance = 155, corpse = 8951}, ["Igglybuff"] = {chance = 124, corpse = 9783}, ["Togepi"] = {chance = 290, corpse = 10518}, ["Togetic"] = {chance = 383, corpse = 10519}, ["Natu"] = {chance = 214, corpse = 9877}, ["Xatu"] = {chance = 378, corpse = 8937}, ["Mareep"] = {chance = 111, corpse = 9869}, ["Flaaffy"] = {chance = 244, corpse = 8968}, ["Ampharos"] = {chance = 358, corpse = 8939}, ["Bellossom"] = {chance = 215, corpse = 8946}, ["Marill"] = {chance = 113, corpse = 9871}, ["Azumarill"] = {chance = 248, corpse = 8942}, ["Sudowoodo"] = {chance = 338, corpse = 10005}, ["Politoed"] = {chance = 453, corpse = 9915}, ["Hoppip"] = {chance = 90, corpse = 9775}, ["Skiploom"] = {chance = 125, corpse = 9937}, ["Jumpluff"] = {chance = 152, corpse = 9801}, ["Aipom"] = {chance = 190, corpse = 8938}, ["Sunkern"] = {chance = 50, corpse = 10015}, ["Sunflora"] = {chance = 200, corpse = 10008}, ["Yanma"] = {chance = 151, corpse = 8935}, ["Wooper"] = {chance = 117, corpse = 10603}, ["Quagsire"] = {chance = 130, corpse = 9919}, ["Espeon"] = {chance = 292, corpse = 8966}, ["Umbreon"] = {chance = 298, corpse = 10525}, ["Murkrow"] = {chance = 260, corpse = 9876}, ["Slowking"] = {chance = 393, corpse = 9938}, ["Misdreavus"] = {chance = 202, corpse = 9875}, ["Wobbuffet"] = {chance = 281, corpse = 10539}, ["Girafarig"] = {chance = 881, corpse = 9081}, ["Pineco"] = {chance = 218, corpse = 9914}, ["Forretress"] = {chance = 832, corpse = 8969}, ["Dunsparce"] = {chance = 757, corpse = 8960}, ["Gligar"] = {chance = 744, corpse = 9083}, ["Steelix"] = {chance = 6224, corpse = 10003}, ["Snubbull"] = {chance = 800, corpse = 9964}, ["Granbull"] = {chance = 800, corpse = 9107}, ["Qwilfish"] = {chance = 800, corpse = 9921}, ["Scizor"] = {chance = 9200, corpse = 9925}, ["Shuckle"] = {chance = 912, corpse = 9924}, ["Heracross"] = {chance = 745, corpse = 9654}, ["Sneasel"] = {chance = 599, corpse = 9963}, ["Teddiursa"] = {chance = 920, corpse = 10508}, ["Ursaring"] = {chance = 212, corpse = 10538}, ["Slugma"] = {chance = 317, corpse = 9960}, ["Magcargo"] = {chance = 608, corpse = 9867}, ["Swinub"] = {chance = 512, corpse = 10171}, ["Piloswine"] = {chance = 605, corpse = 9913}, ["Corsola"] = {chance = 576, corpse = 8952}, ["Remoraid"] = {chance = 11, corpse = 9923}, ["Octillery"] = {chance = 58, corpse = 9880}, ["Delibird"] = {chance = 1368, corpse = 8957}, ["Mantine"] = {chance = 1308, corpse = 9868}, ["Skarmory"] = {chance = 160, corpse = 9936}, ["Houndour"] = {chance = 918, corpse = 9781}, ["Houndoom"] = {chance = 1382, corpse = 9780}, ["Kingdra"] = {chance = 981, corpse = 9802}, ["Phanpy"] = {chance = 612, corpse = 9881}, ["Donphan"] = {chance = 895, corpse = 8958}, ["Porygon2"] = {chance = 562, corpse = 9916}, ["Stantler"] = {chance = 994, corpse = 10002}, ["Smeargle"] = {chance = 998, corpse = 9961}, --["Tyrogue"] = {chance = 993, corpse = 10524}, --["Hitmontop"] = {chance = 960, corpse = 9658}, ["Smoochum"] = {chance = 600, corpse = 9962}, ["Elekid"] = {chance = 600, corpse = 8964}, ["Magby"] = {chance = 600, corpse = 9831}, ["Miltank"] = {chance = 53, corpse = 9873}, ["Blissey"] = {chance = 212, corpse = 8947}, --["Raikou"] = {chance = 294, corpse = 9922}, --["Entei"] = {chance = 297, corpse = 8965}, --["Suicune"] = {chance = 297, corpse = 10007}, ["Larvitar"] = {chance = 1500, corpse = 9823}, ["Pupitar"] = {chance = 1521, corpse = 9917}, ["Tyranitar"] = {chance = 1669, corpse = 10522}, --["Lugia"] = {chance = 999297, corpse = 9830}, --["Ho-oh"] = {chance = 29997, corpse = 9660}, --["Celebi"] = {chance = 99199, corpse = 8948}, ["Shiny Mr. Mime"] = {chance = 900, corpse = 12595}, --alterado v1.9 ["Shiny Rhydon"] = {chance = 900, corpse = 12596}, ["Shiny Ninetales"] = {chance = 900, corpse = 12597}, ["Shiny Ariados"] = {chance = 900, corpse = 12598}, ["Shiny Magneton"] = {chance = 900, corpse = 12599}, ["Shiny Espeon"] = {chance = 900, corpse = 12600}, ["Shiny Politoed"] = {chance = 900, corpse = 12601}, ["Shiny Umbreon"] = {chance = 900, corpse = 12602}, ["Shiny Stantler"] = {chance = 900, corpse = 12603}, ["Shiny Dodrio"] = {chance = 900, corpse = 12604}, ["Shiny Larvitar"] = {chance = 900, corpse = 12681}, ["Shiny Pupitar"] = {chance = 900, corpse = 12683}, ["Shiny Xatu"] = {chance = 900, corpse = 12686}, ["Shiny Ampharos"] = {chance = 900, corpse = 8939}, ["Shiny Crobat"] = {chance = 900, corpse = 12688}, ["Shiny Typhlosion"] = {chance = 900, corpse = 12685}, ["Shiny Meganium"] = {chance = 900, corpse = 12682}, ["Shiny Feraligatr"] = {chance = 900, corpse = 12680}, ["Shiny Magmar"] = {chance = 900, corpse = 12687}, ["Shiny Tauros"] = {chance = 900, corpse = 12684}, ["Shiny Machamp"] = {chance = 900, corpse = 12772}, --["Ancient Alakazam"] = {chance = 400, corpse = 6057}, --["Ancient Dragonite"] = {chance = 4000, corpse = 4295}, --["Ancient Kingdra"] = {chance = 981, corpse = 9802}, --["Ancient Meganium"] = {chance = 226, corpse = 9872}, --["Ancient Nidoqueen"] = {chance = 1500, corpse = 3004}, --["Ancient Nidoking"] = {chance = 1500, corpse = 5995}, --["Aviator Pidgeot"] = {chance = 3500, corpse = 6020}, --["Banshee Misdreavus"] = {chance = 202, corpse = 9875}, --["Bone Marowak"] = {chance = 500, corpse = 6072}, --["Taekwondo Hitmonlee"] = {chance = 400, corpse = 6067}, --["Boxer Hitmonchan"] = {chance = 400, corpse = 5977}, --["Brave Nidoqueen"] = {chance = 1500, corpse = 3004}, --["Brave Nidoking"] = {chance = 1500, corpse = 5995}, --["Brave Venusaur"] = {chance = 5000, corpse = 5962}, --["Brave Charizard"] = {chance = 5000, corpse = 6005}, --["Brave Blastoise"] = {chance = 5000, corpse = 5999}, --["Brave Pidgeot"] = {chance = 3500, corpse = 6020}, --["Brave Noctowl"] = {chance = 267, corpse = 9879}, --["Brute Rhydon"] = {chance = 400, corpse = 2858}, --["Brute Ursaring"] = {chance = 212, corpse = 10538}, --["Capoeira Hitmontop"] = {chance = 960, corpse = 9658}, --["Charged Raichu"] = {chance = 2100, corpse = 5996}, --["Magnet Electabuzz"] = {chance = 960, corpse = 6065}, --["Lava Magmar"] = {chance = 560, corpse = 7283}, --["Furious Scyther"] = {chance = 550, corpse = 3002}, --["Master Jynx"] = {chance = 900, corpse = 5765}, --["Dark Crobat"] = {chance = 285, corpse = 8953}, --["Dragon Machamp"] = {chance = 300, corpse = 6048}, --["Elder Venusaur"] = {chance = 800, corpse = 12422}, --["Elder Charizard"] = {chance = 800, corpse = 12425}, --["Elder Blastoise"] = {chance = 800, corpse = 12583}, --["Elder Pidgeot"] = {chance = 805, corpse = 12437}, --["Elder Raichu"] = {chance = 803, corpse = 12445}, --["Elder Arcanine"] = {chance = 1050, corpse = 12478}, --["Master Alakazam"] = {chance = 1800, corpse = 12484}, --["Elder Tentacruel"] = {chance = 1800, corpse = 12492}, --["Elder Farfetch'd"] = {chance = 1600, corpse = 12502}, --["Elder Muk"] = {chance = 1600, corpse = 12508}, --["Elder Onix"] = {chance = 1500, corpse = 12514}, --["Elder Marowak"] = {chance = 800, corpse = 12525}, --["Elder Tangela"] = {chance = 1800, corpse = 12534}, --["Elder Scyther"] = {chance = 1900, corpse = 12543}, --["Elder Jynx"] = {chance = 1900, corpse = 12544}, --["Elder Electabuzz"] = {chance = 1900, corpse = 12545}, --["Elder Pinsir"] = {chance = 1800, corpse = 12547}, --["Elder Dragonair"] = {chance = 9800, corpse = 12568}, --["Elder Dragonite"] = {chance = 4000, corpse = 4295}, --["Elder Gengar"] = {chance = 1800, corpse = 12513}, --["Elder Tyranitar"] = {chance = 1669, corpse = 10522}, --["Enigmatic Girafarig"] = {chance = 881, corpse = 9081}, --["Enraged Typhlosion"] = {chance = 526, corpse = 10521}, --["Tribal Feraligatr"] = {chance = 326, corpse = 8967}, --["Evil Cloyster"] = {chance = 150, corpse = 2932}, --["Freezing Dewgong"] = {chance = 199, corpse = 6038}, --["Furious Ampharos"] = {chance = 358, corpse = 8939}, --["Furious Noctowl"] = {chance = 267, corpse = 9879}, --["Furious Mantine"] = {chance = 1308, corpse = 9868}, --["Furious Sandslash"] = {chance = 600, corpse = 6041}, --["Hard Golem"] = {chance = 500, corpse = 6043}, --["Heavy Piloswine"] = {chance = 605, corpse = 9913}, --["Hungry Snorlax"] = {chance = 650, corpse = 6016}, --["War Heracross"] = {chance = 745, corpse = 9654}, --["Iron Steelix"] = {chance = 6224, corpse = 10003}, --["Tribal Xatu"] = {chance = 378, corpse = 8937}, --["Metal Scizor"] = {chance = 9200, corpse = 9925}, --["Metal Skarmory"] = {chance = 160, corpse = 9936}, --["Milch-Miltank"] = {chance = 53, corpse = 9873}, --["Moon Clefable"] = {chance = 900, corpse = 6006}, --["Psy Jynx"] = {chance = 900, corpse = 5765}, --["Octopus Octillery"] = {chance = 58, corpse = 9880}, --["Roll Donphan"] = {chance = 895, corpse = 8958}, --["Singer Wigglytuff"] = {chance = 1250, corpse = 6012}, --["Undefeated Machamp"] = {chance = 300, corpse = 6048}, --["Trickmaster Gengar"] = {chance = 350, corpse = 6336}, --["War Farfetch'd"] = {chance = 230, corpse = 2836}, --["War Gyarados"] = {chance = 1000, corpse = 6331}, --["Wardog Arcanine"] = {chance = 5000, corpse = 6031}, --["War Granbull"] = {chance = 800, corpse = 9107}, } newpokedex = { ["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001}, ["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002}, ["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003}, ["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004}, ["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005}, ["Charizard"] = {gender = 875, level = 75, storage = 1006, stoCatch = 666006}, ["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007}, ["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008}, ["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009}, ["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010}, ["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011}, ["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012}, ["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013}, ["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014}, ["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015}, ["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016}, ["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017}, ["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018}, ["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019}, ["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020}, ["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021}, ["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022}, ["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023}, ["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024}, ["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025}, ["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666026}, ["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666027}, ["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666028}, ["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666029}, ["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666030}, ["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666031}, ["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666032}, ["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666033}, ["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666034}, ["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666035}, ["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666036}, ["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666037}, ["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666038}, ["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666039}, ["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666040}, ["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666041}, ["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666042}, ["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666043}, ["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666044}, ["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666045}, ["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666046}, ["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666047}, ["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666048}, ["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666049}, ["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666050}, ["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666051}, ["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666052}, ["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666053}, ["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666054}, ["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666055}, ["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666056}, ["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666057}, ["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666058}, ["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666059}, ["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666060}, ["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666061}, ["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666062}, ["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666063}, ["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666064}, ["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666065}, ["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666066}, ["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666067}, ["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666068}, ["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666069}, ["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666070}, ["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666071}, ["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666072}, ["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666073}, ["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666074}, ["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666075}, ["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666076}, ["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666077}, ["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666078}, ["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666079}, ["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666080}, ["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666081}, ["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666082}, ["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666083}, ["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666084}, ["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666085}, ["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666086}, ["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666087}, ["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666088}, ["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666089}, ["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666090}, ["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666091}, ["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666092}, ["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666093}, ["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666094}, ["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666095}, ["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666096}, ["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666097}, ["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666098}, ["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666099}, ["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666100}, ["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666101}, ["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666102}, ["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666103}, ["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666104}, ["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666105}, ["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666106}, ["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666107}, ["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666108}, ["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666109}, ["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666110}, ["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666111}, ["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666112}, ["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666113}, ["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666114}, ["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666115}, ["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666116}, ["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666117}, ["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666118}, ["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666119}, ["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666120}, ["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666121}, ["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666122}, ["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666123}, ["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666124}, ["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666125}, ["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666126}, ["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666127}, ["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666128}, ["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666129}, ["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666130}, ["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666131}, ["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666132}, ["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666133}, ["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666134}, ["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666135}, ["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666136}, ["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666137}, ["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666138}, ["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666139}, ["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666140}, ["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666141}, ["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666142}, ["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666143}, ["Articuno"] = {gender = 500, level = 100, storage = 1144, stoCatch = 666144}, ["Zapdos"] = {gender = 500, level = 100, storage = 1145, stoCatch = 666145}, ["Moltres"] = {gender = 500, level = 100, storage = 1146, stoCatch = 666146}, ["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666147}, ["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666148}, ["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666149}, ["Mewtwo"] = {gender = 500, level = 100, storage = 1150, stoCatch = 666150}, ["Mew"] = {gender = 500, level = 100, storage = 1151, stoCatch = 666151}, ["Shiny Venusaur"] = {gender = 875, level = 90, storage = 10030, stoCatch = 666154}, ["Shiny Charizard"] = {gender = 875, level = 90, storage = 10060, stoCatch = 666157}, ["Shiny Blastoise"] = {gender = 875, level = 90, storage = 10090, stoCatch = 666160}, ["Shiny Butterfree"] = {gender = 500, level = 40, storage = 10120, stoCatch = 666163}, ["Shiny Beedrill"] = {gender = 500, level = 30, storage = 10150, stoCatch = 666166}, ["Shiny Pidgeot"] = {gender = 500, level = 75, storage = 10180, stoCatch = 666169}, ["Shiny Rattata"] = {gender = 500, level = 30, storage = 10190, stoCatch = 666170}, ["Shiny Raticate"] = {gender = 500, level = 50, storage = 10200, stoCatch = 666171}, ["Shiny Fearow"] = {gender = 500, level = 60, storage = 10220, stoCatch = 666173}, ["Shiny Raichu"] = {gender = 500, level = 70, storage = 10260, stoCatch = 666177}, ["Shiny Nidoking"] = {gender = 1000, level = 80, storage = 10340, stoCatch = 666185}, ["Shiny Zubat"] = {gender = 500, level = 30, storage = 10410, stoCatch = 666192}, ["Shiny Golbat"] = {gender = 500, level = 60, storage = 10420, stoCatch = 666193}, ["Shiny Oddish"] = {gender = 500, level = 30, storage = 10430, stoCatch = 666194}, ["Shiny Vileplume"] = {gender = 500, level = 70, storage = 10450, stoCatch = 666196}, ["Shiny Paras"] = {gender = 500, level = 35, storage = 10460, stoCatch = 666197}, ["Shiny Parasect"] = {gender = 500, level = 60, storage = 10470, stoCatch = 666198}, ["Shiny Venonat"] = {gender = 500, level = 54, storage = 10480, stoCatch = 666199}, ["Shiny Venomoth"] = {gender = 500, level = 70, storage = 10490, stoCatch = 666200}, ["Shiny Growlithe"] = {gender = 750, level = 56, storage = 10580, stoCatch = 666209}, ["Shiny Arcanine"] = {gender = 750, level = 90, storage = 10590, stoCatch = 666210}, ["Shiny Abra"] = {gender = 750, level = 72, storage = 10630, stoCatch = 666214}, ["Shiny Alakazam"] = {gender = 750, level = 90, storage = 10650, stoCatch = 666216}, ["Shiny Tentacool"] = {gender = 500, level = 32, storage = 10720, stoCatch = 666223}, ["Shiny Tentacruel"] = {gender = 500, level = 100, storage = 10730, stoCatch = 666224}, ["Shiny Golem"] = {gender = 500, level = 90, storage = 10760, stoCatch = 666227}, ["Shiny Farfetch'd"] = {gender = 500, level = 45, storage = 10830, stoCatch = 666234}, ["Shiny Grimer"] = {gender = 500, level = 32, storage = 10880, stoCatch = 666239}, ["Shiny Muk"] = {gender = 500, level = 45, storage = 10890, stoCatch = 666240}, ["Shiny Gengar"] = {gender = 500, level = 90, storage = 10940, stoCatch = 666245}, ["Shiny Onix"] = {gender = 500, level = 90, storage = 10950, stoCatch = 666246}, ["Shiny Hypno"] = {gender = 500, level = 80, storage = 10970, stoCatch = 666248}, ["Shiny Krabby"] = {gender = 500, level = 25, storage = 10980, stoCatch = 666249}, ["Shiny Kingler"] = {gender = 500, level = 45, storage = 10990, stoCatch = 666250}, ["Shiny Voltorb"] = {gender = -1, level = 35, storage = 11000, stoCatch = 666251}, ["Shiny Electrode"] = {gender = -1, level = 40, storage = 11010, stoCatch = 666252}, ["Shiny Cubone"] = {gender = 500, level = 35, storage = 11040, stoCatch = 666255}, ["Shiny Marowak"] = {gender = 500, level = 60, storage = 11050, stoCatch = 666256}, ["Shiny Hitmonlee"] = {gender = 1000, level = 90, storage = 11060, stoCatch = 666257}, ["Shiny Hitmonchan"] = {gender = 1000, level = 85, storage = 11070, stoCatch = 666258}, ["Shiny Tangela"] = {gender = 500, level = 70, storage = 11140, stoCatch = 666265}, ["Shiny Horsea"] = {gender = 500, level = 45, storage = 11160, stoCatch = 666267}, ["Shiny Seadra"] = {gender = 500, level = 60, storage = 11170, stoCatch = 666268}, ["Shiny Scyther"] = {gender = 500, level = 120, storage = 11230, stoCatch = 666274}, ["Shiny Jynx"] = {gender = 0, level = 100, storage = 11240, stoCatch = 666275}, ["Shiny Electabuzz"] = {gender = 750, level = 100, storage = 11250, stoCatch = 666276}, ["Shiny Pinsir"] = {gender = 500, level = 65, storage = 11270, stoCatch = 666278}, ["Shiny Magikarp"] = {gender = 500, level = 40, storage = 11290, stoCatch = 666280}, ["Shiny Gyarados"] = {gender = 500, level = 120, storage = 11300, stoCatch = 666281}, ["Shiny Vaporeon"] = {gender = 875, level = 65, storage = 11340, stoCatch = 666285}, ["Shiny Jolteon"] = {gender = 875, level = 65, storage = 11350, stoCatch = 666286}, ["Shiny Flareon"] = {gender = 875, level = 65, storage = 11360, stoCatch = 666287}, ["Shiny Snorlax"] = {gender = 875, level = 100, storage = 11430, stoCatch = 666294}, ["Shiny Dratini"] = {gender = 500, level = 60, storage = 11470, stoCatch = 666298}, ["Shiny Dragonair"] = {gender = 500, level = 45, storage = 11480, stoCatch = 666299}, ["Shiny Dragonite"] = {gender = 500, level = 85, storage = 11490, stoCatch = 666300}, ["Chikorita"] = {gender = 875, level = 18, storage = 1152, stoCatch = 666303}, ["Bayleef"] = {gender = 875, level = 38, storage = 1153, stoCatch = 666304}, ["Meganium"] = {gender = 875, level = 75, storage = 1154, stoCatch = 666305}, ["Cyndaquil"] = {gender = 875, level = 18, storage = 1155, stoCatch = 666306}, ["Quilava"] = {gender = 875, level = 38, storage = 1156, stoCatch = 666307}, ["Typhlosion"] = {gender = 875, level = 75, storage = 1157, stoCatch = 666308}, ["Totodile"] = {gender = 875, level = 18, storage = 1158, stoCatch = 666309}, ["Croconaw"] = {gender = 875, level = 38, storage = 1159, stoCatch = 666310}, ["Feraligatr"] = {gender = 875, level = 75, storage = 1160, stoCatch = 666311}, ["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 666312}, ["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 666313}, ["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 666314}, ["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 666315}, ["Ledyba"] = {gender = 500, level = 12, storage = 1165, stoCatch = 666316}, ["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 666317}, ["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 666318}, ["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 666319}, ["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 666320}, ["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 666321}, ["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 666322}, ["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 666323}, ["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 666324}, ["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 666325}, ["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 666326}, ["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 666327}, ["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 666328}, ["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 666329}, ["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 666330}, ["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 666331}, ["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 666332}, ["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 666333}, ["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 666334}, ["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 666335}, ["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 666336}, ["Politoed"] = {gender = 500, level = 60, storage = 1186, stoCatch = 666337}, ["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 666338}, ["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 666339}, ["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 666340}, ["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 666341}, ["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 666342}, ["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 666343}, ["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 666344}, ["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 666345}, ["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 666346}, ["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 666347}, ["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 666348}, ["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 666349}, ["Slowking"] = {gender = 500, level = 60, storage = 1199, stoCatch = 666350}, ["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 666351}, ["Unown"] = {gender = 500, level = 15, storage = 1201, stoCatch = 666352}, ["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 666353}, ["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 666354}, ["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 666355}, ["Forretress"] = {gender = 500, level = 60, storage = 1205, stoCatch = 666356}, ["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 666357}, ["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 666358}, ["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 666359}, ["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 666360}, ["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 666361}, ["Qwilfish"] = {gender = 500, level = 16, storage = 1211, stoCatch = 666362}, ["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 666363}, ["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 666364}, ["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 666365}, ["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 666366}, ["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 666367}, ["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 666368}, ["Slugma"] = {gender = 500, level = 20, storage = 1218, stoCatch = 666369}, ["Magcargo"] = {gender = 500, level = 40, storage = 1219, stoCatch = 666370}, ["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 666371}, ["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 666372}, ["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 666373}, ["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 666374}, ["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 666375}, ["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 666376}, ["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 666377}, ["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 666378}, ["Houndour"] = {gender = 500, level = 20, storage = 1228, stoCatch = 666379}, ["Houndoom"] = {gender = 500, level = 85, storage = 1229, stoCatch = 666380}, ["Kingdra"] = {gender = 500, level = 75, storage = 1230, stoCatch = 666381}, ["Phanpy"] = {gender = 500, level = 20, storage = 1231, stoCatch = 666382}, ["Donphan"] = {gender = 500, level = 65, storage = 1232, stoCatch = 666383}, ["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 666384}, ["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 666385}, ["Smeargle"] = {gender = 500, level = 60, storage = 1235, stoCatch = 666386}, ["Tyrogue"] = {gender = 500, level = 15, storage = 1236, stoCatch = 666387}, ["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 666388}, ["Smoochum"] = {gender = 500, level = 30, storage = 1238, stoCatch = 666389}, ["Elekid"] = {gender = 500, level = 30, storage = 1239, stoCatch = 666390}, ["Magby"] = {gender = 500, level = 30, storage = 1240, stoCatch = 666391}, ["Miltank"] = {gender = 0, level = 80, storage = 1241, stoCatch = 666392}, ["Blissey"] = {gender = 0, level = 85, storage = 1242, stoCatch = 666393}, ["Raikou"] = {gender = 500, level = 100, storage = 1243, stoCatch = 666394}, ["Entei"] = {gender = 500, level = 100, storage = 1244, stoCatch = 666395}, ["Suicune"] = {gender = 500, level = 100, storage = 1245, stoCatch = 666396}, ["Larvitar"] = {gender = 500, level = 30, storage = 1246, stoCatch = 666397}, ["Pupitar"] = {gender = 500, level = 75, storage = 1247, stoCatch = 666398}, ["Tyranitar"] = {gender = 500, level = 100, storage = 1248, stoCatch = 666399}, ["Lugia"] = {gender = 500, level = 100, storage = 1249, stoCatch = 666400}, ["Ho-oh"] = {gender = 500, level = 100, storage = 1250, stoCatch = 666401}, ["Celebi"] = {gender = 500, level = 100, storage = 1251, stoCatch = 666402}, ["Shiny Hitmontop"] = {gender = 1000, level = 100, storage = 11520, stoCatch = 666403}, ["Shiny Mr. Mime"] = {gender = 500, level = 45, storage = 11521, stoCatch = 666404}, --alterado v1.9 \/ ["Shiny Rhydon"] = {gender = 500, level = 65, storage = 11522, stoCatch = 666405}, ["Shiny Ninetales"] = {gender = 250, level = 65, storage = 11523, stoCatch = 666406}, ["Shiny Ariados"] = {gender = 500, level = 42, storage = 11524, stoCatch = 666407}, ["Shiny Magneton"] = {gender = -1, level = 38, storage = 11525, stoCatch = 666408}, ["Shiny Espeon"] = {gender = 875, level = 55, storage = 11526, stoCatch = 666409}, ["Shiny Politoed"] = {gender = 500, level = 60, storage = 11527, stoCatch = 666410}, ["Shiny Umbreon"] = {gender = 875, level = 55, storage = 11528, stoCatch = 666411}, ["Shiny Stantler"] = {gender = 500, level = 35, storage = 11529, stoCatch = 666412}, ["Shiny Dodrio"] = {gender = 500, level = 42, storage = 11530, stoCatch = 666413}, ["Shiny Magmar"] = {gender = 500, level = 42, storage = 11531, stoCatch = 666414}, ["Shiny Crobat"] = {gender = 500, level = 42, storage = 11532, stoCatch = 666415}, ["Shiny Meganium"] = {gender = 500, level = 100, storage = 11533, stoCatch = 666416}, ["Shiny Feraligatr"] = {gender = 500, level = 100, storage = 11534, stoCatch = 666417}, ["Shiny Xatu"] = {gender = 500, level = 100, storage = 11535, stoCatch = 666418}, ["Shiny Typhlosion"] = {gender = 500, level = 100, storage = 11536, stoCatch = 666419}, ["Shiny Ampharos"] = {gender = 500, level = 100, storage = 11537, stoCatch = 666420}, ["Shiny Ditto"] = {gender = 500, level = 100, storage = 11538, stoCatch = 666421}, ["Shiny Machamp"] = {gender = 500, level = 100, storage = 11539, stoCatch = 666422}, ["Shiny Larvitar"] = {gender = 500, level = 100, storage = 11540, stoCatch = 666423}, ["Shiny Pupitar"] = {gender = 500, level = 100, storage = 11541, stoCatch = 666424}, ["Shiny Tauros"] = {gender = 500, level = 100, storage = 11546, stoCatch = 666425}, } oldpokedex = { {"Bulbasaur", 18, 1001}, {"Ivysaur", 38, 1002}, {"Venusaur", 75, 1003}, {"Charmander", 18, 1004}, {"Charmeleon", 38, 1005}, {"Charizard", 75, 1006}, {"Squirtle", 18, 1007}, {"Wartortle", 38, 1008}, {"Blastoise", 75, 1009}, {"Caterpie", 3, 1010}, {"Metapod", 10, 1011}, {"Butterfree", 30, 1012}, {"Weedle", 3, 1013}, {"Kakuna", 10, 1014}, {"Beedrill", 30, 1015}, {"Pidgey", 5, 1016}, {"Pidgeotto", 20, 1017}, {"Pidgeot", 60, 1018}, {"Rattata", 3, 1019}, {"Raticate", 20, 1020}, {"Spearow", 5, 1021}, {"Fearow", 50, 1022}, {"Ekans", 12, 1023}, {"Arbok", 30, 1024}, {"Pikachu", 20, 1025}, {"Raichu", 50, 1026}, {"Sandshrew", 18, 1027}, {"Sandslash", 55, 1028}, {"Nidoran Female", 10, 1029}, {"Nidorina", 25, 1030}, {"Nidoqueen", 65, 1031}, {"Nidoran Male", 10, 1032}, {"Nidorino", 25, 1033}, {"Nidoking", 65, 1034}, {"Clefairy", 10, 1035}, {"Clefable", 35, 1036}, {"Vulpix", 16, 1037}, {"Ninetales", 65, 1038}, {"Jigglypuff", 10, 1039}, {"Wigglytuff", 42, 1040}, {"Zubat", 5, 1041}, {"Golbat", 30, 1042}, {"Oddish", 5, 1043}, {"Gloom", 18, 1044}, {"Vileplume", 50, 1045}, {"Paras", 5, 1046}, {"Parasect", 40, 1047}, {"Venonat", 14, 1048}, {"Venomoth", 40, 1049}, {"Diglett", 5, 1050}, {"Dugtrio", 35, 1051}, {"Meowth", 12, 1052}, {"Persian", 25, 1053}, {"Psyduck", 12, 1054}, {"Golduck", 55, 1055}, {"Mankey", 10, 1056}, {"Primeape", 45, 1057}, {"Growlithe", 16, 1058}, {"Arcanine", 70, 1059}, {"Poliwag", 5, 1060}, {"Poliwhirl", 20, 1061}, {"Poliwrath", 60, 1062}, {"Abra", 12, 1063}, {"Kadabra", 40, 1064}, {"Alakazam", 70, 1065}, {"Machop", 16, 1066}, {"Machoke", 38, 1067}, {"Machamp", 70, 1068}, {"Bellsprout", 5, 1069}, {"Weepinbell", 18, 1070}, {"Victreebel", 50, 1071}, {"Tentacool", 12, 1072}, {"Tentacruel", 70, 1073}, {"Geodude", 15, 1074}, {"Graveler", 40, 1075}, {"Golem", 70, 1076}, {"Ponyta", 15, 1077}, {"Rapidash", 55, 1078}, {"Slowpoke", 12, 1079}, {"Slowbro", 45, 1080}, {"Magnemite", 15, 1081}, {"Magneton", 38, 1082}, {"Farfetch'd", 35, 1083}, {"Doduo", 12, 1084}, {"Dodrio", 42, 1085}, {"Seel", 14, 1086}, {"Dewgong", 55, 1087}, {"Grimer", 12, 1088}, {"Muk", 30, 1089}, {"Shellder", 5, 1090}, {"Cloyster", 65, 1091}, {"Gastly", 14, 1092}, {"Haunter", 40, 1093}, {"Gengar", 70, 1094}, {"Onix", 50, 1095}, {"Drowzee", 18, 1096}, {"Hypno", 50, 1097}, {"Krabby", 5, 1098}, {"Kingler", 35, 1099}, {"Voltorb", 14, 1100}, {"Electrode", 38, 1101}, {"Exeggcute", 8, 1102}, {"Exeggutor", 48, 1103}, {"Cubone", 18, 1104}, {"Marowak", 45, 1105}, {"Hitmonlee", 60, 1106}, {"Hitmonchan", 60, 1107}, {"Lickitung", 45, 1108}, {"Koffing", 15, 1109}, {"Weezing", 30, 1110}, {"Rhyhorn", 35, 1111}, {"Rhydon", 65, 1112}, {"Chansey", 50, 1113}, {"Tangela", 35, 1114}, {"Kangaskhan", 65, 1115}, {"Horsea", 5, 1116}, {"Seadra", 40, 1117}, {"Goldeen", 10, 1118}, {"Seaking", 25, 1119}, {"Staryu", 15, 1120}, {"Starmie", 38, 1121}, {"Mr. Mime", 45, 1122}, {"Scyther", 60, 1123}, {"Jynx", 55, 1124}, {"Electabuzz", 60, 1125}, {"Magmar", 60, 1126}, {"Pinsir", 42, 1127}, {"Tauros", 40, 1128}, {"Magikarp", 1, 1129}, {"Gyarados", 75, 1130}, {"Lapras", 65, 1131}, {"Ditto", 40, 1132}, {"Eevee", 20, 1133}, {"Vaporeon", 55, 1134}, {"Jolteon", 55, 1135}, {"Flareon", 55, 1136}, {"Porygon", 45, 1137}, {"Omanyte", 20, 1138}, {"Omastar", 70, 1139}, {"Kabuto", 20, 1140}, {"Kabutops", 70, 1141}, {"Aerodactyl", 85, 1142}, {"Snorlax", 85, 1143}, {"Articuno", 100, 1144}, {"Zapdos", 100, 1145}, {"Moltres", 100, 1146}, {"Dratini", 15, 1147}, {"Dragonair", 45, 1148}, {"Dragonite", 85, 1149}, {"Mewtwo", 100, 1150}, {"Mew", 100, 1151}, -------------------old Shiny--------- {"Shiny Venusaur", 75, 10030}, {"Shiny Charizard", 75, 10060}, {"Shiny Blastoise", 75, 10090}, {"Shiny Butterfree", 30, 10120}, {"Shiny Beedrill", 30, 10150}, {"Shiny Pidgeot", 60, 10180}, {"Shiny Rattata", 3, 10190}, {"Shiny Raticate", 20, 10200}, {"Shiny Fearow", 50, 10220}, {"Shiny Raichu", 50, 10260}, {"Shiny Nidoking", 65, 10340}, {"Shiny Zubat", 5, 10410}, {"Shiny Golbat", 30, 10420}, {"Shiny Oddish", 5, 10430}, {"Shiny Vileplume", 50, 10450}, {"Shiny Paras", 5, 10460}, {"Shiny Parasect", 40, 10470}, {"Shiny Venonat", 14, 10480}, {"Shiny Venomoth", 40, 10490}, {"Shiny Growlithe", 16, 10580}, {"Shiny Arcanine", 70, 10590}, {"Shiny Abra", 12, 10630}, {"Shiny Alakazam", 70, 10650}, {"Shiny Tentacool", 12, 10720}, {"Shiny Tentacruel", 70, 10730}, {"Shiny Golem", 70, 10760}, {"Shiny Farfetch'd", 35, 10830}, {"Shiny Grimer", 12, 10880}, {"Shiny Muk", 30, 10890}, {"Shiny Gengar", 70, 10940}, {"Shiny Onix", 50, 10950}, {"Shiny Hypno", 50, 10970}, {"Shiny Krabby", 5, 10980}, {"Shiny Kingler", 35, 10990}, {"Shiny Voltorb", 14, 11000}, {"Shiny Electrode", 38, 11010}, {"Shiny Cubone", 18, 11040}, {"Shiny Marowak", 45, 11050}, {"Shiny Hitmonlee", 60, 11060}, {"Shiny Hitmonchan", 60, 11070}, {"Shiny Tangela", 35, 11140}, {"Shiny Horsea", 5, 11160}, {"Shiny Seadra", 40, 11170}, {"Shiny Scyther", 60, 11230}, {"Shiny Jynx", 55, 11240}, {"Shiny Electabuzz", 60, 11250}, {"Shiny Pinsir", 42, 11270}, {"Shiny Magikarp", 1, 11290}, {"Shiny Gyarados", 75, 11300}, {"Shiny Vaporeon", 55, 11340}, {"Shiny Jolteon", 55, 11350}, {"Shiny Flareon", 55, 11360}, {"Shiny Snorlax", 85, 11430}, {"Shiny Dratini", 15, 11470}, {"Shiny Dragonair", 45, 11480}, {"Shiny Dragonite", 85, 11490}, ---------------old johto----------- {"Chikorita", 18, 1152}, {"Bayleef", 38, 1153}, {"Meganium", 75, 1154}, {"Cyndaquil", 18, 1155}, {"Quilava", 38, 1156}, {"Typhlosion", 75, 1157}, {"Totodile", 18, 1158}, {"Croconaw", 38, 1159}, {"Feraligatr", 75, 1160}, {"Sentret", 3, 1161}, {"Furret", 28, 1162}, {"Hoothoot", 3, 1163}, {"Noctowl", 38, 1164}, {"Ledyba", 12, 1165}, {"Ledian", 30, 1166}, {"Spinarak", 15, 1167}, {"Ariados", 42, 1168}, {"Crobat", 70, 1169}, {"Chinchou", 14, 1170}, {"Lanturn", 38, 1171}, {"Pichu", 3, 1172}, {"Cleffa", 3, 1173}, {"Igglybuff", 3, 1174}, {"Togepi", 10, 1175}, {"Togetic", 45, 1176}, {"Natu", 15, 1177}, {"Xatu", 45, 1178}, {"Mareep", 12, 1179}, {"Flaaffy", 30, 1180}, {"Ampharos", 65, 1181}, {"Bellossom", 50, 1182}, {"Marill", 14, 1183}, {"Azumarill", 28, 1184}, {"Sudowoodo", 46, 1185}, {"Politoed", 60, 1186}, {"Hoppip", 10, 1187}, {"Skiploom", 20, 1188}, {"Jumpluff", 30, 1189}, {"Aipom", 10, 1190}, {"Sunkern", 3, 1191}, {"Sunflora", 50, 1192}, {"Yanma", 32, 1193}, {"Wooper", 18, 1194}, {"Quagsire", 55, 1195}, {"Espeon", 55, 1196}, {"Umbreon", 55, 1197}, {"Murkrow", 35, 1198}, {"Slowking", 60, 1199}, {"Misdreavus", 47, 1200}, {"Unown", 15, 1201}, {"Wobbuffet", 42, 1202}, {"Girafarig", 42, 1203}, {"Pineco", 18, 1204}, {"Forretress", 55, 1205}, {"Dunsparce", 35, 1206}, {"Gligar", 30, 1207}, {"Steelix", 75, 1208}, {"Snubbull", 20, 1209}, {"Granbull", 42, 1210}, {"Qwilfish", 16, 1211}, {"Scizor", 75, 1212}, {"Shuckle", 10, 1213}, {"Heracross", 60, 1214}, {"Sneasel", 50, 1215}, {"Teddiursa", 20, 1216}, {"Ursaring", 70, 1217}, {"Slugma", 18, 1218}, {"Magcargo", 40, 1219}, {"Swinub", 12, 1220}, {"Piloswine", 70, 1221}, {"Corsola", 42, 1222}, {"Remoraid", 14, 1223}, {"Octillery", 38, 1224}, {"Delibird", 25, 1225}, {"Mantine", 50, 1226}, {"Skarmory", 70, 1227}, {"Houndour", 18, 1228}, {"Houndoom", 70, 1229}, {"Kingdra", 75, 1230}, {"Phanpy", 12, 1231}, {"Donphan", 45, 1232}, {"Porygon2", 60, 1233}, {"Stantler", 35, 1234}, {"Smeargle", 28, 1235}, {"Tyrogue", 15, 1236}, {"Hitmontop", 60, 1237}, {"Smoochum", 3, 1238}, {"Elekid", 3, 1239}, {"Magby", 3, 1240}, {"Miltank", 32, 1241}, {"Blissey", 70, 1242}, {"Raikou", 100, 1243}, {"Entei", 100, 1244}, {"Suicune", 100, 1245}, {"Larvitar", 10, 1246}, {"Pupitar", 50, 1247}, {"Tyranitar", 90, 1248}, {"Lugia", 100, 1249}, {"Ho-oh", 100, 1250}, {"Celebi", 100, 1251}, {"Shiny Hitmontop", 100, 11520}, {"Shiny Mr. Mime", 45, 11521}, --alterado v1.9 {"Shiny Ninetales", 65, 11522}, {"Shiny Ariados", 42, 11523}, {"Shiny Magneton", 38, 11524}, {"Shiny Espeon", 55, 11525}, {"Shiny Politoed", 60, 11526}, {"Shiny Umbreon", 55, 11527}, {"Shiny Stantler", 35, 11528}, {"Shiny Dodrio", 42, 11529}, {"Shiny Rhydon", 65, 11530}, {"Shiny Rhydon", 100, 11531}, {"Shiny Magmar", 65, 11535}, {"Shiny Crobat", 65, 11535}, {"Shiny Ampharos", 100, 11535}, {"Shiny Meganium", 100, 11535}, {"Shiny Feraligatr", 100, 11535}, {"Shiny Machamp", 100, 11535}, {"Shiny Typhlosion", 100, 11535}, {"Shiny Larvitar", 100, 11535}, {"Shiny Pupitar", 100, 11535}, {"Shiny Xatu", 100, 11535}, {"Shiny Ditto", 100, 11535}, {"Shiny Tauros", 100, 11535}, } poevo = { ["Bulbasaur"] = {level = 40, evolution = "Ivysaur", count = 1, stoneid = 11441, stoneid2 = 0}, ["Ivysaur"] = {level = 85, evolution = "Venusaur", count = 1, stoneid = 11441, stoneid2 = 11443}, ["Charmander"] = {level = 40, evolution = "Charmeleon", count = 1, stoneid = 11447, stoneid2 = 0}, ["Charmeleon"] = {level = 85, evolution = "Charizard", count = 2, stoneid = 11447, stoneid2 = 0}, ["Squirtle"] = {level = 40, evolution = "Wartortle", count = 1, stoneid = 11442, stoneid2 = 0}, ["Wartortle"] = {level = 85, evolution = "Blastoise", count = 2, stoneid = 11442, stoneid2 = 0}, ["Caterpie"] = {level = 15, evolution = "Metapod", count = 1, stoneid = 11448, stoneid2 = 0}, ["Metapod"] = {level = 30, evolution = "Butterfree", count = 2, stoneid = 11448, stoneid2 = 0}, ["Weedle"] = {level = 15, evolution = "Kakuna", count = 1, stoneid = 11448, stoneid2 = 0}, ["Kakuna"] = {level = 30, evolution = "Beedrill", count = 2, stoneid = 11448, stoneid2 = 0}, ["Pidgey"] = {level = 20, evolution = "Pidgeotto", count = 1, stoneid = 11453, stoneid2 = 0}, ["Pidgeotto"] = {level = 75, evolution = "Pidgeot", count = 2, stoneid = 11453, stoneid2 = 0}, ["Rattata"] = {level = 25, evolution = "Raticate", count = 1, stoneid = 11453, stoneid2 = 0}, ["Spearow"] = {level = 50, evolution = "Fearow", count = 1, stoneid = 11453, stoneid2 = 0}, ["Ekans"] = {level = 35, evolution = "Arbok", count = 1, stoneid = 11443, stoneid2 = 0}, ["Pikachu"] = {level = 85, evolution = "Raichu", count = 1, stoneid = 11444, stoneid2 = 0}, ["Sandshrew"] = {level = 65, evolution = "Sandslash", count = 2, stoneid = 11451, stoneid2 = 0}, ["Nidoran Female"] = {level = 30, evolution = "Nidorina", count = 1, stoneid = 11443, stoneid2 = 0}, ["Nidorina"] = {level = 65, evolution = "Nidoqueen", count = 1, stoneid = 11443, stoneid2 = 11451}, ["Nidoran Male"] = {level = 30, evolution = "Nidorino", count = 1, stoneid = 11443, stoneid2 = 0}, ["Nidorino"] = {level = 65, evolution = "Nidoking", count = 1, stoneid = 11443, stoneid2 = 11451}, ["Clefairy"] = {level = 65, evolution = "Clefable", count = 1, stoneid = 11453, stoneid2 = 0}, ["Vulpix"] = {level = 70, evolution = "Ninetales", count = 2, stoneid = 11447, stoneid2 = 0}, ["Jigglypuff"] = {level = 65, evolution = "Wigglytuff", count = 1, stoneid = 11453, stoneid2 = 0}, ["Zubat"] = {level = 55, evolution = "Golbat", count = 1, stoneid = 11443, stoneid2 = 0}, ["Golbat"] = {level = 80, evolution = "Crobat", count = 2, stoneid = 11443, stoneid2 = 0}, --alterado v1.9 ["Oddish"] = {level = 25, evolution = "Gloom", count = 1, stoneid = 11441, stoneid2 = 0}, ["Paras"] = {level = 50, evolution = "Parasect", count = 1, stoneid = 11448, stoneid2 = 0}, ["Venonat"] = {level = 50, evolution = "Venomoth", count = 1, stoneid = 11448, stoneid2 = 11443}, ["Diglett"] = {level = 35, evolution = "Dugtrio", count = 1, stoneid = 11451, stoneid2 = 0}, ["Meowth"] = {level = 30, evolution = "Persian", count = 1, stoneid = 11453, stoneid2 = 0}, ["Psyduck"] = {level = 55, evolution = "Golduck", count = 1, stoneid = 11442, stoneid2 = 11452}, ["Mankey"] = {level = 50, evolution = "Primeape", count = 1, stoneid = 11446, stoneid2 = 0}, ["Growlithe"] = {level = 80, evolution = "Arcanine", count = 2, stoneid = 11447, stoneid2 = 0}, ["Poliwag"] = {level = 25, evolution = "Poliwhirl", count = 1, stoneid = 11442, stoneid2 = 0}, ["Abra"] = {level = 45, evolution = "Kadabra", count = 1, stoneid = 11452, stoneid2 = 0}, ["Kadabra"] = {level = 80, evolution = "Alakazam", count = 2, stoneid = 11452, stoneid2 = 0}, ["Machop"] = {level = 45, evolution = "Machoke", count = 1, stoneid = 11446, stoneid2 = 0}, ["Machoke"] = {level = 70, evolution = "Machamp", count = 2, stoneid = 11446, stoneid2 = 0}, ["Bellsprout"] = {level = 25, evolution = "Weepinbell", count = 1, stoneid = 11441, stoneid2 = 0}, ["Weepinbell"] = {level = 50, evolution = "Victreebel", count = 2, stoneid = 11441, stoneid2 = 0}, ["Tentacool"] = {level = 75, evolution = "Tentacruel", count = 1, stoneid = 11442, stoneid2 = 11443}, ["Geodude"] = {level = 40, evolution = "Graveler", count = 1, stoneid = 11445, stoneid2 = 0}, ["Graveler"] = {level = 70, evolution = "Golem", count = 2, stoneid = 11445, stoneid2 = 0}, ["Ponyta"] = {level = 50, evolution = "Rapidash", count = 1, stoneid = 11447, stoneid2 = 0}, ["Magnemite"] = {level = 40, evolution = "Magneton", count = 1, stoneid = 11444, stoneid2 = 0}, ["Doduo"] = {level = 45, evolution = "Dodrio", count = 1, stoneid = 11453, stoneid2 = 0}, ["Seel"] = {level = 65, evolution = "Dewgong", count = 1, stoneid = 11442, stoneid2 = 14007}, ["Grimer"] = {level = 35, evolution = "Muk", count = 1, stoneid = 11443, stoneid2 = 0}, ["Shellder"] = {level = 60, evolution = "Cloyster", count = 2, stoneid = 14007, stoneid2 = 0}, ["Gastly"] = {level = 45, evolution = "Haunter", count = 1, stoneid = 11450, stoneid2 = 0}, ["Haunter"] = {level = 80, evolution = "Gengar", count = 2, stoneid = 11450, stoneid2 = 0}, ["Drowzee"] = {level = 55, evolution = "Hypno", count = 2, stoneid = 11452, stoneid2 = 0}, ["Krabby"] = {level = 40, evolution = "Kingler", count = 1, stoneid = 11442, stoneid2 = 0}, ["Voltorb"] = {level = 35, evolution = "Electrode", count = 1, stoneid = 11444, stoneid2 = 0}, ["Exeggcute"] = {level = 55, evolution = "Exeggutor", count = 1, stoneid = 11441, stoneid2 = 11452}, ["Cubone"] = {level = 55, evolution = "Marowak", count = 2, stoneid = 11451, stoneid2 = 0}, ["Koffing"] = {level = 35, evolution = "Weezing", count = 1, stoneid = 11443, stoneid2 = 0}, ["Rhyhorn"] = {level = 75, evolution = "Rhydon", count = 1, stoneid = 11445, stoneid2 = 11451}, ["Horsea"] = {level = 45, evolution = "Seadra", count = 1, stoneid = 11442, stoneid2 = 0}, ["Goldeen"] = {level = 35, evolution = "Seaking", count = 1, stoneid = 11442, stoneid2 = 0}, ["Staryu"] = {level = 35, evolution = "Starmie", count = 1, stoneid = 11442, stoneid2 = 0}, ["Magikarp"] = {level = 85, evolution = "Gyarados", count = 1, stoneid = 11442, stoneid2 = 11449}, ["Omanyte"] = {level = 80, evolution = "Omastar", count = 1, stoneid = 11442, stoneid2 = 11449}, ["Kabuto"] = {level = 80, evolution = "Kabutops", count = 1, stoneid = 11445, stoneid2 = 11449}, ["Dratini"] = {level = 60, evolution = "Dragonair", count = 1, stoneid = 11449, stoneid2 = 0}, ["Dragonair"] = {level = 100, evolution = "Dragonite", count = 2, stoneid = 11449, stoneid2 = 0}, ["Magmar"] = {level = 85, evolution = "Magmortar", count = 2, stoneid = 11447, stoneid2 = 0}, -----shiny evo------ ["Rattata"] = {level = 60, evolution = "Shiny Raticate", count = 1, stoneid = 11454, stoneid2 = 0}, ["Gengar"] = {level = 60, evolution = "Shiny Gengar", count = 6, stoneid = 11454, stoneid2 = 0}, ["Crobat"] = {level = 60, evolution = "Shiny Crobat", count = 5, stoneid = 11454, stoneid2 = 0}, ["Venomoth"] = {level = 75, evolution = "Shiny Venomoth", count = 7, stoneid = 11454, stoneid2 = 0}, ["Vileplume"] = {level = 100, evolution = "Shiny Vileplume", count = 7, stoneid = 11454, stoneid2 = 0}, ["Electabuzz"] = {level = 100, evolution = "Shiny Electabuzz", count = 7, stoneid = 11454, stoneid2 = 0}, ["Alakazam"] = {level = 80, evolution = "Shiny Alakazam", count = 7, stoneid = 11454, stoneid2 = 0}, ["Shiny Paras"] = {level = 60, evolution = "Shiny Parasect", count = 1, stoneid = 11448, stoneid2 = 0}, ["Arcanine"] = {level = 70, evolution = "Shiny Arcanine", count = 6, stoneid = 11454, stoneid2 = 0}, ["Tentacruel"] = {level = 85, evolution = "Shiny Tentacruel", count = 8, stoneid = 11454, stoneid2 = 0}, ["Muk"] = {level = 60, evolution = "Shiny Muk", count = 7, stoneid = 11454, stoneid2 = 0}, ["Shiny Krabby"] = {level = 60, evolution = "Shiny Kingler", count = 1, stoneid = 11442, stoneid2 = 0}, ["Shiny Voltorb"] = {level = 60, evolution = "Shiny Electrode", count = 1, stoneid = 11444, stoneid2 = 0}, ["Marowak"] = {level = 70, evolution = "Shiny Marowak", count = 6, stoneid = 11454, stoneid2 = 0}, ["Charizard"] = {level = 90, evolution = "Shiny Charizard", count = 8, stoneid = 11454, stoneid2 = 0}, ["Shiny Horsea"] = {level = 60, evolution = "Shiny Seadra", count = 1, stoneid = 11442, stoneid2 = 0}, ["Shiny Dratini"] = {level = 100, evolution = "Shiny Dragonair", count = 1, stoneid = 11449, stoneid2 = 0}, ["Shiny Golbat"] = {level = 100, evolution = "Shiny Crobat", count = 1, stoneid = 11449, stoneid2 = 0}, ["Shiny Larvitar"] = {level = 100, evolution = "Shiny Pupitar", count = 1, stoneid = 11450, stoneid2 = 0}, -----johto evo------ ["Chikorita"] = {level = 40, evolution = "Bayleef", count = 1, stoneid = 11441, stoneid2 = 0}, ["Bayleef"] = {level = 85, evolution = "Meganium", count = 2, stoneid = 11441, stoneid2 = 0}, ["Cyndaquil"] = {level = 40, evolution = "Quilava", count = 1, stoneid = 11447, stoneid2 = 0}, ["Quilava"] = {level = 85, evolution = "Typhlosion", count = 2, stoneid = 11447, stoneid2 = 0}, ["Totodile"] = {level = 40, evolution = "Croconaw", count = 1, stoneid = 11442, stoneid2 = 0}, --alterado v1.7 ["Croconaw"] = {level = 85, evolution = "Feraligatr", count = 2, stoneid = 11442, stoneid2 = 0}, --alterado v1.7 ["Sentret"] = {level = 55, evolution = "Furret", count = 1, stoneid = 11453, stoneid2 = 0}, ["Hoothoot"] = {level = 65, evolution = "Noctowl", count = 1, stoneid = 11453, stoneid2 = 0}, ["Ledyba"] = {level = 30, evolution = "Ledian", count = 2, stoneid = 11448, stoneid2 = 0}, ["Spinarak"] = {level = 23, evolution = "Ariados", count = 1, stoneid = 11448, stoneid2 = 11443}, ["Chinchou"] = {level = 26, evolution = "Lanturn", count = 1, stoneid = 11442, stoneid2 = 11444}, ["Pichu"] = {level = 50, evolution = "Pikachu", count = 1, stoneid = 11444, stoneid2 = 0}, --alterado v1.9 ["Cleffa"] = {level = 55, evolution = "Clefairy", count = 1, stoneid = 11453, stoneid2 = 0}, --alterado v1.9 ["Igglybuff"] = {level = 55, evolution = "Jigglypuff", count = 1, stoneid = 11453, stoneid2 = 0}, --alterado v1.9 ["Togepi"] = {level = 50, evolution = "Togetic", count = 2, stoneid = 11453, stoneid2 = 0}, --alterado v1.9 ["Natu"] = {level = 60, evolution = "Xatu", count = 1, stoneid = 11452, stoneid2 = 0}, ["Mareep"] = {level = 50, evolution = "Flaaffy", count = 1, stoneid = 11444, stoneid2 = 0}, ["Flaaffy"] = {level = 80, evolution = "Ampharos", count = 2, stoneid = 11444, stoneid2 = 0}, ["Marill"] = {level = 50, evolution = "Azumarill", count = 1, stoneid = 11442, stoneid2 = 0}, ["Hoppip"] = {level = 40, evolution = "Skiploom", count = 1, stoneid = 11441, stoneid2 = 0}, ["Skiploom"] = {level = 60, evolution = "Jumpluff", count = 1, stoneid = 11441, stoneid2 = 0}, ["Sunkern"] = {level = 30, evolution = "Sunflora", count = 1, stoneid = 11441, stoneid2 = 12242}, ["Wooper"] = {level = 65, evolution = "Quagsire", count = 1, stoneid = 11442, stoneid2 = 11451}, ["Pineco"] = {level = 65, evolution = "Forretress", count = 2, stoneid = 11448, stoneid2 = 0}, ["Snubbull"] = {level = 60, evolution = "Granbull", count = 1, stoneid = 11453, stoneid2 = 0}, ["Teddiursa"] = {level = 85, evolution = "Ursaring", count = 2, stoneid = 11453, stoneid2 = 0}, ["Slugma"] = {level = 50, evolution = "Magcargo", count = 1, stoneid = 11445, stoneid2 = 11447}, ["Swinub"] = {level = 60, evolution = "Piloswine", count = 1, stoneid = 11451, stoneid2 = 14}, ["Remoraid"] = {level = 55, evolution = "Octillery", count = 1, stoneid = 11442, stoneid2 = 0}, ["Houndour"] = {level = 85, evolution = "Houndoom", count = 1, stoneid = 11450, stoneid2 = 11447}, ["Phanpy"] = {level = 70, evolution = "Donphan", count = 2, stoneid = 11451, stoneid2 = 0}, ["Smoochum"] = {level = 85, evolution = "Jynx", count = 1, stoneid = 14007, stoneid2 = 11452}, ["Elekid"] = {level = 75, evolution = "Electabuzz", count = 2, stoneid = 11444, stoneid2 = 0}, ["Magby"] = {level = 85, evolution = "Magmar", count = 2, stoneid = 11447, stoneid2 = 0}, ["Larvitar"] = {level = 75, evolution = "Pupitar", count = 1, stoneid = ground, stoneid2 = 0}, ["Pupitar"] = {level = 100, evolution = "Tyranitar", count = 1, stoneid = 11450, stoneid2 = 11445}, ["Porygon"] = {level = 85, evolution = "Porygon2", count = 1, stoneid = 12419, stoneid2 = 0}, ["Seadra"] = {level = 90, evolution = "Kingdra", count = 1, stoneid = 11442, stoneid2 = 12417}, ["Chansey"] = {level = 100, evolution = "Blissey", count = 2, stoneid = 12419, stoneid2 = 0}, ["Scyther"] = {level = 120, evolution = "Scizor", count = 1, stoneid = 11448, stoneid2 = 12232}, ["Onix"] = {level = 120, evolution = "Steelix", count = 1, stoneid = 11445, stoneid2 = 12232}, } spcevo = { ["Poliwhirl"] = {[1] = {level = 60, evolution = "Poliwrath", count = 1, stoneid = 11442, stoneid2 = 11446}, [2] = {level = 70, evolution = "Politoed", count = 1, stoneid = 11442, stoneid2 = 12244}}, ["Gloom"] = {[1] = {level = 60, evolution = "Vileplume", count = 2, stoneid = 11441, stoneid2 = 0}, [2] = {level = 70, evolution = "Bellossom", count = 1, stoneid = 11441, stoneid2 = 12242}}, } leaf = 11441 grass = 11441 water = 11442 venom = 11443 thunder = 11444 rock = 11445 punch = 11446 fire = 11447 coccon = 11448 crystal = 11449 dark = 11450 earth = 11451 enigma = 11452 heart = 11453 ice = 14007 boostStone = 12287 shinystone = 11454 metal = 12232 sun = 12242 king = 12244 magma = 12245 sfire = 11454 swater = 11454 sleaf = 11454 sheart = 11454 senigma = 11454 srock = 11454 svenom = 11454 sice = 11454 sthunder = 11454 scrystal = 11454 scoccon = 11454 sdarkness = 11454 spunch = 11454 searth = 11454 dragon = 11454 upgrade = 11454 gobackmsgs = { [1] = {go = "Vai, doka!", back = "Volte, doka!"}, [2] = {go = "Let's do it, doka!", back = "Obrigado pela Ajuda, doka!"}, [3] = {go = "I choose you, doka!", back = "That's enough, come back!"}, [4] = {go = "I need your help, doka!", back = "You were great, doka!"}, [5] = {go = "Let's fight, doka!", back = "Excellent work, doka!"}, [6] = {go = "It's battle time, doka!", back = "Well done, doka!"}, [7] = {go = "It's your turn, doka!", back = "You need to rest, doka!"}, [8] = {go = "doka, let's battle!", back = "Hurry back, doka!"}, [9] = {go = "Show your strength, doka!", back = "You did your best, doka!"} } specialevo = {"Poliwhirl", "Gloom", "Slowpoke", "Tyrogue", "Eevee", "Burmy"} --alterado v1.6 specialabilities = { ["rock smash"] = {"Shiny Rhydon", "Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Blastoise","Shiny Nidoking", "Shiny Dragonite", "Shiny Golem", "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Hitmonchan", "Shiny Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar", "Magmortar", "Torterra", "Monferno", "Gible", "Gabite", "Garchomp", "Electivire", "Mamoswine", "Ambipom", "Cranidos"}, ["cut"] = {"Kabutops", "Raticate", "Bulbasaur", "Ivysaur", "Venusaur", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Shiny Raticate", "Shiny Venusaur", "Shiny Charizard", "Shiny Vileplume", "Shiny Paras", "Shiny Parasect", "Shiny Farfetch'd", "Shiny Krabby", "Shiny Kingler", "Shiny Cubone", "Shiny Marowak", "Shiny Tangela", "Shiny Scyther", "Shiny Pinsir", "Chikorita", "Bayleef", "Meganium", "Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Skarmory", "Turtwig", "Grotle", "Torterra", "Monferno", "Gabite", "Kricketot", "Kricketune", "Mothim"}, ["light"] = {"Shiny Espeon", "Shiny Electrode", "Abra", "Kadabra", "Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Voltorb", "Electrode", "Mrmime", "Electabuzz", "Jolteon", "Porygon", "Pikachu", "Raichu", "Shiny Abra", "Shiny Alakazam", "Shiny Hypno", "Shiny Voltorb", "Shiny Electrode", "Shiny Electabuzz", "Shiny Jolteon", "Shiny Raichu", "Chinchou", "Lanturn", "Pichu", "Natu", "Xatu", "Mareep", "Flaaffy", "Ampharos", "Espeon", "Porygon2", "Elekid"}, ["digholes"] = {"468", "481", "483"}, ["ghostwalk"] = {"Gastly", "Haunter", "Gengar", "Shiny Gengar", "Misdreavus"}, ["dig"] = {"Shiny Dodrio", "Shiny Umbreon", "Shiny Espeon", "Shiny Ninetales", "Shiny Rhydon", "Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Eevee", "Flareon", "Jolteon", "Vaporeon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Persian", "Arcanine", "Shiny Raticate", "Shiny Golem" , "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Flareon", "Shiny Jolteon", "Shiny Vaporeon", "Shiny Nidoking", "Shiny Arcanine", "Typhlosion", "Feraligatr", "Furret", "Espeon", "Umbreon", "Ledian", "Sudowoodo", "Politoed", "Quagsire", "Gligar", "Steelix", "Snubbull", "Granbull", "Heracross", "Dunsparce", "Sneasel", "Teddiursa", "Ursaring", "Piloswine", "Hitmontop", "Larvitar", "Pupitar", "Tyranitar", "Chinchar", "Gible", "Riolu", "Cranidos"}, ["blink"] = {"Shiny Abra", "Shiny Espeon", "Shiny Mr. Mime", "Jynx", "Shiny Jynx", "Hypno", "Shiny Hypno", "Slowking", "Natu", "Xatu", "Espeon", "Mew", "Mewtwo", "Abra", "Kadabra", "Alakazam", "Porygon", "Shiny Abra", "Shiny Alakazam", "Porygon2", "Mr. Mime", "Jynx", "Shiny Jynx", "Slowking", "Girafarig", "Umbreon", "Exeggutor", "Misdreavus", "Shiny Umbreon"}, ["teleport"] = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2', "Jynx", "Shiny Jynx", "Slowking", "Girafarig", "Misdreavus", "Exeggutor", "Light Abra", "Shiny Espeon"}, ["fly"] = {"Xatu", "Heracross", "Farfetch'd", "Shiny Farfetch'd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Mew", "Mewtwo", "Shiny Dragonite", "Shiny Charizard", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Skarmory", "Crobat", "Shiny Venomoth", "Shiny Crobat"}, ["ride"] = {"Shiny Dodrio", "Shiny Ninetales", "Shiny Onix", "Venusaur", "Ninetales", "Arcanine", "Ponyta", "Rapidash", "Doduo", "Dodrio", "Onix", "Rhyhorn", "Tauros", "Shiny Venusaur", "Shiny Arcanine", "Steelix", "Houndoom", "Meganium", "Bayleef", "Stantler", "Mareep", "Piloswine", "Girafarig", "Shiny Meganium"}, ["surf"] = {"Poliwag", "Poliwhirl", "Seaking", "Dewgong", "Blastoise", "Tentacruel", "Lapras", "Gyarados", "Omastar", "Kabutops", "Vaporeon", "Staryu", "Starmie", "Goldeen", "Seadra", "Golduck", "Squirtle", "Wartortle", "Tentacool", "Snorlax", "Poliwrath", "Shiny Blastoise", "Shiny Tentacruel", "Shiny Gyarados", "Shiny Vaporeon", "Shiny Seadra", "Shiny Tentacool", "Shiny Snorlax", "Mantine", "Totodile", "Croconow", "Feraligatr", "Marill", "Azumarill", "Quagsire", "Wooper", "Octillery", "Kingdra"}, ["foresight"] = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Hitmontop", "Hitmonlee", "Hitmonchan"}, ["counter"] = {"Machamp", "Machoke", "Hitmonchan", "Hitmonlee", "Magmar", "Electabuzz", "Scyther", "Snorlax", "Kangaskhan", "Arcanine", "Shiny Arcanine", "Shiny Snorlax", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Electabuzz", "Hitmontop", "Shiny Hitmontop"}, ["levitate"] = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Weezing", "Koffing", "Unown", "Shiny Gengar"}, ["evasion"] = {"Scyther", "Scizor", "Hitmonlee", "Hitmonchan", "Hitmontop", "Tyrogue", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Ledian", "Ledyba", "Sneasel"}, ["control mind"] = {'Haunter', 'Gengar', 'Tentacruel', 'Alakazam', 'Shiny Tentacruel', 'Shiny Gengar', 'Shiny Alakazam', 'Slowking'}, ["transform"] = {"Ditto"}, ["levitate_fly"] = {"Gengar", "Shiny Gengar"}, } --alterado v1.9 /\ novos shinys da pxg adicionados em algumas tabelas.. auraSyst = { --auras ["volcanic"] = 2, ["gardestrike"] = 29, ["malefic"] = 40, ["naturia"] = 164, ["orebound"] = 165, ["wingeon"] = 192, ["psycraft"] = 207, ["raibolt"] = 208, ["seavell"] = 219, } hitmonchans = { ["Hitmonchan"] = { [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost }, ["Shiny Hitmonchan"] = { --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO... [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost } } ------------------- HEADBUTT ----------------------------- --alterado v1.6 --[lvl] = {nome do poke, qnts vao vir}}, --lvl = ate q lvl vai vir esses pokes... ate lvl 25 vira os pokes da 1* tabela.. do 26 ao 40 vira os pokes da 2* tabela... headbutt = { [25] = {{"Metapod", 3}, {"Kakuna", 3}, {"Pidgey", 3}, {"Ekans", 1}, {"Sentret", 1}, {"Pineco", 1}, {"Spinarak", 2}}, [40] = {{"Pineco", 2}, {"Pidgeotto", 1}, {"Hoothoot", 1}, {"Natu", 1}, {"Beedrill", 2}, {"Spearow", 3}}, [60] = {{"Arbok", 1}, {"Beedrill", 4}, {"Furret", 1}, {"Ariados", 2}, {"Pidgeotto", 2}, {"Yanma", 1}, {"Pineco", 4}}, [80] = {{"Beedrill", 5}, {"Forretress", 1}, {"Furret", 3}, {"Ariados", 3}, {"Pidgeotto", 4}, {"Yanma", 3}}, [1000] = {{"Forretress", 3}, {"Noctowl", 2}, {"Xatu", 2}, {"Yanma", 4}, {"Beedrill", 6}, {"Furret", 6}}, } ----------------------- LOOK ------------------------------- --alterado v1.7 lookClans = { [1] = {"a Volcanic Spark", "a Volcanic Flame","a Volcanic Firetamer","a Volcanic Pyromancer","a Volcanic Master"}, [2] = {"a Seavell Drop", "a Seavell Icelake","a Seavell Waterfall","a Seavell Frost","a Seavell Master"}, [3] = {"an Orebound Sand", "an Orebound Rock","an Orebound Solid","an Orebound Hardskin","an Orebound Hero"}, [4] = {"a Wingeon Cloud", "a Wingeon Wind","a Wingeon Sky","a Wingeon Falcon","a Wingeon Dragon"}, [5] = {"a Malefic Troublemaker", "a Malefic Venomancer","a Malefic Spectre","a Malefic Nightwalker","a Malefic Master"}, [6] = {"a Gardestrike Fist", "a Gardestrike Tamer","a Gardestrike Fighter","a Gardestrike DeathHand","a Gardestrike Champion"}, [7] = {"a Psycraft Mind", "a Psycraft Brain","a Psycraft Scholar","a Psycraft Telepath","a Psycraft Medium"}, [8] = {"a Naturia Seed", "a Naturia Sprout","a Naturia Webhead","a Naturia Woodtrunk","a Naturia Keeper"}, [9] = {"a Raibolt Shock", "a Raibolt Watt","a Raibolt Electrician","a Raibolt Overcharged","a Raibolt Legend"}, } youAre = { [2] = "a Tutor", [3] = "a Senior Tutor", [4] = "a Game Master", [5] = "a Community Manager", [6] = "a Administrador" } ----------------------- TASK SYSTEM ------------------------ --alterado v1.7 maxTasks = 30 --numero maximo de tasks q um player pode ter simultaniamente... aconcelho 30~40maximo! --- npcsTask = { --["npc name"] = {"city do npc", "task", "reward"}, ["Juvenal"] = {"Pallet", "10 Abras, 8 Kadabras and 5 Alakazams", "500 dl"}, ["Junior"] = {"Pallet", "20 Abras, 20 Kadabras, 20 Hypnos and 25 Alakazams", "500 dl"}, --- -- [ Orebound ] -- ["Sand Trainer_1"] = {"Orebound Clan", "20 Magneton, 20 Charmeleons and 25 Gravelers", "Move up of Rank"}, ["Sand Trainer_2"] = {"Orebound Clan", "20 Nidoqueen, 20 Onixs and 25 Nidokings", "Move up of Rank"}, ["Rock Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"}, ["Rock Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, ["Solid Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"}, ["Solid Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, ["Hardskin Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"}, ["Hardskin Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, -- [ Gardestrike ] -- ["Fist Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"}, ["Fist Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"}, ["Tamer Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"}, ["Tamer Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"}, ["Fighter Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"}, ["Fighter Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"}, ["DeathHand Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"}, ["DeathHand Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"}, -- [ Malefic ] -- ["Troublemaker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"}, ["Troublemaker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, ["Venomancer Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"}, ["Venomancer Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, ["Spectre Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"}, ["Spectre Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, ["Nightwalker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"}, ["Nightwalker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"}, -- [ Naturia ] -- ["Seed Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"}, ["Seed Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"}, ["Sprout Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"}, ["Sprout Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"}, ["Webhead Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"}, ["Webhead Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"}, ["Woodtrunk Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"}, ["Woodtrunk Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"}, -- [ Psycraft ] -- ["Mind Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"}, ["Mind Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"}, ["Brain Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"}, ["Brain Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"}, ["Scholar Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"}, ["Scholar Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"}, ["Telepath Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"}, ["Telepath Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"}, -- [ Raibolt ] -- ["Shock Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"}, ["Shock Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"}, ["Watt Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"}, ["Watt Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"}, ["Electrician Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"}, ["Electrician Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"}, ["Overcharged Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"}, ["Overcharged Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"}, -- [ Seavell ] -- ["Drop Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"}, ["Drop Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"}, ["Icelake Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"}, ["Icelake Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"}, ["Waterfall Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"}, ["Waterfall Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"}, ["Frost Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"}, ["Frost Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"}, -- [ Volcanic ] -- ["Spark Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"}, ["Spark Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"}, ["Flame Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"}, ["Flame Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"}, ["Firetamer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"}, ["Firetamer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"}, ["Pyromancer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"}, ["Pyromancer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"}, -- [ Wingeon ] -- ["Cloud Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"}, ["Cloud Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"}, ["Wind Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"}, ["Wind Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"}, ["Sky Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"}, ["Sky Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"}, ["Falcon Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"}, ["Falcon Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"}, -- [ end ] -- } --------------------- Chance das passivas ------------------------- --alterado v1.7 passivesChances = { ["Helix"] = { --counter helix, counter spin e afins ["Scyther"] = 15, ["Scizor"] = 20, ["Shiny Scyther"] = 25, ["Hitmontop"] = 25, ["Shiny Hitmontop"] = 30, --alterado v1.8 ["Pineco"] = 10, ["Forretress"] = 12, }, ["Fire_Thunder"] = { --lava counter e electricity ["Magmar"] = 20, ["Electabuzz"] = 20, ["Shiny Electabuzz"] = 25, ["Magby"] = 15, ["Elekid"] = 15, ["Marowak"] = 30, ["Shiny Marowak"] = 40, ["Shiny Magmar"] = 20, }, ["Stunning"] = { --stunning confusion ["Golduck"] = 20, ["Psyduck"] = 15, ["Wobbuffet"] = 30, }, ["Groundshock"] = { ["Kangaskhan"] = 20, }, ["Electric Charge"] = { ["Pikachu"] = 15, ["Raichu"] = 20, ["Shiny Raichu"] = 25, }, ["Melody"] = { ["Wigglytuff"] = 10, }, ["Dragon Fury"] = { ["Persian"] = 15, ["Raticate"] = 10, ["Shiny Raticate"] = 15, ["Gyarados"] = 15, ["Shiny Gyarados"] = 20, ["Dratini"] = 10, ["Dragonair"] = 15, ["Dragonite"] = 20, ["Shiny Dratini"] = 15, ["Shiny Dragonair"] = 20, ["Shiny Dragonite"] = 20, }, ["Mega Drain"] = { ["Oddish"] = 10, ["Gloom"] = 10, ["Vileplume"] = 15, ["Kabuto"] = 10, ["Kabutops"] = 15, ["Parasect"] = 10, ["Tangela"] = 15, ["Shiny Vileplume"] = 20, ["Shiny Parasect"] = 15, ["Shiny Tangela"] = 20, }, ["Spores Reaction"] = { ["Oddish"] = 10, ["Gloom"] = 10, ["Vileplume"] = 15, ["Shiny Vileplume"] = 20, }, ["Amnesia"] = { ["Wooper"] = 10, ["Quagsire"] = 15, ["Swinub"] = 10, ["Piloswine"] = 15, }, ["Zen Mind"] = { ["Slowking"] = 15, ["Bronzor"] = 15, }, ["Mirror Coat"] = { ["Wobbuffet"] = 45, }, ["Demon Kicker"] = { ["Hitmonlee"] = 30, ["Shiny Hitmonlee"] = 35, }, ["Demon Puncher"] = { ["Hitmonchan"] = 30, ["Shiny Hitmonchan"] = 35, }, ["Evasion"] = { ["Scyther"] = 30, --alterado v1.9 \/ ["Shiny Scyther"] = 35, ["Scizor"] = 40, ["Hitmonlee"] = 15, ["Hitmonchan"] = 15, ["Hitmontop"] = 15, ["Shiny Hitmonlee"] = 20, ["Shiny Hitmonchan"] = 20, ["Shiny Hitmontop"] = 20, ["Tyrogue"] = 10, ["Ledian"] = 15, ["Ledyba"] = 10, ["Sneasel"] = 15, }, } ------------- Posiçoes de entrada e saida do safari! ---------------------- SafariEnter = {x=1144, y=1411, z=7} --alterado v1.8 SafariOut = {x = 1152, y = 1411, z = 7} ------------- POS QUANDO O PLAYER MORRER NO PVP --------------------------- posBackPVP = {x=973, y=1066, z=13} --alterado v1.7 ------------- Configuraçoes da Golden Arena --------------------------------- --alterado v1.7 \/\/ algumas pos, soh pro novo mapa! timeToWaves = 30 --time entre waves, em segs... --alterado v1.7 -- obrigatorio pegar pelo menos isso! --------- GoldenUpper = {x=1212, y=1113, z=0} --posiçao da ponta superior esquerda da arena! GoldenLower = {x=1240, y=1123, z=0} --posiçao da ponta inferior direita da arena! --------- posGolden = {x=1227, y=1118, z=0} --pos da golden pra onde os players vao ser teleportados! posBackGolden = {x=547, y=677, z=7} --pos da golden pra onde os players vao ser teleportados ao morrerem e quando acabar a golden... --------- horas = {"3:00", "8:00", "12:00", "17:00", "22:00"} --alterar aki os horarios da golden arena! --deixe sempre na ordem do menor pro maior horario!!! -------- posisGolden = { {x=1220, y=1115, z=0}, {x=1227, y=1118, z=0}, {x=1233, y=1115, z=0}, {x=1220, y=1121, z=0}, --aki vcs colocam todas as posiçoes q os monstros vao nascer dentro da golden arena... {x=1233, y=1121, z=0}, --lembrando q o numero de posis q vcs colocarem tem q ser igual ao numero de pokes q vcs vao colocar ali embaixo! {x=1220, y=1118, z=0}, {x=1233, y=1118, z=0}, {x=1227, y=1115, z=0}, --LEMBRANDO Q AGORA N PRECISA MAIS EDITAR MAIS NENHUM SCRIPT A N SER ESSE!! {x=1227, y=1121, z=0}, --E O GLOBALEVENTS/GLOBALEVENTS.XML COM OS HORARIOS! } ---------- wavesGolden = { --waves q vao ter na golden arena... o numero de pokes tem q ser igual ao numero de posis!! [1] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [2] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [3] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [4] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [5] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [6] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [7] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [8] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [9] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [10] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [11] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [12] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [13] = {"", "Shiny Blastoise", "", "", "", "", "Shiny Venusaur", "", "Shiny Charizard"}, [14] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, [15] = {"", "Shiny Gyarados", "", "", "", "", "", "", ""}, --o numero de espaços na tabela tem q ser o ms do numero de posis!!! } ---------------------------------------------------------------------------------------------- priceList = { ["water gem"] = {price = 0.50}, ["normal ball"] = {price = 50}, ["great ball"] = {price = 200}, ["super ball"] = {price = 500}, ["ultra ball"] = {price = 1300}, ["saffariball"] = {price = 1300}, ["Small potion"] = {price = 50}, ["Great potion"] = {price = 100}, ["Ultra potion"] = {price = 220}, ["Hyper potion"] = {price = 500}, ["Revive"] = {price = 2500}, ["Medicine"] = {price = 100}, ["Recording camera"] = {price = 10000}, ["Essence of fire"] = {price = 0.50}, ["Small stone"] = {price = 0.50}, ["Pot of moss bug"] = {price = 0.50}, ["Screw"] = {price = 0.50}, ["Straw"] = {price = 0.50}, ["Water gems"] = {price = 0.50}, ["Remains of magikarp"] = {price = 10}, ["Teeth"] = {price = 100}, ["Bottle of poison"] = {price = 100}, ["Water pendant"] = {price = 100}, ["Feather"] = {price = 7.50}, ["Seed"] = {price = 10}, ["Pair of leaves"] = {price = 30}, ["Apple bite"] = {price = 30}, ["Bat wing"] = {price = 50}, ["Bag of pollem"] = {price = 80}, ["Belt of Champion"] = {price =1000}, ["Bird Beak"] = {price = 100}, ["Blue Vines"] = {price = 400}, ["Bone"] = {price = 40}, ["Bulv"] = {price = 3250}, ["Chansey egg"] = {price = 1000}, ["Comb"] = {price =100}, ["Crab Claw"] = {price = 22}, ["Dragon Tooth"] = {price = 610}, ["Electric Box"] = {price = 20}, ["Electric Tail"] = {price = 000}, ["Farfetch'd Stick"] = {price = 610}, ["Fox Tail"] = {price = 50}, ["Fur"] = {price = 13}, ["Future Orb"] = {price = 15.50}, ["Gosme"] = {price = 2.50}, ["Gyarados Tail"] = {price = 800}, ["Horn"] = {price = 25}, ["Ice Orb"] = {price = 32.50}, ["Imam"] = {price = 60}, ["Iron Bracelet"] = {price = 250}, ["Locksmith of Shell"] = {price = 80}, ["Luck Medalion"] = {price = 1000}, ["Mimic Clothes"] = {price = 1000}, ["Mushroom"] = {price = 80}, ["Nail"] = {price = 10}, ["Onix Tail"] = {price = 1000}, ["Pot Of Lava"] = {price = 18}, ["Psychic Spoon"] = {price = 40}, ["Punch Machine"] = {price = 40}, ["Ruby"] = {price = 200}, ["Sandbag"] = {price = 15}, ["Scythe"] = {price = 1000}, ["Slow Tail"] = {price = 80}, ["Squirtle Hull"] = {price = 32.50}, ["Stone Orb"] = {price = 16.50}, ["Traces of ghost"] = {price = 26.50}, ["Venom Flute"] = {price = 300}, ["Wool Ball"] = {price = 80}, ["Thunder Feather"] = {price = 5000}, ["Ice Feather"] = {price = 5000}, ["Fire Feather"] = {price = 5000}, ["Psyduck Mug"] = {price = 610}, ["Tongue"] = {price = 1000}, }
  2. raulcdj

    Erro addons Pda

    aonde adicionar essa parte no Vc adicionou isso no configuration.lua? porque esse ja tem no addons function onUse(cid, item, fromPosition, itemEx, toPosition) local addons = { [13986] = {pokemon= "Shiny Vaporeon" , looktype = 1517, fly = 0, ride = 0, surf = 1518}, [13989] = {pokemon= "Jolteon" , looktype = 1520, fly = 0, ride = 0, surf = 1518}, [13988] = {pokemon= "Flareon" , looktype = 1519, fly = 0, ride = 0, surf = 1518}, [14008] = {pokemon= "Alakazam" , looktype = 1533, fly = 0, ride = 0, surf = 0}, [14017] = {pokemon= "Alakazam" , looktype = 1535, fly = 0, ride = 0, surf = 0}, [14009] = {pokemon= "Alakazam" , looktype = 1537, fly = 0, ride = 0, surf = 0}, [14010] = {pokemon= "Alakazam" , looktype = 1539, fly = 0, ride = 0, surf = 0}, [14020] = {pokemon= "Electabuzz" , looktype = 1529, fly = 0, ride = 0, surf = 0}, [14014] = {pokemon= "Electabuzz" , looktype = 1530, fly = 0, ride = 0, surf = 0}, [14013] = {pokemon= "Electabuzz" , looktype = 1531, fly = 0, ride = 0, surf = 0}, [14012] = {pokemon= "Magmar" , looktype = 1532, fly = 0, ride = 0, surf = 0}, [14023] = {pokemon= "Xatu" , looktype = 0, fly = 0, ride = 0, surf = 0}, [14011] = {pokemon= "Shiny Vileplume" , looktype = 1525, fly = 0, ride = 0, surf = 0}, [13985] = {pokemon= "Miltank" , looktype = 1517, fly = 0, ride = 0, surf = 0}, [14018] = {pokemon= "Jynx" , looktype = 1550, fly = 0, ride = 0, surf = 0}, [14019] = {pokemon= "Jynx" , looktype = 1551, fly = 0, ride = 0, surf = 0}, [14021] = {pokemon= "Tangela" , looktype = 1543, fly = 0, ride = 0, surf = 0}, [14026] = {pokemon= "Charizard" , looktype = 1544, fly = 1545, ride = 0, surf = 0}, [14045] = {pokemon= "Shiny Charizard" , looktype = 1583, fly = 1584, ride = 0, surf = 0}, [14032] = {pokemon= "Arcanine" , looktype = 1546, fly = 0, ride = 1547, surf = 0}, [13987] = {pokemon= "Scizor" , looktype = 1521, fly = 0, ride = 0, surf = 0}, [14015] = {pokemon= "Scizor" , looktype = 1523, fly = 0, ride = 0, surf = 0}, [14022] = {pokemon= "Marowak" , looktype = 1541, fly = 0, ride = 0, surf = 0}, [14016] = {pokemon= "Slowking" , looktype = 1548, fly = 0, ride = 0, surf = 0}, [14043] = {pokemon= "Blissey" , looktype = 1576, fly = 0, ride = 0, surf = 0},-- [14039] = {pokemon= "Blissey" , looktype = 1559, fly = 0, ride = 0, surf = 0}, [14044] = {pokemon= "Shiny Gengar" , looktype = 1588, fly = 1587, ride = 0, surf = 0}, } if #getCreatureSummons(cid) > 0 then doPlayerSendCancel(cid, "Please back your pokemon.") return false end local addon = addons[item.itemid].looktype local fly = addons[item.itemid].fly local ride = addons[item.itemid].ride local surf = addons[item.itemid].surf local pb = getPlayerSlotItem(cid, 8).uid local pk = addons[item.itemid].pokemon if getItemAttribute(pb,"poke") ~= pk then doPlayerSendCancel(cid, "Sorry, you can't use this addon on this poke.") return false end if getItemAttribute(pb,"addon") >= 0 then doRemoveItem(item.uid, 1) doPlayerSendTextMessage(cid, 27, "Congratulations! Now your pokemon will use the addon.") doSetItemAttribute(pb,"addon",addon) doSetItemAttribute(pb,"addonfly",fly) doSetItemAttribute(pb,"addonride",ride) doSetItemAttribute(pb,"addonsurf",surf) return true end return true end
  3. raulcdj

    Erro addons Pda

    de boa qualquer ajuda ja vale muito [Error - Action Interface] [23/05/2020 18:25:18] In a timer event called from: [23/05/2020 18:25:18] data/actions/scripts/order.lua:onUse [23/05/2020 18:25:18] Description: [23/05/2020 18:25:18] data/lib/order.lua:298: attempt to index global 'flysAddon' (a nil value) [23/05/2020 18:25:19] stack traceback: [23/05/2020 18:25:19] data/lib/order.lua:298: in function 'recheck' [23/05/2020 18:25:19] data/lib/order.lua:374: in function <data/lib/order.lua:357> [23/05/2020 18:25:20] [Error - Action Interface] [23/05/2020 18:25:20] data/actions/scripts/order.lua:onUse [23/05/2020 18:25:20] Description: [23/05/2020 18:25:20] data/actions/scripts/order.lua:69: attempt to index global 'flysAddon' (a nil value) [23/05/2020 18:25:20] stack traceback: [23/05/2020 18:25:20] data/actions/scripts/order.lua:69: in function <data/actions/scripts/order.lua:20>
  4. raulcdj

    Erro addons Pda

    actions local skills = specialabilities local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663} local storages = {17000, 63215, 17001, 13008, 5700} --alterado v1.9 \/ local unfix = {x = 1, y = 1, z = 1} local txt = { ["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"}, ["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"}, ["move"] = {"move!", "move there!", "go there!", "walk there!"}, ["light"] = {"flash!", "light!", "flash this place!", "light up this place!"}, ["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"}, ["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"}, ["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"}, ["fly"] = {"let's fly!", "let me get on you!"} , ["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"}, ["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, ["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"}, --alterado v1.8 } function onUse(cid, item, frompos, item2, topos) local checkpos = topos checkpos.stackpos = 0 if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9 if getTileThingByPos(checkpos).uid <= 0 then return true end --------END FLY/RIDE -------- if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t stop flying at this height!") return true end local item = getPlayerSlotItem(cid, ? local pokemon = getItemAttribute(item.uid, "poke") local x = pokes[pokemon] if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then pk = doCreateMonster(pokemon, backupPos) if not isCreature(pk) then doPlayerSendCancel(cid, "You can't stop flying/riding here.") return true end doConvinceCreature(cid, pk) end doTeleportThing(pk, getThingPos(cid), false) doCreatureSetLookDir(pk, getCreatureLookDir(cid)) adjustStatus(pk, item.uid, true, false, true) doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1) doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) local pkjg = getCreatureSummons(cid)[1] local pkza = getPlayerSlotItem(cid, 8).uid local pkxd = getItemAttribute(pkjg,"addon") if not pkxd then doSetItemAttribute(pkza,"addon",0) elseif pkxd > 0 then doSetCreatureOutfit(pkjg, {lookType = pkxd}, -1) end setPlayerStorageValue(cid, 17000, -1) setPlayerStorageValue(cid, 17001, -1) if useOTClient then doUpdateMoves(cid) doPlayerSendCancel(cid, '12//,show') --alterado aki end return true end ----------------------------- local player = getRecorderPlayer(topos) --alterado v1.8 \/ -------- DUEL SYSTEM ------------------------ if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then --- for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end if #getCreatureSummons(cid) < 1 then return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!") end --- if getPlayerStorageValue(cid, 52480) <= -1 then doPlayerSetVocation(cid, 7) openChannelDialog(cid) setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(cid, 6598754, 5) setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",") setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") doCreatureSetSkullType(cid, 2) doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215) return true elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then return true end local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player) if getPlayerStorageValue(cid, 52480) == 2 then setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215) elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215) elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215) end setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481)) setPlayerStorageValue(player, 52485, getCreatureName(cid)) local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) local str = {} table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n") table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.") --alterado aki doPlayerSendTextMessage(player, 20, table.concat(str)) return true end end --- elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then local t1 = string.explode(getPlayerStorageValue(player, 52482), ",") local t2 = string.explode(getPlayerStorageValue(player, 52483), ",") --- if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then return true end --- for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) if #pokes < getPlayerStorageValue(player, 52481) then return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!") end if getPlayerStorageValue(cid, 52482) ~= -1 then return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!") end if #getCreatureSummons(cid) < 1 then return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!") end --- setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480)) setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1) if getPlayerStorageValue(player, 52484) == 0 then for a = 1, #t1 do local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a]) if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then removeFromTableDuel(player, t1[a]) else doCreatureSetSkullType(pid, 1) end if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then removeFromTableDuel(player, t2[a]) else doCreatureSetSkullType(sid, 1) end end beginDuel(player, 6) else doCreatureSetSkullType(cid, 2) end doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC) return true elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then doEndDuel(cid, true) return true end ------------------------------------------------------------------------------------ if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end markLP(getCreatureSummons(cid)[1], -1) local marked = getMarkedPos(getCreatureSummons(cid)[1]) --alterado v1.8 \/ if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then return true end local thisball = getPlayerSlotItem(cid, ? local mysum = getCreatureSummons(cid)[1] local sid = mysum or cid local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1 markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) -------- ROCK SMASH --------- if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1) addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- HEADBUTT ----------- if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then --alterado v1.6 --id do item arvore normal doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1) addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- CUT ---------------- if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1) addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- TRANSFORM ---------- --alterado v1.7 if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then if item2.uid == mysum then --edited if isTransformed(mysum) then deTransform(mysum, getItemAttribute(thisball.uid, "transTurn")) markPos(mysum, unfix) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.9 end return true end doPlayerSendCancel(cid, "Your ditto is not transformed.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.") markPos(mysum, unfix) return true end local cd = getCD(thisball.uid, "trans", 40) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")") return true end if getHappiness(mysum) <= 50 then doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect) markPos(mysum, unfix) return true end local turn = getItemAttribute(thisball.uid, "transTurn") if not turn or turn > 10 then doItemSetAttribute(thisball.uid, "transTurn", 0) else doItemSetAttribute(thisball.uid, "transTurn", turn + 1) end local time = 140 + 2 * getPokemonLevel(mysum) turn = getItemAttribute(thisball.uid, "transTurn") markPos(mysum, unfix) setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid)) doSetCreatureOutfit(mysum, {lookType = getPokemonXMLOutfit(getCreatureName(item2.uid))}, -1) --alterado v1.8 addEvent(deTransform, time * 1000, mysum, turn) doSendMagicEffect(getThingPos(mysum), 184) doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER) local name = getCreatureName(item2.uid) setCD(thisball.uid, "trans", 40) doItemSetAttribute(thisball.uid, "transBegin", os.clock()) doSetItemAttribute(thisball.uid, "transLeft", time) doSetItemAttribute(thisball.uid, "transOutfit", getPokemonXMLOutfit(getCreatureName(item2.uid))) --alterado v1.8 doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid)) doFaceCreature(mysum, getThingPos(item2.uid)) doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.6 end if dittoCopiesStatusToo then setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid)) setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid)) setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid)) setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid)) setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid)) ------------------ local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100 setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6 doCreatureAddHealth(mysum, pct * vit * HPperVITsummon) end return true end ----------------------------- -------- LIGHT -------------- if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then markPos(mysum, unfix) if not isInArray(skills["light"], getPokemonName(item2.uid)) then doPlayerSendCancel(cid, "Your pokemon can't use flash.") return true end local cd = getCD(thisball.uid, "light", 30) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1) doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(mysum), 28) local size = 5 size = size + math.floor(getSpecialAttack(mysum) / 60) size = size + math.ceil(getPokemonLevel(mysum) / 60) if size > 11 then size = 11 end doSetCreatureLight(mysum, size, 215, 600*1000) local delay = math.floor(30 - getPokemonLevel(mysum) / 4) if delay > 0 then setCD(thisball.uid, "light", delay) end return true end ----------------------------- -------- DIG ---------------- if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1) addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- BLINK / MOVE ------- if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then local cd = getCD(thisball.uid, "blink", 30) if getPlayerStorageValue(mysum, 2365487) == 1 then return true --alterado v1.4 end if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")") doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) return true end local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) setCD(thisball.uid, "blink", CD) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1) doSendDistanceShoot(getThingPos(mysum), topos, 39) doSendMagicEffect(getThingPos(mysum), 211) doTeleportThing(mysum, topos, false) doSendMagicEffect(topos, 134) doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER) goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink return true end ----------------------------- ----START FLY or RIDE or LEVITATE --------- if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then --alterado v1.8 >> if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7 end if #getCreatureSummons(cid) > 1 then --alterado v1.9 return doPlayerSendCancel(cid, "You can't do it right now!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") return true end if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") --alterado v1.8 end local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct) if isInArray(skills["fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1) addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1) --alterado v1.8 addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) else doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1) addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid))) end return true end ----------------------------- ----------------------------------Control Mind-------------------------------------------- alterado v1.5 if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then if not isCreature(item2.uid) then return true end if isSleeping(mysum) then return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ") end if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!") end if #getCreatureSummons(cid) == 2 then return doPlayerSendCancel(cid, "You only can control one Pokemon!") end local cd = getCD(thisball.uid, "control", 120) if cd > 0 then doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!") return true end if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then return doPlayerSendCancel(cid, "Your pokemon can't control this mind!") end if getPlayerStorageValue(cid, 22545) >= 1 then --alterado v1.7 return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") end local cmed = item2.uid setCD(thisball.uid, "control", 120) local gender = getPokemonGender(cmed) doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39) -------------- setPlayerStorageValue(cid, 212124, 1) doConvinceCreature(cid, cmed) setPlayerStorageValue(cmed, 212123, 1) doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1) local cmname = getCreatureName(mysum) local cmpos = getThingPos(mysum) local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)) doItemSetAttribute(thisball.uid, "hp", pokelife) doRemoveCreature(mysum) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) if useKpdoDlls then doUpdateMoves(cid) end local function check(cid, controled, rod) if isCreature(cid) then ball2 = getPlayerSlotItem(cid, ? if getPlayerStorageValue(cid, 888) <= 0 then return true end if not isCreature(controled) then setPlayerStorageValue(cid, 212124, 0) local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] local pkcmpos = getThingPos(sum) doRemoveCreature(sum) local item = getPlayerSlotItem(cid, ? local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false) setPlayerStorageValue(cid, 888, -1) --alterado v1.7 cleanCMcds(item.uid) registerCreatureEvent(pk, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end return true end if rod <= 0 then --Pokemon controlado local cmed2 = getCreatureSummons(cid)[1] local poscmed = getThingPos(cmed2) local cmeddir = getCreatureLookDir(cmed2) local namecmed = getCreatureName(cmed2) local gender = getPokemonGender(cmed2) local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doCreateMonster(namecmed, poscmed) addEvent(doCreatureSetSkullType, 150, back, gender) doWildAttackPlayer(back, cid) doCreatureSetLookDir(back, cmeddir) addEvent(doCreatureAddHealth, 100, back, hp-maxHp) -- pokemon controlador local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) doConvinceCreature(cid, pk2) addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false) setPlayerStorageValue(cid, 888, -1) --alterado v1.7 doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) setPlayerStorageValue(cid, 212124, 0) cleanCMcds(ball2.uid) registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end else if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end addEvent(check, 500, cid, controled, rod-1) end check(cid, cmed, 40) return true end --------------------------------------------------------------------- -------- MOVE / END --------- local onlyWater = false if isWater(getTileThingByPos(checkpos).itemid) then onlyWater = true for checkwater = 0, 7 do if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then onlyWater = false end end end if onlyWater then doPlayerSendCancel(cid, "Destination is not reachable.") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) if isCreature(getCreatureTarget(cid)) then goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) else addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) end ----------------------------- return true end lib function doPushCreatureTo(uid, direction, distance, speed) --//doPushCreature(creature,getPlayerLookDir(cid)) -- Desenvolvido por Dokmos 30/01/2009 -- Apoio Dinastias local pos = getThingPos(uid) local PARAM = {{1}, {500}} local DIRECTION = { {{0,0},{6,7},{1,3}}, {{1,1},{5,7},{0,2}}, {{2,2},{4,5},{1,3}}, {{3,3},{4,6},{0,2}}, {{4,4},{2,3}}, {{5,5}, {1,2}}, {{6,6},{0,1}}, {{7,7},{0,3}} } table.insert(PARAM[1], distance) table.insert(PARAM[2], speed) for dvar = 1, #DIRECTION[direction+1] do rand = math.random(2) d = DIRECTION[direction+1][dvar][rand] dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))} newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z} if (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end rand = (math.fmod(rand,2)+1) d = DIRECTION[direction+1][dvar][rand] dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))} newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z} if (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end if (dvar == #DIRECTION[direction+1]) then newtile = pos end end doTeleportThing(uid, newtile, true) if (PARAM[1][#PARAM[1]] > 1) then addEvent(doPushCreature, PARAM[2][#PARAM[2]], uid, direction, (distance-1), speed) end end --///////////////////////////////////////////////////////////////////////////////////////////////////////-- local dirpref = { [1] = {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}}, [EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}}, [SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}}, [WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}}, [NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}}, [SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}}, [SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}}, [NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}}, [2] = {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}}, [EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}}, [SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}}, [WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}}, [NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}}, [SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}}, [SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}}, [NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}}, } function doPushCreature(uid,direction,distance,time) if isCreature(uid) == TRUE then local rand = (2*math.random(0,1))-1 local rand2 = math.random(-1,0) if direction == 0 then signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0} elseif direction == 1 then signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 2 then signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0} elseif direction == 3 then signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 4 then signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0} elseif direction == 5 then signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0} elseif direction == 6 then signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0} else signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0} end local pos = getThingPos(uid) nsig = #signal nvar = 0 repeat nvar = nvar+1 newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z} newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0} until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2) --alterado v1.5 if distance == nil or distance == 1 then doTeleportThing(uid,newpos,TRUE) else distance = distance-1 doTeleportThing(uid,newpos,TRUE) if time ~= nil then addEvent(doPushCreature,time,uid,direction,distance,time) else addEvent(doPushCreature,500,uid,direction,distance,500) end end end end function doComparePosition(pos1, pos2) if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then return true end return false end function walkTo(cid, direction, finalp, useExtraMoveOrder) if not isCreature(cid) then return true end doChangeSpeed(cid, 5) local x = getThingPos(cid) local ratedelaywalk = 1 local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z} if not canWalkOnPos(finalpos, false, false, true, true, true) then finalpos = getClosestFreeTile(cid, finalpos) end if not finalpos then return false end local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300) if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then if dir >= 4 then ratedelaywalk = 0.4 end doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk) return getNextStepDelay(cid, dir) * ratedelaywalk elseif useExtraMoveOrder then local random = math.random(1, 2) for ta = 1, 3 do for tb = 1, #dirpref[random][direction][ta] do local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb]) local w = getCreatureLP(cid) local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai if canWalkOnPos(y, true, false, true, true, true) and w ~= j then if dirpref[random][direction][ta][tb] >= 4 then ratedelaywalk = 0.5 end doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk) markLP(cid, z) return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk end end end end return false end function getCreatureLP(cid) return getPlayerStorageValue(cid, 197) end function markLP(cid, dir) setPlayerStorageValue(cid, 197, dir) end function markPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 145, pos.x) setPlayerStorageValue(sid, 146, pos.y) setPlayerStorageValue(sid, 147, pos.z) end function markFlyingPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 33145, pos.x) setPlayerStorageValue(sid, 33146, pos.y) setPlayerStorageValue(sid, 33147, pos.z) end function getFlyingMarkedPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 33145) local yy = getPlayerStorageValue(sid, 33146) local zz = getPlayerStorageValue(sid, 33147) return {x = xx, y = yy, z = zz, stackpos = 0} end function getMarkedPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 145) local yy = getPlayerStorageValue(sid, 146) local zz = getPlayerStorageValue(sid, 147) return {x = xx, y = yy, z = zz} end function getOwnerPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 148) local yy = getPlayerStorageValue(sid, 149) local zz = getPlayerStorageValue(sid, 150) return {x = xx, y = yy, z = zz} end function markOwnerPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 148, pos.x) setPlayerStorageValue(sid, 149, pos.y) setPlayerStorageValue(sid, 150, pos.z) end function recheck(sid, skill, pos) if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end local cid = getCreatureMaster(sid) if skill == "cut" then local item = getTileItemById(pos, 2767) doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 141) doTransformItem(item.uid, 6216) local function growBush() doTransformItem(getTileItemById(pos, 6216).uid, 2767) end addEvent(growBush, intervalToRegrowBushAndStones * 1000) elseif skill == "rock smash" then local item = getTileItemById(pos, 1285) doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 118) doTransformItem(item.uid, 3610) local function growRock() doTransformItem(getTileItemById(pos, 3610).uid, 1285) end addEvent(growRock, intervalToRegrowBushAndStones * 1000) elseif skill == "headbutt" then --alterado v1.6 local master = getCreatureMaster(sid) local array = {} local lvl = {25, 40, 60, 80, 1000} --lvls for i = 1, #lvl do if getPlayerLevel(master) <= lvl then array = headbutt[lvl] break end end local rand = array[math.random(#array)] for j = 1, rand[2] do local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos)) doSetMonsterPassive(poke) doWildAttackPlayer(poke, master) end local item = getTileItemById(pos, 12591) --id do item arvore normal doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 118) doTransformItem(item.uid, 12592) --id do item arvore quebrada local function growHead() doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item arvore quebrada, arvore normal end addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000) --o tempo pra arvore voltar ao normal varia de 5~30min elseif skill == "dig" then local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}) doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 3) doTransformItem(item.uid, item.itemid+1) local function closeHole() doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid) end addEvent(closeHole, intervalToRegrowBushAndStones * 1000) elseif skill == "fly" then --if not isPremium(cid) then --doPlayerSendCancel(cid, "Only premium members are allowed to fly.") --return true --end local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])] doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly/levitate higher and \"down\" or \"h2\" to fly/levitate lower.") --alterado v1.8 doChangeSpeed(cid, -getCreatureSpeed(cid)) local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate doChangeSpeed(cid, speed) setPlayerStorageValue(cid, 54844, speed) doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) setPlayerStorageValue(cid, 17000, 1) local addonfly= getPlayerSlotItem(cid, 8).uid local addofly = getItemAttribute(addonfly,"addonfly") if not addofly then doSetItemAttribute(addonfly,"addonfly",0) end if addofly > 0 then doSetCreatureOutfit(cid, {lookType = addofly}, -1) end if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) sendMovementEffect(cid, 136, getThingPos(cid)) --edited efeito quando anda com o porygon end local item = getPlayerSlotItem(cid, ? if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end if useOTClient then doPlayerSendCancel(cid, '12//,hide') --alterado v1.8 end return true elseif skill == "ride" then local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])] doChangeSpeed(cid, -getCreatureSpeed(cid)) local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate doChangeSpeed(cid, speed) setPlayerStorageValue(cid, 54844, speed) doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) setPlayerStorageValue(cid, 17001, 1) local addonride = getPlayerSlotItem(cid, 8).uid local addoride = getItemAttribute(addonride,"addonride") if not addoride then doSetItemAttribute(addonride,"addonride",0) end if addoride > 0 then doSetCreatureOutfit(cid, {lookType = addoride}, -1) end local item = getPlayerSlotItem(cid, ? if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end if useOTClient then doPlayerSendCancel(cid, '12//,hide') --alterado v1.8 end return true end if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end addEvent(recheck, 120, sid) end function goThere(sid, thepos, skill, target, rept) if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end --alterado v1.6 if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then local currentPos = getThingPos(getCreatureMaster(sid)) local summonPos = getThingPos(sid) local masterPos = getCreatureLastPosition(sid) if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then recheck(sid, skill, thepos) return true end if currentPos.x == thepos.x and currentPos.y == thepos.y then if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then doRegainSpeed(sid) local ndelay = getNextStepDelay(sid, 0) doTeleportThing(sid, thepos, true) doChangeSpeed(sid, -getCreatureSpeed(sid)) markPos(sid, getThingPos(getCreatureMaster(sid))) addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target) else doChangeSpeed(sid, - getCreatureSpeed(sid)) doRegainSpeed(sid) markPos(sid, getThingPos(getCreatureMaster(sid))) local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly") doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, x, sid, getMarkedPos(sid), skill, target) end return true else markPos(sid, getThingPos(getCreatureMaster(sid))) doChangeSpeed(sid, - getCreatureSpeed(sid)) doRegainSpeed(sid) local ndelay = getNextStepDelay(sid, 0) if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly") else doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid)))) end doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target) return true end addEvent(recheck, 350, sid, skill, thepos) return true end if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then if isCreature(getCreatureTarget(sid)) then doFaceCreature(sid, getThingPos(getCreatureTarget(sid))) end if skill == "blink" then doChangeSpeed(sid, - getCreatureSpeed(sid)) --edited blink end addEvent(recheck, 350, sid, skill, thepos) return true end if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end doRegainSpeed(sid) local holeid = thepos holeid.stackpos = 0 holeid = getTileThingByPos(holeid).itemid if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid)) if todir <= 3 then doTeleportThing(sid, getMarkedPos(sid), true) else local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)]) doTeleportThing(sid, gotopos, true) addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target) return true end end doFaceCreature(sid, getMarkedPos(sid)) addEvent(recheck, 180, sid, skill, thepos) doChangeSpeed(sid, - getCreatureSpeed(sid)) return true end local ret = 0 if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid)) if not tonumber(ret) then doFaceCreature(sid, getMarkedPos(sid)) addEvent(recheck, 180, sid, skill, thepos) doChangeSpeed(sid, - getCreatureSpeed(sid)) return true end else --alterado ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false))) end if not tonumber(ret) then doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.") markPos(sid, {x=1,y=1,z=7}) return true end doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22) end
  5. raulcdj

    Erro addons Pda

    Base Pda PokexGeneration Se nao me engano e a dash
  6. raulcdj

    Erro addons Pda

    Bom Pessoal preciso de ajuda com esse erro ao eu dou orde para o fly com o pokemon com addons quando desço do pokemon o addons some . erro do distrito [23/05/2020 16:33:44] [Error - Action Interface] [23/05/2020 16:33:44] data/actions/scripts/order.lua:onUse [23/05/2020 16:33:44] Description: [23/05/2020 16:33:44] (luaGetItemAttribute) Item not found
  7. Servidor\data\lib : configuration hideBoost = false muda para hideBoost = true agora nome shiny no nome do pokemon vai em lib/level system.lua aperta crtl+f e procura por: if string.find(tostring(nick), "Shiny") then vai ter: if string.find(tostring(nick), "Shiny") then nick = tostring(nick):match("Shiny (.*)") end Só excluir. só vai aparecer no nome do pokemon selvagem mais se nao me engano tem tutorial pela soucer
  8. poderia me ajuda o meu nao apareceu a jenelinha so a letra tipo so a mensagem mesmo function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local t = string.explode(param, " ", 1) doBroadcastMessage(param) return true end como voce fez isso
  9. Ola pessoa hoje venho trazer para comunidade Xtibia o sistema de remove addon do pokemon não esta 100% na hora que você remove addon da esse erro "OnUse" Bom vamos la. Lembrando que não fui eu o criador foi o " TheRatazana do otserver brasil" eu tentei e não deu certo então ele me ajudo espero que ajude vocês. se estiver no lugar errado peço desde já desculpa pois nunca criei um topico aqui para scripts. vai em Servidor / data / actions addon Pra que funcione legal, você precisa adicionar isso aqui na linha 30 do seu sistema doSetItemAttribute(pb, "addonItem", item.itemid) ele tem que fica assim no Actions. function onUse(cid, item, fromPosition, itemEx, toPosition) local addons = { -- Snorlax [13847] = {pokemon= "Snorlax", looktype = 1558, nome = "Bear Cap", fly = 0, ride = 0, surf = 1560}, [13848] = {pokemon= "Snorlax", looktype = 1561, nome = "Polar Bear Cap", fly = 0, ride = 0, surf = 1557}, [13849] = {pokemon= "Snorlax", looktype = 1564, nome = "Chef Costume", fly = 0, ride = 0, surf = 1563}, [13850] = {pokemon= "Snorlax", looktype = 1567, nome = "Obelix Costume", fly = 0, ride = 0, surf = 1566}, [13851] = {pokemon= "Snorlax", looktype = 1571, nome = "Sushilax", fly = 0, ride = 0, surf = 1572}, [13852] = {pokemon= "Snorlax", looktype = 1569, nome = "The Gray", fly = 0, ride = 0, surf = 1570}, -- Shiny Snorlax [13847] = {pokemon= "Shiny Snorlax", looktype = 1580, nome = "Bear Cap", fly = 0, ride = 0, surf = 1582}, [13848] = {pokemon= "Shiny Snorlax", looktype = 1574, nome = "Polar Bear Cap", fly = 0, ride = 0, surf = 1575}, [13849] = {pokemon= "Shiny Snorlax", looktype = 1577, nome = "Chef Costume", fly = 0, ride = 0, surf = 1579}, [13850] = {pokemon= "Shiny Snorlax", looktype = 1584, nome = "Obelix Costume", fly = 0, ride = 0, surf = 1583}, [13851] = {pokemon= "Shiny Snorlax", looktype = 1589, nome = "Sushilax", fly = 0, ride = 0, surf = 1590}, [13852] = {pokemon= "Shiny Snorlax", looktype = 1586, nome = "The Gray", fly = 0, ride = 0, surf = 1587}, -- Shiny Charizard [13857] = {pokemon= "Shiny Charizard", looktype = 1603, nome = "white spot", fly = 1602, ride = 0, surf = 0}, [13854] = {pokemon= "Shiny Charizard", looktype = 1607, nome = "Traveler Bag", fly = 1606, ride = 0, surf = 0}, [13853] = {pokemon= "Shiny Charizard", looktype = 1604, nome = "Charla Flower", fly = 1605, ride = 0, surf = 0}, [13856] = {pokemon= "Shiny Charizard", looktype = 1608, nome = "Skull Dragon", fly = 1609, ride = 0, surf = 0}, -- Charizard [13857] = {pokemon= "Charizard", looktype = 1593, nome = "white spot", fly = 1592, ride = 0, surf = 0}, [13854] = {pokemon= "Charizard", looktype = 1595, nome = "Traveler Bag", fly = 1594, ride = 0, surf = 0}, [13853] = {pokemon= "Charizard", looktype = 1597, nome = "Charla Flower", fly = 1596, ride = 0, surf = 0}, [13855] = {pokemon= "Charizard", looktype = 1599, nome = "helmet Dragon", fly = 1598, ride = 0, surf = 0}, [13856] = {pokemon= "Charizard", looktype = 1600, nome = "Skull Dragon", fly = 1601, ride = 0, surf = 0}, } if #getCreatureSummons(cid) > 0 then doPlayerSendCancel(cid, "Por favor, de volta seu pokemon.") return false end local addon = addons[item.itemid].looktype local fly = addons[item.itemid].fly local ride = addons[item.itemid].ride local surf = addons[item.itemid].surf local pb = getPlayerSlotItem(cid, 8).uid local pk = addons[item.itemid].pokemon if getItemAttribute(pb,"poke") ~= pk then doPlayerSendCancel(cid, "Desculpe, voce não pode usar este addon nesta pokemon.") return false end if getItemAttribute(pb,"addon") >= 0 then doRemoveItem(item.uid, 1) doPlayerSendTextMessage(cid, 27, "Parabens! Agora seu pokemon vai usar o addon.") doSetItemAttribute(pb,"addon",addon) doSetItemAttribute(pb,"addonfly",fly) doSetItemAttribute(pb,"addonride",ride) doSetItemAttribute(pb,"addonsurf",surf) doSetItemAttribute(pb, "addonItem", item.itemid) return true end return true end vai em Servidor\data\talkactions\scripts cria um arquivo lua e mude o nome para addon function onSay(cid, words, param, channel) if #getCreatureSummons(cid) > 0 then doPlayerSendCancel(cid, "Please back your pokemon.") return false end local pokeball = getPlayerSlotItem(cid, 8).uid if getItemAttribute(pokeball,"addon") <= 0 then doPlayerSendCancel(cid, "Nenhum addon para remover.") return false end doPlayerAddItem(cid, getItemAttribute(pokeball, "addonItem")) doPlayerAddItem(cid, getItemAttribute("addonItem")) doSetItemAttribute(pokeball, "addon", 0) doSetItemAttribute(pokeball, "addonfly", 0) doSetItemAttribute(pokeball, "addonride", 0) doSetItemAttribute(pokeball, "addonsurf", 0) doSetItemAttribute(pokeball, "addonItem", 0) doPlayerSendTextMessage(cid, 28, "Você removeu o addon do seu pokemon.") return true end agora vai em talkaction.xlm e coloca essa tag la <talkaction words="/addonsRemove" access="1" event="script" value="addons.lua"/>
  10. nao deu erro de nono [18/02/2019 16:53:16] [Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:34: '=' expected near 'type' [18/02/2019 16:53:16] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [18/02/2019 16:53:16] data/movements/scripts/arquivo.lua:34: '=' expected near 'type' [18/02/2019 16:53:16] [Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:34: '=' expected near 'type' [18/02/2019 16:53:16] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [18/02/2019 16:53:16] data/movements/scripts/arquivo.lua:34: '=' expected near 'type' teria como fazer uma gabiara com o sistema de bike system eu pegaria e colocaria em luga especifico como esse só que só podia clica no item quando estivesse em determinado local por exemplo embaixo da água coloca para bloquear os piso ou colocaria em um piso especifico. liguem muito pois não sei como fazer correto.mais oque vale e a iniciativa. id do piso "5410,5411" em baixo da agua getTileItem (uid.item) == then doRemoveCondition(cid, CONDITION_OUTFIT) e o bloqueia caso não esteja em determinado piso ele naoo posso pega a outificts... local strgs = {17000, 17001} -- Coloque a Storage de Controle dos Sistemas Que Deseja Bloquear. local config = { velocidadeDaSuaBike = 350, -- A volocidade da bike (1-9) outfitMale = 1034, -- Outfit male outfitFemale = 1035, -- Outfit female storageValue = 32001, -- Storage Para a bike item.uid = (5410,5411) } function onUse(cid, item, itemEx, fromPosition, toPosition) getTileItem (uid.item) == then doRemoveCondition(cid, CONDITION_OUTFIT) ctrl = 0 for x = 1, #strgs do if getPlayerStorageValue(cid, strgs[x]) > 0 then ctrl = ctrl + 1 end end if ctrl < 1 then if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end if getPlayerStorageValue(cid, config.storageValue) <= 0 then local a = {lookType = config.outfitMale, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet} local b = {lookType = config.outfitFemale, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet} setPlayerStorageValue(cid, 32001, ""..getPlayerStamina(cid).."") doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, config.velocidadeDaSuaBike) setPlayerStorageValue(cid, config.storageValue, 1) if getPlayerSex(cid) == 0 then doSetCreatureOutfit(cid, b, -1) else doSetCreatureOutfit(cid, a, -1) end else setPlayerStorageValue(cid, config.storageValue, 0) doRemoveCondition(cid, CONDITION_OUTFIT) doRegainSpeed(cid) end else doPlayerSendCancel(cid, "Você não pode usar bike enquanto está no Fly/Hide.") end return true end
  11. [14/02/2019 11:17:30] [Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 11:17:30] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [14/02/2019 11:17:30] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 11:17:30] [Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 11:17:30] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [14/02/2019 11:17:30] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' DEU ERRO
  12. function addPokeToPlayer(cid, pokemon, boost, gender, ball, unique) --alterado v1.9 \/ peguem ele todo... local genders = { ["male"] = 4, ["female"] = 3, [1] = 4, [0] = 3, [4] = 4, [3] = 3, } if not isCreature(cid) then return false end local pokemon = doCorrectString(pokemon) if not pokes[pokemon] then return false end local GENDER = (gender and genders[gender]) and genders[gender] or getRandomGenderByName(pokemon) local btype = (ball and pokeballs[ball]) and ball or isShinyName(pokemon) and "shinynormal" or "normal" local happy = 250 if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(11826) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, 11826, 1) end if not item then return false end doItemSetAttribute(item, "poke", pokemon) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", GENDER) doSetItemAttribute(item, "hands", 0) doItemSetAttribute(item, "description", "Contains a "..pokemon..".") doItemSetAttribute(item, "fakedesc", "Contains a "..pokemon..".") doItemSetAttribute(item, "addon", 0) if boost and tonumber(boost) and tonumber(boost) > 0 and tonumber(boost) <= 50 then doItemSetAttribute(item, "boost", boost) end if unique then doItemSetAttribute(item, "unique", getCreatureName(cid)) end if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(cid), item, 1) sendMsgToPlayer(cid, 27, "You are already holding six pokemons, so your new pokemon was sent to your depot.") end if (isShinyName(pokemon) or (boost and tonumber(boost) and tonumber(boost) >= 10)) and pokeballs["shiny"..btype] then doTransformItem(item, pokeballs["shiny"..btype].on) else doTransformItem(item, pokeballs[btype].on) end return true end --------------------------- function unLock(ball) if not ball or ball <= 0 then return false end if getItemAttribute(ball, "lock") and getItemAttribute(ball, "lock") > 0 then local vipTime = getItemAttribute(ball, "lock") local timeNow = os.time() local days = math.ceil((vipTime - timeNow)/(24 * 60 * 60)) if days <= 0 then doItemEraseAttribute(ball, "lock") doItemEraseAttribute(ball, "unique") return true end end return false end function getGuildMembersOnline(GuildId) local players = {} for _, pid in pairs(getPlayersOnline()) do if getPlayerGuildId(pid) == tonumber(GuildId) then table.insert(players, pid) end end --by Vodkart return #players > 0 and players or false end function getGuildMembers(GuildId) local players,query = {},db.getResult("SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = " .. GuildId .. ");") if (query:getID() ~= -1) then repeat table.insert(players,query:getDataString("name")) until not query:next() --by Vodkart query:free() end return #players > 0 and players or false end --/////////////////////////////////////////////////////////////////////////////////--- function sendMsgToPlayer(cid, tpw, msg) --alterado v1.7 \/\/\/ if not isCreature(cid) or not tpw or not msg then return true end return doPlayerSendTextMessage(cid, tpw, msg) end function getPlayerDesc(cid, thing, TV) if (not isCreature(cid) or not isCreature(thing)) and not TV then return "" end local pos = getThingPos(thing) local ocup = youAre[getPlayerGroupId(thing)] local rank = (getPlayerStorageValue(thing, 86228) <= 0) and "a Pokemon Trainer" or lookClans[getPlayerStorageValue(thing, 86228)][getPlayerStorageValue(thing, 862281)] local name = thing == cid and "yourself" or getCreatureName(thing) local art = thing == cid and "You are" or (getPlayerSex(thing) == 0 and "She is" or "He is") local str = {} table.insert(str, "You see "..name..". "..art.." ") if youAre[getPlayerGroupId(thing)] then table.insert(str, (ocup).." and "..rank.." from ".. getTownName(getPlayerTown(thing))..".") else table.insert(str, (rank).." from ".. getTownName(getPlayerTown(thing))..".") end if getPlayerGuildId(thing) > 0 then table.insert(str, " "..art.." "..getPlayerGuildRank(thing).." from the "..getPlayerGuildName(thing)..".") end if TV then table.insert(str, " "..art.." watching TV.") end table.insert(str, ((isPlayer(cid) and youAre[getPlayerGroupId(cid)]) and "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]" or "")) return table.concat(str) end ------------------------------------------------------------------------------------------------- /\/\ function getLivePokeballs(cid, container, duel) if not isCreature(cid) then return {} end if not isContainer(container) then return {} end local items = {} --- local ballSlot = getPlayerSlotItem(cid, 8) if ballSlot.uid ~= 0 then for a, b in pairs (pokeballs) do if ballSlot.itemid == b.on or ballSlot.itemid == b.use then if duel and getPlayerLevel(cid) >= (pokes[getItemAttribute(ballSlot.uid, "poke")].level + getPokeballBoost(ballSlot)) then table.insert(items, ballSlot.uid) --alterado v1.8 elseif not duel then table.insert(items, ballSlot.uid) end end end end --- if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getPokeballsInContainer(item.uid) for i=0, #itemsbag do if not isInArray(items, itemsbag) then table.insert(items, itemsbag) end end elseif isPokeball(item.itemid) then for a, b in pairs (pokeballs) do if item.itemid == b.on then if duel and getPlayerLevel(cid) >= (pokes[getItemAttribute(item.uid, "poke")].level + getPokeballBoost(item)) then table.insert(items, item.uid) --alterado v1.8 elseif not duel then table.insert(items, item.uid) end end end end end end return items end function addItemInFreeBag(container, item, num) if not isContainer(container) or not item then return false end if not num or num <= 0 then num = 1 end --alterado v1.6.1 if getContainerSize(container) < getContainerCap(container) then return doAddContainerItem(container, item, num) else for slot = 0, (getContainerSize(container)-1) do local container2 = getContainerItem(container, slot) if isContainer(container2.uid) and getContainerSize(container2.uid) < getContainerCap(container2.uid) then return doAddContainerItem(container2.uid, item, num) end end end return false end ------------------------------------------------------------------------------------------------------ function pokeHaveReflect(cid) if not isCreature(cid) then return false end local table = getTableMove(cid, "Reflect") if table and table.name then --alterado v1.6 return true end return false end ------------------------------------------------------------------------------------------------------ function nextHorario(cid) horarioAtual = os.date("%X") horario = string.explode(horarioAtual, ":") for i = 1, #horas do horarioComparacao = horas horarioComp = string.explode(horarioComparacao, ":") --------------- if tonumber(horarioComp[1]) > tonumber(horario[1]) then return horarioComparacao elseif tonumber(horarioComp[1]) == tonumber(horario[1]) and tonumber(horario[2]) < tonumber(horarioComp[2]) then return horarioComparacao end end return horas[1] end function getTimeDiff(timeDiff) local dateFormat = { {'hour', timeDiff / 60 / 60}, --6% {'min', timeDiff / 60 % 60}, } local out = {} for k, t in ipairs(dateFormat) do local v = math.floor(t[2]) if(v > -1) then table.insert(out, (k < #dateFormat and '' or ' and ') .. v .. '' .. (v <= 1 and t[1] or t[1].."s")) end end if tonumber(dateFormat[1][2]) == 0 and tonumber(dateFormat[2][2]) == 0 then return "seconds" end return table.concat(out) end function getTimeDiff2(timeDiff) local dateFormat = { {'hour', timeDiff / 60 / 60}, --6% {'min', timeDiff / 60 % 60}, {'sec', timeDiff % 60}, } local out = {} for k, t in ipairs(dateFormat) do local v = math.floor(t[2]) if(v > 0) then table.insert(out, (k < #dateFormat and ' ' or ' and ') .. v .. '' .. (v <= 1 and t[1] or t[1].."s")) end end return table.concat(out) end function showTimeDiff(timeComp) local b = string.explode(os.date("%X"), ":") local c = string.explode(timeComp, ":") --- local d, m, y = os.date("%d"), os.date("%m"), os.date("%Y") local hAtual, mAtual = tonumber(b[1]), tonumber(b[2]) local hComp, mComp = tonumber(c[1]), tonumber(c[2]) --- local t = os.time{year= y, month= m, day= d, hour= hAtual, min= mAtual} local t1 = os.time{year= y, month= m, day= d, hour= hComp, min= mComp} --- comparacao = t1-t if hComp < hAtual then v = os.time{year= y, month= m, day= d, hour= 24, min= 0} v2 = os.time{year= y, month= m, day= d, hour= 0, min= 0} comparacao = (v-t)+(t1-v2) end return getTimeDiff(comparacao) end ------------------------------------------------------------------------- function cleanCMcds(item) if item ~= 0 then for c = 1, 15 do --alterado v1.5 local str = "cm_move"..c setCD(item, str, 0) end end end function ehNPC(cid) --alterado v1.9 return isCreature(cid) and not isPlayer(cid) and not isSummon(cid) and not isMonster(cid) end function ehMonstro(cid) --alterado v1.9 return cid and cid >= AUTOID_MONSTERS and cid < AUTOID_NPCS and getCreatureMaster(cid) == cid end --alterado v1.9.1 /\ function doAppear(cid) --Faz um poke q tava invisivel voltar a ser visivel... if not isCreature(cid) then return true end doRemoveCondition(cid, CONDITION_INVISIBLE) doRemoveCondition(cid, CONDITION_OUTFIT) doCreatureSetHideHealth(cid, false) end function doDisapear(cid) --Faz um pokemon ficar invisivel if not isCreature(cid) then return true end doCreatureAddCondition(cid, permanentinvisible) doCreatureSetHideHealth(cid, true) doSetCreatureOutfit(cid, {lookType = 2}, -1) end function hasTile(pos) --Verifica se tem TILE na pos pos.stackpos = 0 if getTileThingByPos(pos).itemid >= 1 then return true end return false end function getThingFromPosWithProtect(pos) --Pega uma creatura numa posiçao com proteçoes if hasTile(pos) then if isCreature(getRecorderCreature(pos)) then return getRecorderCreature(pos) else pos.stackpos = 253 pid = getThingfromPos(pos).uid end else pid = getThingfromPos({x=1,y=1,z=10,stackpos=253}).uid end return pid end function getTileThingWithProtect(pos) --Pega um TILE com proteçoes if hasTile(pos) then pos.stackpos = 0 pid = getTileThingByPos(pos) else pid = getTileThingByPos({x=1,y=1,z=10,stackpos=0}) end return pid end function canAttackOther(cid, pid) --Function q verifica se um poke/player pode atacar outro poke/player if not isCreature(cid) or not isCreature(pid) then return "Cant" end local master1 = isSummon(cid) and getCreatureMaster(cid) or cid local master2 = isSummon(pid) and getCreatureMaster(pid) or pid ---- if getPlayerStorageValue(master1, 6598754) >= 5 and getPlayerStorageValue(master2, 6598754) >= 5 then if getPlayerStorageValue(master1, 6598754) ~= getPlayerStorageValue(master2, 6598754) then if isDuelingAgainst(master1, master2) then --alterado v1.8 if isSummon(cid) and isPlayer(pid) then return "Cant" else return "Can" end end end end ---- pvp system if getPlayerStorageValue(master1, 6598754) >= 1 and getPlayerStorageValue(master2, 6598755) >= 1 then return "Can" end if getPlayerStorageValue(master1, 6598755) >= 1 and getPlayerStorageValue(master2, 6598754) >= 1 then ---estar em times diferentes return "Can" end ---- if ehMonstro(cid) and ehMonstro(pid) then return "Can" end return "Cant" end function stopNow(cid, time) if not isCreature(cid) or not tonumber(time) or isSleeping(cid) then return true end --alterado v1.9.1 \/ local function podeMover(cid) if isPlayer(cid) then mayNotMove(cid, false) elseif isCreature(cid) then doRegainSpeed(cid) end end if isPlayer(cid) then mayNotMove(cid, true) else doChangeSpeed(cid, -getCreatureSpeed(cid)) end addEvent(podeMover, time, cid) end function doReduceStatus(cid, off, def, agi) --reduz os status if not isCreature(cid) then return true end local A = getOffense(cid) local B = getDefense(cid) local C = getSpeed(cid) if off > 0 then setPlayerStorageValue(cid, 1001, A - off) end if def > 0 then setPlayerStorageValue(cid, 1002, B - def) end if agi > 0 then setPlayerStorageValue(cid, 1003, C - agi) if getCreatureSpeed(cid) ~= 0 then doRegainSpeed(cid) end --alterado v1.5 functions arrumadas... end end function doRaiseStatus(cid, off, def, agi, time) if not isCreature(cid) then return true end local A = getOffense(cid) local B = getDefense(cid) local C = getSpeed(cid) if off > 0 then setPlayerStorageValue(cid, 1001, A * off) end if def > 0 then setPlayerStorageValue(cid, 1002, B * def) end if agi > 0 then setPlayerStorageValue(cid, 1003, C + agi) if getCreatureSpeed(cid) ~= 0 then doRegainSpeed(cid) end end local D = getOffense(cid) local E = getDefense(cid) local F = getSpeed(cid) --------------------------- local G = D - A local H = E - B local I = F - C addEvent(doReduceStatus, time*1000, cid, G, H, I) end function BackTeam(cid) if isCreature(cid) then local summon = getCreatureSummons(cid) --alterado v1.6 for i = 2, #summon do doSendMagicEffect(getThingPos(summon), 211) doRemoveCreature(summon) end setPlayerStorageValue(cid, 637501, -1) end end function choose(...) -- by mock local arg = {...} return arg[math.random(1,#arg)] end function AddPremium(cid, days) local function removerPlayer(cid) if isCreature(cid) then doRemoveCreature(cid) end end db.executeQuery("UPDATE `accounts` SET `premdays` = '"..days.."' WHERE `accounts`.`id` = ".. getPlayerAccountId(cid) ..";") doPlayerSendTextMessage(cid,25,"Você será kickado em 5 segundos.") addEvent(removerPlayer, 5*1000, cid) return TRUE end function isShiny(cid) return isCreature(cid) and string.find(getCreatureName(cid), "Shiny") --alterado v1.9 end function isShinyName(name) return tostring(name) and string.find(doCorrectString(name), "Shiny") --alterado v1.9 end function doConvertTypeToStone(type, string) local t = { ["fly"] = {heart, "heart"}, ["flying"] = {heart, "heart"}, ["normal"] = {heart, "heart"}, ["fire"] = {fire, "fire"}, ["grass"] = {leaf, "leaf"}, ["leaf"] = {leaf, "leaf"}, ["water"] = {water, "water"}, ["poison"] = {venom, "venom"}, ["venom"] = {venom, "venom"}, ["electric"] = {thunder, "thunder"}, ["thunder"] = {thunder, "thunder"}, ["rock"] = {rock, "rock"}, ["fight"] = {punch, "punch"}, ["fighting"] = {punch, "punch"}, ["bug"] = {coccon, "coccon"}, ["dragon"] = {crystal, "crystal"}, ["dark"] = {dark, "dark"}, ["ghost"] = {dark, "dark"}, ["ground"] = {earth, "earth"}, ["earth"] = {earth, "earth"}, ["psychic"] = {enigma, "enigma"}, ["steel"] = {metal, "metal"}, ["metal"] = {metal, "metal"}, ["ice"] = {ice, "ice"}, ["boost"] = {boostStone, "boost"}, --alterado v1.9 } if string then return t[type][2] else return t[type][1] end end function doConvertStoneIdToString(stoneID) local t = { [11453] = "Heart Stone", [11441] = "Leaf Stone", [11442] = "Water Stone", [11443] = "Venom Stone", [11444] = "Thunder Stone", [11445] = "Rock Stone", [11446] = "Punch Stone", [11447] = "Fire Stone", --alterado v1.6 [11448] = "Cocoon Stone", [11449] = "Crystal Stone", [11450] = "Darkess Stone", [11451] = "Earth Stone", [11452] = "Enigma Stone", [11454] = "Ice Stone", [12244] = "King's Rock", [12232] = "Metal Stone", [12242] = "Sun Stone", [12401] = "Shiny Fire Stone", [12402] = "Shiny Water Stone", [12403] = "Shiny Leaf Stone", [12404] = "Shiny Heart Stone", [12405] = "Shiny Enigma Stone", [12406] = "Shiny Rock Stone", [12407] = "Shiny Venom Stone", [12408] = "Shiny Ice Stone", [12409] = "Shiny Thunder Stone", [12410] = "Shiny Crystal Stone", [12411] = "Shiny Cocoon Stone", [12412] = "Shiny Darkness Stone", [12413] = "Shiny Punch Stone", [12414] = "Shiny Earth Stone", [boostStone] = "Boost Stone", --alterado v1.9 } if t[stoneID] then return t[stoneID] else return "" end end function isStone(id) if id >= leaf and id <= ice then return true end if id == boostStone then --alterado v1.9 return true end if id == 12232 or id == 12242 or id == 12244 or id == 12245 then return true end if (id >= sfire and id <= searth) or id == 12417 or id == 12419 then return true end return false end function isWater(id) return tonumber(id) and id >= 4820 and id <= 4825 --alterado v1.9 end function getTopCorpse(position) local pos = position for n = 1, 255 do pos.stackpos = n local item = getTileThingByPos(pos) if item.itemid >= 2 and (string.find(getItemNameById(item.itemid), "fainted ") or string.find(getItemNameById(item.itemid), "defeated ")) then return getTileThingByPos(pos) end end return null end bpslot = CONST_SLOT_BACKPACK function hasPokemon(cid) if not isCreature(cid) then return false end if getCreatureMana(cid) <= 0 then return false end if #getCreatureSummons(cid) >= 1 then return true end local item = getPlayerSlotItem(cid, CONST_SLOT_FEET) local bp = getPlayerSlotItem(cid, bpslot) for a, b in pairs (pokeballs) do if item.itemid == b.on or item.itemid == b.use then return true --alterado v1.4 end if #getItemsInContainerById(bp.uid, b.on) >= 1 then return true end end return false end function isNpcSummon(cid) return isNpc(getCreatureMaster(cid)) end function getPokemonHappinessDescription(cid) if not isCreature(cid) then return true end local str = {} if getPokemonGender(cid) == SEX_MALE then table.insert(str, "He") elseif getPokemonGender(cid) == SEX_FEMALE then table.insert(str, "She") else table.insert(str, "It") end local h = getPlayerStorageValue(cid, 1008) if h >= tonumber(getConfigValue('PokemonStageVeryHappy')) then table.insert(str, " is very happy with you!") elseif h >= tonumber(getConfigValue('PokemonStageHappy')) then table.insert(str, " is happy.") elseif h >= tonumber(getConfigValue('PokemonStageOK')) then table.insert(str, " is unhappy.") elseif h >= tonumber(getConfigValue('PokemonStageSad')) then table.insert(str, " is sad.") elseif h >= tonumber(getConfigValue('PokemonStageMad')) then table.insert(str, " is mad.") else table.insert(str, " is very mad at you!") end return table.concat(str) end function doSetItemAttribute(item, key, value) doItemSetAttribute(item, key, value) end function deTransform(cid, check) if not isCreature(cid) then return true end local m = getCreatureMaster(cid) local p = getPlayerSlotItem(m, 8) if getItemAttribute(p.uid, "transTurn") ~= check then return true end setPlayerStorageValue(cid, 1010, getCreatureName(cid) == "Ditto" and "Ditto" or "Shiny Ditto") --edited doRemoveCondition(cid, CONDITION_OUTFIT) doSendMagicEffect(getThingPos(cid), 184) doCreatureSay(cid, "DITTO!", TALKTYPE_MONSTER) doItemSetAttribute(p.uid, "transBegin", 0) doItemSetAttribute(p.uid, "transLeft", 0) doItemEraseAttribute(p.uid, "transName") adjustStatus(cid, p.uid, true, true, true) end function isTransformed(cid) return isCreature(cid) and not isInArray({-1, "Ditto", "Shiny Ditto"}, getPlayerStorageValue(cid, 1010)) --alterado v1.9 end function doSendFlareEffect(pos) local random = {28, 29, 79} doSendMagicEffect(pos, random[math.random(1, 3)]) end function isDay() local a = getWorldTime() if a >= 360 and a < 1080 then return true end return false end function doPlayerSendTextWindow(cid, p1, p2) if not isCreature(cid) then return true end local item = 460 local text = "" if type(p1) == "string" then doShowTextDialog(cid, item, p1) else doShowTextDialog(cid, p1, p2) end end function getClockString(tw) local a = getWorldTime() local b = a / 60 local hours = math.floor(b) local minut = a - (60 * hours) if not tw then if hours < 10 then hours = "0"..hours.."" end if minut < 10 then minut = "0"..minut.."" end return hours..":"..minut else local sm = "a.m" if hours >= 12 then hours = hours - 12 sm = "p.m" end if hours < 10 then hours = "0"..hours.."" end if minut < 10 then minut = "0"..minut.."" end return hours..":"..minut.." "..sm end end function doCorrectPokemonName(poke) return doCorrectString(poke) end function doCorrectString(str) local name = str:explode(" ") --alterado v1.9 local final = {} for _, s in ipairs(name) do table.insert(final, s:sub(1, 1):upper()..s:sub(2, #s):lower()) end return table.concat(final, (name[2] and " " or "")) end function getHappinessRate(cid) if not isCreature(cid) then return 1 end local a = getPlayerStorageValue(cid, 1008) if a == -1 then return 1 end if a >= getConfigValue('PokemonStageVeryHappy') then return happinessRate[5].rate elseif a >= getConfigValue('PokemonStageHappy') then return happinessRate[4].rate elseif a >= getConfigValue('PokemonStageOK') then return happinessRate[3].rate elseif a >= getConfigValue('PokemonStageSad') then return happinessRate[2].rate else return happinessRate[1].rate end return 1 end function doBodyPush(cid, target, go, pos) if not isCreature(cid) or not isCreature(target) then doRegainSpeed(cid) doRegainSpeed(target) return true end if go then local a = getThingPos(cid) doChangeSpeed(cid, -getCreatureSpeed(cid)) if not isPlayer(target) then doChangeSpeed(target, -getCreatureSpeed(target)) end doChangeSpeed(cid, 800) doTeleportThing(cid, getThingPos(target)) doChangeSpeed(cid, -800) addEvent(doBodyPush, 350, cid, target, false, a) else doChangeSpeed(cid, 800) doTeleportThing(cid, pos) doRegainSpeed(cid) doRegainSpeed(target) end end function doReturnPokemon(cid, pokemon, pokeball, effect, hideeffects, blockevo) --////////////////////////////////////////////////////////////////////////////////////////-- checkDuel(cid) --alterado v1.6 duel system --////////////////////////////////////////////////////////////////////////////////////////-- if getPlayerStorageValue(cid, 52480) >= 1 and getPlayerStorageValue(cid, 52484) ~= 10 then return sendMsgToPlayer(cid, 27, "You can't do that while the duel don't begins!") --alterado v1.8 end --////////////////////////////////////////////////////////////////////////////////////////-- if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end ----------------- local edit = true if not pokeball then pokeball = getPlayerSlotItem(cid, 8) end if blockevo then edit = false doPlayerSendCancel(cid, "Your pokemon couldn't evolve due to server mistakes, please wait until we fix the problem.") end local happy = getPlayerStorageValue(pokemon, 1008) local hunger = getPlayerStorageValue(pokemon, 1009) local pokelife = (getCreatureHealth(pokemon) / getCreatureMaxHealth(pokemon)) if edit then doItemSetAttribute(pokeball.uid, "happy", happy) doItemSetAttribute(pokeball.uid, "hunger", hunger) doItemSetAttribute(pokeball.uid, "hp", pokelife) end if hideeffects then doRemoveCreature(pokemon) return true end local pokename = getPokeName(pokemon) local mbk = gobackmsgs[math.random(1, #gobackmsgs)].back:gsub("doka", pokename) if getCreatureCondition(cid, CONDITION_INFIGHT) then if isCreature(getCreatureTarget(cid)) then doItemSetAttribute(pokeball.uid, "happy", happy - 5) else doItemSetAttribute(pokeball.uid, "happy", happy - 2) end end doTransformItem(pokeball.uid, pokeball.itemid-1) doCreatureSay(cid, mbk, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pokemon), effect) doRemoveCreature(pokemon) unLock(pokeball.uid) --alterado v1.8 if useOTClient then doPlayerSendCancel(cid, '12//,hide') --alterado v1.7 end if useKpdoDlls then doUpdateMoves(cid) end end local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, --alterado v1.5 ["Jynx"] = 17, ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function doGoPokemon(cid, item) if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end --------------------------------------------------------------- local ballName = getItemAttribute(item.uid, "poke") btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end ----------------------------------------------------------------- if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) --alterado v1.9 \/ local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level + boosts) then --alterado v1.8 \/ doPlayerSendCancel(cid, "You need level "..(x.level + boosts).." to use this pokemon.") return true end -------------------------------------------------------------------------------------- shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 if getPlayerStorageValue(cid, 86228) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerStorageValue(cid, 862281) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) unLock(item.uid) --alterado v1.8 local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end if useKpdoDlls then doUpdateMoves(cid) end end function doRegainSpeed(cid) --alterado v1.9 \/ if not isCreature(cid) then return true end local speed = PlayerSpeed if isMonster(cid) then speed = getSpeed(cid) elseif isPlayer(cid) and isInArray({4, 5, 6}, getPlayerGroupId(cid)) then speed = 200*getPlayerGroupId(cid) end doChangeSpeed(cid, -getCreatureSpeed(cid)) if getCreatureCondition(cid, CONDITION_PARALYZE) == true then doRemoveCondition(cid, CONDITION_PARALYZE) addEvent(doAddCondition, 10, cid, paralizeArea2) end doChangeSpeed(cid, speed) return speed end function isPosEqualPos(pos1, pos2, checkstackpos) if pos1.x ~= pos2.x or pos1.y ~= pos2.y and pos1.z ~= pos2.z then return false end if checkstackpos and pos1.stackpos and pos2.stackpos and pos1.stackpos ~= pos2.stackpos then return false end return true end function getRandomGenderByName(name) local rate = newpokedex[name] if not rate then return 0 end rate = rate.gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end return gender end function getRecorderPlayer(pos, cid) local ret = 0 if cid and isPosEqual(getThingPos(cid), pos) then --alterado v1.9 return cid end local s = {} s.x = pos.x s.y = pos.y s.z = pos.z for a = 0, 255 do s.stackpos = a local b = getTileThingByPos(s).uid if b > 1 and isPlayer(b) and getCreatureOutfit(b).lookType ~= 814 then ret = b end end return ret end function getRecorderCreature(pos, cid) local ret = 0 if cid and isPosEqual(getThingPos(cid), pos) then --alterado v1.9 return cid end local s = {} s.x = pos.x s.y = pos.y s.z = pos.z for a = 0, 255 do s.stackpos = a local b = getTileThingByPos(s).uid if b > 1 and isCreature(b) and getCreatureOutfit(b).lookType ~= 814 then ret = b end end return ret end function doCreatureSetOutfit(cid, outfit, time) doSetCreatureOutfit(cid, outfit, time) end function doMagicalFlower(cid, away) if not isCreature(cid) then return true end for x = -3, 3 do for y = -3, 3 do local a = getThingPos(cid) a.x = a.x + x a.y = a.y + y if away then doSendDistanceShoot(a, getThingPos(cid), 21) else doSendDistanceShoot(getThingPos(cid), a, 21) end end end end function isItemPokeball(item) --alterado v1.9 \/ if not item then return false end for a, b in pairs (pokeballs) do if isInArray(b.all, item) then return true end end return false end function isPokeball(item) return isItemPokeball(item) end --/\ function getPokeballType(id) for a, b in pairs (pokeballs) do if isInArray(b.all, id) then return a end end return "none" end randomdiagonaldir = { [NORTHEAST] = {NORTH, EAST}, [SOUTHEAST] = {SOUTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [SOUTHWEST] = {SOUTH, WEST}} function doFaceOpposite(cid) local a = getCreatureLookDir(cid) local d = { [NORTH] = SOUTH, [SOUTH] = NORTH, [EAST] = WEST, [WEST] = EAST, [NORTHEAST] = SOUTHWEST, [NORTHWEST] = SOUTHEAST, [SOUTHEAST] = NORTHWEST, [SOUTHWEST] = NORTHEAST} doCreatureSetLookDir(cid, d[a]) end function doFaceRandom(cid) local a = getCreatureLookDir(cid) local d = { [NORTH] = {SOUTH, WEST, EAST}, [SOUTH] = {NORTH, WEST, EAST}, [WEST] = {SOUTH, NORTH, EAST}, [EAST] = {SOUTH, WEST, NORTH}} doChangeSpeed(cid, 1) doCreatureSetLookDir(cid, d[a][math.random(1, 3)]) doChangeSpeed(cid, -1) end function getFaceOpposite(dir) local d = { [NORTH] = SOUTH, [SOUTH] = NORTH, [EAST] = WEST, [WEST] = EAST, [NORTHEAST] = SOUTHWEST, [NORTHWEST] = SOUTHEAST, [SOUTHEAST] = NORTHWEST, [SOUTHWEST] = NORTHEAST} return d[dir] end function getResistance(cid, combat) if isPlayer(cid) then return false end local poketype1 = pokes[getCreatureName(cid)].type local poketype2 = pokes[getCreatureName(cid)].type2 local multiplier = 1 if effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype1) then multiplier = multiplier * 2 end if poketype2 and effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype2) then multiplier = multiplier * 2 end if effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype1) then multiplier = multiplier * 0.5 end if poketype2 and effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype2) then multiplier = multiplier * 0.5 end if effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype1) then multiplier = multiplier * 0 end if poketype2 and effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype2) then multiplier = multiplier * 0 end if multiplier == 0.25 then multiplier = 0.5 elseif multiplier == 4 then multiplier = 2 end return multiplier end function getCreatureDirectionToTarget(cid, target, ranged) if not isCreature(cid) then return true end if not isCreature(target) then return getCreatureLookDir(cid) end local dirs = { [NORTHEAST] = {NORTH, EAST}, [SOUTHEAST] = {SOUTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [SOUTHWEST] = {SOUTH, WEST}} local x = getDirectionTo(getThingPos(cid), getThingPos(target), false) if x <= 3 then return x else local xdistance = math.abs(getThingPos(cid).x - getThingPos(target).x) local ydistance = math.abs(getThingPos(cid).y - getThingPos(target).y) if xdistance > ydistance then return dirs[x][2] elseif ydistance > xdistance then return dirs[x][1] elseif isInArray(dirs[x], getCreatureLookDir(cid)) then return getCreatureLookDir(cid) else return dirs[x][math.random(1, 2)] end end end function getSomeoneDescription(cid) if isPlayer(cid) then return getPlayerNameDescription(cid) end return getMonsterInfo(getCreatureName(cid)).description end function isGhostPokemon(cid) if not isCreature(cid) then return false end local ghosts = {"Gastly", "Haunter", "Gengar", "Shiny Gengar", "Misdreavus", "Shiny Abra"} return isInArray(ghosts, getCreatureName(cid)) end function updateGhostWalk(cid) if not isCreature(cid) then return false end local pos = getThingPos(cid) pos.x = pos.x + 1 pos.y = pos.y + 1 local ret = getThingPos(cid) doTeleportThing(cid, pos, false) doTeleportThing(cid, ret, false) return true end function doRemoveElementFromTable(t, e) local ret = {} for a = 1, #t do if t[a] ~= e then table.insert(ret, t[a]) end end return ret end function doFaceCreature(sid, pos) if not isCreature(sid) then return true end if getThingPos(sid).x == pos.x and getThingPos(sid).y == pos.y then return true end local ret = 0 local ld = getCreatureLookDir(sid) local dir = getDirectionTo(getThingPos(sid), pos) local al = { [NORTHEAST] = {NORTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [SOUTHEAST] = {SOUTH, EAST}, [SOUTHWEST] = {SOUTH, WEST}} if dir >= 4 and isInArray(al[dir], ld) then return true end doChangeSpeed(sid, 1) if dir == 4 then ret = math.random(2, 3) elseif dir == 5 then ret = math.random(1, 2) elseif dir == 6 then local dirs = {0, 3} ret = dirs[math.random(1, 2)] elseif dir == 7 then ret = math.random(0, 1) else ret = getDirectionTo(getThingPos(sid), pos) end doCreatureSetLookDir(sid, ret) doChangeSpeed(sid, -1) return true end function doCreatureAddCondition(cid, condition) if not isCreature(cid) then return true end doAddCondition(cid, condition) end function doCreatureRemoveCondition(cid, condition) if not isCreature(cid) then return true end doRemoveCondition(cid, condition) end function setCD(item, tipo, tempo) if not tempo or not tonumber(tempo) then doItemEraseAttribute(item, tipo) return true end doItemSetAttribute(item, tipo, "cd:"..(tempo + os.time()).."") return tempo + os.time() end function getCD(item, tipo, limite) if not getItemAttribute(item, tipo) then return 0 end local string = getItemAttribute(item, tipo):gsub("cd:", "") local number = tonumber(string) - os.time() if number <= 0 then return 0 end if limite and limite < number then return 0 end return number end function doSendMoveEffect(cid, target, effect) if not isCreature(cid) or not isCreature(target) then return true end doSendDistanceShoot(getThingPos(cid), getThingPos(target), effect) return true end function doSetItemActionId(uid, actionid) doItemSetAttribute(uid, "aid", actionid) return true end function threeNumbers(number) if number <= 9 then return "00"..number.."" elseif number <= 99 then return "0"..number.."" end return ""..number.."" end function isBr(cid) if getPlayerStorageValue(cid, 105505) ~= -1 then return true end return false end function isBeingUsed(ball) if not ball then return false end for a, b in pairs (pokeballs) do --alterado v1.9 if b.use == ball then return true end end return false end function doRemoveTile(pos)-- Script by mock pos.stackpos = 0 local sqm = getTileThingByPos(pos) doRemoveItem(sqm.uid,1) end function doCreateTile(id,pos) -- By mock doAreaCombatHealth(0,0,pos,0,0,0,CONST_ME_NONE) doCreateItem(id,1,pos) end function hasSqm(pos) local f = getTileThingByPos(pos) if f.itemid ~= 0 and f.itemid ~= 1 then return true end return false end function getPosDirs(p, dir) -- By MatheusMkalo return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function canWalkOnPos(pos, creature, pz, water, sqm, proj) if not pos then return false end if not pos.x then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid <= 1 and sqm then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 919 then return false end if isInArray({4820, 4821, 4822, 4823, 4824, 4825}, getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false end local n = not proj and 3 or 2 --alterado v1.6 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and i ~= 253 and not isCreature(tile.uid) then --edited if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function canWalkOnPos2(pos, creature, pz, water, sqm, proj) --alterado v1.6 if not pos then return false end if not pos.x then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid <= 1 and sqm then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 919 then return false end if isInArray({4820, 4821, 4822, 4823, 4824, 4825}, getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false end --[[local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i --edited pra retirar um bug.. ;x local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and i ~= 253 and not isCreature(tile.uid) then --edited if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end ]] return true end function getFreeTile(pos, cid) if canWalkOnPos(pos, true, false, true, true, false) then return pos end local positions = {} for a = 0, 7 do if canWalkOnPos(getPosByDir(pos, a), true, false, true, true, false) then table.insert(positions, pos) end end if #positions >= 1 then if isCreature(cid) then local range = 1000 local ret = getThingPos(cid) for b = 1, #positions do if getDistanceBetween(getThingPos(cid), positions) < range then ret = positions range = getDistanceBetween(getThingPos(cid), positions) end end return ret else return positions[math.random(#positions)] end end return getThingPos(cid) end function isWalkable(pos, creature, proj, pz, water)-- by Nord if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end if isWater(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false, true end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function isPlayerSummon(cid, uid) return getCreatureMaster(uid) == cid --alterado v1.9 end function isSummon(sid) return isCreature(sid) and getCreatureMaster(sid) ~= sid and isPlayer(getCreatureMaster(sid)) --alterado v1.9 end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i=0, #itemsbag do table.insert(items, itemsbag) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end function getPokeballsInContainer(container) -- Function By Kydrai if not isContainer(container) then return {} end local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getPokeballsInContainer(item.uid) for i=0, #itemsbag do table.insert(items, itemsbag) end elseif isPokeball(item.itemid) then table.insert(items, item.uid) end end end return items end function getItensUniquesInContainer(container) --alterado v1.6 if not isContainer(container) then return {} end local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItensUniquesInContainer(item.uid) for i=0, #itemsbag do table.insert(items, itemsbag) end elseif getItemAttribute(item.uid, "unique") then table.insert(items, item) end end end return items end function hasSpaceInContainer(container) --alterado v1.6 if not isContainer(container) then return false end if getContainerSize(container) < getContainerCap(container) then return true end for slot = 0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then if hasSpaceInContainer(item.uid) then return true end end end return false end function doPlayerAddItemStacking(cid, itemid, quant) -- by mkalo local item = getItemsInContainerById(getPlayerSlotItem(cid, 3).uid, itemid) local piles = 0 if #item > 0 then for i,x in pairs(item) do if getThing(x).type < 100 then local it = getThing(x) doTransformItem(it.uid, itemid, it.type+quant) if it.type+quant > 100 then doPlayerAddItem(cid, itemid, it.type+quant-100) end else piles = piles+1 end end else return doPlayerAddItem(cid, itemid, quant) end if piles == #item then doPlayerAddItem(cid, itemid, quant) end end function doPlayerAddItemStacking(cid, itemid, quant) local item = getItemsInContainerById(getPlayerSlotItem(cid, 3).uid, itemid) local piles = 0 if #item > 0 then for i,x in pairs(item) do if getThing(x).type < 100 then local it = getThing(x) doTransformItem(it.uid, itemid, it.type+quant) if it.type+quant > 100 then doPlayerAddItem(cid, itemid, it.type+quant-100) end else piles = piles+1 end break end else return doPlayerAddItem(cid, itemid, quant) end if piles == #item then doPlayerAddItem(cid, itemid, quant) end end function doDittoTransform(ditto, pokemon) local sid = getCreatureMaster(ditto) local eff = 184 local name = pokemon local pos = getCreaturePosition(ditto) local outfit = getPokemonXMLOutfit(pokemon) doSendMagicEffect(getThingPosWithDebug(ditto), eff) doSetCreatureOutfit(ditto, {lookType = outfit}, -1) doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "poke", name) doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "ehditto", 1) doPlayerSay(sid, ""..getPokeName(ditto)..", transform into "..getArticle(pokemon).." "..pokemon.."!", 1) doCreatureSay(ditto, "TRANSFORM!", TALKTYPE_MONSTER) doRemoveCreature(ditto) doSummonMonster(sid, name) doTeleportThing(getCreatureSummons(sid)[1], pos, false) adjustStatus(getCreatureSummons(sid)[1], getPlayerSlotItem(sid, 8).uid, true, false) doUpdateMoves(sid) return true end function doDittoRevert(m) local sid = m local eff = 184 local name = "Ditto" local outfit = getPokemonXMLOutfit(name) if #getCreatureSummons(sid) <= 0 then doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "poke", name) doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "ehditto", 1) elseif #getCreatureSummons(sid) == 1 then local ditto = getCreatureSummons(sid)[1] local pos = getCreaturePosition(ditto) if getCreatureName(ditto) == "Ditto" then return true end doSendMagicEffect(getThingPosWithDebug(ditto), eff) doSetCreatureOutfit(ditto, {lookType = outfit}, -1) doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "poke", name) doItemSetAttribute(getPlayerSlotItem(sid, 8).uid, "ehditto", 1) doPlayerSay(sid, ""..getPokeName(ditto)..", untransfrom!", 1) doCreatureSay(ditto, "TRANSFORM!", TALKTYPE_MONSTER) doRemoveCreature(ditto) doSummonMonster(sid, name) doTeleportThing(getCreatureSummons(sid)[1], pos, false) adjustStatus(getCreatureSummons(sid)[1], getPlayerSlotItem(sid, 8).uid, true, false) doUpdateMoves(sid) end end
  13. if pokemon == "" nessa parte id do ovo [14/02/2019 08:30:12] [Error - Action Interface] [14/02/2019 08:30:12] data/actions/scripts/egg.lua:onUse [14/02/2019 08:30:12] Description: [14/02/2019 08:30:12] data/lib/some functions.lua:708: attempt to index local 'str' (a nil value) [14/02/2019 08:30:12] stack traceback: [14/02/2019 08:30:12] data/lib/some functions.lua:708: in function 'doCorrectString' [14/02/2019 08:30:13] data/lib/some functions.lua:12: in function 'addPokeToPlayer' [14/02/2019 08:30:13] data/actions/scripts/egg.lua:10: in function <data/actions/scripts/egg.lua:5>
  14. dsculpe nao ter respondido antes porem o erro insistem eu nao consigo pega a ball e nem o poke e nao da erro no distrito
  15. pessoal esta dando esse erro no meu servidor queria ajuda para adicionar..Nao estou conseguindo resolver. Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 07:40:47] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [14/02/2019 07:40:47] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 07:40:47] [Error - LuaScriptInterface::loadFile] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' [14/02/2019 07:40:47] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/arquivo.lua) [14/02/2019 07:40:47] data/movements/scripts/arquivo.lua:2: '=' expected near 'ï' local configuration = {storage = 41651651}, look type (male)id_outfit_female = 511 look type (female)id_mergulhador_male = 1034, look type (male)id_mergulhadora_female = 1035, look type (female)more_player_speed = 300, local random = math.random(1, 150) function onStepIn(cid) if isRiderOrFlyOrSurf(cid) then doChangeSpeed(cid,(getCreatureSpeed(cid)-configuration.less_speed)) end if(isPlayer(cid)) then if getPlayerSex(cid) == 1 and isPlayer(cid) then doSetCreatureOutfit(cid, {lookType = configuration.id_mergulhador_male, lookHead = random, lookBody = random, lookLegs = random, lookFeet = random}, -1) else if getPlayerSex(cid) == 0 and isPlayer(cid) then doSetCreatureOutfit(cid,{lookType = configuration.id_mergulhadora_female, lookHead = random, lookBody = random, lookLegs = random, lookFeet = random}, -1) return true end if getCreatureOutfit(cid).lookType == configuration.id_mergulhador_male or getCreatureOutfit(cid).lookType == configuration.id_mergulhadora_female then doChangeSpeed(cid, getCreatureSpeed(cid)+configuration.more_player_speed) else doChangeSpeed(cid,(getCreatureSpeed(cid))-configuration.less_speed) end end if isWild(cid)or isSummon(cid) thenpoketype1 = pokes[getCreatureName(cid)].type poke type 2 = pokes[getCreatureName(cid)].type 2 if poke type 1 == "water" or poke type 2 == "water" or poke type 1 == "ice" or poke type 2 == "ice" then -- coloque aqui os tipos de pokémon que ganham velocidade na agua doChangeSpeed(cid, -getCreatureSpeed(cid)+configuration.more_pokemon_speed) else doChangeSpeed(cid, -getCreatureSpeed(cid)+configuration.less_speed) end end return true end function onStepOut(cid)if(isPlayer(cid)) thenif getPlayerSex(cid) == 1 and isPlayer(cid) then doSetCreatureOutfit(cid, {lookType = configuration.id_outfit_male, lookHead = random, lookBody = random, lookLegs = random, lookFeet = random}, -1)doChangeSpeed(cid,(-getCreatureSpeed(cid))+configuration.speed_normal) else if getPlayerSex(cid) == 0 and isPlayer(cid) then doSetCreatureOutfit(cid, {lookType = configuration.id_outfit_female, lookHead = random, lookBody = random, lookLegs = random, lookFeet = random}, -1)doChangeSpeed(cid,(-getCreatureSpeed(cid))+configuration.speed_normal) return true end end if isWild(cid)or isSummon(cid) thenpoketype1 = pokes[getCreatureName(cid)].type poketype2 = pokes[getCreatureName(cid)].type 2 velocidade = pokes[getCreatureName(cid)].agilityif poketype1 == "water" or poke type 2 == "water" or poke type 1 == "ice" or poke type 2 == "ice" then -- coloque aqui os tipos de pokémon que ganham velocidade na aguado ChangeSpeed(cid, velocidade-configuration.more_pokemon_speed) else doChangeSpeed(cid, velocidade-configuration.less_speed) end end return true end
  16. poderia me mostra como pois conheco quase nada sobre scripts a uns 3 semana só então sei quase nada
  17. bom pessoal to precisado de uma ajuda queria adiciona o sistemas de egg no servidor pda sem level system mais não esta ganhado o pokemon comecei o scripts mais não to conseguindo progredi com ele alguém poderia me da algumas informação como posso progredi com isso desde já agradeço. function onUse(cid, item, frompos, topos, creature) if doPlayerRemoveItem(cid,12304,1)then doPlayerSendTextMessage(cid,22,"Seu ovo chocou e saiu um Bulbasaurn!.") doSendMagicEffect(getThingPos(cid), 29) addPokeToPlayer(cid, pokemon, 0, nil, btype) local btype = "ultra" local pokemon = "Bulbasaurn" return true end end [01/02/2019 15:32:35] [Error - Action Interface] [01/02/2019 15:32:35] data/actions/scripts/egg.lua:onUse [01/02/2019 15:32:35] Description: [01/02/2019 15:32:35] data/lib/some functions.lua:714: attempt to index local 'str' (a nil value) [01/02/2019 15:32:36] stack traceback: [01/02/2019 15:32:36] data/lib/some functions.lua:714: in function 'doCorrectString' [01/02/2019 15:32:36] data/lib/some functions.lua:12: in function 'addPokeToPlayer' [01/02/2019 15:32:36] data/actions/scripts/egg.lua:6: in function <data/actions/scripts/egg.lua:1>
  18. Desculpe reviver o tópico mais os link estão quebrado tem como reupalos de novo
  19. Eu sei q é mais meu servidor não possui soucer e já tentei compila uma mais nao deu certo então e triste por ser na soucer mais fora isso muito top deixei meu rep + merecido esse tópico
  20. Muito top amigo o mais triste e para servidor com soucer mais fora isso muito bom
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