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raulcdj

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  1. Voce sempre me salvando era so esse dois mesmo obrigado
  2. e o corpo do ditto quero branco como na imagens a foto da blissey so deixa um pouco mais clara
  3. vlw mano 100% sem erro no distrito vlw mesmo
  4. raulcdj

    erro depot

    consegui arruma mano o meu era no mapa mesmo como criei do zero o mano não especifiquei o o depot da city
  5. desculpa nao respoder antes eu viajo a serviço as vezes fico de 2 a 3 dias fora de casa [06/10/2020 16:33:14] [Error - LuaScriptInterface::loadFile] data/spells/scripts/ps/Toxic.lua:1: '<eof>' expected near 'elseif' [06/10/2020 16:33:14] [Warning - Event::loadScript] Cannot load script (data/spells/scripts/ps/Toxic.lua) [06/10/2020 16:33:14] data/spells/scripts/ps/Toxic.lua:1: '<eof>' expected near 'elseif' [06/10/2020 16:34:07] [Error - Monsters::deserializeSpell] Zubat - Unknown spell name: Toxic [06/10/2020 16:34:07] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/geracao 1/Zubat.xml) [06/10/2020 16:34:07] [Error - Monsters::deserializeSpell] Golbat - Unknown spell name: Toxic [06/10/2020 16:34:07] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/geracao 1/Golbat.xml) [06/10/2020 16:34:08] [Error - Monsters::deserializeSpell] Shiny Zubat - Unknown spell name: Toxic [06/10/2020 16:34:08] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/Shiny/Shiny Zubat.xml) [06/10/2020 16:34:09] [Error - Monsters::deserializeSpell] Shiny Golbat - Unknown spell name: Toxic [06/10/2020 16:34:09] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/Shiny/Shiny Golbat.xml) [06/10/2020 16:34:12] [Error - Monsters::deserializeSpell] Shiny Crobat - Unknown spell name: Toxic [06/10/2020 16:34:12] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/Shiny/Shiny Crobat.xml) [06/10/2020 16:34:12] [Error - Monsters::deserializeSpell] Crobat - Unknown spell name: Toxic [06/10/2020 16:34:13] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/geracao 2/Crobat.xml) [06/10/2020 16:34:13] [Error - Monsters::deserializeSpell] Dark Crobat - Unknown spell name: Toxic [06/10/2020 16:34:13] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/pokes/Outland/Dark Crobat.xml)
  6. raulcdj

    erro depot

    Vou troca o meu para ver
  7. raulcdj

    erro depot

    Como voce arrumou estou com o mesmo ploblema acho que o mapa possa esta bugado pois fiz do zero poderia me ajuda
  8. acho que vou abandonar a base pois cada vez mais bug se solução e uns que não consigo arrumar
  9. salve galera estou com um erro o 7º pokemon não vai o depot o player não e god já olhei os tutorial aqui mais não deu certo pode ser poque fiz o mapa do zero.
  10. ussa esse mano mesmo e o mesmo que o seu e meu servidor também tem iconi sistem local config = { [12304] = {pokemon = "Bulbasaur", balltype = "normal"}, [12305] = {pokemon = "Caterpie", balltype = "normal"}, [12306] = {pokemon = "Clefairy", balltype = "normal"}, [12307] = {pokemon = "Charmander", balltype = "normal"}, [12308] = {pokemon = "Eevee", balltype = "normal"}, [12309] = {pokemon = "Ekans", balltype = "normal"}, [12310] = {pokemon = "Exeggcute", balltype = "normal"}, [12311] = {pokemon = "Goldeen", balltype = "normal"}, [12312] = {pokemon = "Horsea", balltype = "normal"}, [12313] = {pokemon = "Kabuto", balltype = "normal"}, [12314] = {pokemon = "Krabby", balltype = "normal"}, [12315] = {pokemon = "Magikarp", balltype = "normal"}, [12316] = {pokemon = "Oddish", balltype = "normal"}, [12317] = {pokemon = "Pidgey", balltype = "normal"}, [12318] = {pokemon = "Poliwag", balltype = "normal"}, [12319] = {pokemon = "Psyduck", balltype = "normal"}, [12320] = {pokemon = "Shellder", balltype = "normal"}, [12321] = {pokemon = "remoraid", balltype = "normal"}, [12322] = {pokemon = "Squirtle", balltype = "normal"}, [12323] = {pokemon = "Vulpix", balltype = "normal"}, [12324] = {pokemon = "azumarill", balltype = "normal"}, } function onUse(cid, item, frompos, item2, topos) local egg = config[item.itemid] if not egg then return true end local pokemon = egg.pokemon local btype = egg.balltype if not pokeballs[btype] then return true end doPlayerSendTextMessage(cid, 27, "Voce abriu um ovo de Pokemon!") doPlayerSendTextMessage(cid, 27, "O pokemon premiado era um "..pokemon..", Parabéns!") doSendMagicEffect(getThingPos(cid), 29) addPokeToPlayer(cid, pokemon, 0, nil, btype) doRemoveItem(item.uid, 1) return true end -- egg system <action itemid="12304;12305;12306;12307;12308;12309;12310;12311;12312;12313;12314;12315;12316;12317;12318;12319;12320;12321;12322;12323-12324" event="script" value="eggs.lua"/>
  11. eu consegui ageita esse mais agora o erro e esse [04/10/2020 09:29:53] [Error - TalkAction Interface] [04/10/2020 09:29:53] data/talkactions/scripts/move1.lua:onSay[04/10/2020 09:29:53] Description: [04/10/2020 09:29:53] (luaAddEvent) Callback parameter should be a function.
  12. consegui arruma ele porem agora o erro só no move1 [04/10/2020 09:29:53] [Error - TalkAction Interface] [04/10/2020 09:29:53] data/talkactions/scripts/move1.lua:onSay [04/10/2020 09:29:53] Description: [04/10/2020 09:29:53] (luaAddEvent) Callback parameter should be a function. local msgs = {"use ", ""} function doAlertReady(cid, id, movename, n, cd) if not isCreature(cid) then return true end local myball = getPlayerSlotItem(cid, 8) if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!") return true end local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) if not p or #p <= 0 then return true end for a = 1, #p do if getItemAttribute(p[a], cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!") return true end end end function onSay(cid, words, param, channel) if param ~= "" then return true end if string.len(words) > 3 then return true end if #getCreatureSummons(cid) == 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.") return 0 end --alterado v1.5 local mypoke = getCreatureSummons(cid)[1] if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end if getCreatureName(mypoke) == "Evolution" then return true end if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then name = getPlayerStorageValue(mypoke, 1010) --edited else name = getCreatureName(mypoke) end --local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke) local it = string.sub(words, 2, 3) local move = movestable[name].move1 if getPlayerStorageValue(mypoke, 212123) >= 1 then cdzin = "cm_move"..it.."" else cdzin = "move"..it.."" --alterado v1.5 end if it == "2" then move = movestable[name].move2 elseif it == "3" then move = movestable[name].move3 elseif it == "4" then move = movestable[name].move4 elseif it == "5" then move = movestable[name].move5 elseif it == "6" then move = movestable[name].move6 elseif it == "7" then move = movestable[name].move7 elseif it == "8" then move = movestable[name].move8 elseif it == "9" then move = movestable[name].move9 elseif it == "10" then move = movestable[name].move10 elseif it == "11" then move = movestable[name].move11 elseif it == "12" then move = movestable[name].move12 elseif it == "13" then move = movestable[name].move13 end if not move then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.") return true end if getPlayerLevel(cid) < move.level then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.") return true end if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.") return true end if getTileInfo(getThingPos(mypoke)).protection then doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.") return true end if getPlayerStorageValue(mypoke, 3894) >= 1 then return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3 end --alterado v1.6 if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!") return true end --alterado v1.7 \/\/\/ if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then local target = getCreatureTarget(cid) if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then if isCreature(getMasterTarget(target)) then --alterado v1.6 doSendMagicEffect(getThingPos(target), 211) doSendAnimatedText(getThingPos(target), "TOO BAD", 215) doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false) doSendMagicEffect(getThingPos(target), 211) doFaceCreature(target, getThingPos(mypoke)) return true --alterado v1.6 end end end if move.target == 1 then if not isCreature(getCreatureTarget(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.") return 0 end if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then return 0 end if getCreatureHealth(getCreatureTarget(cid)) <= 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.") return 0 end if not isCreature(getCreatureSummons(cid)[1]) then return true end if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.") return 0 end if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then return 0 end end local newid = 0 if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.") return 0 else newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd) end doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY) local summons = getCreatureSummons(cid) --alterado v1.6 addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin) for i = 2, #summons do if isCreature(summons[i]) and getPlayerStorageValue(cid, 637501) >= 1 then docastspell(summons[i], move.name) --alterado v1.6 end end docastspell(mypoke, move.name) doCreatureAddCondition(cid, playerexhaust) if useKpdoDlls then doUpdateCooldowns(cid) end return 0 end
  13. [03/10/2020 14:41:27] [Error - TalkAction Interface] [03/10/2020 14:41:27] In a timer event called from: [03/10/2020 14:41:27] data/talkactions/scripts/move1.lua:onSay [03/10/2020 14:41:27] Description: [03/10/2020 14:41:27] data/lib/032-position.lua:189: attempt to index global 'I' (a nil value) [03/10/2020 14:41:27] stack traceback: [03/10/2020 14:41:27] data/lib/032-position.lua:189: in function 'getPosfromArea' [03/10/2020 14:41:27] data/lib/newStatusSyst.lua:835: in function <data/lib/newStatusSyst.lua:832> function getPosfromArea(cid,Area) Icenter = math.floor(table.getn(Area)/2)+1 Jcenter = math.floor(table.getn(Area[1])/2)+1 center = Area[Icenter] Ivar = table.getn(Area) J var = table.getn(Area[1]) I = table.getn(Area)^2 J = table.getn(Area[1])^2 local skills = {"Skull Bash", "Gust", "Water Pulse", "Stick Throw", "Overheat", "Take Down", "Gyro Ball"} --alterado v1.7 local n = 0 local l = 0 @FlamesAdmin @Poccnn fiz a troca mesmo assim deu o erro up [03/10/2020 14:57:37] data/lib/032-position.lua:169: in function 'getPosfromArea' [03/10/2020 14:57:37] data/lib/newStatusSyst.lua:835: in function 'doMoveInArea2' [03/10/2020 14:57:38] data/lib/pokemon moves.lua:1416: in function <data/lib/pokemon moves.lua:1415> [03/10/2020 14:57:49] Testinho has logged out.
  14. nao mano qualquer um server não deu certo mano pode ser qualquer toxic so preciso concerta o erro 2/10/2020 20:07:35] [Error - TalkAction Interface] [02/10/2020 20:07:35] In a timer event called from: [02/10/2020 20:07:35] data/talkactions/scripts/move1.lua:onSay [02/10/2020 20:07:35] Description: [02/10/2020 20:07:35] data/lib/032-position.lua:169: attempt to index global 'center' (a nil value) [02/10/2020 20:07:35] stack traceback: [02/10/2020 20:07:36] data/lib/032-position.lua:169: in function 'getPosfromArea' [02/10/2020 20:07:36] data/lib/newStatusSyst.lua:835: in function <data/lib/newStatusSyst.lua:832> up
  15. desculpa mais não deu certo continua o mesmo erro [02/10/2020 06:18:30] [Error - TalkAction Interface] [02/10/2020 06:18:31] data/talkactions/scripts/move1.lua:onSay [02/10/2020 06:18:31] Description: [02/10/2020 06:18:31] (luaAddEvent) Callback parameter should be a function. [02/10/2020 06:18:31] [Error - TalkAction Interface] [02/10/2020 06:18:31] data/talkactions/scripts/move1.lua:onSay [02/10/2020 06:18:31] Description: [02/10/2020 06:18:31] (luaAddEvent) Callback parameter should be a function. up
  16. move1.lua 032-position.lua newStatusSyst.lua pokemon moves.lua exp2.0.lua
  17. raulcdj

    Erro Script Toxic

    Desculpa o revive o topico mais poderia me ajuda com esse erro nao consegui resolver
  18. mano recolori para min a foto dela deixa mais claro a foto dela como do pokemon que estou deixado aqui
  19. table.serialize = function(x, recur) local t = type(x) recur = recur or {} if t == nil then return "nil" elseif t == "string" then return string.format("%q", x) elseif t == "number" then return tostring(x) elseif t == "boolean" then return t and "true" or "false" elseif getmetatable(x) then error("Can not serialize a table that has a metatable associated with it.") elseif t == "table" then if(table.find(recur, x)) then error("Can not serialize recursive tables.") end table.insert(recur, x) local s = "{" for k, v in pairs(x) do s = s .. "[" .. table.serialize(k, recur) .. "]" s = s .. " = " .. table.serialize(v, recur) .. "," end s = s .. "}" return s else error("Can not serialize value of type '" .. t .. "'.") end end table.find = function (table, value) for i, v in pairs(table) do if(v == value) then return i end end return nil end nao tenho table.serialize tenho so o 012-table e o mesmo arquivo ou tenho que cria um table.serialize [01/09/2020 20:23:23] [Error - Npc interface] [01/09/2020 20:23:23] data/npc/scripts/gengo.lua:onCreatureSay [01/09/2020 20:23:23] Description: [01/09/2020 20:23:23] data/lib/npcdialog_lib.lua:11: attempt to call global 'doSendPlayerExtendedOpcode' (a nil value) [01/09/2020 20:23:23] stack traceback: [01/09/2020 20:23:23] data/lib/npcdialog_lib.lua:11: in function 'doSendDialogNpc' [01/09/2020 20:23:23] data/npc/scripts/gengo.lua:11: in function 'callback' [01/09/2020 20:23:23] data/npc/lib/npcsystem/npchandler.lua:339: in function 'greet' [01/09/2020 20:23:23] data/npc/lib/npcsystem/npchandler.lua:512: in function 'onGreet' [01/09/2020 20:23:23] data/npc/lib/npcsystem/modules.lua:222: in function 'callback' [01/09/2020 20:23:23] data/npc/lib/npcsystem/keywordhandler.lua:40: in function 'processMessage' [01/09/2020 20:23:23] data/npc/lib/npcsystem/keywordhandler.lua:168: in function 'processNodeMessage' [01/09/2020 20:23:23] data/npc/lib/npcsystem/keywordhandler.lua:122: in function 'processMessage' [01/09/2020 20:23:23] data/npc/lib/npcsystem/npchandler.lua:388: in function 'onCreatureSay' [01/09/2020 20:23:23] data/npc/scripts/gengo.lua:8: in function <data/npc/scripts/gengo.lua:8>
  20. meu servidor e pda e da esse erro quando digo hi [01/09/2020 18:42:24] [Error - Npc interface] [01/09/2020 18:42:24] data/npc/scripts/gengo.lua:onCreatureSay [01/09/2020 18:42:24] Description: [01/09/2020 18:42:24] data/lib/012-table.lua:16: attempt to call field 'find' (a nil value) [01/09/2020 18:42:24] stack traceback: [01/09/2020 18:42:24] data/lib/012-table.lua:16: in function 'serialize' [01/09/2020 18:42:24] data/lib/npcdialog_lib.lua:11: in function 'doSendDialogNpc' [01/09/2020 18:42:24] data/npc/scripts/gengo.lua:11: in function 'callback' [01/09/2020 18:42:24] data/npc/lib/npcsystem/npchandler.lua:339: in function 'greet' [01/09/2020 18:42:24] data/npc/lib/npcsystem/npchandler.lua:512: in function 'onGreet' [01/09/2020 18:42:24] data/npc/lib/npcsystem/modules.lua:222: in function 'callback' [01/09/2020 18:42:24] data/npc/lib/npcsystem/keywordhandler.lua:40: in function 'processMessage' [01/09/2020 18:42:24] data/npc/lib/npcsystem/keywordhandler.lua:168: in function 'processNodeMessage' [01/09/2020 18:42:24] data/npc/lib/npcsystem/keywordhandler.lua:122: in function 'processMessage' [01/09/2020 18:42:24] data/npc/lib/npcsystem/npchandler.lua:388: in function 'onCreatureSay' [01/09/2020 18:42:24] data/npc/scripts/gengo.lua:8: in function <data/npc/scripts/gengo.lua:8>
  21. raulcdj

    (Bug) AutoLoot

    você conseguiu arruma esse erro
  22. gostei da criatividade do mapa bem diferente de tudo oque já vi por ai parabéns mesmo inovar e sempre bom.
  23. EnterGameWindow < MainWindow size: 361 356 image-source: enter.png EnterGameButton < Button width: 64 ServerListButton < UIButton size: 17 17 image-source: /images/topbuttons/minimap image-color: #ffffffff $hover !disabled: image-color: #ffffff99 $pressed: image-color: #ffffff44 $disabled: image-color: #ffffff55 EnterGameWindow id: enterGame @onEnter: EnterGame.doLogin() MenuLabel !text: tr('Account name') anchors.left: parent.left anchors.top: parent.top text-auto-resize: true PasswordTextEdit id: accountNameTextEdit anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 90 MenuLabel !text: tr('Password') anchors.left: prev.left anchors.top: prev.bottom margin-top: 8 text-auto-resize: true PasswordTextEdit id: accountPasswordTextEdit anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 2 MenuLabel id: serverLabel !text: tr('Server') anchors.left: prev.left anchors.top: prev.bottom margin-top: 8 text-auto-resize: true ServerListButton id: serverListButton !tooltip: tr('Server list') anchors.right: parent.right anchors.top: serverLabel.bottom margin-top: 8 @onClick: ServerList.show() TextEdit id: serverHostTextEdit !tooltip: tr('Make sure that your client uses\nthe correct game protocol version') anchors.left: parent.left anchors.right: serverListButton.left anchors.top: serverLabel.bottom margin-top: 2 margin-right: 4 MenuLabel id: protocolLabel !text: tr('Protocol') anchors.left: parent.left anchors.top: serverHostTextEdit.bottom text-auto-resize: true margin-right: 10 margin-top: 8 ComboBox id: protocolComboBox anchors.left: parent.left anchors.right: parent.horizontalCenter anchors.top: protocolLabel.bottom margin-top: 2 margin-right: 3 width: 90 @onSetup: | for _, proto in pairs(g_game.getSupportedProtocols()) do self:addOption(proto) end MenuLabel id: portLabel !text: tr('Port') anchors.left: serverPortTextEdit.left anchors.top: serverHostTextEdit.bottom margin-top: 8 text-auto-resize: true TextEdit id: serverPortTextEdit text: 7171 anchors.right: parent.right anchors.left: parent.horizontalCenter anchors.top: protocolComboBox.top margin-left: 3 CheckBox id: rememberPasswordBox !text: tr('Remember password') !tooltip: tr('Remember account and password when starts client') anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 10 @onCheckChange: self:getParent():getChildById('autoLoginBox'):setEnabled(self:isChecked()) CheckBox id: autoLoginBox enabled: false !text: tr('Auto login') !tooltip: tr('Open charlist automatically when starting client') anchors.left: parent.left anchors.right: parent.right anchors.top: prev.bottom margin-top: 2 EnterGameButton !text: tr('Ok') anchors.right: parent.right anchors.bottom: parent.bottom @onClick: EnterGame.doLogin() Label id: serverInfoLabel font: verdana-11px-rounded anchors.bottom: parent.bottom anchors.left: parent.left color: green text-auto-resize: true
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