Ir para conteúdo

Líderes

Conteúdo Popular

Mostrando conteúdo com a maior reputação desde 04/25/24 em %

  1. Strogman

    Projeto PokeTfs 1.7

    Github: Strogman/PokeTfs1.7 (github.com) PokeTibia 1.7 // PokeTfs 1.7 PokeTfs 1.7 é uma base de Poketibia desenvolvida a partir do TFS 1.7, modificado por Muniz GitHub(https://github.com/TibiaDev/forgottenserver-downgrades). Este projeto visa atualizar o código dos Poketibia open-source, que frequentemente utilizam sistemas e códigos desatualizados do TFS 0x. Optamos por construir o projeto sobre um downgrade de protocolo, em vez de usar o protocolo atual, para garantir compatibilidade com mapas, itens, e outros recursos das versões mais antigas. Objetivo O projeto PokeTfs 1.7 permite utilizar itens, sprites, arquivos DAT, e mapas das versões anteriores do protocolo, enquanto mantém o código atualizado. Embora o sistema esteja baseado em um downgrade de protocolo, será possível atualizar para a versão mais recente do protocolo de forma rápida e simples, se desejado. No entanto, essa atualização exigirá reconfiguração completa da arquitetura de itens, sprites, e mapas, devido às diferenças no protocolo atual. Funcionalidades pokeballs config Goback Tradicional: ✅ Completo Pokeballs: 🔄 Em progresso Pokedex: 🔄 Em progresso Catch: 🔄 Em progresso Pokeball limit: 🔲 Não iniciado Pokemon Status: 🔲 Não iniciado Order Movements: 🔲 Não iniciado Fishing: 🔲 Não iniciado Fly: 🔲 Não iniciado Ride: 🔲 Não iniciado Surf: 🔲 Não iniciado Dig: 🔲 Não iniciado Rock Smash: 🔲 Não iniciado Cut: 🔲 Não iniciado Control Mind: 🔲 Não iniciado Teleport: 🔲 Não iniciado Blinks: 🔲 Não iniciado Icon System Avançado: 🔲 Não iniciado Advanced Goback: 🔲 Não iniciado Pokebar Avançada: 🔲 Não iniciado Moves Bar: 🔲 Não iniciado Geração 1: 🔲 Não iniciado Geração Moveset 1: 🔲 Não iniciado Como Contribuir https://www.vakinha.com.br/vaquinha/poketibia-tfs-1-7? Contribuições são bem-vindas! Se você deseja contribuir para o projeto, por favor, siga estas etapas: Faça um fork do repositório. Crie uma branch para sua feature ou correção. Faça suas alterações e teste-as. Envie um pull request descrevendo suas mudanças. Se você precisar de mais alguma coisa ou ajustes adicionais, é só me avisar!
    4 pontos
  2. Primeiramente gostaria de esclarecer algumas polemicas relacionas a base na época (2019) em que estava online comigo. O "SERVIDOR" (nome PokemonRoxy com grupo no facebook de 600 pessoas e pagina) foi vendido na época por 500 reais, sendo que a mesma estava com uma média de 50 players diarios com donaters ativos, chegou a atingir o limite de 140 players simultanêos. Quando vendi a base avisei ao comprador que a venda do servidor não limitaria a minha venda da BASE, tenho prints que comprovam. Nessa vendi uma copia da base por 100 reais na época e acabaram vazando (copias da base que estão em outros forums) Pessoas mal intensionadas colocaram um monte de trap na source pra disponibilizar a base e ganhar vendendo a source original. O pokemon roxy pra quem não sabe foi feito a partir da base do PokemonChampions, foi corrigido todos bugs criticos da base, source e mapa refeitos do 0. A source que acompanha é a original Vamos um ajudar o outro pra comunidade crescer cada dia mais e aumentar o nivel sempre 😉 O intuito do servidor era realmente ser algo diferente do estilo PxG da vida, algo um pouco mas casual mas ainda sim um servidor serio. porém tenho certeza que a base tem capacidade pra um projeto serio com outra proprosta de jogo. E tem gente que tem projeto excelente e promissor com a base como por exemplo pokegenerations que será lançada em breve CRÉDITOS: Eu (MORDUK) que fiz praticamente tudo no servidor, desde mapa que refiz do 0, até a maioria dos scripts em lua e investi alto em alguns sistemas Kevin L Ajudou bastante na parte de sprites e alguns modulos Carlos Guiminha Sempre ajudou o servidor in-game e com sprites Se tiver mais alguem manda msg pois não me lembro PRINTS ANTIGAS DE QUANDO O SERVIDOR ESTAVA ONLINE (MESMOS ARQUIVOS DAQUI): CONTEÚDO: -Site (100% funcional, com shop entregando in-game automaticamente) -Source do OTCLIENT -Source do OTCLIENT com criptografia -Source do Servidor -Codeblocks usado para compilar DOWNLOAD: https://www.4shared.com/rar/DrHxw3cYiq/pokemon_roxy__1_.html? SENHA DOS ARQUIVOS: 12roxy12 SCAN: https://www.virustotal.com/gui/file/d1da37db89197ab2633488005da040bff25d126b086e8b440ff6b0f1a5642226 DATABASE: Usar a mysteryous.sql que está na base do servidor Sou mapper, todas as ilhas do mapa e maioria das quests foram feitas por mim. Faço trampo de copia também, a hunt de altaria foi feita por mim 100% igual da PXG, até mesmo os detalhes! faço por encomenda também! Também faço scripts em lua Posso ajudar com suporte a alguns problemas Ótima base para retirada de sistemas em lua, c++ e modulos do client ESPERO AJUDAR A COMUNIDADE E ESPERO QUE CRESÇAMOS CADA DIA MAIS UM AJUDANDO AO OUTRO.
    3 pontos
  3. Bem-vindo ao tutorial sobre como compilar o OTClient Mehah no Visual Studio 2022! Neste tutorial, vou guiá-lo pelo processo de configuração do ambiente de desenvolvimento e compilação do OTClient Mehah no Visual Studio 2022 Tutorial: Compilando o OTClient Mehah no Visual Studio 2022 Passo 1: Downloads necessários baixe todos primeiro Visual Studio 2022 Comunidade: Faça o download: https://visualstudio.microsoft.com/pt-br/downloads/ Microsoft Visual C++ Redistributable 2015-2022: Download: 32bits: https://aka.ms/vs/17/release/vc_redist.x86.exe ou 64 bits: https://aka.ms/vs/17/release/vc_redist.x64.exe Git: Se ainda não tiver o Git instalado, faça o download: https://git-scm.com/download/win Passo 2: Instalando abra o visual studio 22 ai quando chegar nessa tela você marca essas opções e desmarca as outras: instalando o git, pode só dar next até o final... instalando o Microsoft Visual C++ Redistributable 2015-2022 abra seu powershell digite os comando 1 por vez: git clone https://github.com/Microsoft/vcpkg cd vcpkg .\bootstrap-vcpkg.bat bibliotecas 64bits referente ao seus sistema .\vcpkg install boost-iostreams:x64-windows boost-asio:x64-windows boost-system:x64-windows boost-variant:x64-windows boost-lockfree:x64-windows luajit:x64-windows glew:x64-windows boost-filesystem:x64-windows boost-uuid:x64-windows physfs:x64-windows openal-soft:x64-windows libogg:x64-windows libvorbis:x64-windows zlib:x64-windows opengl:x64-windows openssl:x64-windows liblzma:x64-windows nlohmann-json:x64-windows protobuf:x64-windows bibliotecas 32bits referente ao seus sistema .\vcpkg install boost-iostreams:x86-windows boost-asio:x86-windows boost-system:x86-windows boost-variant:x86-windows boost-lockfree:x86-windows luajit:x86-windows glew:x86-windows boost-filesystem:x86-windows boost-uuid:x86-windows physfs:x86-windows openal-soft:x86-windows libogg:x86-windows libvorbis:x86-windows zlib:x86-windows opengl:x86-windows openssl:x86-windows liblzma:x86-windows nlohmann-json:x86-windows protobuf:x86-windows por final: .\vcpkg integrate install Download cliente mehah versão nova: https://github.com/mehah/otclient/archive/refs/tags/3.1.zip Agora só abrir o projeto pelo visual studio e clica compilar que vai configura tudo certinho e vai compilar
    2 pontos
  4. GLOBAL 100% 7.40 -7.4 Features: No Protection zone nos barcos e tapetes. - Spells, vocations e spells formuled baseada em Tibia 7.4. nao tem Hotkleys! -War System. -Cast System. -Anti Clone. -Task System (Mais de 50) -Party Sharing Experience. You can share experience in-party with your friends, and receive 10% bonus experience when actived (!share). -Nao tem runas no Shop. somente conjurada. -Editado, conjura runas 2x mais que real tibia (ex. Sd 2x). -Fast Soul Regen -Conjure Runes na backpack. ! -Nao tem Wands/Rods, Burst Arrowns baseado em magic level. >> Vocation Features: -Paladins conjure mais ammunition. (ex. exevo con = 15 arrows) -Mages conjure mais runes. (ex. adori vita vis = 2 SDs) -Damage melhorado em 10% para Knights and Paladins. -Attack speed melhorado em 10% for all vocations. >> NPCs: -Nao vende runes. -Pode comprar bp de MF (pode remover se quizer): "buy bp mf" -Pode comprar bp de LF (pode remover se quizer): "buy bp lf" -Djinns in ankrahmun (Precisa de Quest) -Eremo sells amulet of loss. >> Game Features: -Bank system. -Auto-stack items -Full HP and MP at level up. -Stone Skin Amulet nao tem em NPCs, dropa somente de Warlock ou Hydra. >> Extra Information: -Real Tibia map: Full real Tibia map, incluindo todos os NPCs, Port Hope, monsters e quests 100% RL. - POI quest e todas as rooms(Custom feita por min). -Demon Oak Quest (Custom feita por min). -Uptime: Muito Estavel. Cliente Próprio das 3 ultimas imagem, não acompanha o servidor (usei somente para tirar prints). DOWNLOAD OTSERV/SOURCES OTX 7.x/CLIENTE/WEBSITE/DATABASE (Pra Editar o cliente basta abrir o Tibia.exe com notepad procurar o ip 167.114.111.25 e alterar pelo o seu ip caso tenha a mesma quantidade de numeros) Executavel + DLLs Scan Virus Total PACOTE PREMIUM 7.40 EDUZZ - Mais completo e sem Erros. (Duvidas entre em contato) Creditos Qwizer- OTX
    2 pontos
  5. Gengo

    [OTClient] Player Info OTPokemon

    [OTClient] Health Player Info OTPokemon Eae galerinha do xtibia, hoje venho trazer mais uma contribuição para a comunidade, um módulo indêntico ao do OtPokemon. Mesmo que seja simples a instalação, tem sempre aquele que não sabe onde deve colocar o módulo, peço então que tenha paciência quanto a esse simples tutorial, aos demais aqueles que já sabem, peço que ao menos leia a Observações do módulo. 1º Faça o download do módulo. 2º Extraia o módulo para a pasta do seu otClient em /modules ficando assim: Feito o passo 1 e 2 creio que já estará funcionando, isto se você fez tudo certinho. •Observações do módulo• Demonstrativo do módulo no jogo.
    2 pontos
  6. Desenvolvi por muito tempo uma base Pokémon do 0 (parti do TFS 1.2 e fui implementando tudo até chegar nessa versão que estou disponibilizando). O resultado é um servidor extremamente leve e estável (já testado com 100+ players e por mais de 1 mês sem cair). Basicamente, ele suporta tranquilamente 1k+ players e não tem nenhum bug conhecido que faça com que ele caia. Esse servidor ficou no ar por muito tempo (mais de 2 anos) e era conhecido como PokeDash. Acabei ficando sem tempo para administrar o servidor, o que fez com que a maioria dos players parassem de jogar e com que eu fechasse de vez. Pensei por muito tempo sobre o que fazer com ele, e decidi disponibilizar para a comunidade. Trata-se de algo único (eu ao menos nunca vi um servidor de Pokémon construído a partir do TFS 1.2)! Como desenvolvi todos os sistemas do 0, tomei cuidado para fazer tudo da melhor maneira possível e para que possa ser facilmente modificado e atualizado. Basicamente, os Pokémons podem ser criados a partir de um único arquivo XML (como monstros do Tibia), e nesse arquivo você pode especificar tudo, desde level máximo e mínimo de spawn, loots, tipos (fogo, agua, etc), se ele pode usar habilidades (surf, fly, etc), moves (quando alguém captura), ataques (quando selvagem), evoluções, chance de catch, etc. Exemplo de Pokemon Resumo de alguns sistemas (tem muita coisa, então coloquei os principais) ✅ Pokemons com level, status e boost. O level do player/boost também influencia no status dos pokes. ✅ Sistema de Love (seu poke fica mais forte que os demais quando upa de level matando pokemons mais fortes que ele). ✅ Base propria com Shinys e Ancients. ✅ Cada player pode conseguir ancient stone para evoluir 1 shiny para ancient através de quest. ✅ Moves bar e pokemon bar (troca de pokemon com 1 click). ✅ Autoloot agrupando em bags. ✅ Ganho de exp ao capturar/dar dex em pokes com um bonus adicional para o primeiro catch de cada poke. ✅ Mapa original com mais de 40 quests, incluindo outland com Ancients. ✅ Eventos diários automáticos: Futebol todo dia 19:30, arena PVP todo dia 20:00, golden arena aos sabados 17:00, bag premiada aos domingos/feriados 17:00. ✅ Profissões (facilmente customizáveis): Catcher: 3.5% mais chance de capturar um Pokemon. Hunter: 10% mais status de dano para o seu Pokemon (tanto magico quanto fisico). Blocker: 25% mais vida para seus Pokemons. Healer: 100% mais cura que aplica tanto em potions quando moves dos seus Pokemons. Explorer: 15% mais experiencia para seu personagem durante a caça. ✅ Task diária de catch/loot dando Tokens. Os tokens podem ser trocados por itens raros (dentre eles premier ball e bags personalizadas) além de pagar seu curso com o NPC Job Manager para aprender uma das profissões acima. Uma das maneiras de conseguir tokens é fazendo tasks diárias. ✅ Muito mais! Screenshots Download Baixe o pack contendo o servidor, cliente, site, editor de mapa e editor de itens clique aqui!. Caso considere minha contribuição interessante para a comunidade, considere realizar uma doação para a chave pix: server.pokedash@gmail.com GM account: gm/gmgmgm O projeto será atualizado em sua homepage: https://pokedashpota.vercel.app/ SCAN Sources Download sources SCAN ----- Edit Problemas e soluções GroupID não existe ao tentar logar no server. Erros ao importar o schema.sql. Comando /cb não funcionando.
    1 ponto
  7. local arrs = { { {0, 1, 0}, {1, 2, 1}, {0, 1, 0} }, { {0, 1, 1, 1, 0}, {1, 1, 0, 1, 1}, {1, 0, 2, 0, 1}, {1, 1, 0, 1, 1}, {0, 1, 1, 1, 0} }, { {0, 0, 1, 0, 1, 0, 0}, {0, 1, 0, 1, 0, 1, 0}, {1, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 2, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 1}, {0, 1, 0, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 0, 0} }, { {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0}, {0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0}, {1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0}, {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0} } } local arr1 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} } local arr2 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} } local arr3 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 1, 0, 0, 2, 0, 0, 1, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} } local arr4 = { {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0}, {0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0}, {1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0}, {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0} } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) -- Dano do spell - Fase 1 function onGetFormulaValues1(cid, level, maglevel) local min = 1 local max = 1 return -min, -max end -- Dano do spell - Fase 2 function onGetFormulaValues2(cid, level, maglevel) local min = 2 local max = 2 return -min, -max end -- Dano do spell - Fase 3 function onGetFormulaValues3(cid, level, maglevel) local min = 3 local max = 3 return -min, -max end -- Dano do spell - Fase 4 function onGetFormulaValues4(cid, level, maglevel) local min = 4 local max = 4 return -min, -max end -- Efeito visual para o alvo - Fase 1 function onTargetTile1(cid, pos) doSendDistanceShoot(getCreaturePosition(cid), pos, CONST_ANI_HOLY) return true end -- Efeito visual para o alvo - Fase 2 function onTargetTile2(cid, pos) doSendDistanceShoot(getCreaturePosition(cid), pos, CONST_ANI_HOLY) return true end -- Efeito visual para o alvo - Fase 3 function onTargetTile3(cid, pos) doSendDistanceShoot(getCreaturePosition(cid), pos, CONST_ANI_HOLY) return true end -- Efeito visual para o alvo - Fase 4 function onTargetTile4(cid, pos) doSendDistanceShoot(getCreaturePosition(cid), pos, CONST_ANI_HOLY) return true end -- Criação do combate - Fase 1 local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_HOLYAREA) setCombatArea(combat1, area1) setCombatCallback(combat1, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues1") setCombatCallback(combat1, CALLBACK_PARAM_TARGETTILE, "onTargetTile1") -- Criação do combate - Fase 2 local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE) setCombatArea(combat2, area2) setCombatCallback(combat2, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues2") setCombatCallback(combat2, CALLBACK_PARAM_TARGETTILE, "onTargetTile2") -- Criação do combate - Fase 3 local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE) setCombatArea(combat3, area3) setCombatCallback(combat3, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues3") setCombatCallback(combat3, CALLBACK_PARAM_TARGETTILE, "onTargetTile3") -- Criação do combate - Fase 4 local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_GROUNDSHAKER) setCombatArea(combat4, area4) setCombatCallback(combat4, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues4") setCombatCallback(combat4, CALLBACK_PARAM_TARGETTILE, "onTargetTile4") -- Funções para executar cada fase do spell function castSpell1(parameters) if isCreature(parameters.cid) then doCombat(parameters.cid, combat1, parameters.var) end return true end function castSpell2(parameters) if isCreature(parameters.cid) then doCombat(parameters.cid, combat2, parameters.var) end return true end function castSpell3(parameters) if isCreature(parameters.cid) then doCombat(parameters.cid, combat3, parameters.var) end return true end function castSpell4(parameters) if isCreature(parameters.cid) then doCombat(parameters.cid, combat4, parameters.var) end return true end function onCastSpell(cid, var) -- Executa a primeira fase imediatamente doCombat(cid, combat1, var) -- Agenda as próximas fases com atrasos diferentes local parameters = {cid = cid, var = var} addEvent(castSpell2, 100, parameters) addEvent(castSpell3, 250, parameters) addEvent(castSpell4, 500, parameters) return true end
    1 ponto
  8. Muito bom, aproveitei e usei no meu!! Funcionou perfeitamente.
    1 ponto
  9. matei o monstro boostado que era o goblin assassin, apareceu a mensagem do loot boost . mas o corpo sumia e nao dava o bosster no loot
    1 ponto
  10. Discord: odranoels.s VIDEOS DO SISTEMA FUNCIONANDO https://imgur.com/qjg5a41
    1 ponto
  11. até da... mas vai dar um trampo.. geralmente é um arquivo LUA responsavel pela invocação dos pokemons, de modo mais facil era melhor dar um ctrl + f e procurar pela função doSummonCreature() e remover ou comentar ela.. -- doSummonCreature("nome_do_pokemon", pos) poketibia tambem tem bastante client mod que teria que ser removido.. ai você vai ter que adicionar vocações e sprites personalizaçao de mapa e por fim balanceamento..
    1 ponto
  12. No Tibia, os efeitos gráficos são chamados de projectiles ou magic effects. Para criar o Kamehameha, você precisará usar um projectile que se move em uma direção. Aqui está um exemplo simples de como fazer isso: function onCastSpell(creature, variant) local position = creature:getPosition() -- Posição inicial do Goku local direction = creature:getDirection() -- Direção do Kamehameha local distance = 7 -- Distância que o ataque vai percorrer local damage = math.random(200, 300) -- Defina o dano do Kamehameha -- Definir o efeito gráfico do Kamehameha local projectileEffect = CONST_ANI_ENERGYBALL -- Escolha um efeito gráfico adequado -- Criação de um loop que movimenta o ataque for i = 1, distance do local newPosition = position:getNextPosition(direction, i) -- Calcula a posição seguinte creature:say("KAMEHAMEHA!", TALKTYPE_MONSTER_SAY) -- Grito de ataque, opcional -- Cria o projectile e o efeito creature:getPosition():sendDistanceEffect(newPosition, projectileEffect) -- Dano no alvo que está na posição do efeito local target = Tile(newPosition):getTopCreature() if target and target:isPlayer() then target:addHealth(-damage) target:getPosition():sendMagicEffect(CONST_ME_EXPLOSIONAREA) -- Efeito de explosão ao atingir end -- Intervalo para a movimentação do projectile addEvent(function() newPosition:sendMagicEffect(CONST_ME_ENERGYHIT) -- Efeito na posição final end, i * 100) -- Ajusta o intervalo da animação end return true end
    1 ponto
  13. Gabrieltxu

    [Psoul] Base PokeJornadas

    Prometi a mim mesmo não ajudar mais a comunidade, porem com os acontecimentos em cima dessa base me deixou com raiva e vim compartilhar a mesma com vocês, o servidor foi feito em cima da base vasada do Psoul, onde Walox e outro que não sei o nick trabalharam, porem como já de costume Walox melhorou a interface assim como a Mytology e a ZRing, e para não perder o costume anunciou a venda do mesmo, onde algumas pessoas chegaram a pagar bem caro pela base, quase 2 mil reais. Até ai tudo bem, porem não contente começou a vender ainda mais copias do servidor, e quem comprava também vendia a copia do servidor, algo que acho totalmente errado. Enfim para acabar com essa palhaçada hoje estou postando a base. Ressalvo que NÃO IREI DAR SUPORTE A ESSA BASE, BASE CONTEM MUITOS BUGS, OQUE TEM DE MELHOR É A INTERFACE MESMO Algumas Imagens do servidor: Scans Link para Download (Contem tudo, Client, server etc..): https://mega.nz/file/6dIwRaxT#y2nRFVckLLTLFSBRRtEUJVb-KBAwVPfMhqxyTEEv4Cs Mediafire: https://www.mediafire.com/file/d89t3ol1beq8129/poke+jornadas+completo+++src.rar/file Senha do Winrar: naoetrote1234567890@ Créditos: - Criadores da base Psoul - Walox (Wave) e equipe É isso, espero que essa pratica de venda de servidores desenfreados acabe, desejo boa sorte a todos com a base e façam bom proveito.
    1 ponto
  14. você pode seguir essa lógica: -- Defina a área e a lista de Pokémons local area1 = { fromx = 1712, fromy = 1211, fromz = 15, tox = 1966, toy = 1303, toz = 15 } local pokemons = {"Bulbasaur", "Charmander", "Squirtle", "Torchic", "Treecko", "Mudkip", "Totodile", "Chikorita", "Cyndaquil"} local spawnCount = 64 -- Número de Pokémons a serem gerados function spawnPokemons() for i = 1, spawnCount do -- Gere coordenadas aleatórias dentro da área local posX = math.random(area1.fromx, area1.tox) local posY = math.random(area1.fromy, area1.toy) local posZ = area1.fromz -- Mantenha a mesma altura (z) local position = {x = posX, y = posY, z = posZ} -- Escolha um Pokémon aleatoriamente da lista local chosenPokemon = pokemons[math.random(1, #pokemons)] -- Crie o Pokémon na posição escolhida doCreateMonster(chosenPokemon, position) end end -- Chame a função para spawnar os Pokémons spawnPokemons() Explicação do Script Área de Spawn: A área é definida pelas coordenadas fromx, fromy, fromz (canto superior esquerdo) e tox, toy, toz (canto inferior direito). Lista de Pokémons: A lista pokemons contém os nomes dos Pokémons que podem ser gerados. Função spawnPokemons: Gera 64 posições aleatórias dentro da área especificada. Seleciona aleatoriamente um Pokémon da lista para cada posição. Usa a função doCreateMonster para criar o Pokémon na posição especificada. Execução: A função spawnPokemons é chamada para executar o spawn dos Pokémons.
    1 ponto
  15. Encontre o arquivo de configuração do cliente: Normalmente, isso pode ser um arquivo .cfg, .ini ou um arquivo XML/JSON, dependendo do cliente que você está usando. Abra o arquivo de configuração: Use um editor de texto para abrir o arquivo. Procure por configurações relacionadas à barra de saúde: Algo como healthinfo ou statusbar. Se o seu cliente usa XML para configurações, você pode encontrar algo assim: <interface> <healthinfo visible="false" /> </interface> Você precisaria alterar visible="false" para visible="true": <interface> <healthinfo visible="true" /> </interface> 2. Modificação no Código-Fonte Se a configuração não estiver diretamente disponível em um arquivo de configuração, você pode precisar modificar o código-fonte do cliente. Aqui está um exemplo de como você pode fazer isso em C++: Exemplo em C++ Encontre a função de inicialização da interface do cliente: Esta função geralmente é responsável por configurar e renderizar os elementos da interface do usuário quando o cliente é iniciado. Adicione o código para tornar a barra de saúde visível: Isso pode ser algo assim: void Interface::initialize() { // Outras inicializações // Certifique-se de que a barra de saúde esteja visível healthInfoBar->setVisible(true); }
    1 ponto
  16. 1 ponto
  17. Matheusszim

    Sprites 45º Pokémon

    Opa rapaziada, tudo beleza? Estou a procura dessas sprites ou algo parecido, caso alguém ainda tiver e puder estar disponibilizando elas agradeceria muito!
    1 ponto
  18. local colorMsg = "orange" local tableBoss = { ["[EXP] Statue"] = {seconds = 3600, newBoss = "[EXP] Statue", event = nil} } local function timer(position, duration, color) for i = 0, (duration - 1) do addEvent(function() doSendAnimatedText(position, tostring(duration - i), color) end, i * 1000) end end function onKill(cid, target, damage, flags) if isPlayer(target) then return true end local bossName = getCreatureName(target) local boss = tableBoss[bossName] if not boss then return true end local position = getThingPos(target) -- Cancelar evento anterior se existir if boss.event then stopEvent(boss.event) end doPlayerSendTextMessage(cid, MESSAGE_TYPES[colorMsg], "The boss will be born in " .. boss.seconds .. " seconds.") timer(position, boss.seconds, COLOR_WHITE) boss.event = addEvent(function() boss.event = nil -- resetar evento doCreateMonster(boss.newBoss, position) end, boss.seconds * 1000) return true end 1.Cancelamento do evento anterior: Antes de criar um novo evento de nascimento do monstro, o script cancela o evento anterior usando stopEvent(boss.event) se ele ainda estiver ativo. 2.Reset do evento: Quando o monstro é criado, o evento é resetado para nil, permitindo que novos eventos sejam criados sem problema na próxima vez que o monstro for morto. Essa modificação deve evitar a criação de múltiplos monstros quando o jogador está em cima do contador de tempo.
    1 ponto
  19. acho que isso resolve: function onLogin(player) local spawnPosition = Position(100, 50, 7) -- Coordenadas do spawn local occupied = false -- Verifica se existe algum jogador na posição de spawn for _, otherPlayer in ipairs(Game.getPlayers()) do if otherPlayer:getPosition() == spawnPosition then occupied = true break end end -- Se a posição de spawn estiver ocupada, move o jogador para uma posição próxima if occupied then local newPosition = spawnPosition:getRandomTile(1) -- obtém uma posição aleatória adjacente player:teleportTo(newPosition) else player:teleportTo(spawnPosition) end end -- Registra o evento de login para chamar a função onLogin function onLoginEvent(player) onLogin(player) end
    1 ponto
  20. function onUse(cid, item, fromPosition, itemEx, toPosition) local name = "[PET] NIVEL MAXIMO" local pet = getCreatureSummons(cid) local storedPet = getCreatureSummons(cid, 83712) -- Se já existe um pet armazenado, remova-o if storedPet[1] then doRemoveCreature(storedPet[1]) end -- Se não houver pet invocado, invoque um novo e armazene-o if #pet == 0 then local newPet = doSummonMonster(cid, name) setPlayerStorageValue(newPet, 83712, 1) return true end -- Se já houver um pet invocado, remova-o e invoque um novo, armazenando-o doRemoveCreature(pet[1]) local newPet = doSummonMonster(cid, name) setPlayerStorageValue(newPet, 83712, 1) return true end
    1 ponto
  21. 1 ponto
  22. function checkDam(uid, AurAz, st) if (isCreature(uid)) and (os.time() - st < L_Soul.auras[AurAz].duration) then local p = getThingPos(uid) local poz = { {x = p.x, y = p.y - 2, z = p.z}, {x = p.x - 2, y = p.y, z = p.z}, {x = p.x, y = p.y + 2, z = p.z}, {x = p.x + 2, y = p.y, z = p.z} } -- Verifica se a tile está protegida if (getTileInfo(p).protection) then st = st - L_Soul.auras[AurAz].duration end local function getBest(a) local pz = poz[1] for i, v in pairs(poz) do if (getDistanceBetween(v, getThingPos(a)) < getDistanceBetween(pz, getThingPos(a))) then pz = v end end return pz end local creat = getUidsInArea({x = p.x - L_Soul.auras[AurAz].raio, y = p.y - L_Soul.auras[AurAz].raio, z = p.z}, {x = p.x + L_Soul.auras[AurAz].raio, y = p.y + L_Soul.auras[AurAz].raio, z = p.z}) local target = ((isCreature(getCreatureTarget(uid))) and getCreatureTarget(uid)) or 0 local cs = {} if (target == 0) then for _, v in pairs(creat) do -- Verifica se a criatura é um monstro ou se tem um alvo válido if ((getCreatureTarget(v) == uid) or (isMonster(v) or ((getCreatureSkullType(v) > 2) and (getCreatureTarget(v) == uid))) and (v ~= uid)) then table.insert(cs, v) end end target = (#cs > 0 and cs[math.random(#cs)]) or 0 end -- Verifica se o ataque foi feito pelo jogador if (isPlayer(uid)) then target = uid end if (target ~= 0) then doSendDistanceShoot(getBest(target), getThingPos(target), L_Soul.souls[AurAz].effects.distance) doTargetCombatHealth(uid, target, L_Soul.souls[AurAz].combat, -L_Soul.auras[AurAz].damage[1], -L_Soul.auras[AurAz].damage[2], 255) end addEvent(checkDam, L_Soul.auras[AurAz].interval, uid, AurAz, st) end end function sendEffect(uid, interval, at, st, AurAz) local at = at or 1 if (isCreature(uid)) then local p = getThingPos(uid) if (getTileInfo(p).protection) then st = st - L_Soul.auras[AurAz].duration end local poz = { {x = p.x, y = p.y - 2, z = p.z}, {x = p.x - 2, y = p.y, z = p.z}, {x = p.x, y = p.y + 2, z = p.z}, {x = p.x + 2, y = p.y, z = p.z} } if (os.time() - st > L_Soul.auras[AurAz].duration) then for i, v in ipairs(poz) do doSendDistanceShoot(v, p, L_Soul.souls[AurAz].effects.distance) end setPlayerStorageValue(uid, L_Soul.auras_sto, -1) addEvent(doSendMagicEffect, 250, p, L_Soul.souls[AurAz].effects.eff) return true end local next = poz[at + 1] and at + 1 or 1 doSendDistanceShoot(poz[at], poz[next], L_Soul.souls[AurAz].effects.distance) addEvent(sendEffect, interval, uid, interval, next, st, AurAz) end return true end function onSay(cid, words, param) domodlib("Soul System[LIB]") local lan = L_Soul.lang[L_Soul.language] local AurAz = words:explode(" ")[1] -- Verifica se a aura é válida if not (L_Soul.auras[AurAz]) then return false end -- Verifica se o jogador possui pedras de alma suficientes para ativar a aura if (#getPlayerSoulStonesByType(cid, AurAz) < L_Soul.auras[AurAz].stones_n) then return doPlayerSendCancel(cid, string.format(lan[19], AurAz, L_Soul.auras[AurAz].stones_n)) end -- Verifica se o jogador já está sob efeito de uma aura if (getPlayerStorageValue(cid, L_Soul.auras_sto) > 0) then return doPlayerSendCancel(cid, string.format(lan[20], math.floor(L_Soul.auras[AurAz].duration / 60))) end -- Verifica se o jogador está em uma área protegida if (getTileInfo(getThingPos(cid)).protection) then return doPlayerSendCancel(cid, lan[21]) end -- Define a aura que será ativada quando o jogador atacar setPlayerStorageValue(cid, "current_aura", AurAz) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, string.format("Agora você pode atacar para ativar a aura '%s'.", AurAz)) return true end function onCreatureHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) local auraName = getPlayerStorageValue(attacker, "current_aura") -- Verifica se o ataque foi feito por um jogador e se uma aura está definida para ser ativada if isPlayer(attacker) and auraName then -- Ativa a aura quando o jogador atacar um monstro ou outro jogador sendEffect(attacker, L_Soul.auras[auraName].speed, nil, os.time(), auraName) checkDam(attacker, auraName, os.time()) setPlayerStorageValue(attacker, "current_aura", nil) -- Limpa a aura após ser ativada end end --[[ System developed by MaXwEllDeN[maxwellden@hotmail.com] Version 1.0 ]] function onKill(cid, target, lastHit) if (getPlayerStorageValue(target, 7148) ~= -1) then doCreatureSetDropLoot(target, {}) end return registerCreatureEvent(target, "SoulD") end function onLogin(cid) setPlayerStorageValue(cid, 7126, -1) registerCreatureEvent(cid, "SoulATK") setPlayerStorageValue(cid, L_Soul.auras_sto, -1) return registerCreatureEvent(cid, "SoulKill") end local function TransformAMerda(cas) for a = 0, 255 do local pos = cas.pos pos.stackpos = a local item = getThingFromPos(pos) if (item.uid > 0) and (item.itemid == cas.it.itemid) and (cas.n == getItemAttribute(item.uid, "criaturaS")) and (not getItemAttribute(item.uid, "M_Time")) then return doTransformItem(item.uid, cas.nid) end end return false end function onDeath(cid, corpse, deathList) doItemSetAttribute(corpse.uid, "criaturaS", getCreatureName(cid):formal()) if (getPlayerStorageValue(cid, 7148) ~= -1) then addEvent(TransformAMerda, 1, {pos = getThingPos(cid), it = corpse, n = getCreatureName(cid), nid = getMonsterInfo(getPlayerStorageValue(cid, 7148)).lookCorpse}) return true end doItemSetAttribute(corpse.uid, "M_Time", os.clock()) return doItemSetAttribute(corpse.uid, "M_Soul", getCreatureName(cid):formal()) end local function Atacar(cid) if (not isCreature(cid)) then return false elseif (not isCreature(getCreatureTarget(cid))) then setPlayerStorageValue(cid, 7126, -1) return false end local target = getCreatureTarget(cid) local enc = isWithEnchantedW(cid) if (enc) then if (isWeapon(enc.arma.uid)) and (getDistanceBetween(getThingPos(getCreatureTarget(cid)), getThingPos(cid)) > 1) then setPlayerStorageValue(cid, 7126, -1) return false end local typ, enchant = L_Soul.souls[L_Soul.creatures[getItemAttribute(enc.arma.uid, "ES_Type")].type:lower()], L_Soul.creatures[getItemAttribute(enc.arma.uid, "ES_Type")].enchant doTargetCombatHealth(cid, target, typ.combat, -enchant.min, -enchant.max, typ.effects.eff) doSendDistanceShoot(getThingPos(cid), getThingPos(target), typ.effects.distance) if (enc.at == 1) then doPlayerSendTextMessage(cid, 27, string.format(lan[17], getItemNameById(enc.arma.itemid))) doItemSetAttribute(enc.arma.uid, "description", false) doItemSetAttribute(enc.arma.uid, "ES_Charges", false) else doItemSetAttribute(enc.arma.uid, "description", string.format(lan[16], getItemAttribute(enc.arma.uid, "ES_Type"), enc.at - 1, enchant.charges)) doItemSetAttribute(enc.arma.uid, "ES_Charges", enc.at - 1) end addEvent(Atacar, enchant.attack_speed, cid) else setPlayerStorageValue(cid, 7126, -1) end end function onAttack(cid, target) if (getPlayerStorageValue(cid, 7126) < 1) then setPlayerStorageValue(cid, 7126, 5) Atacar(cid) end return true end function isWithEnchantedW(uid) for a = 5, 6 do local item = getPlayerSlotItem(uid, a) if (item.uid > 2) and (getItemAttribute(item.uid, "ES_Charges")) then return {arma = item, at = getItemAttribute(item.uid, "ES_Charges")} end end return false end L_Soul = { souls = { ["dark"] = {effects = {distance = 31, eff = 17}, combat = COMBAT_DEATHDAMAGE}, ["flame"] = {effects = {distance = 3, eff = 15}, combat = COMBAT_FIREDAMAGE}, ["frozen"] = {effects = {distance = 36, eff = 43}, combat = COMBAT_ICEDAMAGE}, ["holy"] = {effects = {distance = 37, eff = 39}, combat = COMBAT_HOLYDAMAGE}, ["electric"] = {effects = {distance = 35, eff = 11}, combat = COMBAT_ENERGYDAMAGE}, }, creatures = { ["Necromancer"] = {chance = 50, type = "dark", summ = { hp = {hpb = 50, maxb = 700}, needSoulPoints = 50, needMana = 0, needHealth = 20, minP = 50, }, enchant = {charges = 100, min = 10, max = 60, attack_speed = 250}, }, ["Dragon Lord"] = {chance = 100, type = "flame", summ = { hp = {hpb = 50, maxb = 700}, needSoulPoints = 50, needMana = 0, needHealth = 20, minP = 50, }, enchant = {charges = 200, min = 50, max = 150, attack_speed = 1000}, }, ["Frost Dragon"] = {chance = 100, type = "frozen", summ = { hp = {hpb = 50, maxb = 700}, needSoulPoints = 50, needMana = 0, needHealth = 20, minP = 50, }, enchant = {charges = 200, min = 50, max = 160, attack_speed = 1500}, }, ["Wyrm"] = {chance = 100, type = "electric", summ = { hp = {hpb = 50, maxb = 700}, needSoulPoints = 50, needMana = 0, needHealth = 20, minP = 50, }, enchant = {charges = 200, min = 50, max = 160, attack_speed = 550}, }, ["Monk"] = {chance = 150, type = "holy", summ = { hp = {hpb = 50, maxb = 700}, needSoulPoints = 50, needMana = 0, needHealth = 20, minP = 50, }, enchant = {charges = 200, min = 50, max = 160, attack_speed = 550}, }, }, ids = {8300}, max_distance = 5, language = "en", auras_sto = 77143, soul_t = 10, -- Em Minutos } ---------------------- A U R A S ---------------------------- L_Soul.auras = { ["dark"] = {stones_n = 7, damage = {25, 250}, interval = 1200, duration = 120, raio = 4, speed = 150}, ["flame"] = {stones_n = 5, damage = {250, 650}, interval = 500, duration = 60, raio = 7, speed = 75}, ["frozen"] = {stones_n = 2, damage = {150, 350}, interval = 750, duration = 60, raio = 2, speed = 150}, ["electric"] = {stones_n = 5, damage = {150, 350}, interval = 750, duration = 60, raio = 2, speed = 150}, ["holy"] = {stones_n = 0, damage = {150, 350}, interval = 750, duration = 60, raio = 7, speed = 150}, } ------------------- E N C A N T A M E N T O ----------------- L_Soul.enchant = { weapons = { [2408] = {"dark", "flame", "frozen"}, -- Warlord Sword [2190] = {"dark", "holy"}, -- Wand of Vortex [2456] = {"dark", "holy"}, -- Bow [2400] = {"dark", "holy", "frozen", "flame", "electric"}, -- Magic Sword(SOV) }, } ------------------ L I N G U A G E M ------------------------ L_Soul.lang = { ["en"] = { "This soul stone is filled with a %s's %s soul!", "This soul stone must be near the creature's corpse.", "There's no soul!", "Your soul stone didn't supported the soul and broke! This %s's %s soul escaped!", "Congratulations, you caught a %s's soul[%s]!", "Filled with a %s's %s soul.", "This item can't be enchanted.", "To summon a %s you must have at least %d soul points.", "You can't summon a %s there.", "To summon a %s you must have at least %d mana points.", "To summon a %s you must have at least %d health points.", "The soul stone broke and the corpse was possessed by %s's %s soul!", "This corpse doesn't support this %s's powerful %s soul. The soul has escaped and is roaming the world and tormenting people.", "A body can't have two souls.", "The %s's soul was aprisioned in weapon.", "This weapon is enchanted with a %s's soul. Charges: %d/%d.", "Your %s lost charm.", "This weapon already is enchanted with a soul!", -- 18 --> AURAS <-- "You haven't enought %s souls[%d].", "You need wait %d minutes to use an aura protection again.", "You can't use an aura protection on protected zones.", { "Alive again!? How!? AH! It doesn't matter, i just want to get my revenge! MUHAUHAUHUAUA!", "OH how is sweet live!", }, } } function isWeapon(uid) -- Function by Mock the bear. local uid = uid or 0 local f = getItemWeaponType(uid) return (f == 1 or f == 2 or f == 3) or false end function string:formal() local self = self:sub(1, 1):upper() .. self:sub(2, #self) while (self:find(" (%l)")) do local a = self:find(" (%l)") self = self:sub(1, a) .. self:sub(a + 1, a + 1):upper() .. self:sub(a + 2, #self) end return self end function getUidsInArea(ext1, ext2) local uids = {} for a = 0, ext2.x-ext1.x do for b = 0, ext2.y-ext1.y do local pos = {x = ext1.x+a, y = ext1.y+b, z = ext1.z, stackpos = 255} local cid = getTopCreature(pos).uid if (isCreature(cid)) then table.insert(uids, cid) end end end return uids end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot = 0, getContainerSize(container) - 1 do local item = getContainerItem(container, slot) if isContainer(item.uid) then for i, v in ipairs (getItemsInContainerById(item.uid, itemid)) do table.insert(items, v) end elseif itemid == item.itemid then table.insert(items, item) end end end return items end function getAllPlayerItemsById(uid, itemid) local items = {} for a = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(uid, a) if ((item.uid > 0) and (item.itemid == itemid)) then table.insert(items, item) end if ((isContainer(item.uid)) and (getContainerSize(item.uid) > 0)) then for i, v in ipairs(getItemsInContainerById(item.uid, itemid)) do table.insert(items, v) end end end return items end function getAllPlayerSoulStones(uid, empty) local stones = {} for _, s in ipairs(L_Soul.ids) do for _, v in pairs(getAllPlayerItemsById(uid, s)) do if not ((empty) and (not getItemAttribute(v.uid, "Soul"))) then table.insert(stones, v) end end end return stones end function getPlayerSoulStonesByType(uid, type) local stones = {} for _, v in pairs(getAllPlayerSoulStones(uid)) do if ((getItemAttribute(v.uid, "Soul")) and (L_Soul.creatures[getItemAttribute(v.uid, "Soul")].type:lower() == type:lower())) then table.insert(stones, v) end end return stones end function doPlayerRemoveSoulStoneByType(uid, type, ammount) local stones = getPlayerSoulStonesByType(uid, type) local ammount = ammount or 1 if (#stones < ammount) then return false end local a = 0 for _, v in pairs(stones) do if (a ~= ammount) then a = a + 1 doRemoveItem(v.uid, 1) else break end end return true end function getPlayerSoulStonesCount(uid, type) return #getPlayerSoulStonesByType(uid, type) end function onCreatureHealthChange(creature, attacker, attackerName, damage, damType, damMsg) if isPlayer(attacker) and isCreature(creature) and attackerName ~= creature then local auraName = getPlayerStorageValue(attacker, "current_aura") if auraName then local AuraAz = auraName:lower() if L_Soul.auras[AuraAz] and os.time() - creature:getStorageValue("last_hit_" .. AuraAz) > L_Soul.auras[AuraAz].interval then doCreatureSetStorageValue(creature, "last_hit_" .. AuraAz, os.time()) doSendDistanceShoot(creature:getPosition(), creature:getPosition(), L_Soul.souls[AuraAz].effects.distance) doTargetCombatHealth(attacker, creature, L_Soul.souls[AuraAz].combat, -L_Soul.auras[AuraAz].damage[1], -L_Soul.auras[AuraAz].damage[2], 255) end end end end function onSay(cid, words, param) domodlib("Soul System[LIB]") local lan = L_Soul.lang[L_Soul.language] local AuraAz = words:explode(" ")[1] if not (L_Soul.auras[AuraAz]) then return false end if (#getPlayerSoulStonesByType(cid, AuraAz) < L_Soul.auras[AuraAz].stones_n) then return doPlayerSendCancel(cid, string.format(lan[19], AuraAz, L_Soul.auras[AuraAz].stones_n)) end if (getPlayerStorageValue(cid, L_Soul.auras_sto) > 0) then return doPlayerSendCancel(cid, string.format(lan[20], math.floor(L_Soul.auras[AuraAz].duration/60))) end if (getTileInfo(getThingPos(cid)).protection) then return doPlayerSendCancel(cid, lan[21]) end setPlayerStorageValue(cid, L_Soul.auras_sto, os.time()) doPlayerRemoveSoulStoneByType(cid, AuraAz, L_Soul.auras[AuraAz].stones_n) setPlayerStorageValue(cid, "current_aura", AuraAz) -- Armazena a aura atual do jogador return true end
    1 ponto
  23. coloca mais coisa no seu topico sobre a duvida que vc esta tendo
    1 ponto
  24. function onCreatureSay(cid, type, msg) if not isPlayer(cid) then return true end local npcPos = {x = 100, y = 50, z = 7} -- Altere para a posição do NPC if msg:lower() == "hi" then doCreatureSay(cid, "O que você quer aqui? 'permission' or 'items for permission'", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 1) -- Marca que o jogador iniciou a interação com o NPC elseif getPlayerStorageValue(cid, 99999) == 1 then if msg:lower() == "permission" then doCreatureSay(cid, "Para te dar a permissão de entrar no castelo do Rei, preciso de alguns items. Se conseguir pegar para mim, te darei minha permissão de entrar no castelo do Rei. 'yes' or 'no'", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 2) -- Marca que o jogador escolheu "permission" elseif msg:lower() == "items for permission" then doCreatureSay(cid, "Eu preciso dos seguintes itens para te dar permissão: [Item 1] (quantidade), [Item 2] (quantidade)", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 3) -- Marca que o jogador escolheu "items for permission" end elseif getPlayerStorageValue(cid, 99999) == 2 then -- Se jogador escolheu "permission" if msg:lower() == "yes" then if getPlayerItemCount(cid, item1) >= quantidade1 and getPlayerItemCount(cid, item2) >= quantidade2 then -- Verifica se o jogador tem os itens necessários doPlayerRemoveItem(cid, item1, quantidade1) -- Remove os itens do jogador doPlayerRemoveItem(cid, item2, quantidade2) setPlayerStorageValue(cid, 13544, 1) -- Dá a storage de missão doCreatureSay(cid, "Boa sorte!", TALKTYPE_SAY) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Você recebeu a permissão para entrar no castelo do Rei.") setPlayerStorageValue(cid, 99999, 0) -- Reinicia a conversa else doCreatureSay(cid, "Você não possui todos os itens necessários. Continue sua busca.", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 2) -- Permite ao jogador tentar novamente end elseif msg:lower() == "no" then doCreatureSay(cid, "Continue sua busca.", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 2) -- Permite ao jogador tentar novamente end elseif getPlayerStorageValue(cid, 99999) == 3 then -- Se jogador escolheu "items for permission" -- Insira aqui a lógica para informar ao jogador os itens e quantidades necessárias -- Exemplo: doCreatureSay(cid, "Você precisa de 10 itens X e 5 itens Y.", TALKTYPE_SAY) setPlayerStorageValue(cid, 99999, 0) -- Reinicia a conversa end end Este script assume que você tem uma variável item1, quantidade1, item2 e quantidade2 definidas anteriormente no script com os IDs dos itens necessários e suas quantidades. Certifique-se de substituir [Item 1], [Item 2], quantidade1 e quantidade2 pelos nomes dos itens e quantidades reais que você deseja. Lembre-se de substituir {x = 100, y = 50, z = 7} pela posição real do NPC em seu mapa. Além disso, adapte o código para o seu servidor, conforme necessário.
    1 ponto
  25. [CREATURESCRIPT] Exp Aura System (OTP Based) Autor: Tony Araújo (OrochiElf) Vídeo demonstrativo: https://imgur.com/8OFTfL8 (por algum motivo não carregou link direto kk) Eai rapeize, beleza? Espero que sim. Bom, hoje vim trazer a vocês o sistema de Exp Aura, fiz ele baseado no do OTPokemon. Bom, o sistema funciona da seguinte forma, você mata um monstro e tem uma chance desse monstro criar uma aura, que no caso será um efeito que ficará se repetindo por determinado tempo, ou caso preferência, até o corpo do monstro sumir, caso apareça essa aura, você precisa ficar na posição do efeito para coletar esse bônus. É um sistema bem simples, porém legal (acredito eu kkkkkk). Bom, vamos lá. 1. Vá em [data/creaturescripts/scripts] e lá crie um arquivo chamado (CODDINGS-ExpAura.lua), e dentro adicione: LINK DO HASTEBIN AQUI A configuração é bem simples, vamos lá: local EXPAURA = { aura_effect = 11, -- É o ID do efeito que irá ficar se repetindo, até o bonus ser coletado. gain_effect = 14, -- É o ID do efeito que irá aparecer quando o bonus for coletado. spawn_chance = 25, -- É a chance que este bônus tem de acontecer, sendo 25 = 25% use_specific_time = 15 -- Aqui você configura por quanto tempo o bônus esperará ser coletado, em segundos, porém caso prefira que espere até o corpo sumir, troque o número por false } 2. Continuando dentro do scripts, vá em (login.lua) e procure por: registerCreatureEvent E acima do primeiro resultado, você adicione: registerCreatureEvent(cid, "ExpAura+") 3. Agora vá no creaturescripts.xml e adicione a tag: <event type="kill" name="ExpAura+" event="script" value="CODDINGS-ExpAura.lua"/> Bom galera, feito isso, está pronto para se divertir. Espero que gostem e façam bom proveito.
    1 ponto
  26. @thepotaSegue minha contribuição que trabalhei esses dias... criado um slot unico para colocar as balls / verificação no go/back para que só permita utilizar os pokémons dentro do slot Remake de sprites Otimizado sistema de go/back do summon com verificações mais limpas Corrigido no mapa os CP, montado corretamente https://mega.nz/file/Sg0R0a7T#4mcj5-aGJpgYCLFJfNo17A49GYy2uL2Xp-yIvogHJk8
    1 ponto
  27. rafersiq

    [BASE] PokeRoxy

    link pra download do pokeroxy https://www.mediafire.com/file/0bnqfpakjge6v2n/pokeRoxy.rar/file
    1 ponto
  28. xLeohige

    The Ruby Server - Base Pokémon

    Ao olhar as diversas bases que podem ser encontradas aqui no fórum e em outros locais da internet, pude ver que todas elas carecem de qualidade. Todas estas bases são feitas utilizando gambiarras para diversos sistemas funcionarem, e com isso vários problemas surgem, como de sistemas que não funcionam direito, e o mais importante, com um desempenho extremamente baixo, gerando apenas servidores instáveis. Com isso eu decidi que iria começar a desenvolver uma base para servidores relacionados a Pokémon, com dois objetivos. Um dos objetivos é ganhar mais conhecimento em cima da linguagem de programação C++, o outro objetivo é disponibilizar uma base completamente estável, funcional e de fácil configuração e desenvolvimento para servidores de Pokémon, para que mais ótimos trabalhos possam surgir. Este projeto também irá incluir um cliente próprio e estável, junto com um website. Também planejo criar uma espécie de Wiki para o servidor, cliente e website, com o objetivo de auxiliar quem for desenvolver em cima deste servidor, e também aqueles que pouco entendem do assunto relacionando a criação de escripts, Pokémon, spells e etc. Alguns poucos sistemas foram implementados no servidor por ora. Sistemas como o de catch e de goback serão implementados mais para frente, quando outros sistemas forem completamente implementados, como o sistema de configuração de Pokeballs, criação de Pokémons e sistema de shinys. Estou visando a qualidade do servidor como um todo, por isso algumas coisas irão demorar para aparecer. O sistema de Pokeballs e de criação de Pokémon já está bem encaminhado, e um sistema de gêneros também já está pronto com fácil configuração, onde o spawn destes Pokémon com sexo será por % igual aos jogos da franquia. Um sistema de surgimento de Ditto aleatório já está praticamente implementado, onde um Pokémon aleatório pode ser um Ditto disfarçado. [+] Informações do Servidor Baseado em: TFS 1.3 Protocolo: 10.98 [+] Informações do Client Baseado em: otclient 0.6.6 [+] Informações do Website Baseado em: nenhum Desenvolvido em: PHP (por ser o mais comum na comunidade) Como contribuir? Eu gostaria muito que a comunidade ajudasse no desenvolvimento deste projeto, pois o mesmo será disponibilizado para todos, e para contribuir não necessariamente é preciso entender de programação. Você pode também ajudar testando e reportando os bugs encontrados no repositório do projeto no GitHub, assim como com sugestões e ideias de mudança/implementação no servidor através do próprio repositório ou através do Discord, ou ajudar na criação de guias para o website do projeto. Links [+] RubyServer - GitHub https://github.com/rubyserver/rubyserver [+] RubyClient - GitHub https://github.com/rubyserver/rubyclient [+] RubyServer - Website https://rubyserver.github.io/rubyserver/ [+] RubyServer - Discord https://discord.gg/XTrZGpy Algumas Imagens
    1 ponto
  29. Dowloder

    Nightmare Map (Vetus) 8.6

    Ola meus queridos! Meu nome é Lucca e hoje venho disponibilizar esse mapa NIGHTMARE VETUS que foi bastante sucesso a uns anos atrás e que fez muitos fãs até hoje. O mapa não está completo, falta alguns Respawns e algumas bordas, pois está do mesmo jeito que me passaram ele, mas contém as 3 cidades principais (thalom, ivalince, e thoraemuh). Em breve irei disponibilizar atualizações no mapa, com todos os bugs corrigidos. Aguardem.! FOTO: https://imgur.com/7K25V3J Créditos: Lucca Vasconcellos LIN
    1 ponto
  30. doukxxt

    BAIAK 12.00

    Hj trago um projeto baiak que eu comecei mais nao terminei por falta de recursos,e pq eu estava sozinho nesse projeto. Foi o motivo maior de ter desistido de continuar. Com certeza vai haver bugs e falta bastante coisa para terminar como: Treiners Bosses (comecei a fazer) Tasks eventos Algumas areas de hunts Npcs Quests Todas as ferramentas e tutorias para editar esse servidor vc vai encontrar aki no xtibia. Coisas q ja possui: Imbuimentos prey Store recompensa diaria Reward de bosses entre outras coisas Algumas Prints: TEMPLO Depot Offline Treiners teleports Downloads: Servidor: Scan: Client 12.00 Scan Site q usei e login para entrar no cliente 12. Programa q usei para criar a db foi Uniserver Zero XIII Scan: Creditos: Agradecer a comunidade em especial pq td oq a neste servidor foi de conteudo gratuido conseguido aki agradecer a equipe OTX pelas soucers. A equipe Myacc pelo site e login. As pessoas q disponibilizaram varias areas de hunts aki entre outras coisas q a no servidor q td foi conseguido aki.
    1 ponto
  31. Informações Suport: (MYSQL E SQL) Base: (PGALAXY) - GabrielTXU Executavel (Distro): TFS 0.3.6 Versao: 8.54 + IP Changer Mapa Proprio (120 Hunts + 5 Quests) Servidor Estavel Uptime de (580 hrs) Testado Player EXP: 10x Pokemon EXP: 15x Catch System Inovado (Rate Por Skill "Catching" + Rate normal) Catch Esta Balanceado Catch Channel System (Veja todos os Catch do Servidor Pelo Canal Catch-Channel) Bonus Level System (Marca na Ball a quantia de Level que voce Upou Nesse Pokemon, Assim mudando o Comercio de Pokemons) Pokemon Level Max : 300 Pokemon Boost Max FREE: +50 Pokemon Boost Max VIP: +80 + (Bonus Boost) Novo Balanceamentos dos Pokemons Goback Surf Fly 6 Pokemons (na bag) Dive Order Pokedex Respaw de Shiny Aleatorio (1%) Configuraçoes 100% do PokeDashAdvanced na Lib/Configuration.lua e etc... Passive (Alguns Shinys nao apareçem o Passivo) Torneio Win e Lose Score PVP e PVP Team Teleport Potions e Revives Apricorns e Vitaminas Nuse Joy Cassino Invasao automatica (09:00 as 21:00) Npcs (Aura,mark,Pokemon Collector,lock ball e etc.....) Aura Task System (NPC MEGA TASK) 7 BALL Clan Look Score Rare Candy Evoluçao (Automatica e Por Stones) 90% Automatico e 10 % Stones Fome e Sentimento 1-2 Geraçao Full 3-6 Geraçao Imcompleta Shinys (1-2 Geraçao Full) Shinys (3-6 Geraçao Imcompleta) Erros [14/12/2014 18:12:37] [Error - CreatureScript Interface] [14/12/2014 18:12:37] data/creaturescripts/scripts/atk.lua:onAttack [14/12/2014 18:12:37] Description: [14/12/2014 18:12:37] (luaDoMonsterSetTarget) Monster not found [Esse Erro acontece na arena pvp e nao sei como arrumar, se tirar esse script buga o ataque dos pokemons "Wild" eles começam a atacar o jogador ao inves de Seu Pokemon] Alguns Erros vão surgir durante o Jogo: Erro no Exp.lua Erro Na hora de Evoluir (Automatico) erro de MaxHealth, algo assim Bugs gerais Os Pokemons Uniques Fazem Crashar o Servidor (Se voce pegar uma Pokeball Unique e jogar no Teleport, o Servidor Crasha) Os Pokemon Lock Fazem Crashar o Servidor (Se voce pegar uma Pokeball Lock e jogar no Teleport, o Servidor Crashar) Pode ser que + Alguns Atributos do PDA fazem Crashar o Servidor e estamos a Procura Disso Retirem o NPC SR.SPLIT (Segundo Andar do CP) Prints Downloads Server + Client Sources Utilitário: Map Padventures S/Respawns Scans Server + Client Sources Créditos Aberos Gristony GabrielTXU NextBR Valaquinhas Sukito TFS Team
    1 ponto
  32. 1 ponto
  33. JuininhoOFC

    NTOLEGENDS 2.5 + CLIENT 854

    SERVER NTO LEGENDS 2.5 + CLIENT 854 Acredito que muitos já conheçam o meu servidor, pois houve um período de grande acensão por volta de 2012-2015, antigo NtoWar como foi conhecido no começo. Servidor não possui nenhum bug que eu conheça pois foi 3 anos online e não foi exposto nenhum Bug. Acredito que seja uma das melhores bases atualmente no fórum. Existe vários NPCs de tasks espalhados pelo mapa. Área Vip Unica Mais de 10 Main quests e 56 sub quests Alguns sistemas únicos Além das vocações "Padrões" também contém algumas como, Suigetsu Orochimaru Tsunade Deidara Anbu Danzou Hidan Kabuto Shikaku Entre outros... Pvp Balanceado Versão 8.54 Algumas Prints do servidor Mais informações ou duvidas acesse nossa página oficial do facebook ou skype. Facebook: https://www.facebook.com/NtoBattleOFICIAL Skype: nto.legends Link Server+Client: http://www.mediafire.com/file/v8i5vfyn8yq5nfo/NtoLegends.rar Scan: https://www.virustotal.com/pt/url/de55757ea85e92ab0d08970460b45b4708ee181a5c23fa098b4ecd046535a9ae/analysis/1493719136/ Créditos: Base - Sky Dark Edition - Eu (Junichi Fusijaku)
    1 ponto
  34. subyth

    PokeProject v0.1

    Este servidor será atualizado sempre que surgir correções e melhorias para o mesmo. O Servidor é um update do famoso DxP(DarkXPoke) e o novo Mythology(recentemente vazado). Estou postando para que toda a comunidade do xTibia ajude com o projeto. Ele é livre para todos, peço apenas que não postem em outro fórum. DATABASE Do servidor está dentro da pasta SERVER. Conta do ADM: admin/admin Servidor testado apenas com Site. O site disponibilizado utiliza ModernAcc atualizado e template v4 do otpokemon com minhas correções. (Shop Retirado do Site - Possível Bug de clonagem, não achei necessário ter shop no site pois existe shop in-game) OBS: Por favor, olhem a citação de BUGs para ajudarem a corrigir. Vou criar um mapa bem melhor para o servidor. Quero parecido com o da PxG (eu mesmo vou fazer). Preciso refazer todos os NPC's pois estão todos bugados. Muitos npcs não dizem Bye ao sair e quando um jogador fala hi, ele se sobrepõe à outros jogadores. Não cite este tópico completo em sua resposta para não poluir o tópico. Ajude o projeto, poste bugs encontrados e correções. Mantenha o tópico organizado. Ao postar uma correção, por favor, utilize o Pastebin e poste apenas as linhas modificadas para que todos possam identificar. Este servidor não possui o BUG do DxP com Dedicados/VPS. O mesmo está liso e rodando perfeitamente. (não testei em linux) Créditos:
    1 ponto
  35. <?PHP //CREATE ACCOUNT FORM PAGE if($action == "") { $main_content .= '<script type="text/javascript"> var accountHttp; //sprawdza czy dane konto istnieje czy nie function checkAccount() { if(document.getElementById("account_name").value=="") { document.getElementById("acc_name_check").innerHTML = \'<b><font color="red">Please enter account name.</font></b>\'; return; } accountHttp=GetXmlHttpObject(); if (accountHttp==null) { return; } var account = document.getElementById("account_name").value; var url="ajax/check_account.php?account=" + account + "&uid="+Math.random(); accountHttp.onreadystatechange=AccountStateChanged; accountHttp.open("GET",url,true); accountHttp.send(null); } function AccountStateChanged() { if (accountHttp.readyState==4) { document.getElementById("acc_name_check").innerHTML=accountHttp.responseText; } } var emailHttp; //sprawdza czy dane konto istnieje czy nie function checkEmail() { if(document.getElementById("email").value=="") { document.getElementById("email_check").innerHTML = \'<b><font color="red">Please enter e-mail.</font></b>\'; return; } emailHttp=GetXmlHttpObject(); if (emailHttp==null) { return; } var email = document.getElementById("email").value; var url="ajax/check_email.php?email=" + email + "&uid="+Math.random(); emailHttp.onreadystatechange=EmailStateChanged; emailHttp.open("GET",url,true); emailHttp.send(null); } function EmailStateChanged() { if (emailHttp.readyState==4) { document.getElementById("email_check").innerHTML=emailHttp.responseText; } } function validate_required(field,alerttxt) { with (field) { if (value==null||value==""||value==" ") {alert(alerttxt);return false;} else {return true} } } function validate_email(field,alerttxt) { with (field) { apos=value.indexOf("@"); dotpos=value.lastIndexOf("."); if (apos<1||dotpos-apos<2) {alert(alerttxt);return false;} else {return true;} } } function validate_form(thisform) { with (thisform) { if (validate_required(account_name,"Please enter name of new account!")==false) {account_name.focus();return false;} if (validate_required(email,"Please enter your e-mail!")==false) {email.focus();return false;} if (validate_email(email,"Invalid e-mail format!")==false) {email.focus();return false;} if (verifpass==1) { if (validate_required(passor,"Please enter password!")==false) {passor.focus();return false;} if (validate_required(passor2,"Please repeat password!")==false) {passor2.focus();return false;} if (passor2.value!=passor.value) {alert(\'Repeated password is not equal to password!\');return false;} } if (verifya==1) { if (validate_required(verify,"Please enter verification code!")==false) {verify.focus();return false;} } if(rules.checked==false) {alert(\'To create account you must accept server rules!\');return false;} } } </script>'; $main_content .= 'To play on '.$config['server']['serverName'].' you need an account. All you have to do to create your new account is to enter your email address, password to new account, verification code from picture and to agree to the terms presented below. If you have done so, your account name, password and e-mail address will be shown on the following page and your account and password will be sent to your email address along with further instructions.<BR><BR> <FORM ACTION="?subtopic=createaccount&action=saveaccount" onsubmit="return validate_form(this)" METHOD=post> <TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Create a '.$config['server']['serverName'].' Account</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"><TABLE BORDER=0 CELLSPACING=8 CELLPADDING=0> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0>'; $main_content .= '<TR><TD width="150" valign="top"><B>Account name: </B></TD><TD colspan="2"><INPUT id="account_name" NAME="reg_name" onkeyup="checkAccount();" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Please enter your new account name)</font></TD></TR> <TR><TD width="150"><b>Name status:</b></TD><TD colspan="2"><b><div id="acc_name_check">Please enter your account name.</div></b></TD></TR> <TR><TD width="150" valign="top"><B>Email address: </B></TD><TD colspan="2"><INPUT id="email" NAME="reg_email" onkeyup="checkEmail();" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Your email address is required to recovery a '.$config['server']['serverName'].' account)</font></TD></TR> <TR><TD width="150"><b>Email status:</b></TD><TD colspan="2"><b><div id="email_check">Please enter your e-mail.</div></b></TD></TR>'; $main_content .= '<TR><TD width="150"><b>Select Country:</b></TD><TD colspan="2"><b><select name="country"> <option value="">Please choose</option><option value="af"> Afghanistan </option><option value="al"> Albania </option><option value="dz"> Algeria </option><option value="as"> American Samoa </option><option value="ad"> Andorra </option><option value="ao"> Angola </option><option value="ai"> Anguilla </option><option value="aq"> Antarctica </option><option value="ag"> Antigua and Barbuda </option><option value="ar"> Argentina </option> <option value="am"> Armenia </option><option value="aw"> Aruba </option><option value="au"> Australia </option><option value="at"> Austria </option><option value="az"> Azerbaijan </option><option value="bs"> Bahamas </option><option value="bh"> Bahrain </option><option value="bd"> Bangladesh </option><option value="bb"> Barbados </option><option value="by"> Belarus </option><option value="be"> Belgium </option><option value="bz"> Belize </option><option value="bj"> Benin </option><option value="bm"> Bermuda </option><option value="bt"> Bhutan </option><option value="bo"> Bolivia </option><option value="ba"> Bosnia and Herzegowina </option><option value="bw"> Botswana </option><option value="bv"> Bouvet Island </option><option value="br"> Brazil </option><option value="io"> British Indian Ocean Territory </option><option value="bn"> Brunei Darussalam </option><option value="bg"> Bulgaria </option><option value="bf"> Burkina Faso </option><option value="bi"> Burundi </option> <option value="kh"> Cambodia </option><option value="cm"> Cameroon </option><option value="ca"> Canada </option><option value="cv"> Cape Verde </option><option value="ky"> Cayman Islands </option><option value="cf"> Central African Republic </option><option value="td"> Chad </option><option value="cl"> Chile </option><option value="cn"> China </option><option value="cx"> Christmas Island </option><option value="cc"> Cocos Islands </option><option value="co"> Colombia </option><option value="km"> Comoros </option><option value="cd"> Congo </option><option value="cg"> Congo </option><option value="ck"> Cook Islands </option><option value="cr"> Costa Rica </option><option value="ci"> Cote DIvoire </option><option value="hr"> Croatia </option><option value="cu"> Cuba </option><option value="cy"> Cyprus </option><option value="cz"> Czech Republic </option><option value="dk"> Denmark </option><option value="dj"> Djibouti </option><option value="dm"> Dominica </option> <option value="do"> Dominican Republic </option><option value="tp"> East Timor </option><option value="ec"> Ecuador </option><option value="eg"> Egypt </option><option value="sv"> El Salvador </option><option value="gq"> Equatorial Guinea </option><option value="er"> Eritrea </option><option value="ee"> Estonia </option><option value="et"> Ethiopia </option><option value="fk"> Falkland Islands </option><option value="fo"> Faroe Islands </option><option value="fj"> Fiji </option><option value="fi"> Finland </option><option value="fr"> France </option><option value="gf"> French Guiana </option><option value="pf"> French Polynesia </option><option value="tf"> French Southern Territories </option><option value="ga"> Gabon </option><option value="gm"> Gambia </option><option value="ge"> Georgia </option><option value="de"> Germany </option><option value="gh"> Ghana </option><option value="gi"> Gibraltar </option><option value="gr"> Greece </option> <option value="gl"> Greenland </option><option value="gd"> Grenada </option><option value="gp"> Guadeloupe </option><option value="gu"> Guam </option><option value="gt"> Guatemala </option><option value="gn"> Guinea </option><option value="gw"> Guinea-Bissau </option><option value="gy"> Guyana </option><option value="ht"> Haiti </option><option value="hm"> Heard and Mc Donald Islands </option><option value="hn"> Honduras </option><option value="hk"> Hong Kong </option><option value="hu"> Hungary </option><option value="is"> Iceland </option><option value="in"> India </option><option value="id"> Indonesia </option><option value="ir"> Iran </option><option value="iq"> Iraq </option><option value="ie"> Ireland </option><option value="il"> Israel </option><option value="it"> Italy </option><option value="jm"> Jamaica </option><option value="jp"> Japan </option><option value="jo"> Jordan </option><option value="kz"> Kazakhstan </option><option value="ke"> Kenya </option> <option value="ki"> Kiribati </option><option value="kr"> Korea </option><option value="kp"> Korea </option><option value="kw"> Kuwait </option><option value="kg"> Kyrgyzstan </option><option value="la"> Lao Peoples Democratic Republic </option><option value="lv"> Latvia </option><option value="lb"> Lebanon </option><option value="ls"> Lesotho </option><option value="lr"> Liberia </option><option value="ly"> Libyan Arab Jamahiriya </option><option value="li"> Liechtenstein </option><option value="lt"> Lithuania </option><option value="lu"> Luxembourg </option><option value="mo"> Macau </option><option value="mk"> Macedonia </option><option value="mg"> Madagascar </option><option value="mw"> Malawi </option><option value="my"> Malaysia </option><option value="mv"> Maldives </option><option value="ml"> Mali </option><option value="mt"> Malta </option><option value="mh"> Marshall Islands </option><option value="mq"> Martinique </option> <option value="mr"> Mauritania </option><option value="mu"> Mauritius </option><option value="yt"> Mayotte </option><option value="mx"> Mexico </option><option value="fm"> Micronesia </option><option value="md"> Moldova </option><option value="mc"> Monaco </option><option value="mn"> Mongolia </option><option value="ms"> Montserrat </option><option value="ma"> Morocco </option><option value="mz"> Mozambique </option><option value="mm"> Myanmar </option><option value="na"> Namibia </option><option value="nr"> Nauru </option><option value="np"> Nepal </option><option value="nl"> Netherlands </option><option value="an"> Netherlands Antilles </option><option value="nc"> New Caledonia </option><option value="nz"> New Zealand </option><option value="ni"> Nicaragua </option><option value="ne"> Niger </option><option value="ng"> Nigeria </option><option value="nu"> Niue </option><option value="nf"> Norfolk Island </option><option value="mp"> Northern Mariana Islands </option> <option value="no"> Norway </option><option value="om"> Oman </option><option value="pk"> Pakistan </option><option value="pw"> Palau </option><option value="pa"> Panama </option><option value="pg"> Papua New Guinea </option><option value="py"> Paraguay </option><option value="pe"> Peru </option><option value="ph"> Philippines </option><option value="pn"> Pitcairn </option><option value="pl"> Poland </option><option value="pt"> Portugal </option><option value="pr"> Puerto Rico </option><option value="qa"> Qatar </option><option value="re"> Reunion </option><option value="ro"> Romania </option><option value="ru"> Russian Federation </option><option value="rw"> Rwanda </option><option value="kn"> Saint Kitts and Nevis </option><option value="lc"> Saint Lucia </option><option value="ws"> Samoa </option><option value="sm"> San Marino </option><option value="st"> Sao Tome and Principe </option><option value="sa"> Saudi Arabia </option><option value="sn"> Senegal </option> <option value="sc"> Seychelles </option><option value="sl"> Sierra Leone </option><option value="sg"> Singapore </option><option value="sk"> Slovakia </option><option value="si"> Slovenia </option><option value="sb"> Solomon Islands </option><option value="so"> Somalia </option><option value="za"> South Africa </option><option value="es"> Spain </option><option value="lk"> Sri Lanka </option><option value="sh"> St. Helena </option><option value="pm"> St. Pierre and Miquelon </option><option value="sd"> Sudan </option><option value="sr"> Suriname </option><option value="sj"> Svalbard and Jan Mayen Islands </option><option value="sz"> Swaziland </option><option value="se"> Sweden </option><option value="ch"> Switzerland </option><option value="sy"> Syrian Arab Republic </option><option value="tw"> Taiwan </option><option value="tj"> Tajikistan </option><option value="tz"> Tanzania </option> <option value="th"> Thailand </option><option value="tg"> Togo </option><option value="tk"> Tokelau </option><option value="to"> Tonga </option> <option value="tt"> Trinidad and Tobago </option><option value="tn"> Tunisia </option><option value="tr"> Turkey </option><option value="tm"> Turkmenistan </option><option value="tc"> Turks and Caicos Islands </option><option value="tv"> Tuvalu </option><option value="ug"> Uganda </option><option value="ua"> Ukraine </option><option value="ae"> United Arab Emirates </option><option value="gb"> United Kingdom </option><option value="us"> United States </option><option value="uy"> Uruguay </option><option value="uz"> Uzbekistan </option><option value="vu"> Vanuatu </option><option value="va"> Vatican </option><option value="ve"> Venezuela </option><option value="vn"> Viet Nam </option><option value="vg"> Virgin Islands (British) </option><option value="vi"> Virgin Islands (US) </option> <option value="wf"> Wallis and Futuna Islands </option><option value="eh"> Western Sahara </option><option value="ye"> Yemen </option><option value="yu"> Yugoslavia </option><option value="zm"> Zambia </option><option value="zw"> Zimbabwe </option> </select>'; if(!$config['site']['create_account_verify_mail']) $main_content .= '<script type="text/javascript">var verifpass=1;</script> <TR><TD width="150" valign="top"><B>Password: </B></TD><TD colspan="2"><INPUT TYPE="password" id="passor" NAME="reg_password" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Here write your password to new account on '.$config['server']['serverName'].')</font></TD></TR> <TR><TD width="150" valign="top"><B>Repeat password: </B></TD><TD colspan="2"><INPUT TYPE="password" id="passor2" NAME="reg_password2" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Repeat your password)</font></TD></TR>'; else { } $main_content .= '</TABLE> </TD></TR> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0><TR><TD> Please review the following terms and state your agreement below. </TD></TR> <TR><TD> <B>'.$config['server']['serverName'].' Rules</B><BR> <TEXTAREA ROWS="16" WRAP="physical" COLS="75" READONLY="true">'; //load server rules from file include("tibiarules.php"); $main_content .= '</TEXTAREA> </TD></TR></TABLE> </TD></TR> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0> <TR><TD> <INPUT TYPE="checkbox" NAME="rules" id="rules" value="true" /><label for="rules"><u> I agree to the '.$config['server']['serverName'].' Rules.</u></lable><BR> </TD></TR> <TR><TD> If you fully agree to these terms, click on the "I Agree" button in order to create a '.$config['server']['serverName'].' account.<BR> If you do not agree to these terms or do not want to create a '.$config['server']['serverName'].' account, please click on the "Cancel" button. </TD></TR></TABLE> </TD></TR> </TABLE></TD></TR> </TABLE> <BR> <TABLE BORDER=0 WIDTH=100%> <TR><TD ALIGN=center> <IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=120 HEIGHT=1 BORDER=0><BR> </TD><TD ALIGN=center VALIGN=top> <INPUT TYPE=image NAME="I Agree" SRC="'.$layout_name.'/images/buttons/sbutton_iagree.gif" BORDER=0 WIDTH=120 HEIGHT=18> </FORM> </TD><TD ALIGN=center> <FORM ACTION="?subtopic=latestnews" METHOD=post> <INPUT TYPE=image NAME="Cancel" SRC="'.$layout_name.'/images/buttons/sbutton_cancel.gif" BORDER=0 WIDTH=120 HEIGHT=18> </FORM> </TD><TD ALIGN=center> <IMG SRC="/images/general/blank.gif" WIDTH=120 HEIGHT=1 BORDER=0><BR> </TD></TR> </TABLE> </TD> <TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD> </TR> </TABLE>'; } //CREATE ACCOUNT PAGE (save account in database) if($action == "saveaccount") { $reg_country = trim($_POST['country']); $reg_name = strtoupper(trim($_POST['reg_name'])); $reg_email = trim($_POST['reg_email']); $reg_password = trim($_POST['reg_password']); $reg_code = trim($_POST['reg_code']); //FIRST check //check e-mail if(empty($reg_name)) $reg_form_errors[] = "Please enter account name."; elseif(!check_account_name($reg_name)) $reg_form_errors[] = "Invalid account name format. Use only A-Z and numbers 0-9."; elseif($str_len($reg_name) < 3) $reg_form_errors[] = "Invalid account name size. The length acceptable is 3 chars." if(empty($reg_email)) $reg_form_errors[] = "Please enter your email address."; else { if(!check_mail($reg_email)) $reg_form_errors[] = "E-mail address is not correct."; } if($config['site']['verify_code']) { } //check password if(empty($reg_password) && !$config['site']['create_account_verify_mail']) $reg_form_errors[] = "Please enter password to your new account."; elseif(!$config['site']['create_account_verify_mail']) { if(!check_password($reg_password)) $reg_form_errors[] = "Password contains illegal chars (a-z, A-Z and 0-9 only!) or lenght."; } //SECOND check //check e-mail address in database if(empty($reg_form_errors)) { if($config['site']['one_email']) { $test_email_account = $ots->createObject('Account'); //load account with this e-mail $test_email_account->findByEmail($reg_email); if($test_email_account->isLoaded()) $reg_form_errors[] = "Account with this e-mail address already exist in database."; } $account_db = new OTS_Account(); $account_db->find($reg_name); if($account_db->isLoaded()) $reg_form_errors[] = 'Account with this name already exist.'; } // ----------creates account-------------(save in database) if(empty($reg_form_errors)) { //create object 'account' and generate new acc. number if($config['site']['create_account_verify_mail']) { $reg_password = ''; for ($i = 1; $i <= 6; $i++) $reg_password .= mt_rand(0,9); } $reg_account = $ots->createObject('Account'); $number = $reg_account->create(0, 9999999, $reg_name); // saves account information in database $reg_account->setPassword(password_ency($reg_password)); $reg_account->setEMail($reg_email); $reg_account->setCustomField("flag", $reg_country); $reg_account->unblock(); $reg_account->save(); if($config['site']['newaccount_premdays']) { $reg_account->setCustomField("premdays", $config['site']['newaccount_premdays']); $reg_account->setCustomField("lastday", time()); } //show information about registration if($config['site']['send_emails'] && $config['site']['create_account_verify_mail']) { $mailBody = '<html> <body> <h3>Your account name and password!</h3> <p>You or someone else registred on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a> with this e-mail.</p> <p>Account name: <b>'.$reg_name.'</b></p> <p>Password: <b>'.trim($reg_password).'</b></p> <br /> <p>After login you can:</p> <li>Create new characters <li>Change your current password <li>Change your current e-mail </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($reg_email); $mail->Subject = $config['server']['serverName']." - Registration"; $mail->Body = $mailBody; if($mail->Send()) { $main_content .= 'Your account has been created. Check your e-mail. See you in Tibia!<BR><BR>'; $main_content .= '<TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Account Created</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"> <TABLE BORDER=0 CELLPADDING=1><TR><TD> <BR>Your account name is <b>'.$reg_name.'</b>. <BR><b><i>You will receive e-mail (<b>'.$reg_email.'</b>) with your password.</b></i><br>'; $main_content .= 'You will need the account name and your password to play on '.$config['server']['serverName'].'. Please keep your account name and password in a safe place and never give your account name or password to anybody.<BR><BR>'; $main_content .= '<br /><small>These informations were send on email address <b>'.$reg_email.'</b>. Please check your inbox/spam folder.'; } else { $main_content .= '<br /><small>An error occorred while sending email! Account not created. Try again.</small>'; $reg_account->delete(); } } else { $main_content .= 'Your account has been created. Now you can login and create your first character. See you in Tibia!<BR><BR>'; $main_content .= '<TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Account Created</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"> <TABLE BORDER=0 CELLPADDING=1><TR><TD> <BR>Your account name is <b>'.$reg_name.'</b><br>You will need the account name and your password to play on '.$config['server']['serverName'].'. Please keep your account name and password in a safe place and never give your account name or password to anybody.<BR><BR>'; if($config['site']['send_emails'] && $config['site']['send_register_email']) { $mailBody = '<html> <body> <h3>Your account name and password!</h3> <p>You or someone else registred on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a> with this e-mail.</p> <p>Account name: <b>'.$reg_name.'</b></p> <p>Password: <b>'.trim($reg_password).'</b></p> <br /> <p>After login you can:</p> <li>Create new characters <li>Change your current password <li>Change your current e-mail </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($reg_email); $mail->Subject = $config['server']['serverName']." - Registration"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>These informations were send on email address <b>'.$reg_email.'</b>.'; else $main_content .= '<br /><small>An error occorred while sending email (<b>'.$reg_email.'</b>)!</small>'; } } $main_content .= '</TD></TR></TABLE></TD></TR></TABLE><BR><BR>'; } else { //SHOW ERRORs if data from form is wrong $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_form_errors as $show_msg) { $main_content .= '<li>'.$show_msg; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/> <BR> <CENTER> <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION=?subtopic=createaccount METHOD=post><TR><TD> <INPUT TYPE=hidden NAME=email VALUE=""> <INPUT TYPE=image NAME="Back" ALT="Back" SRC="'.$layout_name.'/images/buttons/sbutton_back.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE> </CENTER>'; } } ?> Apague o que está em createaccount.php e coloque o código a cima. <?PHP if(!$logged) if($action == "logout") $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Logout Successful</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have logged out of your '.$config['server']['serverName'].' account. In order to view your account you need to <a href="?subtopic=accountmanagement" >log in</a> again.</td></tr> </table> </div> </table></div></td></tr>'; else $main_content .= 'Please enter your account name and your password.<br/><a href="?subtopic=createaccount" >Create an account</a> if you do not have one yet.<br/><br/><form action="?subtopic=accountmanagement" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Login</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Account Name:</span></td><td style="width:100%;" ><input type="password" name="account_login" SIZE="10" maxlength="10" ></td></tr><tr><td class="LabelV" ><span >Password:</span></td><td><input type="password" name="password_login" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table width="100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=lostaccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Account lost?" alt="Account lost?" src="'.$layout_name.'/images/buttons/_sbutton_accountlost.gif" ></div></div></td></tr></form></table></td></tr></table>'; else { if($action == "") { $account_reckey = $account_logged->getRecoveryKey(); if(!$account_logged->isPremium()) $account_status = '<b><font color="red">Free Account</font></b>'; else $account_status = '<b><font color="green">Premium Account, '.$account_logged->getPremDays().' days left</font></b>'; if(empty($account_reckey)) $account_registred = '<b><font color="red">No</font></b>'; else if($config['site']['generate_new_reckey'] && $config['site']['send_emails']) $account_registred = '<b><font color="green">Yes ( <a href="?subtopic=accountmanagement&action=newreckey"> Buy new Rec key </a> )</font></b>'; else $account_registred = '<b><font color="green">Yes</font></b>'; $account_created = $account_logged->getCreated(); $account_email = $account_logged->getEMail(); $account_email_new_time = $account_logged->getCustomField("email_new_time"); if($account_email_new_time > 1) $account_email_new = $account_logged->getCustomField("email_new"); $account_vip = $account_logged->getPlayerVip_Time() ? '<b><font color="green"> Vip Account, '.$account_logged->getPlayerVip_Time().' Time left </font></b>' : '<b><font color="red">Not Vip Account</font></b>'; $account_rlname = $account_logged->getRLName(); $account_location = $account_logged->getLocation(); if($account_logged->isBanned()) if($account_logged->getBanTime() > 0) $welcome_msg = '<font color="red">Your account is banished until '.date("j F Y, G:i:s", $account_logged->getBanTime()).'!</font>'; else $welcome_msg = '<font color="red">Your account is banished FOREVER!</font>'; else $welcome_msg = 'Welcome to your account!'; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" ><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><td width="100%" align=center>'; if($config['site']['worldtransfer'] == 1) $main_content .= '<a href="?subtopic=accountmanagement&action=charactertransfer">Character World Transfer</a>'; $main_content .= '</td><td width=50%><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=logout" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Logout" alt="Logout" src="'.$layout_name.'/images/buttons/_sbutton_logout.gif" ></div></div></td></tr></form></table></td></tr></table> </div><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><center><table><tr><td><img src="'.$layout_name.'/images/content/headline-bracer-left.gif" /></td><td style="text-align:center;vertical-align:middle;horizontal-align:center;font-size:17px;font-weight:bold;" >'.$welcome_msg.'<br/></td><td><img src="'.$layout_name.'/images/content/headline-bracer-right.gif" /></td></tr></table><br/></center>'; //if account dont have recovery key show hint if(empty($account_reckey)) $main_content .= '<div class="SmallBox" ><div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" ><div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Hint:</td><td style="width:100%;" >You can register your account for increased protection. Click on "Register Account" and get your free recovery key today!</td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></div></div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; if($account_email_new_time > 1) if($account_email_new_time < time()) $account_email_change = '<br>(You can accept <b>'.$account_email_new.'</b> as a new email.)'; else { $account_email_change = ' <br>You can accept <b>new e-mail after '.date("j F Y", $account_email_new_time).".</b>"; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Note:</td><td style="width:100%;" >A request has been submitted to change the email address of this account to <b>'.$account_email_new.'</b>. After <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b> you can accept the new email address and finish the process. Please cancel the request if you do not want your email address to be changed! Also cancel the request if you have no access to the new email address!</td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></div> </div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><br/>'; } $main_content .= '<a name="General+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" > <image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" ><table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >General Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Email Address:</td><td style="width:90%;" >'.$account_email.''.$account_email_change.'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Created:</td><td>'.date("j F Y, G:i:s", $account_created).'</td></td><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Last Login:</td><td>'.date("j F Y, G:i:s", time()).'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Account Status:</td><td>'.$account_status.'</td></tr><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Vip Status:</td><td>'.$account_vip.'</td></tr><tr style="background-color:'.$config['site']['darkborder'].'; " ><td class="LabelV" >Registered:</td><td>'.$account_registred.'</td></tr></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Password" alt="Change Password" src="'.$layout_name.'/images/buttons/_sbutton_changepassword.gif" ></div></div></td></tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><input type="hidden" name=newemail value="" ><input type="hidden" name=newemaildate value=0 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Email" alt="Change Email" src="'.$layout_name.'/images/buttons/_sbutton_changeemail.gif" ></div></div></td></tr></form> </table></td><td width="100%"></td>'; //show button "register account" if(empty($account_reckey)) $main_content .= '<td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></td>'; $main_content .= '</tr></table></td></tr></table></div></table></div></td></tr><br/><a name="Public+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table5" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Public Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td><table style="width:100%;"><tr><td class="LabelV" >Real Name:</td><td style="width:90%;" >'.$account_rlname.'</td></tr><tr><td class="LabelV" >Location:</td><td style="width:90%;" >'.$account_location.'</td></tr></table></td><td align=right><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeinfo" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></td></tr> </table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; $main_content .= '<a name="Characters" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Characters</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:65%" >Name</td><td style="width:15%" >Level</td><td style="width:7%">Status</td><td style="width:5%">&#160;</td></tr>'; $account_players = $account_logged->getPlayersList(); $account_players->orderBy('name'); //show list of players on account foreach($account_players as $account_player) { $player_number_counter++; $main_content .= '<tr style="background-color:'; if(is_int($player_number_counter / 2)) $main_content .= $config['site']['darkborder']; else $main_content .= $config['site']['lightborder']; $main_content .= ';" ><td><NOBR>'.$player_number_counter.'.&#160;'.$account_player->getName(); if($account_player->isDeleted()) $main_content .= '<font color="red"><b> [ DELETED ] </b> <a href="?subtopic=accountmanagement&action=undelete&name='.urlencode($account_player->getName()).'">>> UNDELETE <<</a></font>'; if($account_player->isNameLocked()) if($account_player->getOldName()) $main_content .= '<font color="red"><b> [ NAMELOCK:</b> Wait for GM, new name: <b>'.$account_player->getOldName().' ]</b></font>'; else $main_content .= '<font color="red"><b> [ NAMELOCK: <form action="" method="GET"><input name="subtopic" type="hidden" value="accountmanagement" /><input name="action" type="hidden" value="newnick" /><input name="name" type="hidden" value="'.$account_player->getName().'" /><input name="name_new" type="text" value="Enter here new nick" size="16" /><input type="submit" value="Set new nick" /></form> ]</b></font>'; $main_content .= '</NOBR></td><td><NOBR>'.$account_player->getLevel().' '.$vocation_name[$account_player->getWorld()][$account_player->getPromotion()][$account_player->getVocation()].'</NOBR></td>'; if(!$account_player->isOnline()) $main_content .= '<td><font color="red"><b>Offline</b></font></td>'; else $main_content .= '<td><font color="green"><b>Online</b></font></td>'; $main_content .= '<td>[<a href="?subtopic=accountmanagement&action=changecomment&name='.urlencode($account_player->getName()).'" >Edit</a>]</td></tr>'; } $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Create Character" alt="Create Character" src="'.$layout_name.'/images/buttons/_sbutton_createcharacter.gif" ></div></div></td></tr></form></table></td><td style="width:100%;" ></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=deletecharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Delete Character" alt="Delete Character" src="'.$layout_name.'/images/buttons/_sbutton_deletecharacter.gif" ></div></div></td></tr></form></table></td></tr></table></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; } //########### CHANGE PASSWORD ########## if($action == "changepassword") { $new_password = trim($_POST['newpassword']); $new_password2 = trim($_POST['newpassword2']); $old_password = trim($_POST['oldpassword']); if(empty($new_password) && empty($new_password2) && empty($old_password)) { $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if(empty($new_password) || empty($new_password2) || empty($old_password)){ $show_msgs[] = "Please fill in form."; } if($new_password != $new_password2) { $show_msgs[] = "The new passwords do not match!"; } if(empty($show_msgs)) { if(!check_password($new_password)) { $show_msgs[] = "New password contains illegal chars (a-z, A-Z and 0-9 only!) or lenght."; } $old_password = password_ency($old_password); if($old_password != $account_logged->getPassword()) { $show_msgs[] = "Current password is incorrect!"; } } if(!empty($show_msgs)){ //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($show_msgs as $show_msg) { $main_content .= '<li>'.$show_msg; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //show form $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { $org_pass = $new_password; $new_password = password_ency($new_password); $account_logged->setPassword($new_password); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Password Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your password has been changed.'; if($config['site']['send_emails'] && $config['site']['send_mail_when_change_password']) { $mailBody = '<html> <body> <h3>Password to account changed!</h3> <p>You or someone else changed password to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>New password: <b>'.$org_pass.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - Changed password"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>Your new password were send on email address <b>'.$account_logged->getEMail().'</b>.</small>'; else $main_content .= '<br /><small>An error occorred while sending email with password!</small>'; } $main_content .= '</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; $_SESSION['password'] = $new_password; } } } //############# CHANGE E-MAIL ################### if($action == "changeemail") { $account_email_new_time = $account_logged->getCustomField("email_new_time"); if($account_email_new_time > 10) {$account_email_new = $account_logged->getCustomField("email_new"); } if($account_email_new_time < 10){ if($_POST['changeemailsave'] == 1) { $account_email_new = trim($_POST['new_email']); $post_password = trim($_POST['password']); if(empty($account_email_new)) { $change_email_errors[] = "Please enter your new email address."; } else { if(!check_mail($account_email_new)) { $change_email_errors[] = "E-mail address is not correct."; } } if(empty($post_password)) { $change_email_errors[] = "Please enter password to your account."; } else { $post_password = password_ency($post_password); if($post_password != $account_logged->getPassword()) { $change_email_errors[] = "Wrong password to account."; } } if(empty($change_email_errors)) { $account_email_new_time = time() + $config['site']['email_days_to_change'] * 24 * 3600; $account_logged->setCustomField("email_new", $account_email_new); $account_logged->setCustomField("email_new_time", $account_email_new_time); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >New Email Address Requested</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have requested to change your email address to <b>'.$account_email_new.'</b>. The actual change will take place after <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b>, during which you can cancel the request at any time.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($change_email_errors as $change_email_error) { $main_content .= '<li>'.$change_email_error; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //show form $main_content .= 'Please enter your password and the new email address. Make sure that you enter a valid email address which you have access to. <b>For security reasons, the actual change will be finalised after a waiting period of '.$config['site']['email_days_to_change'].' days.</b><br/><br/><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ></tr><td class="LabelV" ><span >New Email Address:</span></td> <td style="width:90%;" ><input name="new_email" value="'.$_POST['new_email'].'" size="30" maxlength="50" ></td><tr></tr><td class="LabelV" ><span >Password:</span></td> <td><input type="password" name="password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name=changeemailsave value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { $main_content .= 'Please enter your password and the new email address. Make sure that you enter a valid email address which you have access to. <b>For security reasons, the actual change will be finalised after a waiting period of '.$config['site']['email_days_to_change'].' days.</b><br/><br/><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ></tr><td class="LabelV" ><span >New Email Address:</span></td> <td style="width:90%;" ><input name="new_email" value="'.$_POST['new_email'].'" size="30" maxlength="50" ></td><tr></tr><td class="LabelV" ><span >Password:</span></td> <td><input type="password" name="password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name=changeemailsave value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { if($account_email_new_time < time()) { if($_POST['changeemailsave'] == 1) { $account_logged->setCustomField("email_new", ""); $account_logged->setCustomField("email_new_time", 0); $account_logged->setEmail($account_email_new); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Accepted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have accepted <b>'.$account_logged->getEmail().'</b> as your new email adress.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Accepted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Do you accept <b>'.$account_email_new.'</b> as your new email adress?</td></tr> </table> </div> </table></div></td></tr><br /><table width="100%"><tr><td width="30">&nbsp;</td><td align=left><form action="?subtopic=accountmanagement&action=changeemail" method="post"><input type="hidden" name="changeemailsave" value=1 ><INPUT TYPE=image NAME="I Agree" SRC="'.$layout_name.'/images/buttons/sbutton_iagree.gif" BORDER=0 WIDTH=120 HEIGHT=17></FORM></td><td align=left><form action="?subtopic=accountmanagement&action=changeemail" method="post"><input type="hidden" name="emailchangecancel" value=1 ><input type=image name="Cancel" src="'.$layout_name.'/images/buttons/sbutton_cancel.gif" BORDER=0 WIDTH=120 HEIGHT=17></form></td><td align=right><form action="?subtopic=accountmanagement" method="post" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form></td><td width="30">&nbsp;</td></tr></table>'; } } else { $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change of Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>A request has been submitted to change the email address of this account to <b>'.$account_email_new.'</b>.<br/>The actual change will take place on <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b>.<br>If you do not want to change your email address, please click on "Cancel".</td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><input type="hidden" name="emailchangecancel" value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Cancel" alt="Cancel" src="'.$layout_name.'/images/buttons/_sbutton_cancel.gif" ></div></div></td></tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } if($_POST['emailchangecancel'] == 1) { $account_logged->setCustomField("email_new", ""); $account_logged->setCustomField("email_new_time", 0); $main_content = '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Cancelled</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your request to change the email address of your account has been cancelled. The email address will not be changed.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } } //########### CHANGE PUBLIC INFORMATION (about account owner) ###################### if($action == "changeinfo") { $new_rlname = htmlspecialchars(stripslashes(trim($_POST['info_rlname']))); $new_location = htmlspecialchars(stripslashes(trim($_POST['info_location']))); if($_POST['changeinfosave'] == 1) { //save data from form $account_logged->setRLName($new_rlname); $account_logged->setLocation($new_location); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Public Information Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your public information has been changed.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { //show form $account_rlname = $account_logged->getRLName(); $account_location = $account_logged->getLocation(); $main_content .= 'Here you can tell other players about yourself. This information will be displayed alongside the data of your characters. If you do not want to fill in a certain field, just leave it blank.<br/><br/><form action="?subtopic=accountmanagement&action=changeinfo" method=post><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Public Information</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" >Real Name:</td><td style="width:90%;" ><input name="info_rlname" value="'.$account_rlname.'" size="30" maxlength="50" ></td></tr><tr><td class="LabelV" >Location:</td><td><input name="info_location" value="'.$account_location.'" size="30" maxlength="50" ></td></tr></table> </div> </table></div></td></tr><br/><table width="100%"><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name="changeinfosave" value="1" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //############## GENERATE RECOVERY KEY ########### if($action == "registeraccount") { $reg_password = password_ency(trim($_POST['reg_password'])); $old_key = $account_logged->getRecoveryKey("key"); if($_POST['registeraccountsave'] == "1") { if($reg_password == $account_logged->getPassword()) { if(empty($old_key)) { $dontshowtableagain = 1; $acceptedChars = 'ABCDEFGHIJKLMNPQRSTUVWXYZ123456789'; $max = strlen($acceptedChars)-1; $new_rec_key = NULL; // 10 = number of chars in generated key for($i=0; $i < 10; $i++) { $cnum[$i] = $acceptedChars{mt_rand(0, $max)}; $new_rec_key .= $cnum[$i]; } $account_logged->setRecoveryKey($new_rec_key); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Registered</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" >Thank you for registering your account! You can now recover your account if you have lost access to the assigned email address by using the following<br/><br/><font size="5">&nbsp;&nbsp;&nbsp;<b>Recovery Key: '.$new_rec_key.'</b></font><br/><br/><br/><b>Important:</b><ul><li>Write down this recovery key carefully.</li><li>Store it at a safe place!</li>'; if($config['site']['send_emails'] && $config['site']['send_mail_when_generate_reckey']) { $mailBody = '<html> <body> <h3>New recovery key!</h3> <p>You or someone else generated recovery key to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>Recovery key: <b>'.$new_rec_key.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - recovery key"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>Your recovery key were send on email address <b>'.$account_logged->getEMail().'</b>.</small>'; else $main_content .= '<br /><small>An error occorred while sending email with recovery key! You will not receive e-mail with this key.</small>'; } $main_content .= '</ul> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $reg_errors[] = 'Your account is already registred.'; } else $reg_errors[] = 'Wrong password to account.'; } if($dontshowtableagain != 1) { //show errors if not empty if(!empty($reg_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_errors as $reg_error) $main_content .= '<li>'.$reg_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } //show form $main_content .= 'To generate recovery key for your account please enter your password.<br/><br/><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><input type="hidden" name="registeraccountsave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Generate recovery key</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="reg_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //############## GENERATE NEW RECOVERY KEY ########### if($action == "newreckey") { $reg_password = password_ency(trim($_POST['reg_password'])); $reckey = $account_logged->getRecoveryKey(); if((!$config['site']['generate_new_reckey'] || !$config['site']['send_emails']) || empty($reckey)) $main_content .= 'You cant get new rec key'; else { $points = $account_logged->getPremiumPoints(); if($_POST['registeraccountsave'] == "1") { if($reg_password == $account_logged->getPassword()) { if($points >= $config['site']['generate_new_reckey_price']) { $dontshowtableagain = 1; $acceptedChars = 'ABCDEFGHIJKLMNPQRSTUVWXYZ123456789'; $max = strlen($acceptedChars)-1; $new_rec_key = NULL; // 10 = number of chars in generated key for($i=0; $i < 10; $i++) { $cnum[$i] = $acceptedChars{mt_rand(0, $max)}; $new_rec_key .= $cnum[$i]; } $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Registered</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><ul>'; $mailBody = '<html> <body> <h3>New recovery key!</h3> <p>You or someone else generated recovery key to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>Recovery key: <b>'.$new_rec_key.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - new recovery key"; $mail->Body = $mailBody; if($mail->Send()) { $account_logged->setRecoveryKey(new_rec_key); $account_logged->setPremiumPoints($account_logged->getPremiumPoints()-$config['site']['generate_new_reckey_price']); $account_logged->save(); $main_content .= '<br />Your recovery key were send on email address <b>'.$account_logged->getEMail().'</b> for '.$config['site']['generate_new_reckey_price'].' premium points.'; } else $main_content .= '<br />An error occorred while sending email ( <b>'.$account_logged->getEMail().'</b> ) with recovery key! Recovery key not changed. Try again.'; $main_content .= '</ul> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $reg_errors[] = 'You need '.$config['site']['generate_new_reckey_price'].' premium points to generate new recovery key. You have <b>'.$points.'<b> premium points.'; } else $reg_errors[] = 'Wrong password to account.'; } if($dontshowtableagain != 1) { //show errors if not empty if(!empty($reg_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_errors as $reg_error) $main_content .= '<li>'.$reg_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } //show form $main_content .= 'To generate NEW recovery key for your account please enter your password.<br/><font color="red"><b>New recovery key cost '.$config['site']['generate_new_reckey_price'].' Premium Points.</font> You have '.$points.' premium points. You will receive e-mail with this recovery key.</b><br/><form action="?subtopic=accountmanagement&action=newreckey" method="post" ><input type="hidden" name="registeraccountsave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Generate recovery key</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="reg_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } } //###### CHANGE CHARACTER COMMENT ###### if($action == "changecomment") { $player_name = stripslashes($_REQUEST['name']); $new_comment = htmlspecialchars(stripslashes(substr(trim($_POST['comment']),0,2000))); $new_hideacc = (int) $_POST['accountvisible']; $new_showskills = (int) $_POST['showskills']; $new_showcharts = (int) $_POST['showcharts']; $new_showquests = (int) $_POST['showquests']; // MadPHP.org Signature $madphp_signature = (int) $_POST['madphp_signature']; $madphp_signature_bg = htmlspecialchars(stripslashes(trim( $_POST['madphp_signature_bg'] ))); $madphp_signature_bars = (int) $_POST['madphp_signature_bars']; $madphp_signature_eqs = (int) $_POST['madphp_signature_eqs']; // MadPHP.org Signature if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if($_POST['changecommentsave'] == 1) { $player->setCustomField("hide_char", $new_hideacc); ///customize char page by Zakius $player->setCustomField("show_outfit", $new_showoutfit); $player->setCustomField("show_eq", $new_showeq); $player->setCustomField("show_bars", $new_showbars); $player->setCustomField("show_skills", $new_showskills); $player->setCustomField("show_quests", $new_showquests); /// $player->setCustomField("comment", $new_comment); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Information Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character information has been changed.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { $main_content .= 'Here you can see and edit the information about your character.<br/>If you do not want to specify a certain field, just leave it blank.<br/><br/><form action="?subtopic=accountmanagement&action=changecomment" method="post" ><div class="TableContainer" > <table class="Table5" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Edit Character Information</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td class="LabelV" >Name:</td><td style="width:80%;" >'.$player_name.'</td></tr><tr><td class="LabelV" >Hide Account:</td><td>'; if($player->getCustomField("hide_char") == 1) { $main_content .= '<input type="checkbox" name="accountvisible" value="1" checked="checked">'; } else { $main_content .= '<input type="checkbox" name="accountvisible" value="1" >'; } $main_content .= ' check to hide your account information</td></tr>'; ///customize char page by Zakius if($config['site']['show_outfit']){ $main_content .= '<tr><td class="LabelV">Show outfit</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showoutfit" name="showoutfit" value="1"'.( $player->getCustomField( 'show_outfit' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your outfit on characters page</td></tr>'; $main_content .= '<tr><td class="LabelV">Show equipment</td><td style="width:80%;">'; } $main_content .= '<input type="checkbox" id="showeq" name="showeq" value="1"'.( $player->getCustomField( 'show_eq' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your equipment on characters page</td></tr>'; $main_content .= '<tr><td class="LabelV">Show bars</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showbars" name="showbars" value="1"'.( $player->getCustomField( 'show_bars' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your health, mana and exp bars on characters page</td></tr>'; if($config['site']['show_skills_info']){ $main_content .= '<tr><td class="LabelV">Show skills</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showskills" name="showskills" value="1"'.( $player->getCustomField( 'show_skills' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your skills on characters page</td></tr>';} $main_content .= '<tr><td class="LabelV">Show quests</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showquests" name="showquests" value="1"'.( $player->getCustomField( 'show_quests' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your quests status on characters page</td></tr>'; /// $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div>'; $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div>'; $main_content .= '<div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td class="LabelV" ><span >Comment:</span></td><td style="width:80%;" ><textarea name="comment" rows="10" cols="50" wrap="virtual" >'.$player->getCustomField("comment").'</textarea><br>[max. length: 2000 chars, 50 lines (ENTERs)]</td></tr> </table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></td></tr> </table> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name="name" value="'.$player->getName().'"><input type="hidden" name="changecommentsave" value="1"><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { $main_content .= "Error. Character <b>".$player_name."</b> is not on your account."; } } else { $main_content .= "Error. Character with this name doesn't exist."; } } else { $main_content .= "Error. Name contain illegal characters."; } } //### NEW NICK - set new nick proposition ### if($action == "newnick") { $name = $_GET['name']; $name_new = stripslashes(ucwords(strtolower(trim($_GET['name_new'])))); if(!empty($name) && !empty($name_new)) { if(check_name_new_char($name_new)) { $player = $ots->createObject('Player'); $player->find($name); if($player->isLoaded() && $player->isNameLocked()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if(!$player->getOldName()) if(!$player->isOnline()) { $player->setCustomField('old_name', $name_new); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >New nick proposition</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$name.'</b> new nick proposition <b>'.$name_new.'</b> has been set. Now you must wait for acceptation from GM.</td></tr> </table> </div> </table></div></td></tr>'; } else $main_content .= 'This character is online.'; else $main_content .= 'You already set new name for this character ( <b>'.$player->getOldName().'</b> ). You must wait until GM accept/reject your proposition.'; } else $main_content .= 'Character <b>'.$player_name.'</b> is not on your account.'; } else $main_content .= 'Character with this name doesn\'t exist or isn\'t name locked.'; } else $main_content .= 'Name contain illegal characters. Invalid format or lenght.'; } else $main_content .= 'Please enter new char name.'; $main_content .= '<br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } //### DELETE character from account ### if($action == "deletecharacter") { $player_name = stripslashes(trim($_POST['delete_name'])); $password_verify = trim($_POST['delete_password']); $password_verify = password_ency($password_verify); if($_POST['deletecharactersave'] == 1) { if(!empty($player_name) && !empty($password_verify)) { if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if($password_verify == $account_logged->getPassword()) { if(!$player->isOnline()) { //dont show table "delete character" again $dontshowtableagain = 1; //delete player $player->setCustomField('deleted', 1); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Deleted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$player_name.'</b> has been deleted.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $delete_errors[] = 'This character is online.'; } else { $delete_errors[] = 'Wrong password to account.'; } } else { $delete_errors[] = 'Character <b>'.$player_name.'</b> is not on your account.'; } } else { $delete_errors[] = 'Character with this name doesn\'t exist.'; } } else { $delete_errors[] = 'Name contain illegal characters.'; } } else { $delete_errors[] = 'Character name or/and password is empty. Please fill in form.'; } } if($dontshowtableagain != 1) { if(!empty($delete_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($delete_errors as $delete_error) { $main_content .= '<li>'.$delete_error; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } $main_content .= 'To delete a character enter the name of the character and your password.<br/><br/><form action="?subtopic=accountmanagement&action=deletecharacter" method="post" ><input type="hidden" name="deletecharactersave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Delete Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Character Name:</td><td style="width:90%;" ><input name="delete_name" value="" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="delete_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //### UNDELETE character from account ### if($action == "undelete") { $player_name = stripslashes(trim($_GET['name'])); if(!empty($player_name)) { if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if(!$player->isOnline()) { $player->setCustomField('deleted', 0); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Undeleted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$player_name.'</b> has been undeleted.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $delete_errors[] = 'This character is online.'; } else $delete_errors[] = 'Character <b>'.$player_name.'</b> is not on your account.'; } else $delete_errors[] = 'Character with this name doesn\'t exist.'; } else $delete_errors[] = 'Name contain illegal characters.'; } } //## Character World Transfer by Norix### if($config['site']['worldtransfer'] == 1) { if($action == "charactertransfer") { if(empty($_REQUEST['page'])) { $color1 = 'blue'; $color2 = 'green-blue'; $color3 = 'blue'; $color4 = 'blue'; $color5 = 'blue'; } if($_REQUEST['page'] == 'confirm') { $color1 = 'blue'; $color2 = 'green'; $color3 = 'green'; $color4 = 'green-blue'; $color5 = 'blue'; } if($_REQUEST['page'] == 'transfer') { $color1 = 'green'; $color2 = 'green'; $color3 = 'green'; $color4 = 'green'; $color5 = 'green'; } $main_content .= '<div id="ProgressBar" > <center><h2>Character World Transfer</h2></center><div id="MainContainer" ><div id="BackgroundContainer" ><img id="BackgroundContainerLeftEnd" src="images/worldtrade/stonebar-left-end.gif" /><div id="BackgroundContainerCenter"> <div id="BackgroundContainerCenterImage" style="background-image:url(images/worldtrade/stonebar-center.gif);" /></div></div><img id="BackgroundContainerRightEnd" src="images/worldtrade/stonebar-right-end.gif" /></div> <img id="TubeLeftEnd" src="images/worldtrade/progress-bar-tube-left-green.gif" /><img id="TubeRightEnd" src="images/worldtrade/progress-bar-tube-right-'.$color1.'.gif" /><div id="FirstStep" class="Steps" ><div class="SingleStepContainer" > <img class="StepIcon" src="images/worldtrade/progress-bar-icon-0-green.gif" /><div class="StepText" style="font-weight:bold;" >Select World</div></div></div><div id="StepsContainer1" ><div id="StepsContainer2" ><div class="Steps" style="width:50%" > <div class="TubeContainer" ><img class="Tube" src="images/worldtrade/progress-bar-tube-'.$color2.'.gif" /></div><div class="SingleStepContainer" ><img class="StepIcon" src="images/worldtrade/progress-bar-icon-3-'.$color3.'.gif" /><div class="StepText" style="font-weight:normal;" >Confirm Data</div> </div></div><div class="Steps" style="width:50%" ><div class="TubeContainer" ><img class="Tube" src="images/worldtrade/progress-bar-tube-'.$color4.'.gif" /></div><div class="SingleStepContainer" ><img class="StepIcon" src="images/worldtrade/progress-bar-icon-4-'.$color5.'.gif" /> <div class="StepText" style="font-weight:normal;" >Transfer Result</div></div></div></div></div></div></div>'; $user_premium_points = $account_logged->getCustomField('premium_points'); $playerid = stripslashes(trim($_REQUEST['player_id'])); $world_id = stripslashes(trim($_REQUEST['new_world'])); if(empty($_REQUEST['page'])) { $player = $ots->createObject('Player'); $player->load($playerid); $time = time(); $maxtranstime = ($config['site']['transfermonths']*30*24*60*60); if(!empty($playerid)) { $worldid = (int) $_REQUEST['newworld_'.$player->getId().'']; $house = $SQL->query('SELECT * FROM houses WHERE owner = '.$player->GetId().';')->fetch(); $transfertime = ($time-$player->getCustomField('worldtransfer')); if($maxtranstime > $transfertime AND $player->getCustomField('worldtransfer') > 0) $time_img = no; else $time_img = yes; if($house) $house_img = no; else $house_img = yes; if($player->getVocation() < 1) $voc_img = no; else $voc_img = yes; if($player->getMarriage() > 1) $mar_img = no; else $mar_img = yes; if($user_premium_points < $config['site']['worldtransferprice']) $points_img = no; else $points_img = yes; $main_content .= 'In order to transfer your character to another game world, you have to fulfil the following requirements:<br/><ul> <li style="list-style-image:url(images/worldtrade/'.$mar_img.'.gif)" >You must divorce your spouse first.</li> <li style="list-style-image:url(images/worldtrade/'.$house_img.'.gif)" >Character owns no house.</li> <li style="list-style-image:url(images/worldtrade/'.$voc_img.'.gif)" >Character has a vocation.</li> <li style="list-style-image:url(images/worldtrade/'.$time_img.'.gif)" >Have not done Character World Transfer the last '.$config['site']['transfermonths'].' months.</li> <li style="list-style-image:url(images/worldtrade/'.$points_img.'.gif)" >Have atleast '.$config['site']['worldtransferprice'].' premium points on your account.</li></ul>'; } $main_content .= '<form action="" method="post"><input type="hidden" name="player_id" value="'.$playerid.'"/><div class="TableContainer" ><table class="Table3" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Character Data</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" style="background-color:#D4C0A1;" ><td></td><td>Name</td><td>Current World</td><td>Possible Target World</td><td>Requirement Status</td></tr>'; $account_players = $account_logged->getPlayersList(); $account_players->orderBy('name'); foreach($account_players as $account_player) { if($account_player->getId() == $playerid) { $border = 'border-style: solid; border-color: #D4C0A1; border-width: 2px;'; $checked = ' checked=checked'; } else { $border = ''; $checked = ''; } $main_content .= '<tr style="background-color:#F1E0C6;'.$border.'" ><td><input type="radio" name="player_id" value="'.$account_player->getId().'" '.$checked.' onClick="this.form.submit()"/></td><td>'.$account_player->getName().'</td><td>'.$config['site']['worlds'][$account_player->getWorld()].'</td><td><select name="newworld_'.$account_player->getId().'"><option value="" >(select your target game world)</option>'; foreach($config['site']['worlds'] as $id => $world_n) { if($account_player->getWorld() != $id) { $main_content .= '<option value="'.$id.'" onClick="this.form.submit()"'; if($id == $worldid AND $playerid == $account_player->getId()) $main_content .= ' selected="selected"'; $main_content .= '>'.$world_n.'</option>'; } } $main_content .= '</select>'; $house = $SQL->query('SELECT * FROM houses WHERE owner = '.$account_player->GetId().';')->fetch(); $transfertime = ($time-$account_player->getCustomField('worldtransfer')); if(!$house AND $account_player->getVocation() >= 1 AND $account_player->getMarriage() <= 0 AND $user_premium_points >= $config['site']['worldtransferprice'] AND $transfertime >= $maxtranstime) $status = '<span class="green" >allowed</span>'; else $status = '<span class="red" >not allowed</span>'; $main_content .= '</td><td><b>'.$status.'</b></td></tr>'; } $main_content .= '</form><form action="?subtopic=accountmanagement&action=charactertransfer&page=confirm" method="post" ><input type="hidden" name="new_world" value="'.$worldid.'"/><input type="hidden" name="player_id" value="'.$playerid.'"/></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td width=50%>'; if(!empty($playerid)) $transfertime = ($time-$player->getCustomField('worldtransfer')); if(!empty($playerid)) if(!$house AND $player->getVocation() >= 1 AND $player->getMarriage() <= 0 AND $user_premium_points >= $config['site']['worldtransferprice'] AND $transfertime >= $maxtranstime) $main_content .= '<div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div>'; $main_content .= '</form></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div> <input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } if ($_REQUEST['page'] == 'confirm') { $player = $ots->createObject('Player'); $player->load($playerid); $main_content .= '<form action="?subtopic=accountmanagement&action=charactertransfer&page=transfer" method="post" ><div class="TableContainer" ><table class="Table4" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Data</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td colspan="2" >Do you really want to transfer your character <b>'.$player->getName().'</b>:<br/></td></tr><tr><td class="LabelV" width="150" >Current World:</td> <td>'.$config['site']['worlds'][$player->getWorld()].'</td></tr><tr><td class="LabelV" >Target World:</td><td>'.$config['site']['worlds'][$world_id].'</td></tr></table></div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td><b><span class="red" >Attention:</span></b><br/>If your character is successfully transferred to another game world, you cannot transfer it again within the next '.$config['site']['transfermonths'].' months !</td></tr></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" > <input type="hidden" name="player_id" value="'.$playerid.'" ><input type="hidden" name="new_world" value="'.$world_id.'" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div> <input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td></tr></form></table><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=charactertransfer" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" > <div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></td></tr></table><div></div>'; } if ($_REQUEST['page'] == 'transfer') { $SQL->query('UPDATE `players` SET `world_id` = '.$world_id.', `worldtransfer` = '.$SQL->quote(time()).' WHERE `id` = '.$playerid.';'); $account_logged->setPremiumPoints($user_premium_points-$config['site']['worldtransferprice']); $account_logged->save(); $main_content .= '<form action="?subtopic=accountmanagement&action=charactertransfer" method="post" ><div class="TableContainer" ><table class="Table4" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Data</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td colspan="2" > <center><b>Character World Transfer successfully done.</b></td></tr></table></div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td><b><span class="red" >Attention:</span></b><br/>If your character is successfully transferred to another game world, you cannot transfer it again within the next '.$config['site']['transfermonths'].' months!</td></tr> </table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" > <div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table><div></div>'; } } } else { $main_content .= '<br><center><b>Sorry, the World Transfer System is currently disabled by the admin. Please ask him for more information.</b></center>'; } //## CREATE CHARACTER on account ### if($action == "createcharacter") { if(count($config['site']['worlds']) > 1) { if(isset($_REQUEST['world'])) $world_id = (int) $_REQUEST['world']; } else $world_id = 0; if(!isset($world_id)) { $main_content .= 'Before you can create character you must select world: '; foreach($config['site']['worlds'] as $id => $world_n) $main_content .= '<br /><a href="?subtopic=accountmanagement&action=createcharacter&world='.$id.'">- '.$world_n.'</a>'; $main_content .= '<br /><h3><a href="?subtopic=accountmanagement">BACK</a></h3>'; } else { $main_content .= '<script type="text/javascript"> var nameHttp; function checkName() { if(document.getElementById("newcharname").value=="") { document.getElementById("name_check").innerHTML = \'<b><font color="red">Please enter new character name.</font></b>\'; return; } nameHttp=GetXmlHttpObject(); if (nameHttp==null) { return; } var newcharname = document.getElementById("newcharname").value; var url="ajax/check_name.php?name=" + newcharname + "&uid="+Math.random(); nameHttp.onreadystatechange=NameStateChanged; nameHttp.open("GET",url,true); nameHttp.send(null); } function NameStateChanged() { if (nameHttp.readyState==4) { document.getElementById("name_check").innerHTML=nameHttp.responseText; } } </script>'; $newchar_name = stripslashes(ucwords(strtolower(trim($_POST['newcharname'])))); $newchar_sex = $_POST['newcharsex']; $newchar_vocation = $_POST['newcharvocation']; $newchar_town = $_POST['newchartown']; if($_POST['savecharacter'] != 1) { $main_content .= 'Please choose a name'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= ', vocation'; $main_content .= ' and sex for your character. <br/>In any case the name must not violate the naming conventions stated in the <a href="?subtopic=tibiarules" target="_blank" >'.$config['server']['serverName'].' Rules</a>, or your character might get deleted or name locked.'; if($account_logged->getPlayersList()->count() >= $config['site']['max_players_per_account']) $main_content .= '<b><font color="red"> You have maximum number of characters per account on your account. Delete one before you make new.</font></b>'; $main_content .= '<br/><br/><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><input type="hidden" name="world" value="'.$world_id.'" ><input type="hidden" name=savecharacter value="1" ><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Create Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:50%;" ><span >Name</td><td><span >Sex</td></tr><tr class="Odd" ><td><input id="newcharname" name="newcharname" onkeyup="checkName();" value="'.$newchar_name.'" size="30" maxlength="29" ><BR><font size="1" face="verdana,arial,helvetica"><div id="name_check">Please enter your character name.</div></font></td><td>'; $main_content .= '<input type="radio" name="newcharsex" value="1" '; if($newchar_sex == 1) $main_content .= 'checked="checked" '; $main_content .= '>male<br/>'; $main_content .= '<input type="radio" name="newcharsex" value="0" '; if($newchar_sex == "0") $main_content .= 'checked="checked" '; $main_content .= '>female<br/></td></tr></table></div></div></table></div>'; if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '<div class="InnerTableContainer" > <table style="width:100%;" ><tr>'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your vocation:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) { $main_content .= '<tr><td><input type="radio" name="newcharvocation" value="'.$char_vocation_key.'" '; if($newchar_vocation == $char_vocation_key) $main_content .= 'checked="checked" '; $main_content .= '>'.$vocation_name[$world_id][0][$char_vocation_key].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your city:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_towns'][$world_id] as $town_id) { $main_content .= '<tr><td><input type="radio" name="newchartown" value="'.$town_id.'" '; if($newchar_town == $town_id) $main_content .= 'checked="checked" '; $main_content .= '>'.$towns_list[$world_id][$town_id].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '</tr></table></div>'; $main_content .= '</table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if(empty($newchar_name)) $newchar_errors[] = 'Please enter a name for your character!'; if(empty($newchar_sex) && $newchar_sex != "0") $newchar_errors[] = 'Please select the sex for your character!'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { if(empty($newchar_vocation)) $newchar_errors[] = 'Please select a vocation for your character.'; } else $newchar_vocation = $config['site']['newchar_vocations'][$world_id][0]; if(count($config['site']['newchar_towns'][$world_id]) > 1) { if(empty($newchar_town)) $newchar_errors[] = 'Please select a town for your character.'; } else $newchar_town = $config['site']['newchar_towns'][$world_id][0]; if(empty($newchar_errors)) { if(!check_name_new_char($newchar_name)) $newchar_errors[] = 'This name contains invalid letters, words or format. Please use only a-Z, - , \' and space.'; if(check_name_new_char($newchar_name) && $str_len($newchar_name) < 3) $newchar_errors[] = 'This name contains invalid name size. the length acceptable is 3 chars.'; if($newchar_sex != 1 && $newchar_sex != "0") $newchar_errors[] = 'Sex must be equal <b>0 (female)</b> or <b>1 (male)</b>.'; if(!in_array($newchar_town, $config['site']['newchar_towns'][$world_id])) $newchar_errors[] = 'Please select valid town.'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $newchar_vocation_check = FALSE; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) if($newchar_vocation == $char_vocation_key) $newchar_vocation_check = TRUE; if(!$newchar_vocation_check) $newchar_errors[] = 'Unknown vocation. Please fill in form again.'; } else $newchar_vocation = 0; } if(empty($newchar_errors)) { $check_name_in_database = $ots->createObject('Player'); $check_name_in_database->find($newchar_name); if($check_name_in_database->isLoaded()) $newchar_errors[] .= 'This name is already used. Please choose another name!'; $number_of_players_on_account = $account_logged->getPlayersList()->count(); if($number_of_players_on_account >= $config['site']['max_players_per_account']) $newchar_errors[] .= 'You have too many characters on your account <b>('.$number_of_players_on_account.'/'.$config['site']['max_players_per_account'].')</b>!'; } if(empty($newchar_errors)) { $char_to_copy_name = $config['site']['newchar_vocations'][$world_id][$newchar_vocation]; $char_to_copy = new OTS_Player(); $char_to_copy->find($char_to_copy_name); if(!$char_to_copy->isLoaded()) $newchar_errors[] .= 'Wrong characters configuration. Try again or contact with admin. ADMIN: Edit file config/config.php and set valid characters to copy names. Character to copy'.$char_to_copy_name.'</b> doesn\'t exist.'; } if(empty($newchar_errors)) { if($newchar_sex == "0") $char_to_copy->setLookType(136); $player = $ots->createObject('Player'); $player->setName($newchar_name); $player->setAccount($account_logged); $player->setGroup($char_to_copy->getGroup()); $player->setSex($newchar_sex); $player->setVocation($char_to_copy->getVocation()); $player->setConditions($char_to_copy->getConditions()); $player->setRank($char_to_copy->getRank()); $player->setLookAddons($char_to_copy->getLookAddons()); $player->setTownId($newchar_town); $player->setExperience($char_to_copy->getExperience()); $player->setLevel($char_to_copy->getLevel()); $player->setMagLevel($char_to_copy->getMagLevel()); $player->setHealth($char_to_copy->getHealth()); $player->setHealthMax($char_to_copy->getHealthMax()); $player->setMana($char_to_copy->getMana()); $player->setManaMax($char_to_copy->getManaMax()); $player->setManaSpent($char_to_copy->getManaSpent()); $player->setSoul($char_to_copy->getSoul()); $player->setDirection($char_to_copy->getDirection()); $player->setLookBody($char_to_copy->getLookBody()); $player->setLookFeet($char_to_copy->getLookFeet()); $player->setLookHead($char_to_copy->getLookHead()); $player->setLookLegs($char_to_copy->getLookLegs()); $player->setLookType($char_to_copy->getLookType()); $player->setCap($char_to_copy->getCap()); $player->setPosX(0); $player->setPosY(0); $player->setPosZ(0); $player->setLossExperience($char_to_copy->getLossExperience()); $player->setLossMana($char_to_copy->getLossMana()); $player->setLossSkills($char_to_copy->getLossSkills()); $player->setLossItems($char_to_copy->getLossItems()); $player->save(); unset($player); $player = $ots->createObject('Player'); $player->find($newchar_name); if($player->isLoaded()) { $player->setCustomField('world_id', (int) $world_id); $player->setSkill(0,$char_to_copy->getSkill(0)); $player->setSkill(1,$char_to_copy->getSkill(1)); $player->setSkill(2,$char_to_copy->getSkill(2)); $player->setSkill(3,$char_to_copy->getSkill(3)); $player->setSkill(4,$char_to_copy->getSkill(4)); $player->setSkill(5,$char_to_copy->getSkill(5)); $player->setSkill(6,$char_to_copy->getSkill(6)); $player->save(); $loaded_items_to_copy = $SQL->query("SELECT * FROM player_items WHERE player_id = ".$char_to_copy->getId().""); foreach($loaded_items_to_copy as $save_item) $SQL->query("INSERT INTO `player_items` (`player_id` ,`pid` ,`sid` ,`itemtype`, `count`, `attributes`) VALUES ('".$player->getId()."', '".$save_item['pid']."', '".$save_item['sid']."', '".$save_item['itemtype']."', '".$save_item['count']."', '".$save_item['attributes']."');"); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Created</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$newchar_name.'</b> has been created.<br/>Please select the outfit when you log in for the first time.<br/><br/><b>See you on '.$config['server']['serverName'].'!</b></td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { echo "Error. Can\'t create character. Probably problem with database. Try again or contact with admin."; exit; } } else { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($newchar_errors as $newchar_error) $main_content .= '<li>'.$newchar_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; $main_content .= 'Please choose a name'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= ', vocation'; $main_content .= ' and sex for your character. <br/>In any case the name must not violate the naming conventions stated in the <a href="?subtopic=tibiarules" target="_blank" >'.$config['server']['serverName'].' Rules</a>, or your character might get deleted or name locked.<br/><br/><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><input type="hidden" name="world" value="'.$world_id.'" ><input type="hidden" name=savecharacter value="1" ><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Create Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:50%;" ><span >Name</td><td><span >Sex</td></tr><tr class="Odd" ><td><input id="newcharname" name="newcharname" onkeyup="checkName();" value="'.$newchar_name.'" size="30" maxlength="29" ><BR><font size="1" face="verdana,arial,helvetica"><div id="name_check">Please enter your character name.</div></font></td><td>'; $main_content .= '<input type="radio" name="newcharsex" value="1" '; if($newchar_sex == 1) $main_content .= 'checked="checked" '; $main_content .= '>male<br/>'; $main_content .= '<input type="radio" name="newcharsex" value="0" '; if($newchar_sex == "0") $main_content .= 'checked="checked" '; $main_content .= '>female<br/></td></tr></table></div></div></table></div>'; if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '<div class="InnerTableContainer" > <table style="width:100%;" ><tr>'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your vocation:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) { $main_content .= '<tr><td><input type="radio" name="newcharvocation" value="'.$char_vocation_key.'" '; if($newchar_vocation == $char_vocation_key) $main_content .= 'checked="checked" '; $main_content .= '>'.$vocation_name[$world_id][0][$char_vocation_key].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your city:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_towns'][$world_id] as $town_id) { $main_content .= '<tr><td><input type="radio" name="newchartown" value="'.$town_id.'" '; if($newchar_town == $town_id) $main_content .= 'checked="checked" '; $main_content .= '>'.$towns_list[$world_id][$town_id].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '</tr></table></div>'; $main_content .= '</table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } } } } ?> Apague o que está em accountmanagement.php e coloque o código a cima. @Rodrigo94 realize os devidos testes! Rep+
    1 ponto
  36. Melhor base que achei no momento, com muitos poucos Bugs, implantei Opcode, e estou aprimorando mais com sistemas mais avançados e tbm coloquei um Diamond Shop OBRIGADO amigo! Testei variassssss bases dos foruns mais famosos de OT, essa é a unica que ta com necessário funcionando! GRATO!!
    1 ponto
  37. otomeuhugo

    Show Off Website otGoldemon

    Oi gente a mais de um mês comecei a desenvolver do 0 um website do otpokemon para meu poketibia e hoje um showoff: Sistemas: Créditos: - Otpokemon : Pelo Layout - Eu : Por desenvolver site Imagen's:
    1 ponto
  38. Opa, galerinha do XTibia, resolvi trazer a solução de uns problemas que vejo que ocorrem com uma certa frequência: Os erros da data base. Neste tutorial vou ensinar a resolver os erros do tipo No such table, Insert into, No such column, ... has no column named... etc. 1°) NO SUCH TABLE Bom, para o erro No such table, basta vc visualizar qual table está faltando. Para isso basta ler o erro na distro: No caso da imagem, está faltando a table: player_statements Para resolver este e qualquer outro problema deste tipo, caso sua data base seja sqlite, basta abrir sua data base pelo Sqlite Studio(download: http://sqlitestudio.pl/?act=download) e clicar em Open SQL query editor: Mas caso sua data base seja Mysql abra pelo phpMyadmin, ou por outro editor de sua preferencia. 1.1°) EXECUTANDO OS COMANDOS PARA RESOLVER O PROBLEMA Bom, dependendo da table que estiver faltando, vc irá colocar seu respectivo comando, segue abaixo TODOS os comandos básicos necessários para que sua data base fique Ok! : (VC VAI PEGAR O COMANDO REFERENTE À TABLE QUE VC QUER!!!) account_viplist accounts bans environment_killers global_storage guild_invites guild_kills guild_ranks guild_wars guilds house_auctions house_data house_lists houses killers market_history market_offers player_deaths player_depotitems player_inboxitems player_items player_killers player_namelocks player_skills player_spells player_statements player_storage player_viplist players server_config server_motd server_record server_reports tile_items tile_store tiles announcements pagsegurotransacoes player_advances reports thanks z_bug_logs z_featured_article z_forum z_helpdesk z_monsters z_network_box z_news_tickers z_ots_comunication z_polls z_polls_answers z_poll_votes z_shop_history_item z_shop_history_pacc z_shop_offer z_spells z_news_big 2°) No such column / "NOME DA TABLE" has no column named "NOME DA COLUMN QUE FALTA" / Insert into Bom, para resolver esse problema vc deve identificar em qual TABLE está essa coluna que falta. Para isso, basta ler o erro como na imagem: No caso da imagem, está faltando a column WORLD_ID dentro da table MARKET_OFFERS. Para resolver, vc deve executar excluir a sua table MARKET_OFFERS existante em sua data base, e em seguida, executar o domando da da market_offers, encontrado acima, logicamente isso só se aplica ao caso da imagem, depende do seu caso, vc deve excutar o comando da table que estiver sendo referida no erro. Mas antes de executá-lo vc deve excluir a sua table EXISTENTE, para então executar o comando. ESTA FORMA DE RESOLUÇÃO SE APLICA AOS TRÊS CASOS: NO SUCH COLUMN, ...HAS NO COLUMN NAMED... e INSERT INTO. Bom galera, é isso. SE ENCONTRAREM, OU SE DEPARAREM COM ALGUM ERRO, BASTA ME PEDIR AJUDA QUE EU DAREI TOTAL SUPORTE PARA VOCÊS! SE ESTIVER FALTANDO MAIS ALGUMA TABLE QUE EU NÃO COLOQUEI AQUI, PF ME INFORMEM E EU ATUALIZAREI O TÓPICO!!! Lembrem-se, se eu te ajudei, por favor, deem REP++ pois foi meio trabalhoso fazer este tutorial todo... ^^ ESTOU A DISPOSIÇÃO DE TODOS! Espero ter ajudado!! E isso é tudo, pessoal! ^^ Créditos Eu (@Danihcv) Abraços.
    1 ponto
  39. Sammy

    [OTClient Mod] Círculo de Hp/Mana

    Olá pessoal, vi este Mod no otland e achei muito interessante, creio que aqui no tópico não tenha algo relacionado a este mod, então estou trazendo ele aqui, os devidos créditos estarão no final do tópico ( Due credits will be no end of the topic ) O que é o módulo game_healthcircle? Este módulo desenha círculo de vida e mana Circle no mapa do jogo. Portanto, é método alternativo para mostrar o status de saúde do jogador e mana. Como adicionar este módulo? 1- Adicionar pasta [game_healthcircle] (BAIXE A VERSÃO MAIS RECENTE AQUI) para "mods " ou "modules " pasta (recomendado "mods " pasta) em sua pasta OTClient principal. Veja como ele ficará: Controle adicional: Ative e Desligue o Círculo de Exp: Ative e Desligue o Círculo de Skill: Créditos(Credits): MagicWall Otland Eu (pela tradução do tópico)
    1 ponto
  40. Eae Xtibianos Blz? Agradecerei a quem comentar o tópico. Esse Script serve para Poketibia, mais não testei em ot servers de Tibia. Vim Trazer a Vcs Uma Talkaction Bem Legal. Você está cansado de ficar indo até o corpo do pokemon para pegar o loot? Então ake está um sistema que ao invés de você ter que ir no corpo do pokemon pegar o loot, esse script pega automaticamente para você. Vamos Ao Script: Vá em Talkactions.xml adicione isso la parte dos players: Agora em Crie um Arquivo .lua e com nome de aloot.lua e coloque isso e salve dentro da pasta Talkactions: Gente desculpa, esqueci de por a parte do creaturescripts. Agr vá em creaturescripts.xml e adicione essa tag: <event type="login" name="aloot_reg" event="script" value="aloot.lua"/> <event type="kill" name="aloot_kill" event="script" value="aloot.lua"/> Agr crie um arquivo .lua e com nome de aloot.lua e coloque isso dentro e salve dentro da pasta creaturescripts/scripts. function onLogin(cid) registerCreatureEvent(cid, "aloot_kill") return true end local stor = 7575 function autoloot(cid, target, pos) local function doStack(cid, itemid, new) local count = getPlayerItemCount(cid, itemid) if (count > 100) then count = count - math.floor(count / 100) * 100 end local newCount = count + new if (count ~= 0) then local find = getPlayerItemById(cid, true, itemid, count).uid if (find > 0) then doRemoveItem(find) else newCount = new end end local item = doCreateItemEx(itemid, newCount) doPlayerAddItemEx(cid, item, true) end local function scanContainer(cid, uid, list) for k = (getContainerSize(uid) - 1), 0, -1 do local tmp = getContainerItem(uid, k) if (isInArray(list, tmp.itemid)) then if isItemStackable(tmp.itemid) and (getPlayerItemCount(cid, tmp.itemid) > 0) then doStack(cid, tmp.itemid, tmp.type) else local item = doCreateItemEx(tmp.itemid, tmp.type) doPlayerAddItemEx(cid, item, true) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Looted ' .. tmp.type .. ' ' .. getItemNameById(tmp.itemid) .. '.') doRemoveItem(tmp.uid) elseif isContainer(tmp.uid) then scanContainer(cid, tmp.uid, list) end end end local items = {} for i = getTileInfo(pos).items, 1, -1 do pos.stackpos = i table.insert(items, getThingFromPos(pos)) end if (#items == 0) then return end local corpse = -1 for _, item in ipairs(items) do local name = getItemName(item.uid):lower() if name:find(target:lower()) then corpse = item.uid break end end if (corpse ~= -1) and isContainer(corpse) then scanContainer(cid, corpse, tostring(getPlayerStorageValue(cid, stor)):gsub('_', ''):explode(',')) end end function onKill(cid, target, lastHit) if not isPlayer(target) then local infos = getPlayerStorageValue(cid, stor) if (infos == -1) then return true end local list = tostring(infos):explode(',') if (#list == 0) then return true end addEvent(autoloot, 150, cid, getCreatureName(target), getCreaturePosition(target)) end return true end FIM... Espero que gostem ...agradecerei a quem comentar. Se o script te ajudou: Vale um REP+? Só apertar no + ali no canto da tela.Nao Vai Quebrar a Mão. VLW.
    1 ponto
  41. eu tenho um amaterasu aqui que funciona da seguinte forma, tu ataca alguém no caso seleciona o target, usa o amaterasu e ele corre atrás do player e quando pega no oponente fica queimando até que ele saia da visão do usuário ou até que o efeito acabe, tudo nele é de fácil configuração, o efeito que sai no usuário(ex: o manguekyu sharingan ao usar), a velocidade com que o amaterasu se movimenta, e o dano obviamente, se servir pra você te passo agora.
    1 ponto
  42. DuuhCarvalho

    Talkaction simples...

    faz assim : cria um arquivo.text na pasta do seu ot com o nome informação e escreva oq vc quiser dentro, pois é oq vai aparecer no ot .. agr em data/talkactions/scripts crie um arquivo.lua com o nome info.lua e dentro cole isso : function onSay(cid, words, param) file = io.open('informação.txt','r') texto = file:read(-1) doShowTextDialog(cid,7528,texto) file:close() end agr em talkactions.mlx coloque a tag : <talkaction words="!informacao" event="script" value="info.lua"/> não use ´ ` ~ ç ... faça tudo como falei so mude oq vai aparecer no ot .
    1 ponto
  43. LekoDS

    Stamina tile

    Eu refiz aqui o Script, tentei colocar algumas coisas novas: Adicionado a Regeneração de Mana. Adicionado edição do tempo no configuration. Adicionei o teleport novamente para o tile, pela logica isso faria o tempo 'resetar' sem sair do local, porem isso não funcionou por getThingPos(cid), então se não funcionar ai você troca onde esta tp no tele = por tp2 com a posição do tile. Lembrando que isso da uma prejudicada de apenas usar 1 script por tile. -- Script by LekoDS local configuration = { storage = 263696, -- storage loltime = 1 * 1000, -- tempo timedisplay = "10 seconds", -- tempo em texto stamina = 60, -- minutos ganhos de Stamina mana = 1, -- mana dada tp = {x =32335, y = 32428, z = 7}, -- pos tp2 = getThingPos(cid), -- pos atual } function onStepIn(cid, item, position, fromPosition) if (isPlayer(cid)) == false then elseif getPlayerStorageValue(cid, configuration.storage) == -1 then doPlayerSendTextMessage(cid, 27, "You entered an area of regeneration of Stamina. In ".. configuration.timedisplay .." seconds you regenerate 60 minutes of Stamina.") setPlayerStorageValue(cid,configuration.storage,0) stam = addEvent(doPlayerAddStamina, configuration.time, cid, configuration.stamina) effect = addEvent(doSendMagicEffect, configuration.time, getThingPos(cid),12) manaef = addEvent(doCreatureAddMana, configuration.time, cid, configuration.mana) tele = addEvent(doTeleportThing, configuration.time, cid, configuration.tp2) return false elseif getPlayerStorageValue(cid, configuration.storage) >= 0 then stam = doPlayerSendTextMessage(cid, 27, "You're regenerating mana and stamina again! At ".. configuration.timedisplay .." you received a new load.") effect = addEvent(doPlayerAddExp, configuration.time, cid, 10) addEvent(doSendMagicEffect, configuration.time, getThingPos(cid),21) manaef = addEvent(doCreatureAddMana, configuration.time, cid, configuration.mana) tele = addEvent(doTeleportThing, configuration.time, cid, configuration.tp2) return false end end function onStepOut(cid, item, position, fromPosition) doPlayerSendTextMessage(cid, 27, "You failed to regenerate stamina.") setPlayerStorageValue(cid,configuration.storage,-1) stopEvent(stam) stopEvent(effect) stopEvent(manaef) stopEvent(tele) end
    1 ponto
  44. DoGoZ

    Base Mapas - PxG - Pokemon

    Base Mapas - PxG - Pokemon Pessoal, nesse tópico irei reunir tudo o que foi feito bom no mapa do meu recente projeto, vou postando tudo na medida do possível, Estarei disponibilizando algumas cidades e áreas que de certo servirá para muitos! Espero que possam aprimorar este contéudo e aplicar nas bases já existentes, melhorando assim o contéudo que já temos. Importante Como o PxG possui sprites diferentes será necessário você utilizar as sprites trabalhadas no projeto, Já deixei tudo separado, inclusive item.xml & item.otb,porem a maioria dos itens novos não estão com os nomes certos, alguns itens como sofas, estão com sprites duplicados devido a reorganização do client, nos sprites já estão inclusas novas backpacks. Para fazer o download do pack com Sprites, XML e OTB, Clique Aqui. Bom vamos lá! Cidade de Celadon - Fazer Download Screenshot Cidade de Saffron (Saídas não finalizadas) - Fazer Download Screenshot Cidade de Pallet COM CENTRO POLICIAL 100% (Falta casa do vizinho) - Fazer Download Screenshot Laboratório do Gary - Fazer Download Screenshot Por hoje é o que eu consegui separar, caso tenham alguma dúvida leiam o F.A.Q. no Spoiler Abaixo. F.A.Q. Créditos
    1 ponto
  45. Newtonnotwen

    Change Outfit Especial!

    Ele muda o outfit quando pisa no tile, e perde quando sai dele. Script by: LuckOake Editado by: Newtonnotwen Adicione em data/movements/scripts em um arquivo.lua denominado outfits: -Marrom: Mensagem ao pisar. -Violeta: Life a perder. -Azul Turqueza: - (menos) para perder life, + (mais) para ganhar -Laranja: Id do tile Editando o outfit: -Vermelho: Outfit number ( /newtype ) -Verde: Cor do outfit (só funciona em alguns outfits) -Roxo: Addon do outfit (só funciona em alguns outfits) Obs: Addon varia de 0 a 3. ------------------------------- Em movements.xml:
    1 ponto
  46. Mutter03

    Forge System

    ninguem + da assistencia aki ???
    1 ponto
  47. Spiga

    [Pokemon] Kanto + Johto (Full)

    MAP KANTO (54MB): desatualizado, motivo; nao consigo mais exportar o minimapa de tao grande ta dando bug. MAP JOHTO (16MB): Editando... Todos estão bem detalhados, se o topico render eu posto mais fotos de todas as citys. OBS: Ambos os mapas eu fiz do 0, pra quem duvida basta saber que eu sou o criador do server q veio a ser conhecido como PokemonDashFight, sou o mystery, e na epoca que comecei a fazer o servidor foi em janeiro, portanto, entre idas e voltas, esse projeto já tem quase 1 ano. INTRODUÇÃO: Bom, isso tambem nao vem ao caso mas vo aproveitar o post pra falar um pouco do projeto, alem de mapper eu sou scripter, spriter e um pouco programmer, e doido ainda faço engenharia. Vou utilizar este topico pra falar do jogo, não tenho muitas fotos, pois nao tenho tempo pra ficar tirando, oque eu posso dizer e provar é que estou com o servidor pronto (que fiz sozinho) que contém todos os sistemas de pokemon q eu conheço (e eu estudei bastante tah), bom dentre estes os que me vem ao topo da cabeça pra eu citar agora são: level, nick, sexo, nature, happy, food, 6 status por poke (todos funcionais), eggs, TM's, Boost, Injuries, PvP, bike, headbutt, dive, gyms, FULL SHINY, TODOS OS POKEMONS JOHTO, MOVES 100% (kanto e johto), além de mais de 60 npcs e cliente inovador, porém eu tenho muitos outros, vou fazer um topico em outra area para explicá-los mais tarde. Gostaria de citar - e tambem agradece-los - que utilizei a source do Dash para faze-los, só mexi em 3 coisinhas, então já tenho todos aqeueles systems conhecidos adpatados no meu server. AJUDA: O negócio é o seguinte, to precisando de mappers dispostos a terminar esse mapa johto, ou apenas criarem hunts personalizadas pra eu poder adicionar, o tempo da curto pra mim se continuar fazendo tudo sozinho parece q nao vou acabar o servidor nunca, quem tiver disposto a parceria favor contato. Pra quem nao sabe este é o mapa Kanto-Johto; Se topico render eu posto mais fotos! Atualizado 13/10 - Priguiiça Eh isso, Até o Próximo post galêree. Pra mais actions e scripts de pokemon dash veja minha assinatura!
    1 ponto
  48. peewee

    Mapa Poketibia[Próprio]

    Olá Galera. Esse mapa era da equipe que eu estava fazendo, mais pelo adm parecer uma criança, sai da equipe e decidi postar. Vale lembrar que mapa foi 100% feito por Min PeeWee, Alguns podem estranhar estar escrito ByShawns, mais sou eu tambem. Download : Scan : Imagens : Créditos : PeeWee
    1 ponto
  49. É simples brother: No map editor, selecione o tile de PZ e vá passando em cima da onde você quer retirar a PZ segurando CTRL.
    1 ponto
Líderes está configurado para São Paulo/GMT-03:00
×
×
  • Criar Novo...