Ir para conteúdo

Editores Ate 8.22


crazyboy

Posts Recomendados

Antes de mais queria pedir ao um moderador para ver se podia fazer o scan, pois pesso desculpa mas nao sei como se faz, mas podem confiar nao tem virus, mas de qualquer forma façam scan plz, e nao me fechem o topico plz.



Pessoal Desculpem se ja existia mas axei bom postar aki um map edit k ja dizpoe dos itens do RME edit, tipo cadeiras de praia etc...

Creditos como sempre Simeone

 

"ja ha muito que nao vinha ca mas voltei e vou deixar aqui o ultimo mapa edite que uso. ele serve para ots 8.21 e 8.22 espero k sirva tambem para voces, fikem bem" Donwload aqui

 

Latest version (0.51)

Download Aqui

 

Template to upgrade to 8.1:

Download do Template aqui

OTMapEditor 0.51

* Added nologout/nopvp/pvpzone support

* Updated the icon (Thanks Heliton)

* Fixed a bug were some items where not shown in the item list.

 

OTMapEditor 0.5

* Updated to 8.1 format

* Removed all deprecated items from the material window

 

OTMapEditor 0.4.78 experimental - make backups of the map before use

* Experimental release with auto-borders

* Updated the creatures.xml and materials.xml (thanks Rudixx)

* Added enable/disable auto-border function (Edit->Auto borders), you can temporarly enable auto-borders if you hold down Ctrl while drawing.

* Made the focus-rectangle stand out a bit to make it easier to see if auto-border is enabled.

* Increased the layer number for grass borders

* Fixed a bug with remaped types wouldnt have the same layer number as its remaped type

http://hem.bredband.net/johannesrose...tor-0.478b.zip

 

OTMapEditor 0.4.59 - 8.00

* Should now work with windows vista x64

* Rebuilt with static MFC (larger filesize, less dlls)

* Changed some settings so that you dont need to have framework .net 2.0 to run

 

 

OTMapEditor 0.4.58 - 8.00

* Updated sources to compile with visual studio 2005

* Added a crash report function, if you get a report generated please send it to me so I can fix the crash (Especially that crash bug with windows vista x64...)

* Updated to 8.0

 

OTMapEditor 0.4.55 - 7.92

* Bug fixes

 

OTMapEditor 0.4.54 - 7.92

* template function now works on all items not just ground items

* added a window to show unique and action ids (double click on an item to jump to that location)

* updated to map editor to read the items.otb and items.xml format

 

OTMapEditor 0.4.52 - 7.9

* added a export housetiles

* added support for addons - set in creatures.xml

* creatures with a template sprite will be drawned with correct shading

 

OTMapEditor 0.4.50 - 7.8

* Updated to 7.8 and fixed a problem with splashes/liquid containers not showing the correct colors

 

OTMapEditor 0.4.4.90 - 7.6

* Adding items into containers implemented (make backup of the map to see if your server can handle this correctly!)

* Export minimap

 

How to use: View->Windows->Minimap, Press Ctrl+F5 and a Save dialog will appear. There is also Ctrl+F6 that will export all floors (0->15)

OTMapEditor 0.4.4.87 - 7.6

 

0.4.488b build 5 (experimental)

* Ground item can now have action/unique ids

 

0.4.488b build 4 (experimental)

* Shows a warning if a monster/npc could not be found in the creatures.xml

* Removed the Move Tool, its now integrated directly in the Selection Tool, just start dragging the selection to move/copy (hold down ctrl before releasing to copy)

* Drag and drop improved

 

0.4.488b build 2 (experimental)

* Npc loading/saving added

* Experimental multiple-material windows (im thinking how this could be improved, perhaps make them more specialized so you can add a group with boat items that is only shown in the extra-material windows...)

* show only active floor option

* bug fixes

 

0.4.487

* auto-house-door ids

* bug fixes

 

0.4.486

* added a minimap

* house-maker added

* xml saving saving speed increased by 300%

* added better error messages when failing to load a map

* bug fixes

 

0.4.480

* fixed splash/fluid containers not showing the correct color

 

0.4.479

* bug fixes (if you use 0.4.478 = upgrade)

 

0.4.478

* Added town properties

* Larger eraser sizes

1x1 eraser: Removes only the top item (one at the time), except ground tiles, to remove the tile in 1x1 eraser (all items at the same time) hold down CTRL.

larger erasers: Removes all items, if you want those to work as the 1x1 eraser (remove all top item, except ground) hold down SHIFT.

* possible to set text to readable items.

 

0.4.477

* Added template option

To convert 7.x borders to 7.6 borders File->Load template... then select template.otbm, then open your map and the template will replace old borders with the new graphics (make a copy of your map before just incase)

 

* Added a import function

To load other maps without unloading the previous maps, like a merge feature, Example: player1 makes a mainland in the middle of the map, player2 says he has made a cool island, player1 loads up his map (File->Open...) then choose File->Import... selects player2 map to insert the island to his map.

 

* updated to 7.6

* Fixed some bugs with always on top order layer

Para outras versões clik

aki: Antigas versões

 

 

Pessoal Tenho pena k nao usem post para comentar o k trouce para o forum, pelo menos digam gostei ou detestei, agora um post onde ja viram 134 e s tem 2 postes?
:( :XTibia_smile: Editado por crazyboy
Link para o comentário
Compartilhar em outros sites

Pessoal custa um pouco postar aki coisas novas e ja la vao 164 visitas e apenas 4 postes nao custa nada pelo menos dizer obrigado, nao perdem muito tempo, um minuto se tanto...

 

 

:sad:

Link para o comentário
Compartilhar em outros sites

  • 3 months later...
  • 2 months later...
Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...