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[7.9x-8.1] Deathtouch 2.0-3.0 New Cool Map All Fixed


gopaly

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## DeadTouch 2.0

Everything like SVN

(Guid for xml players. (players.xml), Bans, Mail System, Readable/Writeable items, Full rearranged protocol and game system, Actions (when using a tile or item, SQL databases (for accounts and players), Crash tracking, Monsters, VIP List, Guild support, Spawns (and Respawn), Commands, Autowalk, Rotatable items, Logger, Enhanced items database, Runes with charges, Depots, Waitlist, Houses, Follow and chase opponent, New Luascript/XML interface and more…)

- Console looks better

- "Can not" changed to "Cannot"

- AimBot

- Save server

- Modificated Skull System

- Commands: "!uptime","!online","!pvp","!frags","!report", "/pvp","/up","/down", "/addon”

- Better scripts

- Fast Attack

- Canal "Rookgaard-Trade"

- Windowo of death when you die

- More commands: "/speed", "/giveskill", "/save", "/bc", "/forcesay", "/invisible"

- New items .otb

- getItemName(itemid)

- In E-PVP you dont see skulls

- New better map

- More NPC’s

- NPCe finished

- Actions finished

- Amulet of Loss

- More monsters

- isPremium fixed

- Annihilator Chest fixed

- Writing on items again works

 

Link: http://rapidshare.com/files/78871089/DeadTouch_2.0.rar

 

## DeadTouch 3.0 (Actual)

- New NPC System

- NPC use paramets

- Rewrited SVN

- Flag System

- Fields form runes disapear

- OTS doesnt crash after start

- Better funcion toupper()

- Login problem fixed

- Souls fixed

- Rule Report Violation

- New, MONSTERS!!!!

- "/save" backs, now its better.

- Old addons system deleted

- Spells for PACC / FACC / Promotion configured in spells.xml

- Advanced LUA NPC System

- Exhaust for ofensive and defensive spells is difrent

- NEW MAP!!!

 

Link: http://rapidshare.com/files/78871380/DeadTouch_3.0.rar

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