Heitor123456 5 Postado Dezembro 15, 2013 Share Postado Dezembro 15, 2013 olá pessoal...bom eu tenho um server ake que um amigo me passo e eu to editando ele e logo menos estara online....só que ele veio com um bug! pequeno e pros scripter deve ser facil de concertar! tipo o player ´pega lvl 50 ele vai e transforma....ai ele vai até 250 transformando...dai quando ele quer reverter ele reverte até a lvl 1....dai quando chega a level 1 ele nao transforma mais! nao sei porque! ajuda? ai me script function onCastSpell(cid, var)ext = 1000-- Gokufunction goku180(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 20 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(goku180,ext,cid)endendendfunction goku200(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 407 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(goku200,ext,cid)endendend--- rebornfunction gokugt100(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 203 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(gokugt100,ext,cid)endendendfunction gokugt150(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 204 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(gokugt150,ext,cid)endendendfunction gokugt200(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 206 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 180)addEvent(gokugt200,ext,cid)endendendfunction gokugt400(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 366 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(gokugt400,ext,cid)endendend---Shenron---function shenron200(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 399 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(shenron200,ext,cid)endendend---Shenron Reborn---function shenrongt200(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 404 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 234)addEvent(shenrongt200,ext,cid)endendendfunction shenrongt400(cid)if not isCreature(cid) then return endif getPlayerVocation(cid) == 405 thenif getPlayerMana(cid) >= 0 thendoSendMagicEffect(getPlayerPosition(cid), 180)addEvent(shenrongt400,ext,cid)endendend-- Gokuif getPlayerVocation(cid) == 14 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,16)doSetCreatureOutfit(cid, {lookType=37}, -1)doSendMagicEffect(getPlayerPosition(cid), 56)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 16 thenif getPlayerLevel(cid) >= 75 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,17)doSetCreatureOutfit(cid, {lookType=18}, -1)doSendMagicEffect(getPlayerPosition(cid), 57)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 17 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,18)doSetCreatureOutfit(cid, {lookType=71}, -1)doSendMagicEffect(getPlayerPosition(cid), 58)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 18 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,19)doSetCreatureOutfit(cid, {lookType=70}, -1)doSendMagicEffect(getPlayerPosition(cid), 59)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 19 thenif getPlayerLevel(cid) >= 180 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,20)addEvent(goku180,ext,cid)doSetCreatureOutfit(cid, {lookType=367}, -1)doSendMagicEffect(getPlayerPosition(cid), 257)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 180 para transformar.")endelseif getPlayerVocation(cid) == 20 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,407)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=366}, -1)doSendMagicEffect(getPlayerPosition(cid), 256)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Goku Reborn Inicio -----elseif getPlayerVocation(cid) == 201 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,202)doSetCreatureOutfit(cid, {lookType=138}, -1)doSendMagicEffect(getPlayerPosition(cid), 249)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 202 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,203)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=139}, -1)doSendMagicEffect(getPlayerPosition(cid), 250)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 203 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,204)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=140}, -1)doSendMagicEffect(getPlayerPosition(cid), 251)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 204 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 205 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,206)addEvent(gokugt200,ext,cid)doSetCreatureOutfit(cid, {lookType=66}, -1)doSendMagicEffect(getPlayerPosition(cid), 251)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 206 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,366)addEvent(gokugt400,ext,cid)doSetCreatureOutfit(cid, {lookType=277}, -1)doSendMagicEffect(getPlayerPosition(cid), 251)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")end----Vegetto----elseif getPlayerVocation(cid) == 409 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,410)doSetCreatureOutfit(cid, {lookType=391}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 410 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,411)doSetCreatureOutfit(cid, {lookType=603}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 411 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,412)doSetCreatureOutfit(cid, {lookType=392}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 412 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,413)doSetCreatureOutfit(cid, {lookType=392}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Vegetto End--------Inicio Vegetto Reborn----elseif getPlayerVocation(cid) == 414 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,415)doSetCreatureOutfit(cid, {lookType=391}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 415 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,416)doSetCreatureOutfit(cid, {lookType=603}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 416 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,417)doSetCreatureOutfit(cid, {lookType=392}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 417 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,418)doSetCreatureOutfit(cid, {lookType=393}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 418 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,419)doSetCreatureOutfit(cid, {lookType=576}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Vegetto Reborn--------Tapion----elseif getPlayerVocation(cid) == 420 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,421)doSetCreatureOutfit(cid, {lookType=447}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 421 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,422)doSetCreatureOutfit(cid, {lookType=448}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 422 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,423)doSetCreatureOutfit(cid, {lookType=449}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 423 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,554)doSetCreatureOutfit(cid, {lookType=450}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Tapion End--------Inicio Tapion Reborn----elseif getPlayerVocation(cid) == 424 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,425)doSetCreatureOutfit(cid, {lookType=452}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 425 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,426)doSetCreatureOutfit(cid, {lookType=453}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 426 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,427)doSetCreatureOutfit(cid, {lookType=454}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 427 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,428)doSetCreatureOutfit(cid, {lookType=455}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 428 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,429)doSetCreatureOutfit(cid, {lookType=456}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Tapion Reborn--------Roshi----elseif getPlayerVocation(cid) == 430 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,431)doSetCreatureOutfit(cid, {lookType=428}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 431 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,432)doSetCreatureOutfit(cid, {lookType=429}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 432 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,433)doSetCreatureOutfit(cid, {lookType=430}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 433 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,434)doSetCreatureOutfit(cid, {lookType=431}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Roshi End--------Inicio Roshi Reborn----elseif getPlayerVocation(cid) == 435 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,436)doSetCreatureOutfit(cid, {lookType=433}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 436 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,437)doSetCreatureOutfit(cid, {lookType=434}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 437 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,438)doSetCreatureOutfit(cid, {lookType=434}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 438 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,439)doSetCreatureOutfit(cid, {lookType=435}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 439 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,440)doSetCreatureOutfit(cid, {lookType=607}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Roshi Reborn--------KingVegeta----elseif getPlayerVocation(cid) == 442 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,443)doSetCreatureOutfit(cid, {lookType=490}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 443 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,444)doSetCreatureOutfit(cid, {lookType=491}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 444 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,445)doSetCreatureOutfit(cid, {lookType=492}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 445 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,446)doSetCreatureOutfit(cid, {lookType=493}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Kingvegeta End--------Inicio Kingvegeta Reborn----elseif getPlayerVocation(cid) == 446 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,447)doSetCreatureOutfit(cid, {lookType=495}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 447 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,448)doSetCreatureOutfit(cid, {lookType=495}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 448 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,449)doSetCreatureOutfit(cid, {lookType=496}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 449 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,450)doSetCreatureOutfit(cid, {lookType=497}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 450 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,451)doSetCreatureOutfit(cid, {lookType=498}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final King Vegeta Reborn--------Turles----elseif getPlayerVocation(cid) == 452 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,453)doSetCreatureOutfit(cid, {lookType=604}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 453 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,454)doSetCreatureOutfit(cid, {lookType=458}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 454 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,455)doSetCreatureOutfit(cid, {lookType=459}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 455 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,456)doSetCreatureOutfit(cid, {lookType=460}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Turles End--------Inicio Turles Reborn----elseif getPlayerVocation(cid) == 457 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,458)doSetCreatureOutfit(cid, {lookType=462}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 458 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,459)doSetCreatureOutfit(cid, {lookType=463}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 459 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,460)doSetCreatureOutfit(cid, {lookType=463}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 460 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,461)doSetCreatureOutfit(cid, {lookType=464}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 461 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,462)doSetCreatureOutfit(cid, {lookType=465}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Turles Reborn--------Zaiko----elseif getPlayerVocation(cid) == 463 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,464)doSetCreatureOutfit(cid, {lookType=596}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 464 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,465)doSetCreatureOutfit(cid, {lookType=597}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 465 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,466)doSetCreatureOutfit(cid, {lookType=597}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 466 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,467)doSetCreatureOutfit(cid, {lookType=599}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Zaiko End--------Inicio Zaiko Reborn----elseif getPlayerVocation(cid) == 468 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,469)doSetCreatureOutfit(cid, {lookType=592}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 469 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,470)doSetCreatureOutfit(cid, {lookType=593}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 470 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,471)doSetCreatureOutfit(cid, {lookType=594}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 471 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,472)doSetCreatureOutfit(cid, {lookType=594}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 472 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,473)doSetCreatureOutfit(cid, {lookType=594}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Zaiko Reborn--------Yamcha----elseif getPlayerVocation(cid) == 474 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,475)doSetCreatureOutfit(cid, {lookType=581}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 475 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,476)doSetCreatureOutfit(cid, {lookType=582}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 476 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,477)doSetCreatureOutfit(cid, {lookType=583}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 477 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,478)doSetCreatureOutfit(cid, {lookType=584}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Yamcha End--------Inicio Yamcha Reborn----elseif getPlayerVocation(cid) == 478 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,479)doSetCreatureOutfit(cid, {lookType=584}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 479 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,480)doSetCreatureOutfit(cid, {lookType=585}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 480 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,481)doSetCreatureOutfit(cid, {lookType=586}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 481 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,482)doSetCreatureOutfit(cid, {lookType=587}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 482 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,483)doSetCreatureOutfit(cid, {lookType=588}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Yamcha Reborn--------C16----elseif getPlayerVocation(cid) == 485 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,486)doSetCreatureOutfit(cid, {lookType=438}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 486 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,487)doSetCreatureOutfit(cid, {lookType=439}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 487 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,488)doSetCreatureOutfit(cid, {lookType=440}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 488 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,489)doSetCreatureOutfit(cid, {lookType=440}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----C16 End--------Inicio C16 Reborn----elseif getPlayerVocation(cid) == 490 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,491)doSetCreatureOutfit(cid, {lookType=441}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 491 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,492)doSetCreatureOutfit(cid, {lookType=442}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 492 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,493)doSetCreatureOutfit(cid, {lookType=443}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 493 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,494)doSetCreatureOutfit(cid, {lookType=444}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 494 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,495)doSetCreatureOutfit(cid, {lookType=445}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final C16 Reborn--------Raditz----elseif getPlayerVocation(cid) == 496 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,497)doSetCreatureOutfit(cid, {lookType=438}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 497 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,498)doSetCreatureOutfit(cid, {lookType=439}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 498 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,499)doSetCreatureOutfit(cid, {lookType=440}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 499 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,500)doSetCreatureOutfit(cid, {lookType=440}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Raditz End--------Inicio Raditz Reborn----elseif getPlayerVocation(cid) == 501 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,502)doSetCreatureOutfit(cid, {lookType=441}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 502 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,503)doSetCreatureOutfit(cid, {lookType=442}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 503 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,504)doSetCreatureOutfit(cid, {lookType=443}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 504 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,505)doSetCreatureOutfit(cid, {lookType=444}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 505 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,506)doSetCreatureOutfit(cid, {lookType=445}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Raditz Reborn--------Bulma----elseif getPlayerVocation(cid) == 507 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,508)doSetCreatureOutfit(cid, {lookType=500}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 508 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,509)doSetCreatureOutfit(cid, {lookType=501}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 509 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,510)doSetCreatureOutfit(cid, {lookType=502}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 510 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,511)doSetCreatureOutfit(cid, {lookType=502}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Bulma End--------Inicio Bulma Reborn----elseif getPlayerVocation(cid) == 512 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,513)doSetCreatureOutfit(cid, {lookType=504}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 513 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,514)doSetCreatureOutfit(cid, {lookType=504}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 514 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,515)doSetCreatureOutfit(cid, {lookType=505}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 515 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,516)doSetCreatureOutfit(cid, {lookType=506}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 516 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,517)doSetCreatureOutfit(cid, {lookType=507}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Bulma Reborn--------Jenk----elseif getPlayerVocation(cid) == 518 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,519)doSetCreatureOutfit(cid, {lookType=401}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 519 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,520)doSetCreatureOutfit(cid, {lookType=402}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 520 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,521)doSetCreatureOutfit(cid, {lookType=403}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 521 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,522)doSetCreatureOutfit(cid, {lookType=404}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Jenk End--------Inicio Jenk Reborn----elseif getPlayerVocation(cid) == 523 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,524)doSetCreatureOutfit(cid, {lookType=406}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 524 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,525)doSetCreatureOutfit(cid, {lookType=407}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 525 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,526)doSetCreatureOutfit(cid, {lookType=410}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 526 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,527)doSetCreatureOutfit(cid, {lookType=408}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 527 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,528)doSetCreatureOutfit(cid, {lookType=409}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Jenk Reborn--------Kagome Inicio----elseif getPlayerVocation(cid) == 529 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,530)doSetCreatureOutfit(cid, {lookType=482}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 530 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,531)doSetCreatureOutfit(cid, {lookType=483}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 531 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,532)doSetCreatureOutfit(cid, {lookType=483}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 532 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,533)doSetCreatureOutfit(cid, {lookType=484}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Kagome End--------Inicio Kagome Reborn----elseif getPlayerVocation(cid) == 534 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,535)doSetCreatureOutfit(cid, {lookType=486}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 535 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,536)doSetCreatureOutfit(cid, {lookType=486}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 536 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,537)doSetCreatureOutfit(cid, {lookType=487}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 537 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,538)doSetCreatureOutfit(cid, {lookType=487}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 538 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,539)doSetCreatureOutfit(cid, {lookType=488}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final Kagome Reborn--------C8 Inicio----elseif getPlayerVocation(cid) == 540 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,541)doSetCreatureOutfit(cid, {lookType=425}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 541 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,542)doSetCreatureOutfit(cid, {lookType=426}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 542 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,543)doSetCreatureOutfit(cid, {lookType=427}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 543 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,544)doSetCreatureOutfit(cid, {lookType=428}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----C8 End--------Inicio C8 Reborn----elseif getPlayerVocation(cid) == 545 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,546)doSetCreatureOutfit(cid, {lookType=530}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 546 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,547)doSetCreatureOutfit(cid, {lookType=531}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 547 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,548)doSetCreatureOutfit(cid, {lookType=532}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 548 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,549)doSetCreatureOutfit(cid, {lookType=533}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 549 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,550)doSetCreatureOutfit(cid, {lookType=534}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----Final C8 Reborn--------- Vegeta Normal -------elseif getPlayerVocation(cid) == 21 thenif getPlayerLevel(cid) >= 40 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,408)doSetCreatureOutfit(cid, {lookType=165}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 40 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 408 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,22)doSetCreatureOutfit(cid, {lookType=166}, -1)doSendMagicEffect(getPlayerPosition(cid), 175)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 22 thenif getPlayerLevel(cid) >= 75 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,23)doSetCreatureOutfit(cid, {lookType=7}, -1)doSendMagicEffect(getPlayerPosition(cid), 78)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 23 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,24)doSetCreatureOutfit(cid, {lookType=164}, -1)doSendMagicEffect(getPlayerPosition(cid), 257)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 24 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,25)doSetCreatureOutfit(cid, {lookType=4}, -1)doSendMagicEffect(getPlayerPosition(cid), 79)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 25 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,26)doSetCreatureOutfit(cid, {lookType=54}, -1)doSendMagicEffect(getPlayerPosition(cid), 80)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end---------- Vegeta Reborn --------elseif getPlayerVocation(cid) == 214 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,215)doSetCreatureOutfit(cid, {lookType=156}, -1)doSendMagicEffect(getPlayerPosition(cid), 258)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 215 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,216)doSetCreatureOutfit(cid, {lookType=157}, -1)doSendMagicEffect(getPlayerPosition(cid), 258)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 216 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,217)doSetCreatureOutfit(cid, {lookType=157}, -1)doSendMagicEffect(getPlayerPosition(cid), 258)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 217 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 218 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,219)doSetCreatureOutfit(cid, {lookType=125}, -1)doSendMagicEffect(getPlayerPosition(cid), 81)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 219 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,361)doSetCreatureOutfit(cid, {lookType=379}, -1)doSendMagicEffect(getPlayerPosition(cid), 81)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end--------- Freeza ---------elseif getPlayerVocation(cid) == 9 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,45)doSetCreatureOutfit(cid, {lookType=101}, -1)doSendMagicEffect(getPlayerPosition(cid), 49)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 30 para transformar.")endelseif getPlayerVocation(cid) == 45 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,46)doSetCreatureOutfit(cid, {lookType=211}, -1)doSendMagicEffect(getPlayerPosition(cid), 238)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 46 thenif getPlayerLevel(cid) >= 75 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,47)doSetCreatureOutfit(cid, {lookType=124}, -1)doSendMagicEffect(getPlayerPosition(cid), 239)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 47 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,48)doSetCreatureOutfit(cid, {lookType=105}, -1)doSendMagicEffect(getPlayerPosition(cid), 240)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 48 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,49)doSetCreatureOutfit(cid, {lookType=94}, -1)doSendMagicEffect(getPlayerPosition(cid), 50)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 49 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,50)doSetCreatureOutfit(cid, {lookType=119}, -1)doSendMagicEffect(getPlayerPosition(cid), 50)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end---------- Freeza Reborn -------------elseif getPlayerVocation(cid) == 253 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,254)doSetCreatureOutfit(cid, {lookType=211}, -1)doSendMagicEffect(getPlayerPosition(cid), 238)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 254 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,255)doSetCreatureOutfit(cid, {lookType=124}, -1)doSendMagicEffect(getPlayerPosition(cid), 239)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 255 thenif getPlayerLevel(cid) >= 155 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,256)doSetCreatureOutfit(cid, {lookType=105}, -1)doSendMagicEffect(getPlayerPosition(cid), 240)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 256 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,257)doSetCreatureOutfit(cid, {lookType=181}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 257 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,345)doSetCreatureOutfit(cid, {lookType=509}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Buu -------------elseif getPlayerVocation(cid) == 10 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,54)addEvent(todosgt40,ext,cid)doSetCreatureOutfit(cid, {lookType=253}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 30 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 54 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,55)doSetCreatureOutfit(cid, {lookType=258}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 55 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,56)doSetCreatureOutfit(cid, {lookType=284}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 56 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,57)doSetCreatureOutfit(cid, {lookType=252}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 57 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,58)doSetCreatureOutfit(cid, {lookType=203}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------- Buu Reborn Inicio -------elseif getPlayerVocation(cid) == 247 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,248)doSetCreatureOutfit(cid, {lookType=115}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 30 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 248 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,249)addEvent(buureborn50,ext,cid)doSetCreatureOutfit(cid, {lookType=114}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 249 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,250)doSetCreatureOutfit(cid, {lookType=218}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 250 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,251)doSetCreatureOutfit(cid, {lookType=219}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 251 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,252)doSetCreatureOutfit(cid, {lookType=203}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 252 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,393)doSetCreatureOutfit(cid, {lookType=375}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------- Namekjin Normal ----------elseif getPlayerVocation(cid) == 3 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,41)doSetCreatureOutfit(cid, {lookType=36}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 41 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,42)doSetCreatureOutfit(cid, {lookType=113}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 42 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,43)doSetCreatureOutfit(cid, {lookType=57}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 43 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,44)doSetCreatureOutfit(cid, {lookType=106}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------ Namekjin Rebornelseif getPlayerVocation(cid) == 237 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,238)doSetCreatureOutfit(cid, {lookType=174}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 238 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,239)doSetCreatureOutfit(cid, {lookType=175}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 239 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,240)doSetCreatureOutfit(cid, {lookType=176}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 240 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,241)doSetCreatureOutfit(cid, {lookType=177}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 241 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,391)doSetCreatureOutfit(cid, {lookType=377}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------- Trunks Normal -----elseif getPlayerVocation(cid) == 7 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,31)doSetCreatureOutfit(cid, {lookType=161}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 30 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 31 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,32)doSetCreatureOutfit(cid, {lookType=29}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 32 thenif getPlayerLevel(cid) >= 75 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,33)doSetCreatureOutfit(cid, {lookType=23}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 33 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,34)doSetCreatureOutfit(cid, {lookType=141}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 34 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,35)doSetCreatureOutfit(cid, {lookType=212}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 35 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,36)doSetCreatureOutfit(cid, {lookType=41}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end----- Trunks Reborn --------elseif getPlayerVocation(cid) == 221 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,222)doSetCreatureOutfit(cid, {lookType=151}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 222 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,223)doSetCreatureOutfit(cid, {lookType=151}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 223 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,224)doSetCreatureOutfit(cid, {lookType=396}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 224 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 225 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,226)doSetCreatureOutfit(cid, {lookType=100}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 226 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,363)doSetCreatureOutfit(cid, {lookType=374}, -1)doSendMagicEffect(getPlayerPosition(cid), 82)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- Shenron ---------------------elseif getPlayerVocation(cid) == 395 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,396)doSetCreatureOutfit(cid, {lookType=232}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 396 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,397)doSetCreatureOutfit(cid, {lookType=257}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 397 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,398)doSetCreatureOutfit(cid, {lookType=86}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 398 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,399)addEvent(shenron200,ext,cid)doSetCreatureOutfit(cid, {lookType=129}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Shenron Reborn -------------elseif getPlayerVocation(cid) == 400 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,401)doSetCreatureOutfit(cid, {lookType=232}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 401 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,402)doSetCreatureOutfit(cid, {lookType=257}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 402 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,403)doSetCreatureOutfit(cid, {lookType=86}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 403 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,404)addEvent(shenrongt200,ext,cid)doSetCreatureOutfit(cid, {lookType=129}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 404 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,405)addEvent(shenrongt400,ext,cid)doSetCreatureOutfit(cid, {lookType=128}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- Cell ---------------------elseif getPlayerVocation(cid) == 8 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,51)doSetCreatureOutfit(cid, {lookType=510}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 51 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,52)doSetCreatureOutfit(cid, {lookType=510}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 52 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,53)doSetCreatureOutfit(cid, {lookType=511}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 53 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,274)doSetCreatureOutfit(cid, {lookType=143}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Cell Reborn -------------elseif getPlayerVocation(cid) == 275 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,276)doSetCreatureOutfit(cid, {lookType=508}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 276 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,277)doSetCreatureOutfit(cid, {lookType=510}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 277 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,278)doSetCreatureOutfit(cid, {lookType=511}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 278 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,279)doSetCreatureOutfit(cid, {lookType=142}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 279 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,390)doSetCreatureOutfit(cid, {lookType=370}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- C17 ---------------------elseif getPlayerVocation(cid) == 5 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,68)doSetCreatureOutfit(cid, {lookType=78}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 68 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,69)doSetCreatureOutfit(cid, {lookType=201}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 69 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,70)doSetCreatureOutfit(cid, {lookType=2}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 70 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,71)doSetCreatureOutfit(cid, {lookType=2}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ C17 Reborn -------------elseif getPlayerVocation(cid) == 258 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,259)doSetCreatureOutfit(cid, {lookType=83}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 259 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,260)doSetCreatureOutfit(cid, {lookType=201}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 260 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,261)doSetCreatureOutfit(cid, {lookType=153}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 261 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,262)doSetCreatureOutfit(cid, {lookType=116}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 262 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,364)doSetCreatureOutfit(cid, {lookType=373}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- C18 ---------------------elseif getPlayerVocation(cid) == 13 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,72)doSetCreatureOutfit(cid, {lookType=78}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 72 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,73)doSetCreatureOutfit(cid, {lookType=55}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 73 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,74)doSetCreatureOutfit(cid, {lookType=16}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 74 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,75)doSetCreatureOutfit(cid, {lookType=16}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ c18 Reborn -------------elseif getPlayerVocation(cid) == 263 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,264)doSetCreatureOutfit(cid, {lookType=83}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 264 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,265)doSetCreatureOutfit(cid, {lookType=55}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 265 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,266)doSetCreatureOutfit(cid, {lookType=183}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 266 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,267)doSetCreatureOutfit(cid, {lookType=31}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 267 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,267)doSetCreatureOutfit(cid, {lookType=387}, -1)doSendMagicEffect(getPlayerPosition(cid), 252)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- tsuful ---------------------elseif getPlayerVocation(cid) == 11 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,59)doSetCreatureOutfit(cid, {lookType=171}, -1)doSendMagicEffect(getPlayerPosition(cid), 248)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 59 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,60)doSetCreatureOutfit(cid, {lookType=215}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 60 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,61)doSetCreatureOutfit(cid, {lookType=136}, -1)doSendMagicEffect(getPlayerPosition(cid), 254)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 61 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,409)doSetCreatureOutfit(cid, {lookType=179}, -1)doSendMagicEffect(getPlayerPosition(cid), 254)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Tsuful Reborn -------------elseif getPlayerVocation(cid) == 242 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,243)doSetCreatureOutfit(cid, {lookType=156}, -1)doSendMagicEffect(getPlayerPosition(cid), 172)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 243 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,244)doSetCreatureOutfit(cid, {lookType=204}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 244 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,245)doSetCreatureOutfit(cid, {lookType=220}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 245 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,246)doSetCreatureOutfit(cid, {lookType=108}, -1)doSendMagicEffect(getPlayerPosition(cid), 33)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 246 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,406)doSetCreatureOutfit(cid, {lookType=385}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-- Gohanelseif getPlayerVocation(cid) == 6 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,27)doSetCreatureOutfit(cid, {lookType=509}, -1)doSendMagicEffect(getPlayerPosition(cid), 51)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 27 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,28)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=146}, -1)doSendMagicEffect(getPlayerPosition(cid), 53)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 28 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,29)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=82}, -1)doSendMagicEffect(getPlayerPosition(cid), 25)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 29 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,30)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=147}, -1)doSendMagicEffect(getPlayerPosition(cid), 255)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Gohan Reborn Inicio -----elseif getPlayerVocation(cid) == 208 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,209)doSetCreatureOutfit(cid, {lookType=149}, -1)doSendMagicEffect(getPlayerPosition(cid), 254)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 209 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,210)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=40}, -1)doSendMagicEffect(getPlayerPosition(cid), 53)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 210 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,211)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=155}, -1)doSendMagicEffect(getPlayerPosition(cid), 171)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 211 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 212 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,213)doSetCreatureOutfit(cid, {lookType=216}, -1)doSendMagicEffect(getPlayerPosition(cid), 54)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 213 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,365)doSetCreatureOutfit(cid, {lookType=381}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-- Brollyelseif getPlayerVocation(cid) == 12 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,62)doSetCreatureOutfit(cid, {lookType=188}, -1)doSendMagicEffect(getPlayerPosition(cid), 33)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 62 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,63)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=104}, -1)doSendMagicEffect(getPlayerPosition(cid), 39)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 63 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,64)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=39}, -1)doSendMagicEffect(getPlayerPosition(cid), 40)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 64 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,65)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=121}, -1)doSendMagicEffect(getPlayerPosition(cid), 41)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Brolly Reborn Inicio -----elseif getPlayerVocation(cid) == 268 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,269)doSetCreatureOutfit(cid, {lookType=188}, -1)doSendMagicEffect(getPlayerPosition(cid), 33)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 269 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,270)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=185}, -1)doSendMagicEffect(getPlayerPosition(cid), 183)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 270 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,271)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=186}, -1)doSendMagicEffect(getPlayerPosition(cid), 184)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 271 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 272 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,273)doSetCreatureOutfit(cid, {lookType=187}, -1)doSendMagicEffect(getPlayerPosition(cid), 71)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 273 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,389)doSetCreatureOutfit(cid, {lookType=374}, -1)doSendMagicEffect(getPlayerPosition(cid), 11)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-------------- Coller ---------------------elseif getPlayerVocation(cid) == 91 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,92)doSetCreatureOutfit(cid, {lookType=192}, -1)doSendMagicEffect(getPlayerPosition(cid), 49)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 92 thenif getPlayerLevel(cid) >= 75 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,93)doSetCreatureOutfit(cid, {lookType=191}, -1)doSendMagicEffect(getPlayerPosition(cid), 238)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 93 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,94)doSetCreatureOutfit(cid, {lookType=103}, -1)doSendMagicEffect(getPlayerPosition(cid), 239)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 94 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,95)doSetCreatureOutfit(cid, {lookType=47}, -1)doSendMagicEffect(getPlayerPosition(cid), 240)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 95 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,280)doSetCreatureOutfit(cid, {lookType=193}, -1)doSendMagicEffect(getPlayerPosition(cid), 50)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Coller Reborn -------------elseif getPlayerVocation(cid) == 281 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,282)doSetCreatureOutfit(cid, {lookType=191}, -1)doSendMagicEffect(getPlayerPosition(cid), 50)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 282 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,283)doSetCreatureOutfit(cid, {lookType=103}, -1)doSendMagicEffect(getPlayerPosition(cid), 238)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 283 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,284)doSetCreatureOutfit(cid, {lookType=47}, -1)doSendMagicEffect(getPlayerPosition(cid), 239)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 284 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,285)doSetCreatureOutfit(cid, {lookType=245}, -1)doSendMagicEffect(getPlayerPosition(cid), 240)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 285 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,360)doSetCreatureOutfit(cid, {lookType=603}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- dende ---------------------elseif getPlayerVocation(cid) == 109 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,110)doSetCreatureOutfit(cid, {lookType=274}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 110 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,111)doSetCreatureOutfit(cid, {lookType=275}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 111 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,112)doSetCreatureOutfit(cid, {lookType=276}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ dende Reborn -------------elseif getPlayerVocation(cid) == 298 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,299)doSetCreatureOutfit(cid, {lookType=222}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 299 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,300)doSetCreatureOutfit(cid, {lookType=224}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 300 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,301)doSetCreatureOutfit(cid, {lookType=226}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 301 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,302)doSetCreatureOutfit(cid, {lookType=361}, -1)doSendMagicEffect(getPlayerPosition(cid), 30)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-------------- Uub ---------------------elseif getPlayerVocation(cid) == 39 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,105)doSetCreatureOutfit(cid, {lookType=246}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 105 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,106)doSetCreatureOutfit(cid, {lookType=236}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 106 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,107)doSetCreatureOutfit(cid, {lookType=282}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 107 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,108)doSetCreatureOutfit(cid, {lookType=235}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Uub Reborn -------------elseif getPlayerVocation(cid) == 293 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,294)doSetCreatureOutfit(cid, {lookType=246}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 294 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,295)doSetCreatureOutfit(cid, {lookType=236}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 295 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,296)doSetCreatureOutfit(cid, {lookType=282}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 296 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,297)doSetCreatureOutfit(cid, {lookType=235}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 297 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,359)doSetCreatureOutfit(cid, {lookType=380}, -1)doSendMagicEffect(getPlayerPosition(cid), 76)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end-- Bardockif getPlayerVocation(cid) == 100 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,101)doSetCreatureOutfit(cid, {lookType=271}, -1)doSendMagicEffect(getPlayerPosition(cid), 33)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 101 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,102)doSetCreatureOutfit(cid, {lookType=194}, -1)doSendMagicEffect(getPlayerPosition(cid), 187)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 102 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,103)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=196}, -1)doSendMagicEffect(getPlayerPosition(cid), 188)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 103 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,104)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=199}, -1)doSendMagicEffect(getPlayerPosition(cid), 189)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 104 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,113)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=200}, -1)doSendMagicEffect(getPlayerPosition(cid), 36)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Bardock Reborn Inicio -----elseif getPlayerVocation(cid) == 286 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,287)doSetCreatureOutfit(cid, {lookType=271}, -1)doSendMagicEffect(getPlayerPosition(cid), 33)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 287 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,288)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=234}, -1)doSendMagicEffect(getPlayerPosition(cid), 37)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 288 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,289)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=249}, -1)doSendMagicEffect(getPlayerPosition(cid), 37)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 289 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 290 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,291)doSetCreatureOutfit(cid, {lookType=272}, -1)doSendMagicEffect(getPlayerPosition(cid), 38)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 291 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,362)doSetCreatureOutfit(cid, {lookType=606}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")end-- kuririnelseif getPlayerVocation(cid) == 101 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,102)doSetCreatureOutfit(cid, {lookType=194}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 102 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,103)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=196}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 103 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,104)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=199}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 104 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,113)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=200}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- kuririn Reborn Inicio -----elseif getPlayerVocation(cid) == 286 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,287)doSetCreatureOutfit(cid, {lookType=271}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 287 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,288)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=234}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 288 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,289)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=249}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 290 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,291)doSetCreatureOutfit(cid, {lookType=272}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 291 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,362)doSetCreatureOutfit(cid, {lookType=606}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-- Panelseif getPlayerVocation(cid) == 347 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,348)doSetCreatureOutfit(cid, {lookType=348}, -1)doSendMagicEffect(getPlayerPosition(cid), 47)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 348 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,349)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=334}, -1)doSendMagicEffect(getPlayerPosition(cid), 47)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 349 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,350)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=335}, -1)doSendMagicEffect(getPlayerPosition(cid), 48)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 350 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,351)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=336}, -1)doSendMagicEffect(getPlayerPosition(cid), 48)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Pan Reborn Inicio -----elseif getPlayerVocation(cid) == 352 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,353)doSetCreatureOutfit(cid, {lookType=334}, -1)doSendMagicEffect(getPlayerPosition(cid), 47)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 353 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,354)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=335}, -1)doSendMagicEffect(getPlayerPosition(cid), 48)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 354 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,355)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=336}, -1)doSendMagicEffect(getPlayerPosition(cid), 48)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 355 thenif getPlayerLevel(cid) == 0 thenelsedoPlayerSendCancel(cid, "Fale 'earth' para virar Oozaru e depois ssj4 'transform'!")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 356 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,357)doSetCreatureOutfit(cid, {lookType=337}, -1)doSendMagicEffect(getPlayerPosition(cid), 46)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 357 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,385)doSetCreatureOutfit(cid, {lookType=383}, -1)doSendMagicEffect(getPlayerPosition(cid), 48)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-- Videlelseif getPlayerVocation(cid) == 334 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,335)doSetCreatureOutfit(cid, {lookType=339}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 335 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,336)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=340}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 336 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,337)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=341}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 337 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,338)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=341}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- Videl Reborn Inicio -----elseif getPlayerVocation(cid) == 339 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,340)doSetCreatureOutfit(cid, {lookType=339}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 340 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,341)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=340}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 341 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,342)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=341}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 342 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,343)doSetCreatureOutfit(cid, {lookType=330}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 343 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,344)doSetCreatureOutfit(cid, {lookType=382}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-- janembaelseif getPlayerVocation(cid) == 367 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,368)doSetCreatureOutfit(cid, {lookType=280}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 368 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,369)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=120}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 369 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,370)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=110}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 370 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,371)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=134}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- janemba Reborn Inicio -----elseif getPlayerVocation(cid) == 372 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,373)doSetCreatureOutfit(cid, {lookType=280}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 373 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,374)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=120}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 374 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,375)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=110}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 375 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,376)doSetCreatureOutfit(cid, {lookType=134}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 376 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,377)doSetCreatureOutfit(cid, {lookType=399}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end--goten--elseif getPlayerVocation(cid) == 76 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,77)doSetCreatureOutfit(cid, {lookType=262}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")end--goten reborn--elseif getPlayerVocation(cid) == 227 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid, 228)doSetCreatureOutfit(cid, {lookType=145}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")end--chibi trunks--elseif getPlayerVocation(cid) == 78 thenif getPlayerLevel(cid) >= 30 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,79)doSetCreatureOutfit(cid, {lookType=197}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")end---chibi trunks reborn--elseif getPlayerVocation(cid) == 232 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,233)doSetCreatureOutfit(cid, {lookType=151}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")end-- tenshinranelseif getPlayerVocation(cid) == 4 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,379)doSetCreatureOutfit(cid, {lookType=264}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 75 para transformar.")endelseif getPlayerVocation(cid) == 379 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,380)addEvent(goku100,ext,cid)doSetCreatureOutfit(cid, {lookType=263}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 380 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,381)addEvent(goku150,ext,cid)doSetCreatureOutfit(cid, {lookType=411}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 381 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,382)addEvent(goku200,ext,cid)doSetCreatureOutfit(cid, {lookType=412}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end----- tenshinran Reborn Inicio -----elseif getPlayerVocation(cid) == 383 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,384)doSetCreatureOutfit(cid, {lookType=255}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")endelseif getPlayerVocation(cid) == 384 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,385)addEvent(gokugt100,ext,cid)doSetCreatureOutfit(cid, {lookType=254}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")endelseif getPlayerVocation(cid) == 385 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,386)addEvent(gokugt150,ext,cid)doSetCreatureOutfit(cid, {lookType=259}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")endelseif getPlayerVocation(cid) == 386 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,387)doSetCreatureOutfit(cid, {lookType=259}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")endelseif getPlayerVocation(cid) == 387 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,388)doSetCreatureOutfit(cid, {lookType=413}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")end-------------- Tapion ---------------------elseif getPlayerVocation(cid) == 420 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,421)doSetCreatureOutfit(cid, {lookType=447}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 421 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,422)doSetCreatureOutfit(cid, {lookType=448}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 422 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,423)doSetCreatureOutfit(cid, {lookType=449}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 423 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,555)doSetCreatureOutfit(cid, {lookType=450}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)end------------ Tapion Reborn -------------elseif getPlayerVocation(cid) == 414 thenif getPlayerLevel(cid) >= 50 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,415)doSetCreatureOutfit(cid, {lookType=452}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 50 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 415 thenif getPlayerLevel(cid) >= 100 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,416)doSetCreatureOutfit(cid, {lookType=453}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 100 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 416 thenif getPlayerLevel(cid) >= 150 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,417)doSetCreatureOutfit(cid, {lookType=454}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 150 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 417 thenif getPlayerLevel(cid) >= 200 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,418)doSetCreatureOutfit(cid, {lookType=455}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 200 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelseif getPlayerVocation(cid) == 418 thenif getPlayerLevel(cid) >= 400 thendoPlayerSay(cid, 'Você Transformou!', TALKTYPE_ORANGE_1)doPlayerSetVocation(cid,419)doSetCreatureOutfit(cid, {lookType=456}, -1)doSendMagicEffect(getPlayerPosition(cid), 32)elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level 400 para transformar.")doSendMagicEffect(getPlayerPosition(cid), 2)endelsedoPlayerSendCancel(cid, "Você não pode transformar!")doSendMagicEffect(getPlayerPosition(cid), 2)endendend re dou reeeep Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/ Compartilhar em outros sites More sharing options...
OriGM 25 Postado Dezembro 15, 2013 Share Postado Dezembro 15, 2013 Se o script é executado pelo level,é claro que quando o player reverter(resetar,voltar pro level 1),ele não vai conseguir usar a transformação,afinal ele está abaixo do nível que o script pede. O que pode se fazer é pegar o script do reset e ver qual é a storage que o script dá ao player que reseta,ai você coloca do lado de todo if getPlayerLevel(cid) ,se tiver tal storage,por exemplo: if (getPlayerLevel(cid) >= 400) or (getPlayerStorageValue(cid, storagereset) >=1) then Assim ele executaria caso o player nao tenha nenhum reset,só se ele tiver level,e caso o player já resetou ,ele poderá usar mesmo no level 1. Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1592891 Compartilhar em outros sites More sharing options...
Heitor123456 5 Postado Dezembro 15, 2013 Autor Share Postado Dezembro 15, 2013 acho que voce nao intendeu amigo, tip 250 até ai ta bom ai ele transforma todas trasnformaçoes dele....ai quando ele quizer reverter a trasnformaçao para o level 1 ele nao consegue transformar dnv...mais ele ainda ta lvl 250 me desculpem apague o outro topico....minha net bugo Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1592899 Compartilhar em outros sites More sharing options...
Junior001 362 Postado Dezembro 15, 2013 Share Postado Dezembro 15, 2013 Isso é bem Simples so que não estou em casa no momento quando eu chegar e ninguem tiver te ajudado eu te ajudo Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1592913 Compartilhar em outros sites More sharing options...
Heitor123456 5 Postado Dezembro 15, 2013 Autor Share Postado Dezembro 15, 2013 ok junior....só voce consegue me ajuda EUHEUHEu Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1592922 Compartilhar em outros sites More sharing options...
OriGM 25 Postado Dezembro 15, 2013 Share Postado Dezembro 15, 2013 Já que só ele consegue te ajudar,era melhor enviar uma MP, não? Bom de qualquer forma não é o primeiro pedido que eu tento te ajudar e "não consigo". Sendo assim,vou anotar seu nome aqui,para que eu não volte a tentar te ajudar. Um abraço e boa sorte nos seus problemas. Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1592945 Compartilhar em outros sites More sharing options...
Junior001 362 Postado Dezembro 15, 2013 Share Postado Dezembro 15, 2013 Já que só ele consegue te ajudar,era melhor enviar uma MP, não? Bom de qualquer forma não é o primeiro pedido que eu tento te ajudar e "não consigo". Sendo assim,vou anotar seu nome aqui,para que eu não volte a tentar te ajudar. Um abraço e boa sorte nos seus problemas. Pow mano sei que não é isso que ele queira dizer '-' eu não sei poha nenhuma kkkkk' Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1593039 Compartilhar em outros sites More sharing options...
Omega 377 Postado Dezembro 16, 2013 Share Postado Dezembro 16, 2013 Tópico na seção errada, favor prestar mais atenção da próxima vez.Movido para pedidos e dúvidas - servidores derivados. Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1593102 Compartilhar em outros sites More sharing options...
Heitor123456 5 Postado Dezembro 16, 2013 Autor Share Postado Dezembro 16, 2013 OriGM nao foi isso que eu quiz dizer a alem disso nao quiz ofender ninguem...eu disse aquilo porque ele ta com um server igual o meu! ai seria mais facil! mais preciso de ajuda de voces tambem! ))) Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1593282 Compartilhar em outros sites More sharing options...
Gabrieltxu 738 Postado Janeiro 3, 2014 Share Postado Janeiro 3, 2014 Tópico movido para a seção de dúvidas e pedidos resolvidos. Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1598146 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/225663-encerrado-transformar/#findComment-1736151 Compartilhar em outros sites More sharing options...
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