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[Encerrado] Monstro Mago Negro


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Queria um monstro chamado Mago negro que sumonasse um outro monstro chamado Mago Branco (que é imortal, somente é morto se o Mago negro for morto) e que eles combassem SD nos players e.
Pode mandar com qualquer life que depois eu edito ^^
Agradecido a quem me ajudar.

Se ficou muito confuso, preciso de 2 scripts o do Mago Negro e do Mago Branco.

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nao sei se ta como voce queria, mas ta ai.

 

Mago Negro.

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Mago Negro" nameDescription="Mago Negro" race="blood" experience="4000000000" speed="26000" manacost="0">
<health now="2120000000" max="2120000000"/>
<look type="130" head="114" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="95"/>
<flag runonhealth="1150"/>
</flags>
<attacks>
<attack name="melee" interval="200" skill="500" attack="5000"/>
<attack name="death" interval="100" chance="20" range="7" target="1" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" target="1" range="7" radius="3" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" range="7" radius="3" target="1" min="-2000000000" max="-2010000000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="200" chance="15" length="8" spread="0" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="suddendeath"/>
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1" chance="15" min="2110000000" max="2120000000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="90"/>
<element physicalPercent="-10"/>
<element icePercent="-15"/>
<element holyPercent="10"/>
<element deathPercent="10"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="mago branco" interval="1000" chance="13"/>
</summons>
<voices interval="50" chance="10">
<voice sentence="Eu Vou Destruir Todos Voces"/>
</voices>
<loot>
<item id="2148" countmax="70" chance="100000"/><!-- gold coin -->
<item id="2148" countmax="44" chance="100000"/><!-- gold coin -->
<item id="8840" countmax="5" chance="100000"/><!-- raspberry -->
<item id="9971" chance="3500"/><!-- gold ingot -->
<item id="7590" chance="13500"/><!-- great mana potion -->
<item id="7591" chance="12500"/><!-- great health potion -->
<item id="2195" chance="800"/><!-- boots of haste -->
<item id="5904" chance="2200"/><!-- magic sulphur -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7760" countmax="1" chance="9500"/><!-- small enchanted ruby -->
<item id="9980" chance="1300"/><!-- crystal of power -->
<item id="2167" chance="14500"/><!-- energy ring -->
<item id="2114" chance="1100"/><!-- piggy bank -->
<item id="9969" chance="400"/><!-- black skull -->
<item id="2436" chance="5000"/><!-- skull staff -->
<item id="8902" chance="1300"/><!-- spellbook of mind control -->
</inside>
</item>
</loot>
</monster>

Mago Branco.
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mago Branco" nameDescription="Mago Branco" race="blood" experience="4000000000" speed="26000" manacost="0">
<health now="10000000" max="10000000"/>
<look type="130" head="0" body="0" legs="0" feet="0" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="95"/>
<flag runonhealth="1150"/>
</flags>
<attacks>
<attack name="melee" interval="200" skill="500" attack="5000"/>
<attack name="death" interval="100" chance="20" range="7" target="1"  min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" target="1" range="7" radius="3" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" range="7" radius="3" target="1" min="-2000000000" max="-2010000000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="200" chance="15" length="8" spread="0" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="suddendeath"/>
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1000" chance="15" min="60" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="90"/>
<element physicalPercent="-10"/>
<element icePercent="-15"/>
<element holyPercent="10"/>
<element deathPercent="10"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="50" chance="10">
<voice sentence="Eu Fui Sumonado Pelo Grande Mago Negro"/>
</voices>
<loot>
<item id="2148" countmax="70" chance="100000"/><!-- gold coin -->
<item id="2148" countmax="44" chance="100000"/><!-- gold coin -->
<item id="8840" countmax="5" chance="100000"/><!-- raspberry -->
<item id="9971" chance="3500"/><!-- gold ingot -->
<item id="7590" chance="13500"/><!-- great mana potion -->
<item id="7591" chance="12500"/><!-- great health potion -->
<item id="2195" chance="800"/><!-- boots of haste -->
<item id="5904" chance="2200"/><!-- magic sulphur -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="7760" countmax="1" chance="9500"/><!-- small enchanted ruby -->
<item id="9980" chance="1300"/><!-- crystal of power -->
<item id="2167" chance="14500"/><!-- energy ring -->
<item id="2114" chance="1100"/><!-- piggy bank -->
<item id="9969" chance="400"/><!-- black skull -->
<item id="2436" chance="5000"/><!-- skull staff -->
<item id="8902" chance="1300"/><!-- spellbook of mind control -->
</inside>
</item>
</loot>
</monster>
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Queria um monstro chamado Mago negro que sumonasse um outro monstro chamado Mago Branco (que é imortal, somente é morto se o Mago negro for morto)

Ele quer o Mago Branco imortal..

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Agr sim arrumei os monstros


Testados: Consegui importa-los para meu mapa editor sem erros



Mago Negro



<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mago Negro" nameDescription="an mago negro" race="blood" experience="4000000" speed="600" manacost="0">
<health now="3650" max="3650"/>
<look type="130" head="114" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="95"/>
<flag runonhealth="1150"/>
</flags>
<attacks>
<attack name="melee" interval="200" skill="500" attack="5000"/>
<attack name="death" interval="100" chance="20" range="7" target="1" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" target="1" range="7" radius="3" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" range="7" radius="3" target="1" min="-2000000000" max="-2010000000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="200" chance="15" length="8" spread="0" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="suddendeath"/>
</attack>

</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1000" chance="15" min="60" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>

</defenses>
<elements>
<element earthPercent="95"/>
<element physicalPercent="-10"/>
<element icePercent="-5"/>
<element holyPercent="20"/>
<element deathPercent="10"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="mago branco" interval="10000" chance="15" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Nothing will remain but your scorched bones!"/>
<voice sentence="Some like it hot!"/>
<voice sentence="Feel the heat of battle!"/>
</voices>
<loot>
<item id="2148" countmax="70" chance1="100000" chancemax="0"/> --Gold
<item id="2148" countmax="45" chance1="100000" chancemax="0"/> -- Gold
<item id="8840" countmax="5" chance1="15000" /> -- Raspberry
<item id="9971" chance="5500"/> --Gold ingot
<item id="7590" chance="11500"/> --GMP
<item id="7591" chance="12500"/> --GHP
<item id="7891" chance="500"/> -- Magma boots
<item id="5904" chance="1000"/> --MAgic sulphur
<item id="1987" chance="100000"> -- Bag
<inside>
<item id="7760" countmax="1" chance1="5000"/> -- Small enchanted ruby
<item id="9980" chance="1300"/> --Crystal of power
<item id="2167" chance="2000"/> --Energy ring
<item id="2436" chance="3000"/> --skull staff
<item id="2114" chance="100"/> --Piggy bank
<item id="7410" chance="200"/> --Queens sceptre
<item id="8092" chance="800"/> --Spellbook of mind control
</inside>
</item>
</loot>
</monster>


Mago Branco



<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mago Branco" nameDescription="an mago branco" race="blood" experience="4000000" speed="900" manacost="0">
<health now="999650" max="999650"/>
<look type="130" head="0" body="0" legs="0" feet="0" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="95"/>
<flag runonhealth="1150"/>
</flags>
<attacks>
<attack name="melee" interval="200" skill="500" attack="5000"/>
<attack name="death" interval="100" chance="20" range="7" target="1" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" target="1" range="7" radius="3" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="100" chance="20" range="7" radius="3" target="1" min="-2000000000" max="-2010000000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="200" chance="15" length="8" spread="0" min="-2000000000" max="-2010000000">
<attribute key="areaEffect" value="suddendeath"/>
</attack>

</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1000" chance="15" min="60" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>

</defenses>
<immunities>
<immunity physical="1"/>
<immunity holy="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity death="1"/>
<immunity earth="1"/>
<immunity ice="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Nothing will remain but your scorched bones!"/>
<voice sentence="Some like it hot!"/>
<voice sentence="Feel the heat of battle!"/>
</voices>
<loot>
<item id="2148" countmax="70" chance1="100000" chancemax="0"/> --Gold
<item id="2148" countmax="45" chance1="100000" chancemax="0"/> -- Gold
<item id="8840" countmax="5" chance1="15000" /> -- Raspberry
<item id="9971" chance="5500"/> --Gold ingot
<item id="7590" chance="11500"/> --GMP
<item id="7591" chance="12500"/> --GHP
<item id="7891" chance="500"/> -- Magma boots
<item id="5904" chance="1000"/> --MAgic sulphur
<item id="1987" chance="100000"> -- Bag
<inside>
<item id="7760" countmax="1" chance1="5000"/> -- Small enchanted ruby
<item id="9980" chance="1300"/> --Crystal of power
<item id="2167" chance="2000"/> --Energy ring
<item id="2436" chance="3000"/> --skull staff
<item id="2114" chance="100"/> --Piggy bank
<item id="7410" chance="200"/> --Queens sceptre
<item id="8092" chance="800"/> --Spellbook of mind control
</inside>
</item>
</loot>
</monster>

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