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script alguém pode me ajudar nessa spells aqui, queira que colocassem pro meu personagem ficar inatingível por 6 segundos e podendo atacar livremente
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Pergunta
TiagoBordin1988 4
Quando entra só um player na Champion's Quest, e o player sozinho puxa a alavanca conforme a foto abaixo:
Aparece o seguinte erro no distro conforme a foto abaixo:
Alguém poderia me ajudar?
Alavanca está assim: ItemID: [1946], ActionID: [7100], UniqueID: [7100].
em Actions.xml está essa tag: <action uniqueid="7100" script="quests/champions.lua" />
e em \data\actions\scripts\quests\champions está esse script:
function onUse(cid, item, frompos, item2, topos)
if item.uid == 7100 then
if item.itemid == 1946 or 1945 then
player1pos = {x=197, y=236, z=7, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=196, y=236, z=7, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=195, y=236, z=7, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=194, y=236, z=7, stackpos=253}
player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
player1level = getPlayerLevel(player1.uid)
player2level = getPlayerLevel(player2.uid)
player3level = getPlayerLevel(player3.uid)
player4level = getPlayerLevel(player4.uid)
questlevel = 300
if player1level >= questlevel and player2level >= questlevel and player3level >= questlevel and player4level >= questlevel then
nplayer1pos = {x=284, y=297, z=8}
nplayer2pos = {x=283, y=297, z=8}
nplayer3pos = {x=282, y=297, z=8}
nplayer4pos = {x=281, y=297, z=8}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doTransformItem(item.uid,1945)
else
doPlayerSendCancel(cid,"All players must have level 300 to enter.")
end
else
doPlayerSendCancel(cid,"You need 4 players in your team.")
end
end
if item.itemid == 1946 or 1945 then
starting={x=188, y=111, z=10, stackpos=253}
checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos}
ending={x=210, y=122, z=10, stackpos=253}
players=0
totalmonsters=0
monster = {}
repeat
creature= getThingfromPos(checking)
if creature.itemid > 0 then
if getPlayerAccess(creature.uid) == 0 then
players=players+1
end
if getPlayerAccess(creature.uid) ~= 0 and getPlayerAccess(creature.uid) ~= 3 then
totalmonsters=totalmonsters+1
monster[totalmonsters]=creature.uid
end
end
checking.x=checking.x+1
if checking.x>ending.x then
checking.x=starting.x
checking.y=checking.y+1
end
until checking.y>ending.y
if players==0 then
trash= {x=233, y=125, z=10}
current=0
repeat
current=current+1
doTeleportThing(monster[current],trash)
until current>=totalmonsters
doTransformItem(item.uid,1946)
end
end
end
if item.uid == 8640 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a Dark Lord's Cape.")
doPlayerAddItem(cid,8865,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8641 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Serpent Coat.")
doPlayerAddItem(cid,8866,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8642 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Dragon Robe.")
doPlayerAddItem(cid,8867,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8643 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Velvet Mantle.")
doPlayerAddItem(cid,8868,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8644 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Greenwood Coat")
doPlayerAddItem(cid,8869,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8645 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Spirit Cloack.")
doPlayerAddItem(cid,8870,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8646 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Lavos Armor.")
doPlayerAddItem(cid,8877,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8647 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Crystalline Armor.")
doPlayerAddItem(cid,8878,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
if item.uid == 8648 then
queststatus = getPlayerStorageValue(cid,8640)
if queststatus ~= 1 then
doPlayerSendTextMessage(cid,22,"You have found a Voltage Armor.")
doPlayerAddItem(cid,8879,1)
setPlayerStorageValue(cid,8640,1)
else
doPlayerSendTextMessage(cid,22,"It is empty.")
end
end
return 1
end
Link para o comentário
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