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[Encerrado] Server Dando Rollback


PauloMuller

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Pessoal meu server começo a dar rollback e não sei mas oque fazer ja tentei procurar bugs e etc.. mas todos os bugs que tinha ja foram corrigidos

 

Meu mapa é grande mas mesmo assim n teria como dar rollback ja que o atual do server era maior

to com o server pokeDash Advanced 1.4_d

 

Mapa: 19.672 KB

Spawn: 492 KB

House: 50KB

 

versão:

 

[03/10/2012 21:36:54] Pokemon Dash Advanced (1.0), last compiled at Jan  6 2012.
[03/10/2012 21:36:54] Credits to all TFS team (Elf, slawkens, Talaturen, Lithium, KaczooH, Kiper, Kornholijo).
[03/10/2012 21:36:54] PokemonDistro made by mastercraft/brun123.
[03/10/2012 21:36:54] >> Loading config (config.lua)
[03/10/2012 21:36:54] > Using plaintext encryption
[03/10/2012 21:36:54] >> Checking software version... outdated, please consider updating!
[03/10/2012 21:36:55] > Current version information - version: 1.0, patch: 1, build: 3429, timestamp: 1261647210.
[03/10/2012 21:36:55] > Latest version information - version: 0.3.6, patch: 0, build: 3293, timestamp: 1260652199.
[03/10/2012 21:36:55] >> Fetching blacklist
[03/10/2012 21:36:55] >> Loading RSA key
[03/10/2012 21:36:55] >> Starting SQL connection
[03/10/2012 21:36:55] >> Running Database Manager
[03/10/2012 21:36:55] >> Loading items
[03/10/2012 21:36:56] >> Loading groups
[03/10/2012 21:36:56] >> Loading vocations
[03/10/2012 21:36:56] >> Loading script systems
[03/10/2012 21:36:59] >> Loading chat channels
[03/10/2012 21:36:59] >> Loading outfits
[03/10/2012 21:36:59] >> Loading experience stages
[03/10/2012 21:36:59] >> Loading monsters
[03/10/2012 21:37:03] >> Loading mods...
[03/10/2012 21:37:03] > Loading custommonsters.xml... done, but disabled.
[03/10/2012 21:37:04] > Loading customspells.xml... done, but disabled.
[03/10/2012 21:37:04] > Loading firstitems.xml... done.
[03/10/2012 21:37:04] > Loading highscorebook.xml... done.
[03/10/2012 21:37:04] > 4 mods were loaded (2 disabled).
[03/10/2012 21:37:04] >> Loading map and spawns...
[03/10/2012 21:37:07] > Map size: 2048x2048.
[03/10/2012 21:37:08] > Map descriptions: 
[03/10/2012 21:37:08] "Saved with Remere's Map Editor 2.1"
[03/10/2012 21:37:08] "No map description available."
[03/10/2012 21:37:59] > Map loading time: 54.922 seconds.
[03/10/2012 21:38:19] > Data parsing time: 20 seconds.
[03/10/2012 21:38:30] > Houses synchronization time: 11 seconds.
[03/10/2012 21:38:35] > Content unserialization time: 5.031 seconds.
[03/10/2012 21:38:35] >> Checking world type... PvP
[03/10/2012 21:38:35] >> Initializing game state modules and registering services...
[03/10/2012 21:38:43] > Global address: **.**.**.**
[03/10/2012 21:38:46] > Local ports: 7171 7172 
[03/10/2012 21:38:46] >> All modules were loaded, server is starting up...
[03/10/2012 21:38:46] >> Gold server Online!

 

 

Log:

 

 

----- 25/09/2012 22:20:24 - Pirocudo (189.106.195.35) -----
Comment: 
Graphic Engine: OpenGL (1)
Operating System: Windows 7 Home Basic Edition 64 Bit in BRA
Processor: Intel CORE I3-2
Video Card: NVIDIA GeForce 210
Last Packet Types: 104 109 162 162 144 104 109 104 109 131
Last Packet: 109 216 004 117 001 007 001 215 004 117 001 007 104 251 003 000
Player Position: [1239,373,7]
Player Name: Pirocudo (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 3992850 MoW: 39C7E08), reason:
Control.cpp 1685: exception occurred (Type = 1), reason:
NWin32Exception.cpp 50: win32 exception occurred, reason:
access violation (read attempt at 6E692077)
Tue Sep 25 22:18:22 2012
Debug Assertion 8.54 NWin32Exception.cpp 50

----- 25/09/2012 22:30:16 - Pirocudo (189.106.195.35) -----
Comment: 
Graphic Engine: OpenGL (1)
Operating System: Windows 7 Home Basic Edition 64 Bit in BRA
Processor: Intel CORE I3-2
Video Card: NVIDIA GeForce 210
Last Packet Types: 104 109 104 109 103 109 030 103 109 130
Last Packet: 109 158 004 139 001 007 001 157 004 139 001 007 104 104 004 057
Player Position: [1181,395,7]
Player Name: Pirocudo (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 286C3F0 MoW: 2AAFEF0), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 1), reason:
GUI.cpp 1208: dialog origin outside main window (surface: 1 x: -147 y: 130 DrawingListLength: 9 i: 1 DrawingList.Skin: 49 DrawingList.x: 4 DrawingList.y: 0 DrawingList.width: 1649 DrawingList.height: 17 DrawingList.srcx: 0 DrawingList.srcy: 0)
Tue Sep 25 22:23:24 2012
Debug Assertion 8.54 GUI.cpp 1208

----- 28/09/2012 03:07:04 - Synyster Gates (177.18.54.142) -----
Comment: 
Graphic Engine: DirectX9 (2)
Operating System: Windows XP Professional in BRA
Processor: Intel Pentium D 3.40GHZ
Video Card: NVIDIA GeForce 8400 GS
Last Packet Types: 030 180 108 131 160 160 120 160 120 160
Last Packet: 030 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000
Player Position: [1345,671,6]
Player Name: Synyster Gates (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 1C6D898 MoW: 1C6ED90), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 1), reason:
GUI.cpp 1208: dialog origin outside main window (surface: 1 x: -56 y: 228 DrawingListLength: 9 i: 1 DrawingList.Skin: 49 DrawingList.x: 4 DrawingList.y: 0 DrawingList.width: 1380 DrawingList.height: 17 DrawingList.srcx: 0 DrawingList.srcy: 0)
Fri Sep 28 03:03:59 2012
Debug Assertion 8.54 GUI.cpp 1208

----- 29/09/2012 19:49:59 - Neymar (187.34.105.125) -----
Comment: 
Graphic Engine: DirectX5 (0)
Operating System: Windows XP Professional in BRA
Processor: Intel Pentium DUAL E222
Video Card: Intel (R) G33/G
Last Packet Types: 109 109 109 109 109 109 109 143 143 109
Last Packet: 109 128 005 218 002 007 001 128 005 217 002 007 000 000 000 000
Player Position: [1413,731,7]
Player Name: Neymar (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 0 MaW: 90CCF48 MoW: A32EA00), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 0), reason:
GUI.cpp 1186: assertion failed (DrawingList[i].skin = 1836216166), reason:
DrawingList[i].skin<NumberOfSkins
Sat Sep 29 19:48:22 2012
Debug Assertion 8.54 GUI.cpp 1186

----- 29/09/2012 19:57:59 - Neymar (187.34.105.125) -----
Comment: 
Graphic Engine: DirectX5 (0)
Operating System: Windows XP Professional in BRA
Processor: Intel Pentium DUAL E222
Video Card: Intel (R) G33/G
Last Packet Types: 109 109 109 180 132 131 140 140 107 109
Last Packet: 109 128 005 214 002 007 001 129 005 214 002 007 000 000 000 000
Player Position: [1413,730,7]
Player Name: Neymar (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 90CD5B8 MoW: A32D3A0), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 1), reason:
GUI.cpp 1208: dialog origin outside main window (surface: 1 x: -15 y: 183 DrawingListLength: 9 i: 1 DrawingList.Skin: 49 DrawingList.x: 4 DrawingList.y: 0 DrawingList.width: 1298 DrawingList.height: 17 DrawingList.srcx: 0 DrawingList.srcy: 0)
Sat Sep 29 19:55:28 2012
Debug Assertion 8.54 GUI.cpp 1208

----- 29/09/2012 20:49:54 - Artruezika (177.138.48.7) -----
Comment: 
Graphic Engine: DirectX5 (0)
Operating System: Windows 7 Ultimate Edition 32 Bit in BRA
Processor: Intel Pentium 4 3.00GHZ
Video Card: STANDARD 
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 29C2850 MoW: 1977118), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 1), reason:
GUI.cpp 1208: dialog origin outside main window (surface: 1 x: -34 y: 198 DrawingListLength: 9 i: 1 DrawingList.Skin: 49 DrawingList.x: 4 DrawingList.y: 0 DrawingList.width: 857 DrawingList.height: 17 DrawingList.srcx: 0 DrawingList.srcy: 0)
Mon Jul 02 20:52:32 2007
Debug Assertion 8.54 GUI.cpp 1208

----- 02/10/2012 11:41:03 - Artruezika (200.148.119.155) -----
Comment: 
Graphic Engine: DirectX5 (0)
Operating System: Windows 7 Ultimate Edition 32 Bit in BRA
Processor: Intel Pentium 4 3.00GHZ
Video Card: STANDARD 
Last Packet Types: 140 140 180 140 140 140 140 131 140 140
Last Packet: 140 124 019 000 064 048 000 000 000 000 000 000 000 000 000 000
Player Position: [1145,463,7]
Player Name: Zikapatrick (Gold)
Player Action: 054 052 046 051 049 046 049 057 046 057 057 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 1 MaW: 2BE2850 MoW: 166AE80), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
GUI.cpp 1234: exception occurred (Surface = 1) (i = 1), reason:
GUI.cpp 1208: dialog origin outside main window (surface: 1 x: -192 y: 275 DrawingListLength: 9 i: 1 DrawingList.Skin: 49 DrawingList.x: 4 DrawingList.y: 0 DrawingList.width: 1396 DrawingList.height: 17 DrawingList.srcx: 0 DrawingList.srcy: 0)
Thu Jul 05 11:36:21 2007
Debug Assertion 8.54 GUI.cpp 1208

 

Se alguém poder me ajudar agradeço deste já, aguardarei reposta até mas.

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Em data/globalevents.xml

 

Altere sua tag de save para esta..

 

 

 

<globalevent name="save" interval="600" event="script" value="save.lua"/>

 

 

 

e em data/globalevents/script no arquivo save.lua altere coloque este...

 

 

 

local config = {

broadcast = {120, 30},

shallow = "no",

delay = 120,

events = 30

}

 

config.shallow = getBooleanFromString(config.shallow)

 

local function executeSave(seconds)

if(isInArray(config.broadcast, seconds)) then

local text = ""

if(not config.shallow) then

text = "Full s"

else

text = "S"

end

 

text = text .. "erver save within " .. seconds .. " seconds, please mind it may freeze!"

doBroadcastMessage(text)

end

 

if(seconds > 0) then

addEvent(executeSave, config.events * 1000, seconds - config.events)

else

doSaveServer(config.shallow)

end

end

 

function onThink(interval, lastExecution, thinkInterval)

if(table.maxn(config.broadcast) == 0) then

doSaveServer(config.shallow)

else

executeSave(config.delay)

end

 

return true

end

 

 

 

Agora no config.lua estas linhas ...

 

 

 

globalSaveEnabled =

globalSaveHour =

shutdownAtGlobalSave =

cleanMapAtGlobalSave =

 

 

 

Ficará assim ....

 

 

 

globalSaveEnabled = false

globalSaveHour = 4

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

 

Editado por KarlKalvin
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