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Deixar Npc Parado


jhonatanp

Pergunta

Ollá, eu criei 1 servidor "8.0" de wodbo e tem algums npcs que ficam andando por tudo e eu gostaria de deixa-los parado sei que tem que mecher nos scripters mas não sei onde, caso alguem saiba oque eu tenho q modificar poste algo abaixao vlw.

 

Xml do npc :

 

 

<npc name="Gate Keaper" script="data/npc/scripts/gate.lua" autowalk="25" floorchange="0" access="5" level="1" maglevel="1">

<health now="150" max="150"/>

<look type="287" head="132" body="79" legs="97" feet="132" corpse="2212"/>

 

</npc>

 

 

 

 

Script do npc \/

 

 

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

if getPlayerAccess(cid) >= 1 then

selfSay('Earth,M2,Tsufur,Zelta,Vegeta,Namek,Gardia,Lude,Premia (300 zeni everywhere)')

focus = cid

talk_start = os.clock()

else

selfSay('Only premium players can travel by Capsule.')

focus = 0

talk_start = 0

end

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')

 

elseif focus == cid then

talk_start = os.clock()

 

if msgcontains(msg, 'earth') then

if pay(cid,300) then

travel(cid, 78, 488, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

elseif msgcontains(msg, 'm2') then

if pay(cid,300) then

travel(cid, 78, 514, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

elseif msgcontains(msg, 'tsufur') then

if pay(cid,300) then

travel(cid, 105, 488, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

elseif msgcontains(msg, 'zelta') then

if pay(cid,300) then

travel(cid, 105, 515, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

elseif msgcontains(msg, 'vegeta') then

if pay(cid,300) then

travel(cid, 141, 489, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

elseif msgcontains(msg, 'namek') then

if pay(cid,300) then

travel(cid, 141, 515, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

elseif msgcontains(msg, 'gardia') then

if pay(cid,300) then

travel(cid, 148, 547, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

elseif msgcontains(msg, 'lude') then

if pay(cid,300) then

travel(cid, 191, 498, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

elseif msgcontains(msg, 'premia') then

if pay(cid,300) then

travel(cid, 191, 526, 8)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye, ' .. getCreatureName(cid) .. '!')

focus = 0

talk_start = 0

end

end

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 45 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

 

Editado por jhonatanp
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Assim:

 

<npc name="Gate Keaper" script="data/npc/scripts/gate.lua" autowalk="25" floorchange="0" access="5" level="1" maglevel="1">

<health now="150" max="150"/>

<look type="287" head="132" body="79" legs="97" feet="132" corpse="2212"/>

 

 

</npc>

Editando:

 

-Modifique a velocidade para 0.

 

Ficando assim:

<npc name="Gate Keaper" script="data/npc/scripts/gate.lua" autowalk="0" floorchange="0" access="5" level="1" maglevel="1">

<health now="150" max="150"/>

<look type="287" head="132" body="79" legs="97" feet="132" corpse="2212"/>

 

 

</npc>

 

Apenas um tutorial explicativo.

 

-------------------

 

Creditos: REP+ para Oneshot.

Editado por Newtonnotwen
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