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leandroskt8

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[1:36:52.207] [Error - GlobalEvent Interface]

[1:36:52.207] data/globalevents/scripts/shop.lua:onThink

[1:36:52.207] Description:

[1:36:52.207] data/globalevents/scripts/shop.lua:37: attempt to compare boolean with number

[1:36:52.207] stack traceback:

[1:36:52.207] data/globalevents/scripts/shop.lua:37: in function <data/globalevents/scripts/shop.lua:3>

 

 

 

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local SHOP_MSG_TYPE = MESSAGE_EVENT_ORANGE
local SQL_interval = 30
function onThink(interval, lastExecution)
			    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
			    if(result_plr:getID() ~= -1) then
											    while(true) do
																			    local id = tonumber(result_plr:getDataInt("id"))
																			    local action = tostring(result_plr:getDataString("action"))
																			    local delete = tonumber(result_plr:getDataInt("delete_it"))
																			    local cid = getCreatureByName(tostring(result_plr:getDataString("name")))
																			    if isPlayer(cid) then
																											    local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
																											    local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
																											    local container_id = tonumber(result_plr:getDataInt("param3"))
																											    local container_count = tonumber(result_plr:getDataInt("param4"))
																											    local add_item_type = tostring(result_plr:getDataString("param5"))
																											    local add_item_name = tostring(result_plr:getDataString("param6"))
																											    local received_item = 0
																											    local full_weight = 0
																											    if add_item_type == 'container' then
																																			    container_weight = getItemWeightById(container_id, 1)
																																			    if isItemRune(itemtogive_id) == TRUE then
																																											    items_weight = container_count * getItemWeightById(itemtogive_id, 1)
																																			    else
																																											    items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
																																			    end
																																			    full_weight = items_weight + container_weight
																											    else
																																			    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
																																			    if isItemRune(itemtogive_id) == TRUE then
																																											    full_weight = getItemWeightById(itemtogive_id, 1)
																																			    else
																																											    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
																																			    end
																											    end
																											    local free_cap = getPlayerFreeCap(cid)
																											    if full_weight <= free_cap then
																																			    if add_item_type == 'container' then
																																											    local new_container = doCreateItemEx(container_id, 1)
																																											    local iter = 0
																																											    while iter ~= container_count do
																																																			    doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
																																																			    iter = iter + 1
																																											    end
																																											    received_item = doPlayerAddItemEx(cid, new_container)
																																			    else
																																											    local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
																																											    doItemSetAttribute(new_item, "description", "This item can only be used by the player ".. getPlayerName(cid) .."!")
																																											    doItemSetAttribute(new_item, "aid", getPlayerGUID(cid)+10000)
																																											    received_item = doPlayerSellItem(cid, new_item)
																																			    end
																																			    if received_item == RETURNVALUE_NOERROR then
																																											    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
																																											    db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
																																											    db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
																																			    else
																																											    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
																																			    end
																											    else
																																			    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
																											    end
																			    end
																			    if not(result_plr:next()) then
																											    break
																			    end
											    end
											    result_plr:free()
			    end
			    return true
end

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