Ir para conteúdo

Ultimatrix Baseado Servidor De Esperiência Alta (999999)


TheSlayer

Posts Recomendados

Olá pessoal vim aque trazer um novo monster aque para o pessoal chama-se Ultimatrix vamos lá.

 

primeiro vá em data/monster e crie um arquivo chamado Ultimatrix.xml,e cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ultimatrix" nameDescription="a Ultimatrix" race="blood" experience="99999999" speed="9999" manacost="0">
<health now="999999999" max="999999999"/>
<look type="10" corpse="10"/>
<targetchange interval="100" chance="50"/>
<strategy attack="200" defense="500"/>
<flags>
 <flag summonable="1"/>
 <flag attackable="1"/>
 <flag hostile="1"/>
 <flag illusionable="0"/>
 <flag convinceable="1"/>
 <flag pushable="1"/>
 <flag canpushitems="0"/>
 <flag canpushcreatures="0"/>
 <flag staticattack="1000"/>
 <flag targetdistance="1"/>
 <flag runonhealth="100"/>
</flags>
<attacks>
 <attack name="melee" interval="1" min="999999" max="99999999"/>
 <attack name="fire" interval="100" chance="99" range="7" radius="7" target="0" min="500000" max="800000">
  <attribute key="areaEffect" value="fire"/>
 </attack>
 <attack name="energy" interval="10" chance="95" range="7" radius="7" target="0" min="1000000" max="10000000">
  <attribute key="areaEffect" value="energy"/>
 </attack>
 <attack name="manadrain" interval="5000" chance="50" range="7" radius="6" target="0" min="10000" max="50000">
  <attribute key="areaEffect" value="redshimmer"/>
 </attack>
 <attack name="lifedrain" interval="2000" chance="85" range="7" radius="6" target="0" min="50000" max="10000">
  <attribute key="areaEffect" value="poff"/>
 </attack>
 </attacks>
<defenses armor="1000" defense="100">
 <defense name="healing" interval="3000" chance="35" min="999999" max="9999999">
  <attribute key="areaEffect" value="blueshimmer"/>
 </defense>
 <defense name="speed" interval="4000" chance="80" speedchange="10000" duration="10">
  <attribute key="areaEffect" value="redshimmer"/>
 </defense>
</defenses>
<elements>
 <element firePercent="50"/>
 <element earthPercent="90"/>
 <element holyPercent="10"/>
 <element energyPercent="60"/>
 <element deathPercent="100"/>
 <element physicalPercent="50"/>
 <element icePercent="95"/>
</elements>
<immunities>
 <immunity physical="0"/>
 <immunity energy="0"/>
 <immunity fire="0"/>
 <immunity poison="0"/>
 <immunity paralyze="1"/>
 <immunity lifedrain="1"/>
 <immunity outfit="1"/>
 <immunity drunk="0"/>
 <immunity invisible="1"/>
</immunities>
<summons maxSummons="5">
 <summon name="Latrivan" interval="100" chance="85"/>
</summons>
<voices interval="100" chance="80">
 <voice sentence="Vo te mata!!!" yell="1"/>
 <voice sentence="Já era bruxão." yell="1"/>
 <voice sentence="Sou uma simples borboleta mas faço estrago." yell="1"/>
 <voice sentence="pense duas vezes antes de mexer comigo." yell="1"/>
</voices>
<loot>
 <item id="" countmax="" chance=""/>
 <item id="2160" countmax="100" chance="100"/>
 <item id="2160" countmax="100" chance="99"/>
 <item id="2160" countmax="99" chance="98"/>
 <item id="2148" countmax="10" chance="1">
  <inside>
   <item id="" countmax="" chance=""/>
  </inside>
 </item>
</loot>
</monster>

 

Depois disso feche e salve em data/monster

 

depois vá em monsters.xml e cole essa tag.

 

<monster name="Ultimatrix" file="Ultimatrix.xml"/>

 

Gostaram então de rep+

 

 

Estou preparando outro monster aqui quando eu acabar ja do um post aqui no forum.REP+ heimmdr.gif

Link para o comentário
Compartilhar em outros sites

Olha direito vc vai ver a diferença.

Esse é Ultimatrix o outro é Megatrix.

 

e a race deles um é blood e o outro é fire.

 

o ataque e oque eles sumonam são diferentes presta atenção mano.

Editado por TheSlayer
Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...