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diarmaint

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Tudo que diarmaint postou

  1. Bem tenho um duvida tenho um mapa de dbo 8.00 e quero transformnalo em 8.54 fiz igual no tutorial http://www.xtibia.com/forum/topic/122394-mudar-a-versao-do-mapa/ mais qdo vou abrir o ot da esss algum pode me ajudar? Grato Diarmaint.
  2. isso foi èpico morra verme insolente kkkkk
  3. Kra vlw msm acho que todos os erros aki forãm resolvidor então xD Grato Diarmaint.
  4. deu certinho o dos videos mais ainda to com esses aki qdo cliko em cominidade da isso Grato Diarmaint.
  5. Bem meu modern acc ta dando esse erros Se puderem me ajudar Grato Diarmaint.
  6. Aki esta a Config do htdocs e do server as duas em rar. http://www.4shared.com/rar/nEwqL5AQ/config.html Grato Driarmaint.
  7. Meu site de dbo não cria acc eu crio mais so fica carregando todavida e a conta não e criada se alguem poder ajudar. Grato Diarmaint.
  8. team viewer usa a porta 80 portanto vai dar conflito com o xampp
  9. abre as portas 7171, 7172 TCP, UDP no firewall na regra de saida, após isso abra no modem as mesmas portas 7171, 7172 TCP,UDP. depois adiçiona o hosto no no-ip fassa o download no programa do no ip ae o ip do site vai ser oq vc criou no no-ip exp testserv.no-ip.org << vai ser o ip do site e do ot. baixa o client do no-ip apois isso logue nele seleciona seu host e copia o ip que vai ta no client do no-ip que no caso não vai ser letras vai ser numeros. cola eles no config.lua. ae qdo vc for que sua net tiver sido desligada pega o novo ip do lclient no no-ip e cola na config.lua dnv. Grato Diarmaint. Te ajudei?? Rep++
  10. To aqui pra pedir ajuda a alguem que possa me ajudar qdo eu cliko pra repotar bug no meu modern da esse erro aki sei que isso e um code que tenho que executar na database algum pode disponibilizalo para min ? Grato Diarmaint.
  11. diarmaint

    Erro, New acc

    PODEM FECHAR.
  12. cara eu fiz td certinho e msm assim meus colegas não conseguem entrar
  13. è so vc deletar as dlls. RPCRT4.dll WSOCK32.dll depois deleta o atalho do desktop, em seguida vai na pasta do rme e cria um novo atalho e manda pro desktop caso. se vc deletar as ddls e msm assim abrir pelo atalho antigo ele instala elas dnv. ou vc apaga atalho velho e cria novo ou abre pela pasta do rme msm. agradeçido:)
  14. não tem como ele deixar um item onde ele tava qdo ele teleporta no caso ficaria uma madeira no local que ele estava antes. tem como isso ?
  15. tem como fazer ela p 8.00 aki da esse erro attenmpt to call global 'getthingfrompos' <a nil value> attenmpt to call global 'setattackformula' <a nil value>
  16. Cara vlw deu certinho aki muito obrigado kra levo meu rep+ ahh kra se possível me der uma ajuda eu gostaria de colocar shop no meu site eu uso o nicaw acc. um shop pagseguro ou paypal tipo o desse site http://www.dbzuniononline.com/dbzunion/buypoints.php
  17. ta dando esse erro aki qdo eu vo adicionar a query #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'ALTER TABLE `accounts` ADD `premium_points` INT NOT NULL AFTER `group_id`' at line 13
  18. aham bls. tipo fiz certo agr ta dando isso aki ::Loading Spells ...Waring: [Event:: loadScript] can not load script. sata/spells/scripts/transformers.lua data/spells/scripts/transformers.lua:88 'and' expected <to close 'if' at line 44> near '<eof>' ahh outra duvida tipo no começo e assim tipo ali o dono do script coloca a transform no caso shenron6 = {looktype=265} e necesário colocar isso ou coloca so para lembrar msm ? vc pod me add no msn ai fika mais fáçil da gente se falar pdc? se quiser add ae pbarcelos92@hotmail.com
  19. meu ot e 8.00 eu to usando essa aki local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) local condition = createConditionObject(CONDITION_OUTFIT) setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000) addOutfitCondition(condition, 0, 71, 0, 0, 0, 0) setCombatCondition(combat, condition) c16 = {lookType=467} c161 = {lookType=471} c162 = {lookType=468} c163 = {lookType=469} c164 = {lookType=470} c165 = {lookType=472} c166 = {lookType=473} c167 = {lookType=474} c168 = {lookType=475} gotenksgtssj = {lookType=169} gotenksgtssj3 = {lookType=170} shenrons1 = {lookType=198} shenrons2 = {lookType=77} shenrons3 = {lookType=257} shenrons4 = {lookType=232} shenrons5 = {lookType=20} shenrons6 = {lookType=265} ext = 1000 ---c16--- function trans(cid) if getPlayerVocation(cid) == 412 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans,ext,cid) end end end function trans1(cid) if getPlayerVocation(cid) == 413 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end function trans2(cid) if getPlayerVocation(cid) == 414 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end function trans3(cid) if getPlayerVocation(cid) == 415 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end ---End c16--- ---Reborn c16--- function trans4(cid) if getPlayerVocation(cid) == 416 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid),278) addEvent(trans4,ext,cid) end end end function trans5(cid) if getPlayerVocation(cid) == 417 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans5,ext,cid) end end end function trans6(cid) if getPlayerVocation(cid) == 418 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans6,ext,cid) end end end function trans7(cid) if getPlayerVocation(cid) == 419 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans7,ext,cid) end end end function trans8(cid) if getPlayerVocation(cid) == 514 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 294) addEvent(trans8,ext,cid) end end end --- Reborn c16 End --- --- Gotenks --- function trans(cid) if getPlayerVocation(cid) == 84 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion,ext,cid) end end end function fusion1(cid) if getPlayerVocation(cid) == 85 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion1,ext,cid) end end end function fusionchibi(cid) if getPlayerVocation(cid) == 317 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibi,ext,cid) end end end function fusionchibi2(cid) if getPlayerVocation(cid) == 318 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibi2,ext,cid) end end end --- Gotenks End --- --- Gotenks Reborn --- function fusion2(cid) if getPlayerVocation(cid) == 320 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion2,ext,cid) end end end function fusion3(cid) if getPlayerVocation(cid) == 321 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion3,ext,cid) end end end function fusionchibigt(cid) if getPlayerVocation(cid) == 323 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibigt,ext,cid) end end end function fusionchibigt1(cid) if getPlayerVocation(cid) == 324 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibigt1,ext,cid) end end end --- Chibi Trunks Transform --- --- Gotenks Reborn End --- --- Shenron --- function shenron(cid) if getPlayerVocation(cid) == 330 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron,ext,cid) end end end function shenron2(cid) if getPlayerVocation(cid) == 331 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron2,ext,cid) end end end function shenron3(cid) if getPlayerVocation(cid) == 332 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron3,ext,cid) end end end function shenron4(cid) if getPlayerVocation(cid) == 333 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron4,ext,cid) end end end function shenron5(cid) if getPlayerVocation(cid) == 334 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron5,ext,cid) end end end function shenron6(cid) if getPlayerVocation(cid) == 335 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron6,ext,cid) end end end --- Shenron Reborn --- function shenrongt(cid) if getPlayerVocation(cid) == 337 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt,ext,cid) end end end function shenrongt1(cid) if getPlayerVocation(cid) == 338 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt1,ext,cid) end end end function shenrongt2(cid) if getPlayerVocation(cid) == 339 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt2,ext,cid) end end end function shenrongt3(cid) if getPlayerVocation(cid) == 340 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt3,ext,cid) end end end --- Shenron End --- function onCastSpell(cid, var) ---Janemba--- if getPlayerVocation(cid) == 303 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,304) doSetCreatureOutfit(cid, outfit, -1) addEvent(trans,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "You need 50 level to first transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 304 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,305) addEvent(trans1,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfit1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 305 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,306) addEvent(trans2,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfit2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 306 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,307) addEvent(trans3,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfit3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- elseif getPlayerVocation(cid) == 308 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,309) addEvent(trans4,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 7) doSetCreatureOutfit(cid, outfits, -1) else doPlayerSendCancel(cid, "You need 50 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 309 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,310) addEvent(trans5,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfits1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 310 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,311) addEvent(trans6,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfits2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 311 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,312) addEvent(trans7,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfits3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba? --- --- Gotenks --- elseif getPlayerVocation(cid) == 313 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,314) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 314 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,315) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi --- elseif getPlayerVocation(cid) == 316 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,317) addEvent(fusionchibi,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 317 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,318) addEvent(fusionchibi2,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- --- Goten --- elseif getPlayerVocation(cid) == 319 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,320) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 320 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,321) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi Trunks --- elseif getPlayerVocation(cid) == 322 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,323) addEvent(fusionchibigt,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 323 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,324) addEvent(fusionchibigt1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba and others--- --- Shenron --- elseif getPlayerVocation(cid) == 329 then if getPlayerLevel(cid) >= 30 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,330) addEvent(shenron,ext,cid) doSetCreatureOutfit(cid, shenrons1, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 330 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,331) addEvent(shenron2,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 331 then if getPlayerLevel(cid) >= 75 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,332) addEvent(shenron3,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 332 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,333) addEvent(shenron4,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 333 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,334) addEvent(shenron5,ext,cid) doSetCreatureOutfit(cid, shenrons5, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 334 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,335) addEvent(shenron6,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron Reborn --- elseif getPlayerVocation(cid) == 336 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,337) addEvent(shenrongt,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 337 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,338) addEvent(shenrongt1,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 338 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,339) addEvent(shenrongt2,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 233) doPlayerSendCancel(cid, "Success Transform.") else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 339 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,340) addEvent(shenrongt3,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron End --- else doPlayerSendCancel(cid, "You cannot transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end end
  20. aki em ksa ta dando esse erro ::Loading Spells ...Waring: [Event:: loadScript] Event onCastSpell not foung.
  21. cara se puder posta como coloca novas transformações tipo sheron,yancha,tapion,kame etc.. to precisando agradeçido.
  22. to com o seguinte problema quando vou criar um novo acc e um novo char http://www.xtibia.com/forum/topic/182679-ajuda-website/page__fromsearch__1 da uma olhada aki < pedi ajuda mais nem deu mto certo ñ
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