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diarmaint

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Tudo que diarmaint postou

  1. ii nem tenho esse group_id ñ que me da um help ?
  2. tem como fazer ela p 8.00 aki da esse erro attenmpt to call global 'getthingfrompos' <a nil value> attenmpt to call global 'setattackformula' <a nil value>
  3. Cara vlw deu certinho aki muito obrigado kra levo meu rep+ ahh kra se possível me der uma ajuda eu gostaria de colocar shop no meu site eu uso o nicaw acc. um shop pagseguro ou paypal tipo o desse site http://www.dbzuniononline.com/dbzunion/buypoints.php
  4. ta dando esse erro aki qdo eu vo adicionar a query #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'ALTER TABLE `accounts` ADD `premium_points` INT NOT NULL AFTER `group_id`' at line 13
  5. aham bls. tipo fiz certo agr ta dando isso aki ::Loading Spells ...Waring: [Event:: loadScript] can not load script. sata/spells/scripts/transformers.lua data/spells/scripts/transformers.lua:88 'and' expected <to close 'if' at line 44> near '<eof>' ahh outra duvida tipo no começo e assim tipo ali o dono do script coloca a transform no caso shenron6 = {looktype=265} e necesário colocar isso ou coloca so para lembrar msm ? vc pod me add no msn ai fika mais fáçil da gente se falar pdc? se quiser add ae pbarcelos92@hotmail.com
  6. meu ot e 8.00 eu to usando essa aki local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) local condition = createConditionObject(CONDITION_OUTFIT) setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000) addOutfitCondition(condition, 0, 71, 0, 0, 0, 0) setCombatCondition(combat, condition) c16 = {lookType=467} c161 = {lookType=471} c162 = {lookType=468} c163 = {lookType=469} c164 = {lookType=470} c165 = {lookType=472} c166 = {lookType=473} c167 = {lookType=474} c168 = {lookType=475} gotenksgtssj = {lookType=169} gotenksgtssj3 = {lookType=170} shenrons1 = {lookType=198} shenrons2 = {lookType=77} shenrons3 = {lookType=257} shenrons4 = {lookType=232} shenrons5 = {lookType=20} shenrons6 = {lookType=265} ext = 1000 ---c16--- function trans(cid) if getPlayerVocation(cid) == 412 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans,ext,cid) end end end function trans1(cid) if getPlayerVocation(cid) == 413 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end function trans2(cid) if getPlayerVocation(cid) == 414 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end function trans3(cid) if getPlayerVocation(cid) == 415 then if getPlayerMana(cid) >= 0 then addEvent(trans1,ext,cid) end end end ---End c16--- ---Reborn c16--- function trans4(cid) if getPlayerVocation(cid) == 416 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid),278) addEvent(trans4,ext,cid) end end end function trans5(cid) if getPlayerVocation(cid) == 417 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans5,ext,cid) end end end function trans6(cid) if getPlayerVocation(cid) == 418 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans6,ext,cid) end end end function trans7(cid) if getPlayerVocation(cid) == 419 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans7,ext,cid) end end end function trans8(cid) if getPlayerVocation(cid) == 514 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 294) addEvent(trans8,ext,cid) end end end --- Reborn c16 End --- --- Gotenks --- function trans(cid) if getPlayerVocation(cid) == 84 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion,ext,cid) end end end function fusion1(cid) if getPlayerVocation(cid) == 85 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion1,ext,cid) end end end function fusionchibi(cid) if getPlayerVocation(cid) == 317 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibi,ext,cid) end end end function fusionchibi2(cid) if getPlayerVocation(cid) == 318 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibi2,ext,cid) end end end --- Gotenks End --- --- Gotenks Reborn --- function fusion2(cid) if getPlayerVocation(cid) == 320 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion2,ext,cid) end end end function fusion3(cid) if getPlayerVocation(cid) == 321 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion3,ext,cid) end end end function fusionchibigt(cid) if getPlayerVocation(cid) == 323 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibigt,ext,cid) end end end function fusionchibigt1(cid) if getPlayerVocation(cid) == 324 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibigt1,ext,cid) end end end --- Chibi Trunks Transform --- --- Gotenks Reborn End --- --- Shenron --- function shenron(cid) if getPlayerVocation(cid) == 330 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron,ext,cid) end end end function shenron2(cid) if getPlayerVocation(cid) == 331 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron2,ext,cid) end end end function shenron3(cid) if getPlayerVocation(cid) == 332 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron3,ext,cid) end end end function shenron4(cid) if getPlayerVocation(cid) == 333 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron4,ext,cid) end end end function shenron5(cid) if getPlayerVocation(cid) == 334 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron5,ext,cid) end end end function shenron6(cid) if getPlayerVocation(cid) == 335 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron6,ext,cid) end end end --- Shenron Reborn --- function shenrongt(cid) if getPlayerVocation(cid) == 337 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt,ext,cid) end end end function shenrongt1(cid) if getPlayerVocation(cid) == 338 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt1,ext,cid) end end end function shenrongt2(cid) if getPlayerVocation(cid) == 339 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt2,ext,cid) end end end function shenrongt3(cid) if getPlayerVocation(cid) == 340 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt3,ext,cid) end end end --- Shenron End --- function onCastSpell(cid, var) ---Janemba--- if getPlayerVocation(cid) == 303 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,304) doSetCreatureOutfit(cid, outfit, -1) addEvent(trans,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "You need 50 level to first transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 304 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,305) addEvent(trans1,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfit1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 305 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,306) addEvent(trans2,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfit2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 306 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,307) addEvent(trans3,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfit3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- elseif getPlayerVocation(cid) == 308 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,309) addEvent(trans4,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 7) doSetCreatureOutfit(cid, outfits, -1) else doPlayerSendCancel(cid, "You need 50 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 309 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,310) addEvent(trans5,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfits1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 310 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,311) addEvent(trans6,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfits2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 311 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,312) addEvent(trans7,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfits3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba? --- --- Gotenks --- elseif getPlayerVocation(cid) == 313 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,314) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 314 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,315) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi --- elseif getPlayerVocation(cid) == 316 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,317) addEvent(fusionchibi,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 317 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,318) addEvent(fusionchibi2,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- --- Goten --- elseif getPlayerVocation(cid) == 319 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,320) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 320 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,321) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi Trunks --- elseif getPlayerVocation(cid) == 322 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,323) addEvent(fusionchibigt,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 323 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,324) addEvent(fusionchibigt1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba and others--- --- Shenron --- elseif getPlayerVocation(cid) == 329 then if getPlayerLevel(cid) >= 30 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,330) addEvent(shenron,ext,cid) doSetCreatureOutfit(cid, shenrons1, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 330 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,331) addEvent(shenron2,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 331 then if getPlayerLevel(cid) >= 75 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,332) addEvent(shenron3,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 332 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,333) addEvent(shenron4,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 333 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,334) addEvent(shenron5,ext,cid) doSetCreatureOutfit(cid, shenrons5, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 334 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,335) addEvent(shenron6,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron Reborn --- elseif getPlayerVocation(cid) == 336 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,337) addEvent(shenrongt,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 337 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,338) addEvent(shenrongt1,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 338 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,339) addEvent(shenrongt2,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 233) doPlayerSendCancel(cid, "Success Transform.") else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 339 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,340) addEvent(shenrongt3,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron End --- else doPlayerSendCancel(cid, "You cannot transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end end
  7. aki em ksa ta dando esse erro ::Loading Spells ...Waring: [Event:: loadScript] Event onCastSpell not foung.
  8. cara se puder posta como coloca novas transformações tipo sheron,yancha,tapion,kame etc.. to precisando agradeçido.
  9. to com o seguinte problema quando vou criar um novo acc e um novo char http://www.xtibia.com/forum/topic/182679-ajuda-website/page__fromsearch__1 da uma olhada aki < pedi ajuda mais nem deu mto certo ñ
  10. Bem estou aqui hoje para pedir um sistema de task pra dbko 8.00 tipo assim o kra escreve !task e aparece no default ou tipo spellbook do tibia com as tasks que ele ja tenha feito exp Saiyan- [12/200] Namekjin- [42/20] Soldier- [24/100] Dinossaur- [24/100] Bandit- [24/100] Etc.. e gostaria tbm de pedir a vcs um npc para dar reconpensas de tasks para os jogadores exp: jogador fala hi o ncp responde sou o npc da reconpensa das tasks fale !task para ver sua lista de task fale !terminada para receber sua reconpensa. isso em orden aleatoria conforme a lista de tasks para que o player possa receber sua reconpensa e logo o player responde !pronta o npc falace tipo parabens voce completou a "SAIYAN TASK"<= em outra cor:) esta será a sua reconpensa e o npc daria um serto item e tbm gostaria de pedir um task pra !mission tipo --low level-- goku mvp [0/1] vegeta mvp[0/1] piccolo mvp[1/1] oozaru vegeta [0/1] --hing level-- goku ssj4 mvp [0/1] vegeta ssj4 mvp [0/1] trunks ssj4 mvp [0/1] gotem ssj4 mvp [0/1] e o npc das mision que dece item logo que a misão tenha cido feita exp : great saiyan mvp = great saiyan helmet . bem e so isso vlw pela atenção espero que me compreendão
  11. então eu testei onKill e onDeath os doi nem funfo coloquei tudo certo não da nehum erro n mais tbm quando mato o kra n sai nds
  12. #1050 - Table 'nicaw_account_logs' already exists deu esse erro aki
  13. bem to com um bug no meu site e n to dando conta de resolver quando eu cri um char ta dando esse erro no caso era p aparecer que o char foi criado com sucesso:/ e tambem quando vo criar uma nova acc da esse erro aki eu uso o nicaw acc site wodbo vlw se alguem puder me ajudar agradeço
  14. funfa p nicaw acc?
  15. diarmaint

    [Pedido] Anti Bot

    teria como fazer um pra 8.00??
  16. se tem alguma outras ae de personagens novos ? tipo raditz jenk etc..??
  17. Vodcart ae como que eu coloco p ganha grana o player quando mata um kra em otserv 8.00??
  18. no caso qual seria o id p eu colocar o effect escolhido na glove? Vodkart e tipo qualquer glove, igual quando vc bate em alguma coisa sai os hits vermelhos e talz queria que continuaçe os hits vermelhor mais ai no target quando bateçe aparecesse o certo effect.
  19. Bem to aaki dnv p pedir a vcs um script pra colocar em uma certa glove que no caso quando o player clikasse no target a glove soltasse um certo Effet no target. teria como alguem me ajudar?
  20. diarmaint

    Pedido [Wodbo]

    enviado
  21. diarmaint

    Pedido [Wodbo]

    ??????????? se vai me passa ñ?
  22. ok vlw
  23. Gostaria de pedir a vcs uma band of loss ou "Aol" p red pk para dbko 3.11 versão: 8.00 tem varios topicos falando sobre aol p red pk mais testei e n funcionavam davam uns erros quando ia ligar o server //// no caso o id do item seria :6561 grato.Diarmaint
  24. aki ta dando esse erro servidor= Dbko 3.11 v: 8.00
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