local config = {
--[vocation id] = { level, nova voc, looktype, efeito}
[1] = { 25, 2, 66, 208},
[2] = { 50, 3, 91, 208},
[3] = { 75, 4, 18, 208},
[4] = { 100, 5, 31, 208},
[5] = { 125, 6, 92, 208},
[6] = { 150, 7, 40, 208},
[7] = { 175, 8, 305, 208},
[8] = { 200, 9, 320, 208},
[9] = { 225, 10, 179, 208},
[10] = { 250, 11, 394, 208},
[11] = { 275, 12, 397, 208},
[13] = { 25, 14, 93, 108},
[14] = { 50, 15, 6, 108},
[15] = { 75, 16, 5, 108},
[16] = { 100, 17, 306, 108},
[17] = { 125, 18, 7, 108},
[18] = { 150, 19, 94, 108},
[19] = { 175, 20, 59, 108},
[20] = { 200, 21, 8, 108},
[21] = { 225, 22, 178, 110},
[22] = { 250, 23, 95, 110},
[23] = { 275, 24, 54, 110},
[25] = { 25, 26, 80, 87},
[26] = { 50, 27, 190, 87},
[27] = { 75, 28, 83, 87},
[28] = { 100, 29, 191, 87},
[29] = { 150, 30, 192, 87},
[30] = { 175, 31, 193, 87},
[31] = { 225, 32, 392, 87},
[32] = { 250, 33, 330, 87},
[34] = { 25, 35, 194, 5},
[35] = { 50, 36, 175, 5},
[36] = { 75, 37, 169, 5},
[37] = { 100, 38, 173, 5},
[38] = { 150, 39, 172, 5},
[39] = { 175, 40, 171, 5},
[40] = { 225, 41, 174, 5},
[41] = { 250, 42, 170, 5},
[50] = { 25, 51, 67, 205},
[51] = { 50, 52, 72, 205},
[52] = { 75, 53, 158, 205},
[53] = { 100, 54, 65, 205},
[54] = { 125, 55, 329, 205},
[55] = { 150, 56, 188, 205},
[56] = { 175, 57, 62, 205},
[57] = { 200, 58, 189, 205},
[58] = { 225, 59, 335, 205},
[59] = { 250, 60, 57, 205},
[70] = { 25, 71, 102, 124},
[71] = { 50, 72, 103, 124},
[72] = { 75, 73, 105, 124},
[73] = { 100, 74, 107, 124},
[74] = { 150, 75, 108, 124},
[75] = { 175, 76, 314, 124},
[76] = { 225, 77, 315, 124},
[77] = { 250, 78, 333, 124},
[90] = { 25, 91, 331, 209},
[91] = { 50, 92, 69, 209},
[92] = { 75, 93, 70, 209},
[93] = { 100, 94, 199, 209},
[94] = { 150, 95, 196, 209},
[95] = { 175, 96, 197, 209},
[96] = { 225, 97, 198, 209},
[97] = { 250, 98, 332, 209},
[97] = { 250, 98, 332, 209},
[110] = { 25, 111, 88, 187},
[111] = { 75, 112, 341, 187},
[112] = { 100, 113, 343, 187},
[113] = { 150, 114, 342, 187},
[114] = { 200, 115, 344, 187},
[115] = { 250, 116, 345, 187},
[130] = { 25, 131, 296, 124},
[131] = { 75, 132, 297, 124},
[132] = { 150, 133, 298, 124},
[133] = { 200, 134, 299, 124},
[150] = { 25, 151, 384, 126},
[151] = { 75, 152, 385, 126},
[152] = { 150, 153, 386, 126},
[153] = { 200, 154, 396, 126},
[170] = { 25, 171, 97, 108},
[171] = { 50, 172, 285, 108},
[172] = { 75, 173, 282, 108},
[173] = { 100, 174, 98, 108},
[174] = { 125, 175, 284, 109},
[175] = { 150, 176, 99, 109},
[176] = { 200, 177, 283, 109}
}
function onSay(cid, words, param, channel)
local from,to = {x=597, y=35, z=7},{x=689, y=49, z=7} -- começo e final do mapa
if isInRange(getCreaturePosition(cid), from, to) then
doPlayerSendCancel(cid, "Você não pode se Transformar nesta área!") return true
end
doPlayerSay(cid, "transformar")
local voc = config[getPlayerVocation(cid)]
if voc then
if getPlayerLevel(cid) >= voc[1] then
doPlayerSetVocation(cid, voc[2])
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você Transformou!")
local outfit = {lookType = voc[3]}
doCreatureChangeOutfit(cid, outfit)
doSendMagicEffect(getCreaturePosition(cid), voc[4])
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você precisa estar no level " .. voc[1] .. " para transformar.")
end
else
doPlayerSendCancel(cid, "Você não pode se Transformar!")
end
return true
end
revert
local config = {
--[vocation id] = { level, nova voc, looktype, efeito}
[12] = { 275, 11, 394, 208},
[11] = { 250, 10, 179, 208},
[10] = { 225, 9, 320, 208},
[9] = { 200, 8, 305, 208},
[8] = { 175, 7, 40, 208},
[7] = { 150, 6, 92, 208},
[6] = { 125, 5, 31, 208},
[5] = { 100, 4, 18, 208},
[4] = { 75, 3, 91, 208},
[3] = { 50, 2, 66, 208},
[2] = { 25, 1, 71, 208},
[24] = { 275, 23, 95, 110},
[23] = { 250, 22, 178, 110},
[22] = { 225, 21, 8, 108},
[21] = { 200, 20, 59, 108},
[20] = { 175, 19, 94, 108},
[19] = { 150, 18, 7, 108},
[18] = { 125, 17, 306, 108},
[17] = { 100, 16, 5, 108},
[16] = { 75, 15, 6, 108},
[15] = { 50, 14, 93, 108},
[14] = { 50, 13, 2, 108},
[33] = { 250, 32, 392, 87},
[32] = { 225, 31, 193, 87},
[31] = { 175, 30, 192, 87},
[30] = { 150, 29, 191, 87},
[29] = { 100, 28, 83, 87},
[28] = { 75, 27, 190, 87},
[27] = { 50, 26, 80, 87},
[26] = { 25, 25, 30, 87},
[42] = { 250, 41, 174, 5},
[41] = { 250, 40, 171, 5},
[40] = { 250, 39, 172, 5},
[39] = { 250, 38, 173, 5},
[38] = { 250, 37, 169, 5},
[37] = { 250, 36, 175, 5},
[36] = { 250, 35, 194, 5},
[35] = { 250, 34, 195, 5},
[60] = { 250, 59, 335, 205},
[59] = { 225, 58, 189, 205},
[58] = { 200, 57, 62, 205},
[57] = { 175, 56, 188, 205},
[56] = { 150, 55, 329, 205},
[55] = { 125, 54, 65, 205},
[54] = { 100, 53, 158, 205},
[53] = { 75, 52, 72, 205},
[52] = { 50, 51, 67, 205},
[51] = { 25, 50, 53, 205},
[78] = { 250, 77, 315, 124},
[77] = { 225, 76, 314, 124},
[76] = { 175, 75, 108, 124},
[75] = { 150, 74, 107, 124},
[74] = { 100, 73, 105, 124},
[73] = { 75, 72, 103, 124},
[72] = { 50, 71, 102, 124},
[71] = { 25, 70, 101, 124},
[98] = { 250, 97, 198, 209},
[97] = { 225, 96, 197, 209},
[96] = { 175, 95, 196, 209},
[95] = { 150, 94, 199, 209},
[94] = { 100, 93, 70, 209},
[93] = { 75, 92, 69, 209},
[92] = { 50, 91, 331, 209},
[91] = { 25, 90, 50, 209},
[116] = { 25, 115, 344, 187},
[115] = { 75, 114, 342, 187},
[114] = { 100, 113, 343, 187},
[113] = { 150, 112, 341, 187},
[112] = { 200, 111, 88, 187},
[111] = { 250, 110, 340, 187},
[134] = { 25, 133, 298, 124},
[133] = { 75, 132, 297, 124},
[132] = { 150, 131, 296, 124},
[131] = { 200, 130, 295, 124},
[154] = { 200, 153, 386, 126},
[153] = { 150, 152, 385, 126},
[152] = { 75, 151, 384, 126},
[151] = { 25, 150, 383, 126},
[177] = { 200, 176, 99, 109},
[176] = { 150, 175, 284, 109},
[175] = { 125, 174, 98, 109},
[174] = { 100, 173, 282, 109},
[173] = { 75, 172, 285, 108},
[172] = { 50, 171, 97, 108},
[171] = { 25, 170, 96, 108}
}
function onSay(cid, words, param, channel)
local from,to = {x=597, y=35, z=7},{x=689, y=49, z=7} -- começo e final do mapa
if isInRange(getCreaturePosition(cid), from, to) then
doPlayerSendCancel(cid, "Você não pode se Transformar nesta área!") return true
end
doPlayerSay(cid, "Reverter")
local voc = config[getPlayerVocation(cid)]
if voc then
if getPlayerLevel(cid) >= voc[1] then
doPlayerSetVocation(cid, voc[2])
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Você Reverteu!")
local outfit = {lookType = voc[3]}
doCreatureChangeOutfit(cid, outfit)
doSendMagicEffect(getCreaturePosition(cid), voc[4])
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Não da pra Reverter consulte um GM.")
end
else
doPlayerSendCancel(cid, "Você não pode se Reverter!")
end
return true
end