Nossa mano,
topico perfeito
gostei muitu..eu tava precisandu mesmo do ipchanger novo
vlw
Sem mais,
daviludke
Nossa mano,
topico perfeito
gostei muitu..eu tava precisandu mesmo do ipchanger novo
vlw
Sem mais,
daviludke
info
Grupo: Cavaleiro
Registrado: 21/02/07
Posts: 167
Reputação: 0
Char no Tibia: Ardrak

Nossa mano,topico perfeito
gostei muitu..eu tava precisandu mesmo do ipchanger novo
vlw
Sem mais,
daviludke
Ainda bem que todo mundo que v o tópico tá gostando né
Valeuu
Aew Bro
Mto Boa Esses Utilitarios
Baxei qze todos =-p
Ei Fixa Esse Topico!
EU só quero o spell maker
info
Grupo: Cavaleiro
Registrado: 21/02/07
Posts: 167
Reputação: 0
Char no Tibia: Ardrak

Continuem Postando aee valeeu ;~
Otima lista meus parabéns
Continue assim que você irá longe...
Cya
bom cara ótimas ferramentas gostei bem dauqle premium tyler lá.. aprovado!
info
Grupo: Cavaleiro
Registrado: 21/02/07
Posts: 167
Reputação: 0
Char no Tibia: Ardrak

@GOD Zé
Valeu ai pela incentivação.
@ranks
Valeu pela aprovação.
kara eu fis 3 npc e nenhum funfo -.- eu uso o devland 0.89 8.0
script do npc de equips -
focus = 0talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('bye')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then
selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Equipments. What i can do for you ?')
focus = cid
talk_start = os.clock()
end
if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then
selfSay('Srry, im busy in this moment.')
end
if msgcontains(msg, 'sell steel helmet') and focus == cid then
item = 2457
count = 1
price = 295
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell steel helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell chain helmet') and focus == cid then
item = 2458
count = 1
price = 20
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell chain helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell brass helmet') and focus == cid then
item = 2460
count = 1
price = 30
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell brass helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell viking helmet') and focus == cid then
item = 2473
count = 1
price = 66
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell viking helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell dark helmet') and focus == cid then
item = 2490
count = 1
price = 70
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell dark helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell devil helmet') and focus == cid then
item = 2462
count = 1
price = 450
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell devil helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell warrior helmet') and focus == cid then
item = 2475
count = 1
price = 696
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell warrior helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell krimhorn helmet') and focus == cid then
item = 7461
count = 1
price = 715
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell krimhorn helmet for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell chain armor') and focus == cid then
item = 2464
count = 1
price = 70
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell chain armor for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell brass armor') and focus == cid then
item = 2465
count = 1
price = 150
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell brass armor for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell plate armor') and focus == cid then
item = 2465
count = 1
price = 400
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell plate armor for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell scale armor') and focus == cid then
item = 2465
count = 1
price = 75
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell scale armor for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell knight armor') and focus == cid then
item = 2465
count = 1
price = 875
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell knight armor for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell chain legs') and focus == cid then
item = 2648
count = 1
price = 25
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell chain legs for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell brass legs') and focus == cid then
item = 2478
count = 1
price = 50
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell brass legs for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell plate legs') and focus == cid then
item = 2647
count = 1
price = 275
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell plate legs for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell brass shield') and focus == cid then
item = 2511
count = 1
price = 16
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell brass shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell plate shield') and focus == cid then
item = 2510
count = 1
price = 55
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell plate shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell steel shield') and focus == cid then
item = 2509
count = 1
price = 80
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell steel shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell battle shield') and focus == cid then
item = 2513
count = 1
price = 95
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell battle shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell salamander shield') and focus == cid then
item = 3975
count = 1
price = 280
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell salamander shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell dwarven shield') and focus == cid then
item = 2525
count = 1
price = 100
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell dwarven shield for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then
if shop == 1 then
buy(cid,item,count,price)
talk_start = os.clock()
end
if shop == 2 then
sell(cid,item,count,price)
talk_start = os.clock()
end
if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then
selfSay('Good bye then..')')
focus = 0
talk_start = 0
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('You Rude @##**@!')
end
focus = 0
end
end
script do npc de armas -
focus = 0talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('bye')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then
selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Weapons. What i can do for you ?')
focus = cid
talk_start = os.clock()
end
if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then
selfSay('Srry, im busy in this moment.')
end
if msgcontains(msg, 'sell mace') and focus == cid then
item = 2398
count = 1
price = 23
talkcount = 1
shop = 1
selfSay('Do you want to buy a Sell mace for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell sword') and focus == cid then
item = 2376
count = 1
price = 15
talkcount = 1
shop = 1
selfSay('Do you want to buy a Sell sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell double axe') and focus == cid then
item = 2387
count = 1
price = 260
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell double axe for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell halberd') and focus == cid then
item = 2381
count = 1
price = 400
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell halberd for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell two-handed sword') and focus == cid then
item = 2377
count = 1
price = 450
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell two-handed sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell battle axe') and focus == cid then
item = 2378
count = 1
price = 75
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell battle axe for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell long sword') and focus == cid then
item = 2397
count = 1
price = 50
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell long sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell spike sword') and focus == cid then
item = 2383
count = 1
price = 225
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell spike sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell crimsom sword') and focus == cid then
item = 7385
count = 1
price = 610
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell crimsom sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell fire sword') and focus == cid then
item = 2392
count = 1
price = 1000
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell fire sword for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell battle hammer') and focus == cid then
item = 2417
count = 1
price = 120
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell battle hammer for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell morning star') and focus == cid then
item = 2394
count = 1
price = 100
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell morning star for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell clerical mace') and focus == cid then
item = 2423
count = 1
price = 170
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell clerical mace for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell war hammer') and focus == cid then
item = 2391
count = 1
price = 470
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell war hammer for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'sell barbarian axe') and focus == cid then
item = 2429
count = 1
price = 185
talkcount = 1
shop = 1
selfSay('Do you want to buy a sell barbarian axe for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then
if shop == 1 then
buy(cid,item,count,price)
talk_start = os.clock()
end
if shop == 2 then
sell(cid,item,count,price)
talk_start = os.clock()
end
if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then
selfSay('Good bye then..')')
focus = 0
talk_start = 0
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('You Rude @##**@!')
end
focus = 0
end
end
script do npc de runes -
focus = 0talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('See ya.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then
selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Runes')
focus = cid
talk_start = os.clock()
end
if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then
selfSay('Sorry, I'm busy at this moment.')
end
if msgcontains(msg, 'buy sudden death rune') and focus == cid then
item = 2268
count = 3
price = 325
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy sudden death rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy ultimate healing rune') and focus == cid then
item = 2273
count = 3
price = 175
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy ultimate healing rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy heavy magic missile rune') and focus == cid then
item = 2311
count = 10
price = 125
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy heavy magic missile rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy explosion rune') and focus == cid then
item = 2313
count = 6
price = 250
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy explosion rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy great fireball rune') and focus == cid then
item = 2304
count = 5
price = 180
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy great fire ball rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy fireball rune') and focus == cid then
item = 2302
count = 6
price = 95
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy fireball rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy itense healing rune') and focus == cid then
item = 2265
count = 3
price = 95
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy itense healing rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy fire field rune') and focus == cid then
item = 2301
count = 5
price = 85
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy fire field rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy poison field rune') and focus == cid then
item = 2285
count = 5
price = 65
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy poison field rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy energy field rune') and focus == cid then
item = 2277
count = 5
price = 115
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy energy field rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy destroy field rune') and focus == cid then
item = 2261
count = 5
price = 45
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy destroy field rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy fire wall rune') and focus == cid then
item = 2303
count = 4
price = 245
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy fire wall rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy energy wall rune') and focus == cid then
item = 2279
count = 4
price = 340
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy energy wall rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy poison wall rune') and focus == cid then
item = 2289
count = 4
price = 210
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy poison wall rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy firebomb rune') and focus == cid then
item = 2305
count = 6
price = 235
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy firebomb rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy antidote rune') and focus == cid then
item = 2266
count = 3
price = 65
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy antidote rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy convince creature rune') and focus == cid then
item = 2290
count = 4
price = 80
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy convince creature rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if msgcontains(msg, 'buy chameleon rune') and focus == cid then
item = 2291
count = 3
price = 210
talkcount = 1
shop = 2
selfSay('Do you want to buy a buy chameleon rune for ' .. price .. ' Gold Coins?
talk_start = os.clock()
return
end
if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then
if shop == 1 then
buy(cid,item,count,price)
talk_start = os.clock()
end
if shop == 2 then
sell(cid,item,count,price)
talk_start = os.clock()
end
if string.find(msg, '(%a*)Bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then
selfSay('Good bye then..')')
focus = 0
talk_start = 0
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('You Rude @##@**!.')
end
focus = 0
end
end
Nenhum desses deu certo, fis tudu pelo npc maker q eu baxei aki msmo ![]()
Monter Maker Da mt geito. Valeu kra;) .
info
Grupo: Cavaleiro
Registrado: 21/02/07
Posts: 167
Reputação: 0
Char no Tibia: Ardrak

Monter Maker Da mt geito. Valeu kra;) .
Valeeeu ae ;~
Duvidas Postem ai..
info
Grupo: Cavaleiro
Registrado: 21/02/07
Posts: 167
Reputação: 0
Char no Tibia: Ardrak

kara eu fis 3 npc e nenhum funfo -.- eu uso o devland 0.89 8.0
Cara vc pelo menus criou o npc na pasta dos npc ou apenas criou o script dele?
info
Grupo: Campones
Registrado: 04/06/07
Posts: 4
Reputação: 0
Char no Tibia: DesertPunkzz

Ow walckerstriker
o KStray tem q ter senha pra extrair! ![]()
diz aew a snha plx!
^^"
info
Grupo: Campones
Registrado: 21/06/07
Posts: 17
Reputação: 0
Ou então oque deve estar acontecendo é que você esta pondo tibia 7.92 para ip changer funfar em 8.00
vc tem que ajudar serto
-> tibia 8.00 ajuste para 8.00
-> 7.92 - ip changer 7.92
todos em seus respectivos lugares !
//LoRd