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Erro potions


SkyDarkyes

Pergunta

Erro 'end' expected (to close 'function' at line 26)

 

 

local config = { 
        removeOnUse = "yes", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 
} 
 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [2150] = {empty = 7478, splash = 7, health = {5000, 5000}}, -- heal potion 
        [2151] = {empty = 7478, splash = 7, health = {20000, 20000}}, -- heal strong potion
        [2144] = {empty = 7478, splash = 7, mana = {5000, 5000}}, -- strong mana potion 
        [2149] = {empty = 7478, splash = 7, mana = {15000, 15000}}, -- great mana potion 
        [2146] = {empty = 7478, splash = 7, health = {38000, 38000}, mana = {45000, 45000}}, -- ultimate potion 
} 
 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "I feel better!") 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "I feel better!", TALKTYPE_SAY, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
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local config = {
removeOnUse = "yes",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
[2150] = {empty = 7478, splash = 7, health = {5000, 5000}}, -- heal potion
[2151] = {empty = 7478, splash = 7, health = {20000, 20000}}, -- heal strong potion
[2144] = {empty = 7478, splash = 7, mana = {5000, 5000}}, -- strong mana potion
[2149] = {empty = 7478, splash = 7, mana = {15000, 15000}}, -- great mana potion
[2146] = {empty = 7478, splash = 7, health = {38000, 38000}, mana = {45000, 45000}}, -- ultimate potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
end
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return TRUE
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return TRUE
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "I feel better!")
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "I feel better!", TALKTYPE_SAY, false, tid)
end
end
end
doAddCondition(cid, exhaust)
if(not potion.empty or config.removeOnUse) then
doRemoveItem(item.uid, 1)
return TRUE
end


nem sei se vai funfa

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Tente esse meu caro amigo.

 

 

 

 

local removeOnUse = "yes"
local usableOnTarget = "yes" -- can be used on target? (fe. healing friend)
local splashable = "no"
local realAnimation = "no" -- make text effect visible only for players in range 1x1
local healthMultiplier = 1.0
local manaMultiplier = 1.0

 
local removeOnUse = getBooleanFromString(removeOnUse)
local usableOnTarget = getBooleanFromString(usableOnTarget)
local splashable = getBooleanFromString(splashable)
local realAnimation = getBooleanFromString(realAnimation)
 
local POTIONS = {
        [2150] = {empty = 7478, splash = 7, health = {5000, 5000}}, -- heal potion
        [2151] = {empty = 7478, splash = 7, health = {20000, 20000}}, -- heal strong potion
        [2144] = {empty = 7478, splash = 7, mana = {5000, 5000}}, -- strong mana potion
        [2149] = {empty = 7478, splash = 7, mana = {15000, 15000}}, -- great mana potion
        [2146] = {empty = 7478, splash = 7, health = {38000, 38000}, mana = {45000, 45000}}, -- ultimate potion
}
 
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
 
function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end
                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPos(item.uid)
                end
                doDecayItem(doCreateItem(2016, potion.splash, toPosition))
                doTransformItem(item.uid, potion.empty)
                return TRUE
        end
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return TRUE
        end
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return TRUE
        end
        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
                return false
        end
        local mana = potion.mana
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
                return false
        end
        doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not realAnimation) then
                doCreatureSay(itemEx.uid, "I feel better!")
        else
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "I feel better!", TALKTYPE_SAY, false, tid)
                        end
                end
        end
        doAddCondition(cid, exhaust)
        if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
        return TRUE
        end
        end

 

 

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Fix'd:

 

 

 

local config = {
    removeOnUse = "yes",
    usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
    splashable = "no",
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}
 
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
 
local POTIONS = {
    [2150] = {empty = 7478, splash = 7, health = {5000, 5000}}, -- heal potion
    [2151] = {empty = 7478, splash = 7, health = {20000, 20000}}, -- heal strong potion
    [2144] = {empty = 7478, splash = 7, mana = {5000, 5000}}, -- strong mana potion
    [2149] = {empty = 7478, splash = 7, mana = {15000, 15000}}, -- great mana potion
    [2146] = {empty = 7478, splash = 7, health = {38000, 38000}, mana = {45000, 45000}}, -- ultimate potion
}
 
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
 
function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end
        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end
        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doTransformItem(item.uid, potion.empty)
        return true
    end
    if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end
    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
        return false
    end
    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end
    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not realAnimation) then
        doCreatureSay(itemEx.uid, "I feel better!")
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "I feel better!", TALKTYPE_SAY, false, tid)
            end
        end
    end
    doAddCondition(cid, exhaust)
    if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
    end
return true
end

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Tópico movido para a seção de dúvidas e pedidos resolvidos.

O tópico foi fechado e movido para lixeira por estar inativo a mais de 30 dias. Caso seja preciso reabrir o mesmo, favor entrar em contato com a equipe.

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