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- [Encerrado] [PDA] Problema no HeadButt.
[Encerrado] [PDA] Problema no HeadButt.
Por ApShopAdmin, 26 de mai. de 2013 em Tópicos Sem Resposta
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Grupo: Campones
Registrado: 13/06/12
Posts: 83
Reputação: +13

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Grupo: Conde
Registrado: 06/08/11
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Reputação: +112

Não da nenhum erro no console?
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Grupo: Campones
Registrado: 20/05/13
Posts: 23
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é o o PokemonDash Advance, Vou postar o erro que da no console...
@Edit
[26/05/2013 21:31:11] [Error - Action Interface][26/05/2013 21:31:11] In a timer event called from:
[26/05/2013 21:31:11] data/actions/scripts/order.lua:onUse
[26/05/2013 21:31:11] Description:
[26/05/2013 21:31:11] data/lib/order.lua:247: attempt to get length of local 'array' (a nil value)
[26/05/2013 21:31:11] stack traceback:
[26/05/2013 21:31:11] data/lib/order.lua:247: in function <data/lib/order.lua:206>
Editado Maio 26 por ApShopAdmin
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Grupo: Campones
Registrado: 13/06/12
Posts: 83
Reputação: +13

mas é o pda do slicer, pda do bolz, etc...?
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Registrado: 20/05/13
Posts: 23
Reputação: 0

É o Pda do Slice mesmo...
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Registrado: 06/08/11
Posts: 752
Reputação: +112

Como não postou o script completo, a linha 247 esta entre headbutt?
Não tem uma tabela com os pokemons que vem no headbutt?
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Grupo: Campones
Registrado: 20/05/13
Posts: 23
Reputação: 0

Como não postou o script completo, a linha 247 esta entre headbutt?
Não tem uma tabela com os pokemons que vem no headbutt?
pior que não... essa linha eh outra coisa, se quiser q eu poste avisa que eu edito aqui...
tem um uma tabela com os pokes ve ai:
@Edit
Essa tabela fica no Lib -> configuration.lua
headbutt = {[25] = {{"Metapod", 3}, {"Kakuna", 3}, {"Pidgey", 3}, {"Ekans", 1}, {"Sentret", 1}, {"Pineco", 1}, {"Spinarak", 2}},
[40] = {{"Pineco", 2}, {"Pidgeotto", 1}, {"Hoothoot", 1}, {"Natu", 1}, {"Beedrill", 2}, {"Spearow", 3}},
[60] = {{"Arbok", 1}, {"Beedrill", 4}, {"Furret", 1}, {"Ariados", 2}, {"Pidgeotto", 2}, {"Yanma", 1}, {"Pineco", 4}},
[80] = {{"Beedrill", 5}, {"Forretress", 1}, {"Furret", 3}, {"Ariados", 3}, {"Pidgeotto", 4}, {"Yanma", 3}},
[100] = {{"Forretress", 3}, {"Noctowl", 2}, {"Xatu", 2}, {"Yanma", 4}, {"Beedrill", 6}, {"Furret", 6}}, {"Scyther", 1},
}
Editado Maio 26 por ApShopAdmin
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Bem se a linha não tem relação com a parte do headbutt, devia colocar o order inteiro em SPOILER para dar uma olhada '.'
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Grupo: Campones
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é pra já! (=
Lembrando que eu dei uma traduzida, acho que não fiz caca '---'
Seegue abaixo meu order '-'
local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local txt = {
["rock smash"] = {"Quebre essa pedra!", "Esmague essa pedra!", "Destrua essa rocha!", "Esmague isso!", "Quebre isso!", "Destrua isso!"},
["cut"] = {"Corte esse arbusto!", "Leve esse arbusto a baixo!", "Arranque esse arbusto!", "Corte fora esse arbusto!", "Arranque-o!", "Corte esse arbusto fora!"},
["move"] = {"Ande!", "Vá para lá!", "Mecha-se!", "Corra!"},
["light"] = {"Ilumine!", "Luz!", "Ilumine esse lugar!", "Deixe esse lugar mais claro!"},
["dig"] = {"Abra esse buraco!", "Cave esse buraco!", "Abra isso!", "Abra isso!"},
["blink"] = {"Teleporte para lá!", "Apareça ali!", "Teleporte!", "Reapareça ali!"},
["ride"] = {"Deixe-me montar você!", "Deixe-me subir em você!", "Me carregue!", "Leve-me em cima de você!"},
["fly"] = {"Vamos voar!", "Deixe-me voar em cima de você!"} ,
["untransform"] = {"Volte ao normal!", "Transforme-se em você de novo!", "Pare a transformação!"},
["headbutt"] = {"Derrube os pokémons que estão em cima desta arvore", "Corra e de uma cabeçada nesta arvore!", "Cabeceie esta arvore!"},
["levitate_fly"] = {"Vamos levitar!", "Faça-me levitar!", "Vamos assustar algumas pessoas!"}, --alterado v1.8
}
function onUse(cid, item, frompos, item2, topos)
local checkpos = topos
checkpos.stackpos = 0
if getTileThingByPos(checkpos).uid <= 0 then return true end
--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then
if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "Você não pode sair de um vôo nas alturas!")
return true
end
local item = getPlayerSlotItem(cid, 8)
local pokemon = getItemAttribute(item.uid, "poke")
local x = pokes[pokemon]
if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
doPlayerSendCancel(cid, "Você não pode parar de voar sobre as aguas!")
return true
end
doSummonMonster(cid, pokemon)
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then
pk = doCreateMonster(pokemon, backupPos)
if not isCreature(pk) then
doPlayerSendCancel(cid, "Você não pode parar de Voar/Montar aqui!")
return true
end
doConvinceCreature(cid, pk)
end
doTeleportThing(pk, getThingPos(cid), false)
doCreatureSetLookDir(pk, getCreatureLookDir(cid))
adjustStatus(pk, item.uid, true, false, true)
doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", Deixe-me descer!", 1)
doRegainSpeed(cid)
doRemoveCondition(cid, CONDITION_OUTFIT)
setPlayerStorageValue(cid, 17000, -1)
setPlayerStorageValue(cid, 17001, -1)
if useOTClient then
doPlayerSendCancel(cid, '12//,show') --alterado v1.8
end
return true
end
-----------------------------
local player = getRecorderPlayer(topos) --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then
---
local storages = {17000, 63215, 17001, 13008, 5700}
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 then
return doPlayerSendTextMessage(cid, 20, "Você não pode fazer isto enquanto Voa/Monta/Surfa/Mergulha Ou Anda de Bike!")
end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "Você não pode fazer isso na Pvp-Zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "Você precisa de um pokémon para chamar alguem para um Duelo!")
end
---
if getPlayerStorageValue(cid, 52480) <= -1 then
doPlayerSetVocation(cid, 7)
openChannelDialog(cid)
setPlayerStorageValue(cid, 52480, 1)
setPlayerStorageValue(cid, 6598754, 5)
setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")
setPlayerStorageValue(cid, 52483, getCreatureName(player)..",")
doCreatureSetSkullType(cid, 2)
doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then
return true
end
local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
if getPlayerStorageValue(cid, 52480) == 2 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
end
setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
setPlayerStorageValue(player, 52485, getCreatureName(cid))
local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481)
local str = getCreatureName(cid).." Está chamando você para um duelo, Use Order nele para aceitar o duelo!"
str = str.."Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes."
doPlayerSendTextMessage(player, 20, str)
return true
end
end
---
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then
local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
local storages = {17000, 63215, 17001, 13008, 5700}
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 then
return doPlayerSendTextMessage(cid, 20, "Você não pode fazer isto enquanto Voa/Monta/Surfa/Mergulha Ou Anda de Bike!")
end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "Você não pode fazer isso na Pvp-Zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true)
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "Você já esta chamando alguem para um Duelo!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "Você precisa de um Pokómon para aceitar o Duelo!")
end
---
setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
if getPlayerStorageValue(player, 52484) == 0 then
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
removeFromTableDuel(player, t1[a])
else
doCreatureSetSkullType(pid, 1)
end
if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
removeFromTableDuel(player, t2[a])
else
doCreatureSetSkullType(sid, 1)
end
end
beginDuel(player, 6)
else
doCreatureSetSkullType(cid, 2)
end
doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
return true
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
doEndDuel(cid, true)
return true
end
------------------------------------------------------------------------------------
if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "Você precisa de um Pokémon para dar Order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)
local marked = getMarkedPos(getCreatureSummons(cid)[1]) --alterado v1.8 \/
if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end
local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1
markPos(mysum, topos)
markOwnerPos(mysum, getThingPos(cid))
-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- HEADBUTT -----------
if item2.itemid == 12591 and isInArray(skills["headbutt"], getCreatureName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- TRANSFORM ---------- --alterado v1.7
if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
if item2.uid == mysum then --edited
if isTransformed(mysum) then
deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
markPos(mysum, unfix)
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)
return true
end
doPlayerSendCancel(cid, "Seu Ditto não está transformado.")
markPos(mysum, unfix)
return true
end
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto
doPlayerSendCancel(cid, "Seu Ditto não pode se transformar em outro Ditto.")
markPos(mysum, unfix)
return true
end
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Seu Ditto já esta transformado nesse pokémon.")
markPos(mysum, unfix)
return true
end
local cd = getCD(thisball.uid, "trans", 40)
if cd > 0 then
doPlayerSendCancel(cid, "Seu pokémon esta muito cansado para se transformar denovo. Cooldown: ("..getStringmytempo(cd)..")")
return true
end
if getHappiness(mysum) <= 50 then
doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
markPos(mysum, unfix)
return true
end
local turn = getItemAttribute(thisball.uid, "transTurn")
if not turn or turn > 10 then
doItemSetAttribute(thisball.uid, "transTurn", 0)
else
doItemSetAttribute(thisball.uid, "transTurn", turn + 1)
end
local time = 140 + 2 * getPokemonLevel(mysum)
turn = getItemAttribute(thisball.uid, "transTurn")
markPos(mysum, unfix)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doSetCreatureOutfit(mysum, {lookType = getPokemonXMLOutfit(getCreatureName(item2.uid))}, -1) --alterado v1.8
addEvent(deTransform, time * 1000, mysum, turn)
doSendMagicEffect(getThingPos(mysum), 184)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
local name = getCreatureName(item2.uid)
setCD(thisball.uid, "trans", 40)
doItemSetAttribute(thisball.uid, "transBegin", os.clock())
doSetItemAttribute(thisball.uid, "transLeft", time)
doSetItemAttribute(thisball.uid, "transOutfit", getPokemonXMLOutfit(getCreatureName(item2.uid))) --alterado v1.8
doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
doFaceCreature(mysum, getThingPos(item2.uid))
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
if useKpdoDlls then
doUpdateMoves(cid) --alterado v1.6
end
if dittoCopiesStatusToo then
setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid))
setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid))
setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid))
setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid))
setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid))
------------------
local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100
setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6
doCreatureAddHealth(mysum, pct * vit * HPperVITsummon)
end
return true
end
-----------------------------
-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then
markPos(mysum, unfix)
if not isInArray(skills["light"], getPokemonName(item2.uid)) then
doPlayerSendCancel(cid, "Seu pokémon não pode usar Light.")
return true
end
local cd = getCD(thisball.uid, "light", 30)
if cd > 0 then
doPlayerSendCancel(cid, "Seu pokémon está muito cansado para usar Light. Cooldown: ("..getStringmytempo(cd)..")")
return true
end
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(mysum), 28)
local size = 5
size = size + math.floor(getSpecialAttack(mysum) / 60)
size = size + math.ceil(getPokemonLevel(mysum) / 60)
if size > 11 then
size = 11
end
doSetCreatureLight(mysum, size, 215, 600*1000)
local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
if delay > 0 then
setCD(thisball.uid, "light", delay)
end
return true
end
-----------------------------
-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then
local cd = getCD(thisball.uid, "blink", 30)
if getPlayerStorageValue(mysum, 2365487) == 1 then
return true --alterado v1.4
end
if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then
doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
return true
end
local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink
markPos(mysum, topos)
markOwnerPos(mysum, getThingPos(cid))
setCD(thisball.uid, "blink", CD)
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
doSendDistanceShoot(getThingPos(mysum), topos, 39)
doSendMagicEffect(getThingPos(mysum), 211)
doTeleportThing(mysum, topos, false)
doSendMagicEffect(topos, 134)
doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink
return true
end
-----------------------------
----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
--alterado v1.8 >>
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7
end
if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6
return doPlayerSendCancel(cid, "Você não pode fazer isto usando um pokemon com a mente controlada!")
end
if getPlayerStorageValue(cid, 52480) >= 1 then
return doPlayerSendCancel(cid, "Você não pode fazer isso enquanto está em um duelo!") --alterado v1.6
end
if getPlayerStorageValue(cid, 5700) == 1 then
doPlayerSendCancel(cid, "Você nao pode fazer isso enquanto está montado em uma Bike!") --edited proteçao pra bike
return true
end
if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
return doPlayerSendCancel(cid, "Você não pode fazer isso enquanto está na Golden Arena!") --alterado v1.8
end
local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
if isInArray(skills["fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1) --alterado v1.8
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
else
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
end
return true
end
-----------------------------
----------------------------------Control Mind-------------------------------------------- alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
if not isCreature(item2.uid) then
return true
end
if isSleeping(mysum) then
return doPlayerSendCancel(cid, "Seu pokémon está dormindo...zZzZ")
end
if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
return doPlayerSendCancel(cid, "Você ou seu pokémon estáo na ProtectionZone!")
end
if #getCreatureSummons(cid) == 2 then
return doPlayerSendCancel(cid, "Você só pode controlar um pokémon!")
end
local cd = getCD(thisball.uid, "control", 120)
if cd > 0 then
doPlayerSendCancel(cid, "Você tem que esperar "..cd.." Segundos para controlar uma mente denovo!")
return true
end
if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
return doPlayerSendCancel(cid, "Seu pokémon não pode controlar esta mente!")
end
if getPlayerStorageValue(cid, 22545) >= 1 then --alterado v1.7
return doPlayerSendCancel(cid, "Você não pode fazer isso enquanto está na GoldenArena!")
end
local cmed = item2.uid
setCD(thisball.uid, "control", 120)
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed)
setPlayerStorageValue(cmed, 212123, 1)
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)
local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
doUpdateMoves(cid)
end
local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
if getPlayerStorageValue(cid, 888) <= 0 then
return true
end
if not isCreature(controled) then
setPlayerStorageValue(cid, 212124, 0)
local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2]
local pkcmpos = getThingPos(sum)
doRemoveCreature(sum)
local item = getPlayerSlotItem(cid, 8)
local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
setPlayerStorageValue(cid, 888, -1) --alterado v1.7
cleanCMcds(item.uid)
registerCreatureEvent(pk, "SummonDeath") --alterado v1.6
if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end
if rod <= 0 then
--Pokemon controlado
local cmed2 = getCreatureSummons(cid)[1]
local poscmed = getThingPos(cmed2)
local cmeddir = getCreatureLookDir(cmed2)
local namecmed = getCreatureName(cmed2)
local gender = getPokemonGender(cmed2)
local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local back = doCreateMonster(namecmed, poscmed)
addEvent(doCreatureSetSkullType, 150, back, gender)
doWildAttackPlayer(back, cid)
doCreatureSetLookDir(back, cmeddir)
addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
-- pokemon controlador
local mynewpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos)
doConvinceCreature(cid, pk2)
addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
setPlayerStorageValue(cid, 888, -1) --alterado v1.7
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
setPlayerStorageValue(cid, 212124, 0)
cleanCMcds(ball2.uid)
registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6
if useKpdoDlls then
doUpdateMoves(cid)
end
else
if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
else
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
end
end
end
addEvent(check, 500, cid, controled, rod-1)
end
check(cid, cmed, 40)
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
local onlyWater = false
if isWater(getTileThingByPos(checkpos).itemid) then
onlyWater = true
for checkwater = 0, 7 do
if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
onlyWater = false
end
end
end
if onlyWater then
doPlayerSendCancel(cid, "Destino não é alcançável.")
return true
end
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
if isCreature(getCreatureTarget(cid)) then
goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
else
addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
end
-----------------------------
return true
end
info
Grupo: Conde
Registrado: 06/08/11
Posts: 752
Reputação: +112

hum, bem nem tinha visto antes mas o erro é no order da lib, posta ai o order da lib
Editado Maio 28 por ZerefShirou
info
Grupo: Campones
Registrado: 13/06/12
Posts: 83
Reputação: +13

é o pda do slicer 1.9?
info
Grupo: Campones
Registrado: 20/05/13
Posts: 23
Reputação: 0

Ok, Segue meu Lib -> Order
function doPushCreatureTo(uid, direction, distance, speed) --//doPushCreature(creature,getPlayerLookDir(cid))
-- Desenvolvido por Dokmos 30/01/2009
-- Apoio Dinastias
local pos = getThingPos(uid)
local PARAM = {{1}, {500}}
local DIRECTION = {
{{0,0},{6,7},{1,3}}, {{1,1},{5,7},{0,2}}, {{2,2},{4,5},{1,3}}, {{3,3},{4,6},{0,2}},
{{4,4},{2,3}}, {{5,5}, {1,2}}, {{6,6},{0,1}}, {{7,7},{0,3}}
}
table.insert(PARAM[1], distance)
table.insert(PARAM[2], speed)
for dvar = 1, #DIRECTION[direction+1] do
rand = math.random(2)
d = DIRECTION[direction+1][dvar][rand]
dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
if (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
rand = (math.fmod(rand,2)+1)
d = DIRECTION[direction+1][dvar][rand]
dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
if (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
if (dvar == #DIRECTION[direction+1]) then
newtile = pos
end
end
doTeleportThing(uid, newtile, true)
if (PARAM[1][#PARAM[1]] > 1) then
addEvent(doPushCreature, PARAM[2][#PARAM[2]], uid, direction, (distance-1), speed)
end
end
--///////////////////////////////////////////////////////////////////////////////////////////////////////--
local dirpref = {
[1] = {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
[EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
[sOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
[WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
[NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
[sOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
[sOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
[NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] = {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
[EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
[sOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
[WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
[NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
[sOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
[sOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
[NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}
function doPushCreature(uid,direction,distance,time)
if isCreature(uid) == TRUE then
local rand = (2*math.random(0,1))-1
local rand2 = math.random(-1,0)
if direction == 0 then
signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
elseif direction == 1 then
signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
elseif direction == 2 then
signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
elseif direction == 3 then
signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
elseif direction == 4 then
signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
elseif direction == 5 then
signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
elseif direction == 6 then
signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
else
signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
end
local pos = getThingPos(uid)
nsig = #signal
nvar = 0
repeat
nvar = nvar+1
newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
--alterado v1.5
if distance == nil or distance == 1 then
doTeleportThing(uid,newpos,TRUE)
else
distance = distance-1
doTeleportThing(uid,newpos,TRUE)
if time ~= nil then
addEvent(doPushCreature,time,uid,direction,distance,time)
else
addEvent(doPushCreature,500,uid,direction,distance,500)
end
end
end
end
function doComparePosition(pos1, pos2)
if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
return true
end
return false
end
function walkTo(cid, direction, finalp, useExtraMoveOrder)
if not isCreature(cid) then return true end
doChangeSpeed(cid, 5)
local x = getThingPos(cid)
local ratedelaywalk = 1
local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}
if not canWalkOnPos(finalpos, false, false, true, true, true) then
finalpos = getClosestFreeTile(cid, finalpos)
end
if not finalpos then
return false
end
local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
if dir >= 4 then
ratedelaywalk = 0.4
end
doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
return getNextStepDelay(cid, dir) * ratedelaywalk
elseif useExtraMoveOrder then
local random = math.random(1, 2)
for ta = 1, 3 do
for tb = 1, #dirpref[random][direction][ta] do
local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
local w = getCreatureLP(cid)
local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
if dirpref[random][direction][ta][tb] >= 4 then
ratedelaywalk = 0.5
end
doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
markLP(cid, z)
return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
end
end
end
end
return false
end
function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end
function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end
function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end
function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end
function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end
function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end
function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end
function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end
function recheck(sid, skill, pos)
if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end
local cid = getCreatureMaster(sid)
if skill == "cut" then
local item = getTileItemById(pos, 2767)
doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 141)
doTransformItem(item.uid, 6216)
local function growBush()
doTransformItem(getTileItemById(pos, 6216).uid, 2767)
end
addEvent(growBush, intervalToRegrowBushAndStones * 1000)
elseif skill == "rock smash" then
local item = getTileItemById(pos, 1285)
doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 3610)
local function growRock()
doTransformItem(getTileItemById(pos, 3610).uid, 1285)
end
addEvent(growRock, intervalToRegrowBushAndStones * 1000)
elseif skill == "headbutt" then --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}
local lvl = {25, 40, 60, 80, 1000} --lvls
for i = 1, #lvl do
if getPlayerLevel(master) <= lvl then
array = headbutt[lvl]
break
end
end
local rand = array[math.random(#array)]
for j = 1, rand[2] do
local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
doSetMonsterPassive(poke)
doWildAttackPlayer(poke, master)
end
local item = getTileItemById(pos, 12591) --id do item arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592) --id do item arvore quebrada
local function growHead()
doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000) --o tempo pra arvore voltar ao normal varia de 5~30min
elseif skill == "dig" then
local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 3)
doTransformItem(item.uid, item.itemid+1)
local function closeHole()
doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
end
addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
elseif skill == "fly" then
--if not isPremium(cid) then
--doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
--return true
--end
local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly/levitate higher and \"down\" or \"h2\" to fly/levitate lower.") --alterado v1.8
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
setPlayerStorageValue(cid, 17000, 1)
if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
markPosEff(cid, getThingPos(cid))
sendMovementEffect(cid, 136, getThingPos(cid)) --edited efeito quando anda com o porygon
end
local item = getPlayerSlotItem(cid, 8)
if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then
sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8
end
if useOTClient then
doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
end
return true
elseif skill == "ride" then
local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
setPlayerStorageValue(cid, 17001, 1)
local item = getPlayerSlotItem(cid, 8)
if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then
sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8
end
if useOTClient then
doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
end
return true
end
if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
addEvent(recheck, 120, sid)
end
function goThere(sid, thepos, skill, target, rept)
if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end
if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end --alterado v1.6
if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
local currentPos = getThingPos(getCreatureMaster(sid))
local summonPos = getThingPos(sid)
local masterPos = getCreatureLastPosition(sid)
if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
recheck(sid, skill, thepos)
return true
end
if currentPos.x == thepos.x and currentPos.y == thepos.y then
if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
doRegainSpeed(sid)
local ndelay = getNextStepDelay(sid, 0)
doTeleportThing(sid, thepos, true)
doChangeSpeed(sid, -getCreatureSpeed(sid))
markPos(sid, getThingPos(getCreatureMaster(sid)))
addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
else
doChangeSpeed(sid, - getCreatureSpeed(sid))
doRegainSpeed(sid)
markPos(sid, getThingPos(getCreatureMaster(sid)))
local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
end
return true
else
markPos(sid, getThingPos(getCreatureMaster(sid)))
doChangeSpeed(sid, - getCreatureSpeed(sid))
doRegainSpeed(sid)
local ndelay = getNextStepDelay(sid, 0)
if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
else
doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
end
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
return true
end
addEvent(recheck, 350, sid, skill, thepos)
return true
end
if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
if isCreature(getCreatureTarget(sid)) then
doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
end
if skill == "blink" then
doChangeSpeed(sid, - getCreatureSpeed(sid)) --edited blink
end
addEvent(recheck, 350, sid, skill, thepos)
return true
end
if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
doRegainSpeed(sid)
local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid
if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
if todir <= 3 then
doTeleportThing(sid, getMarkedPos(sid), true)
else
local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
doTeleportThing(sid, gotopos, true)
addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
return true
end
end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end
local ret = 0
if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
if not tonumber(ret) then
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end
else --alterado
ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
end
if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end
@AsMinaPira
é o 1.8 eu ia trocar, mais eu editei bastante coisa e achei que não compensava =p
info
Grupo: Conde
Registrado: 06/08/11
Posts: 752
Reputação: +112

Se sabe me dizer quem fez esse headbutt? estou tentando entender aqui sobre oque ele fez pra ver o lvl mais é estranho, seria mais facil perguntar pra quem fez ai resolveria facilmente e.e
info
Grupo: Campones
Registrado: 20/05/13
Posts: 23
Reputação: 0

Pior que veio junto com o server, entao eu nao tenho como saber '--'
eu segui um topico do slicer e ele mandou mudar 1 coisinha no Actions-Order e dps no Configuration.Lua mais nada muito radical '--
vou procurar o topico denovo e dou edit aqui!
@Edit
O topico era esse http://homologacao.xtibia.com/forum/topic/205878-como-editar-headbutt-do-pda/
mais os comentarios do Slicer sumiram =/
Editado Maio 29 por ApShopAdmin


info
Grupo: Campones
Registrado: 20/05/13
Posts: 23
Reputação: 0
Estou com um problema no Headbutt, Eu dou a order mais o poke somente vai a te a Arvore (BigTree 12591) e não sai nem um pokemon, Eu ja pesquisei em outro Topico do Slicer, Mais nao consegui arrumar, Sera que conseguem pra mim? Segue abaixo como está aqui:
Action-> Headbutt
Lib-> Headbutt
Segui o outro topico do Slicer, e coloquei mais uma linha no Configuration.Lua
Lib -> Configuration.Lua
Se puderem me ajudar, Obrigado desde já!