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juniinhocadete

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Desculpe, não sou o Vodkart, mas creio que posso te ajudar.

 


 

Abra o arquivo login.lua em data/creaturescripts/scripts, procure por isso:

 


local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
	doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end

 

Apague, substituindo por isso:

 


doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

 


Editado por Oneshot
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Desculpe, não sou o Vodkart, mas creio que posso te ajudar.

 


 

Abra o arquivo login.lua em data/creaturescripts/scripts, procure por isso:

 


local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
	doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end

 

Apague, substituindo por isso:

 


doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

 


 

 

Oneshot, meu login.lua ta assim -->

 

local config = {

loginMessage = getConfigValue('loginMessage'),

useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))

}

 

function onLogin(cid)

local loss = getConfigValue('deathLostPercent')

if(loss ~= nil) then

doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

end

 

local accountManager = getPlayerAccountManager(cid)

if(accountManager == MANAGER_NONE) then

local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage

if(lastLogin > 0) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."

else

str = str .. " Please choose your outfit."

doPlayerSendOutfitWindow(cid)

end

 

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

elseif(accountManager == MANAGER_NAMELOCK) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")

elseif(accountManager == MANAGER_ACCOUNT) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")

else

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")

end

 

if(not isPlayerGhost(cid)) then

doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)

end

 

registerCreatureEvent(cid, "kill")

registerCreatureEvent(cid, "onPrepareDeath")

registerCreatureEvent(cid, "PlayerLogout")

registerCreatureEvent(cid, "Slot")

registerCreatureEvent(cid, "zombieevent")

registerCreatureEvent(cid, "onPrepareDeath")

registerCreatureEvent(cid, "deathBroadcast")

registerCreatureEvent(cid, "DeathBroadcast")

 

registerCreatureEvent(cid, "Idle")

if(config.useFragHandler) then

registerCreatureEvent(cid, "SkullCheck")

end

 

registerCreatureEvent(cid, "ReportBug")

registerCreatureEvent(cid, "onkill2")

registerCreatureEvent(cid, "DeathC")

registerCreatureEvent(cid, "ProtectLevel")

registerCreatureEvent(cid, "WarLoss")

registerCreatureEvent(cid, "Ranking")

registerCreatureEvent(cid, "Hitmsg")

registerCreatureEvent(cid, "Slot")

return true

end

 

Ja editei -->

 

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

doPlayerAddBlessing(cid, 1)

 

Para -->

 

doPlayerAddBlessing(cid, 0)

doPlayerAddBlessing(cid, 0)

doPlayerAddBlessing(cid, 0)

doPlayerAddBlessing(cid, 0)

doPlayerAddBlessing(cid, 0)

 

E não funcionou.

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Tente assim

 


local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "kill")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "PlayerLogout")
registerCreatureEvent(cid, "Slot")
registerCreatureEvent(cid, "zombieevent")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "deathBroadcast")
registerCreatureEvent(cid, "DeathBroadcast")

registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "onkill2")
registerCreatureEvent(cid, "DeathC")
registerCreatureEvent(cid, "ProtectLevel")
registerCreatureEvent(cid, "WarLoss")
registerCreatureEvent(cid, "Ranking")
registerCreatureEvent(cid, "Hitmsg")
registerCreatureEvent(cid, "Slot")
return true
end

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Tente assim

 


local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "kill")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "PlayerLogout")
registerCreatureEvent(cid, "Slot")
registerCreatureEvent(cid, "zombieevent")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "deathBroadcast")
registerCreatureEvent(cid, "DeathBroadcast")

registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "onkill2")
registerCreatureEvent(cid, "DeathC")
registerCreatureEvent(cid, "ProtectLevel")
registerCreatureEvent(cid, "WarLoss")
registerCreatureEvent(cid, "Ranking")
registerCreatureEvent(cid, "Hitmsg")
registerCreatureEvent(cid, "Slot")
return true
end

 

Funcionou mnw, valeew ;]]]

REP+

 

Tente assim

 


local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "kill")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "PlayerLogout")
registerCreatureEvent(cid, "Slot")
registerCreatureEvent(cid, "zombieevent")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "deathBroadcast")
registerCreatureEvent(cid, "DeathBroadcast")

registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "onkill2")
registerCreatureEvent(cid, "DeathC")
registerCreatureEvent(cid, "ProtectLevel")
registerCreatureEvent(cid, "WarLoss")
registerCreatureEvent(cid, "Ranking")
registerCreatureEvent(cid, "Hitmsg")
registerCreatureEvent(cid, "Slot")
return true
end

 

Seria possivel você me ajudar no meus outros pedidos ? OBG

http://www.xtibia.com/forum/topic/192488-pt-help-pfv/page__fromsearch__1

http://www.xtibia.com/forum/topic/192485-paredes-alavancas/page__fromsearch__1

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Tente assim

 


local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, 0)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "kill")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "PlayerLogout")
registerCreatureEvent(cid, "Slot")
registerCreatureEvent(cid, "zombieevent")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "deathBroadcast")
registerCreatureEvent(cid, "DeathBroadcast")

registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "onkill2")
registerCreatureEvent(cid, "DeathC")
registerCreatureEvent(cid, "ProtectLevel")
registerCreatureEvent(cid, "WarLoss")
registerCreatureEvent(cid, "Ranking")
registerCreatureEvent(cid, "Hitmsg")
registerCreatureEvent(cid, "Slot")
return true
end

 

 

ajuda aki mano --> http://www.xtibia.com/forum/topic/192530-ajuda-pfv/

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