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[Encerrado] [Pokemon] Dúvidas? - Pda


lucashgas

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ZerefShirou & Slicer

 

se algum souber me ajuda ae

eu criei uma Nova ball so que da um erro ae =/

45.png

você tem em execução boost system com stones agrupadas?

 

 

sua pregunta... tem:

 

[2392] = {cr = 60, on = 200, off = 199, ball = 11829, send = 49, typeee = "ultra"},

 

em sua nova ball tem correcto la parte do "ball = 11829" com la id q quer ?

 

 

 

en espanol.... en la parte de ball = 11829 tienes bien puesta la id de la ball en que se transformara al capturar? yo acabo de añadir la master ball a mi server y tenia ese tipo de problemas pero ya funciono :)

Editado por KNO22
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KNO22

 

EU coloquei o ID no catch.lua sim ^^ so que ate agora nada

=/ o meu ta assim>> [2423] = {cr = 3, on = 204, off = 203, ball = 2420, send = 47, typeee = "saffari"}

 

 

 

 

 

 

Pego o boost ae?

Editado por digodigo4
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tem q adicionar em lib/configuration.lua e em lib/some function.lua , na funçao isPokeball

 

# se n me engano e isso mesmo

 

@PxG

 

malditos acabaram com meu up -.- , ia pegar lvl 45 farfetchd e upar rapidin pro 55 em vileplume e victreebel, e o malditos almentaram o lvl dele PQP

Editado por MaatheeuusYuurii
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@digodigo4

o id da ball em uso tem q ser o id da ball 'on'+1..

doTransformItem(item.uid, item.itemid+1)

isso eh do goback.lua... ;x

no caso tua on eh a 204 neh? a ball em uso tem q ser 205.. ta assim ae no teu? '-'

Editado por Slicer
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o ID de on é: 2420 ele Off:2422 use:2421

 

o meu ta assim

eu tbm to achando que é por causa dos ids kk

 

 

--------------------------------------------------------------------------

o 204 que vc falou isso dai é o efeito

no caso o meu é

on = 204, off = 203,

 

204 - efeito de capturar

203 - efeito de falhar

Editado por digodigo4
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@digodigo4

kk fail pra mim o on ali era o effect ^^

hum.. n sei n.. o on e use tao em ordem, isso q importa... tpw.. quando tu da catch q da o erro ali? e dai se tu tenta soltar o poke, ele simplismente n sai? ou da algum erro? -colocase a as novas balls na tag do actions.xml? ;x-

tenta posta o teu lib/catch system.lua aki, em spoiler!... ^^

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Slicer

 

 

Sem+t%C3%ADtulodd.png

 

So que quando vc vai usar o Pokémon ele nao sai não rsrsrs

 

ja coloquei ja os ids no action.xml

 

<action itemid="11826-11837;11737-11748;2417-2419;2420-2422" event="script" value="goback.lua">

 

no caso é 2420-2422

-------------------------------------------------------------------------------------------------------------

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

local pballs = {--msg q aparece, ball name, num de letras + " = "

[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras

[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras

[3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system

[4] = {msg = "Ultra Ball", ball = "ultra", num = 8},

[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},

}

--------------------------------------------------------------------------------

function doBrokesCount(cid, str, ball)

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system

local msg = ""

local n = 0

for i = 1, #s do

if string.find(tostring(s), ball) then

local d, e = s:find(""..pballs.ball.." = (.-)")

local st2 = string.sub(s, d + pballs.num, e +5)

local num = tonumber(st2)+1

 

if num == 0 and ball == pballs.ball then

num = 1

end

if i == #s then

msg = msg..""..ball.." = "..num

n = n +1

else

msg = msg..""..ball.." = "..num..", "

n = n +1

end

else

if i == #s then

msg = msg..s

else

msg = msg..s..", "

end

end

end

setPlayerStorageValue(cid, str, msg)

end

 

function sendBrokesMsg(cid, str, ball) --Edited brokes count system

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local t = string.explode(getPlayerStorageValue(cid, str), ",")

local msg = "You have wasted: "

local n = 0

for a = 1, #t do

local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")

local st2 = string.sub(t[a], d + pballs[a].num, e +5)

if tonumber(st2) == 0 and pballs[a].ball == ball then

st2 = 1

end

if tonumber(st2) ~= 0 then

if n ~= 0 and a ~= #t then

msg = msg..", "

end

if tonumber(st2) ~= 1 then

msg = msg..st2.." "..pballs[a].msg.."s"

n = n +1

else

msg = msg..st2.." "..pballs[a].msg

n = n +1

end

end

end

msg = msg.." to catch it."

doPlayerSendTextMessage(cid, 27, msg)

end

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

doItemSetAttribute(corpse, "catching", 1)

local levelChance = getItemAttribute(corpse, "level") * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

if rate >= totalChance then

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 160

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

return true

end

 

if totalChance <= 1 then totalChance = 1 end

local myChances = {}

local catchChances = {}

 

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

 

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 70

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

else

addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system

doSendMagicEffect(topos, fail)

end

end

function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system

if not isCreature(cid) then

return true

end

 

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system

doPlayerAddSoul(cid, 1)

end

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

--alterado v1.6

if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

item = doCreateItemEx(ballid)

else

item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v1.6.1

end

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan

doItemSetAttribute(item, "hands", 0)

end

local storage = newpokedex[poke].stoCatch --Edited brokes count system

if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --alterado v1.6

doPlayerSendMailByName(getCreatureName(cid), item, 1)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

--------------------------------------------------------------------------------

sendBrokesMsg(cid, storage, typeee) --Edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

else

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!")

--------------------------------------------------------------------------------

sendBrokesMsg(cid, storage, typeee) --edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

end

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

end

else

doSendMagicEffect(getThingPos(cid), 178)

end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system

if not isCreature(cid) then

return true

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

 

local storage = newpokedex[poke].stoCatch

--------------------------------------------------------------------------------

doBrokesCount(cid, storage, typeee) --edited brokes count system

--------------------------------------------------------------------------------

doIncreaseStatistics(poke, true, false)

end

 

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

 

function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

return ret

end

 

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

function doUpdateGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

 

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

function getGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

 

return base

end

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

 

Editado por digodigo4
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Alguem pode mi ajudar com esse bug da aura ^^

 

Bug \/

 

 

[26/09/2012 12:11:11] [Error - CreatureScript Interface]

[26/09/2012 12:11:11] data/creaturescripts/scripts/auraboost.lua:onThink

[26/09/2012 12:11:11] Description:

[26/09/2012 12:11:11] (luaGetPlayerSlotItem) Player not found

 

 

Script \/

 

 

function onThink(cid, interval)

if getPlayerSlotItem(cid, CONST_SLOT_FEET) == nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid == nil then return true end

if #getCreatureSummons(cid) == 0 then return true end

if getPlayerSlotItem(cid,CONST_SLOT_FEET) ~= nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid ~= nil then

if getItemAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "boost") == 50 then

--[[race = {

["grass"] = {effect = 248},

["poison"] = {effect = 208},

["rock"] = {effect = 247},

["psychic"] = {effect = 246},

["fire"] = {effect = 251},

["bug"] = {effect = 248},

["normal"] = {effect = 245},

["ice"] = {effect = 250},

["ground"] = {effect = 247},

["steel"] = {effect = 247},

["dragon"] = {effect = 249},

["flying"] = {effect = 249},

["dark"] = {effect = 208},

["electric"] = {effect = 244},

["ghost"] = {effect = 208},

["water"] = {effect = 250},

["fight"] = {effect = 245},

}

local namepoke = getCreatureName(getCreatureSummons(cid)[1])

info = pokes[namepoke].type

local elemento = race[info]

]]--

addEvent(doSendMagicEffect, 200, getCreaturePosition(getCreatureSummons(cid)[1]), 208)

end

end

end

 

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XistoGabriel

vc vai

ainda fazer o icone system??

 

qualquer coisa der uma olhada no serv do smix primeiro

é desse jeito que vc vai pega as manhas

eu fiz assim

 

-- so que eu nao vou continuar com esses negocios de icone nao é foda d+

fazer tudo kkk so fiz o charizard, mais ja excluir ja so era pra vc ver mesmo pq

eu nao vou querer esse system n rsrs

Editado por digodigo4
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