Dynkzin 47 Postado Fevereiro 28, 2012 Share Postado Fevereiro 28, 2012 (editado) A malz cara tava vendo 1 video dei f5 agora poco vo testa ainda vlws pela ajuda malz por nao ter respondido *Edit Deu certo cara vlw pela ajuda ai =D Editado Fevereiro 28, 2012 por DynkzDosOts Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207843 Compartilhar em outros sites More sharing options...
Tyruz 8 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 (editado) @Topic, Ja que o Nibelins postou os Status dos pokémons, irei postar os moves do pokémons johtos que o zFuzion me mandou por msn! "A Pedido do Administrador do Pokémon Flay, irei retirar os moves ja que foi ele quem os fez!" Editado Fevereiro 29, 2012 por Tyruz Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207857 Compartilhar em outros sites More sharing options...
peralta52 2 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 Alguem me ajuda por exemplo n da pa eu por arcanine ow alguns bixos nu mapa tipo vo por arcanine n da so da pa por o arcanine s q n tem nu meu svr help Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207883 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @Dudu08267 já tentou a pasta do poke?? data/monstrer/poke?? abra o poke e lá tem corpse="xxxx" Alguém ai esta tendo problema quando o poke upa no level quando, mata o poke , corpo dele some?? quando o poke upa! eu sei eu ja editei como falei num post meu soq n funciona sempre aparece 1 cadeira ja editei no xml do poke e no configuration Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207888 Compartilhar em outros sites More sharing options...
MarcosFraga 34 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @Topic, Ja que o Nibelins postou os Status dos pokémons, irei postar os moves do pokémons johtos que o zFuzion me mandou por msn! ["Aipom"] = {move1 = {name = "Mega Punch", level = 30, cd = 16, dist = 1, target = 1}, move2 = {name = "Bite", level = 31, cd = 17, dist = 1, target = 1}, move3 = {name = "Doubleslap", level = 26, cd = 11, dist = 1, target = 1}, move4 = {name = "Headbutt", level = 31, cd = 17, dist = 1, target = 1}, move5 = {name = "Dizzy Punch", level = 32, cd = 25, dist = 1, target = 1}, move6 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1}, }, ["Ampharos"] = {move1 = {name = "Quick Attack", level = 32, cd = 11, dist = 2, target = 1}, move2 = {name = "Thunder Punch", level = 36, cd = 18, dist = 1, target = 1}, move3 = {name = "Thunder Shock", level = 35, cd = 16, dist = 3, target = 1}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1}, move5 = {name = "Thunder Wave", level = 38, cd = 19, dist = 6, target = 0}, move6 = {name = "Electric Field", level = 43, cd = 41, dist = 6, target = 0}, move7 = {name = "Thunder", level = 46, cd = 39, dist = 1, target = 0}, move8 = {name = "Electric Storm", level = 51, cd = 47, dist = 1, target = 0}, move9 = {name = "Agility", level = 14, cd = 22, dist = 1, target = 0}, move10 = {name = "Iron Tail", level = 15, cd = 13, dist = 1, target = 1}, }, ["Ariados"] = {move1 = {name = "Scratch", level = 5, cd = 9, dist = 1, target = 1}, move2 = {name = "Leech Life", level = 7, cd = 10, dist = 1, target = 1}, move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1}, move4 = {name = "Fury Cutter", level = 15, cd = 14, dist = 1, target = 1}, move5 = {name = "Bug Bite", level = 10, cd = 14, dist = 1, target = 1}, move6 = {name = "Zen Headbutt", level = 15, cd = 16, dist = 1, target = 1}, move7 = {name = "Super Sonic", level = 15, cd = 22, dist = 4, target = 1}, }, ["Azumarill"] = {move1 = {name = "Bubbles", level = 4, cd = 10, dist = 3, target = 1}, move2 = {name = "Water Pulse", level = 8, cd = 14, dist = 3, target = 1}, move3 = {name = "Water Gun", level = 11, cd = 17, dist = 1, target = 0}, move4 = {name = "Waterball", level = 12, cd = 16, dist = 3, target = 1}, move5 = {name = "Water Spout", level = 34, cd = 27, dist = 3, target = 0}, move6 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 0}, move7 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, move8 = {name = "Hydro Pump", level = 59, cd = 62, dist = 5, target = 1}, }, ["Bayleef"] = {move1 = {name = "Quick Attack", level = 5, cd = 7, dist = 2, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move4 = {name = "Slash", level = 9, cd = 11, dist = 1, target = 1}, move5 = {name = "Headbutt", level = 16, cd = 13, dist = 1, target = 1}, move6 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move7 = {name = "Bullet Seed", level = 28, cd = 31, dist = 4, target = 1}, move8 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move9 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move10 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move11 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, }, ["Bellossom"] = {move1 = {name = "Mega Drain", level = 43, cd = 16, dist = 1, target = 1}, move2 = {name = "Nature Ball", level = 31, cd = 19, dist = 4, target = 1}, move3 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move4 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move5 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move6 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move7 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move8 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, move9 = {name = "Giga Drain", level = 28, cd = 20, dist = 1, target = 1}, move10 = {name = "Leaf Storm", level = 60, cd = 40, dist = 1, target = 0}, move11 = {name = "Petal Dance", level = 42, cd = 26, dist = 4, target = 0}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 26, cd = 11, dist = 1, target = 1}, move2 = {name = "Egg Bomb", level = 28, cd = 17, dist = 4, target = 1}, move3 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1}, move4 = {name = "Double-edge", level = 30, cd = 22, dist = 1, target = 1}, move5 = {name = "Selfheal", level = 32, cd = 20, dist = 3, target = 0}, move6 = {name = "Healarea", level = 32, cd = 20, dist = 3, target = 0}, move7 = {name = "Disable", level = 12, cd = 24, dist = 3, target = 1}, move8 = {name = "Lovely Kiss", level = 18, cd = 20, dist = 2, target = 1}, move9 = {name = "Focus", level = 17, cd = 25, dist = 1, target = 0}, move10 = {name = "Mimic", level = 28, cd = 30, dist = 1, target = 1}, }, ["Chikorita"] = {move1 = {name = "Quick Attack", level = 5, cd = 7, dist = 2, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move4 = {name = "Headbutt", level = 16, cd = 13, dist = 1, target = 1}, move5 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move6 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move7 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move8 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move9 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, }, ["Chinchou"] = {move1 = {name = "Quick Attack", level = 7, cd = 9, dist = 2, target = 1}, move2 = {name = "Thundershock", level = 13, cd = 10, dist = 3, target = 1}, move3 = {name = "Thunder Wave", level = 18, cd = 14, dist = 3, target = 0}, move4 = {name = "Thunderbolt", level = 21, cd = 15, dist = 3, target = 1}, move5 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move6 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move7 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move8 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 7, cd = 10, dist = 1, target = 1}, move2 = {name = "Pound", level = 7, cd = 9, dist = 1, target = 1}, move3 = {name = "Sweet Kiss", level = 11, cd = 20, dist = 4, target = 1}, move4 = {name = "Sing", level = 16, cd = 25, dist = 1, target = 0}, move5 = {name = "Selfheal", level = 16, cd = 25, dist = 1, target = 0}, }, ["Corsola"] = {move1 = {name = "Headbutt", level = 5, cd = 11, dist = 1, target = 1}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move3 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move4 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0}, move5 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move6 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1}, move7 = {name = "Rock Slide", level = 12, cd = 13, dist = 3, target = 1}, }, ["Crobat"] = {move1 = {name = "Bite", level = 9, cd = 10, dist = 1, target = 1}, move2 = {name = "Absorb", level = 13, cd = 10, dist = 1, target = 1}, move3 = {name = "Toxic", level = 15, cd = 11, dist = 1, target = 0}, move4 = {name = "Super Sonic", level = 18, cd = 20, dist = 4, target = 0}, move5 = {name = "Poison Fang", level = 16, cd = 12, dist = 1, target = 1}, move6 = {name = "Whirlwind", level = 24, cd = 15, dist = 4, target = 0}, move7 = {name = "Poisonous Wing", level = 27, cd = 19, dist = 4, target = 0}, move8 = {name = "Sting Gun", level = 11, cd = 12, dist = 1, target = 1}, move9 = {name = "Acid", level = 15, cd = 12, dist = 3, target = 1}, move10 = {name = "Fear", level = 18, cd = 25, dist = 3, target = 1}, move11 = {name = "Iron Tail", level = 28, cd = 14, dist = 1, target = 1}, }, ["Croconaw"] = {move1 = {name = "Headbutt", level = 5, cd = 11, dist = 1, target = 1}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move3 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move4 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0}, move5 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move6 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, move7 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 1}, move8 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1}, move2 = {name = "Ember", level = 12, cd = 14, dist = 3, target = 1}, move3 = {name = "Iron Tail", level = 14, cd = 16, dist = 1, target = 1}, move4 = {name = "Fire Spin", level = 18, cd = 20, dist = 1, target = 0}, move5 = {name = "Fireball", level = 20, cd = 18, dist = 4, target = 1}, move6 = {name = "Flame Wheel", level = 24, cd = 26, dist = 4, target = 1}, }, ["Delibird"] = {move1 = {name = "Doubleslap", level = 30, cd = 11, dist = 1, target = 1}, move2 = {name = "Aurora Beam", level = 32, cd = 26, dist = 3, target = 0}, move3 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1}, move4 = {name = "Ice Beam", level = 37, cd = 30, dist = 6, target = 0}, move5 = {name = "Blizzard", level = 45, cd = 49, dist = 1, target = 0}, move6 = {name = "Icicle Crash", level = 40, cd = 20, dist = 3, target = 1}, move7 = {name = "Glaciate", level = 46, cd = 24, dist = 2, target = 0}, }, ["Donphan"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1}, move2 = {name = "Rock Slide", level = 12, cd = 13, dist = 3, target = 1}, move3 = {name = "Earthshock", level = 16, cd = 15, dist = 3, target = 0}, move4 = {name = "Rock Tomb", level = 22, cd = 17, dist = 3, target = 0}, move5 = {name = "Falling Rocks", level = 27, cd = 20, dist = 3, target = 0}, move6 = {name = "Rollout", level = 48, cd = 32, dist = 3, target = 0}, move7 = {name = "Stone Edge", level = 49, cd = 20, dist = 1, target = 1}, move8 = {name = "Ground Shaker", level = 47, cd = 23, dist = 3, target = 0}, move9 = {name = "Earthquake", level = 51, cd = 22, dist = 3, target = 0} }, ["Dunsparce"] = {move1 = {name = "Sand Attack", level = 6, cd = 13, dist = 1, target = 0}, move2 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1}, move3 = {name = "Mud Slap", level = 11, cd = 15, dist = 2, target = 1}, move4 = {name = "Earthshock", level = 15, cd = 21, dist = 1, target = 0}, move5 = {name = "Dig", level = 20, cd = 25, dist = 1, target = 0}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 32, cd = 11, dist = 2, target = 1}, move2 = {name = "Thunder Punch", level = 36, cd = 18, dist = 1, target = 1}, move3 = {name = "Thunder Shock", level = 35, cd = 16, dist = 3, target = 1}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1}, move5 = {name = "Thunder Wave", level = 38, cd = 19, dist = 6, target = 0}, }, ["Espeon"] = {move1 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move2 = {name = "Psy Pulse", level = 12, cd = 14, dist = 6, target = 1}, move3 = {name = "Psybeam", level = 28, cd = 17, dist = 6, target = 0}, move4 = {name = "Psychic", level = 32, cd = 19, dist = 6, target = 0}, move5 = {name = "Future Sight", level = 56, cd = 20, dist = 6, target = 1}, move6 = {name = "Mind Blast", level = 60, cd = 30, dist = 50, target = 1}, move7 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1}, move8 = {name = "Scratch", level = 8, cd = 9, dist = 1, target = 1}, move9 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move10 = {name = "Fury Cutter", level = 21, cd = 13, dist = 1, target = 1}, move11 = {name = "Faint Attack", level = 24, cd = 17, dist = 5, target = 1}, }, ["Feraligatr"] = {move1 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move2 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move3 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move4 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, move5 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 0}, move6 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, move7 = {name = "Hydro Pump", level = 59, cd = 62, dist = 5, target = 1}, move8 = {name = "Mega Punch", level = 21, cd = 16, dist = 1, target = 1}, move9 = {name = "Dizzy Punch", level = 46, cd = 20, dist = 1, target = 1}, move10 = {name = "Submission", level = 49, cd = 21, dist = 2, target = 1}, move11 = {name = "Dynamic Punch", level = 52, cd = 25, dist = 1, target = 1}, }, ["Flaffy"] = {move1 = {name = "Quick Attack", level = 7, cd = 9, dist = 2, target = 1}, move2 = {name = "Thundershock", level = 13, cd = 10, dist = 3, target = 1}, move3 = {name = "Agility", level = 14, cd = 22, dist = 1, target = 0}, move4 = {name = "Iron Tail", level = 15, cd = 13, dist = 1, target = 1}, move5 = {name = "Thunder Wave", level = 18, cd = 14, dist = 3, target = 0}, move6 = {name = "Thunderbolt", level = 21, cd = 15, dist = 3, target = 1}, move7 = {name = "Thunder Punch", level = 42, cd = 15, dist = 1, target = 1}, move8 = {name = "Thunder", level = 48, cd = 25, dist = 1, target = 0}, }, ["Pineco"] = {move1 = {name = "Headbutt", level = 3, cd = 8, dist = 1, target = 1}, move2 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1}, move3 = {name = "Bug Bite", level = 6, cd = 9, dist = 1, target = 1}, move4 = {name = "Harden", level = 9, cd = 25, dist = 1, target = 1}, move5 = {name = "Gyro Ball", level = 14, cd = 25, dist = 3, target = 0}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move2 = {name = "Scratch", level = 4, cd = 10, dist = 1, target = 1}, move3 = {name = "Bite", level = 7, cd = 13, dist = 1, target = 1}, move4 = {name = "Hyper Fang", level = 11, cd = 15, dist = 1, target = 1}, move5 = {name = "Fury Swipes", level = 18, cd = 17, dist = 1, target = 1}, }, ["Girafarig"] = {move1 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move2 = {name = "Restore", level = 10, cd = 20, dist = 3, target = 0}, move3 = {name = "Psy Pulse", level = 12, cd = 14, dist = 4, target = 1}, move4 = {name = "Psycho Shift", level = 20, cd = 15, dist = 8, target = 1}, move5 = {name = "Psybeam", level = 28, cd = 17, dist = 4, target = 0}, move6 = {name = "Meditate", level = 27, cd = 25, dist = 4, target = 0}, move7 = {name = "Psychic", level = 32, cd = 19, dist = 4, target = 0}, }, ["Gligar"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1}, move2 = {name = "Poison Fang", level = 9, cd = 11, dist = 1, target = 1}, move3 = {name = "Sting Gun", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Acid", level = 15, cd = 12, dist = 3, target = 1}, move5 = {name = "Fear", level = 18, cd = 25, dist = 3, target = 1}, move6 = {name = "Iron Tail", level = 28, cd = 14, dist = 1, target = 1}, move7 = {name = "Whirlwind", level = 19, cd = 18, dist = 1, target = 0}, move8 = {name = "Wing Attack", level = 24, cd = 19, dist = 1, target = 0}, }, ["Granbull"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1}, move2 = {name = "Scratch", level = 8, cd = 9, dist = 1, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 3, target = 1}, move5 = {name = "Fury Cutter", level = 21, cd = 13, dist = 1, target = 1}, move6 = {name = "Hyper Fang", level = 11, cd = 15, dist = 1, target = 1}, move7 = {name = "Fury Swipes", level = 18, cd = 17, dist = 1, target = 1}, }, ["Heracross"] = {move1 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1}, move2 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1}, move3 = {name = "Bug Bite", level = 26, cd = 15, dist = 1, target = 1}, move4 = {name = "Guillotine", level = 31, cd = 30, dist = 1, target = 1}, move5 = {name = "Focus Punch", level = 20, cd = 14, dist = 1, target = 1}, move6 = {name = "Agility", level = 40, cd = 30, dist = 6, target = 0}, move7 = {name = "Mega Punch", level = 36, cd = 16, dist = 1, target = 1}, move8 = {name = "X-Scissor", level = 50, cd = 34, dist = 1, target = 1}, move9 = {name = "Harden", level = 32, cd = 25, dist = 4, target = 0}, move10 = {name = "Close Combat", level = 33, cd = 27, dist = 3, target = 1}, move11 = {name = "Strangling Tweezers", level = 40, cd = 30, dist = 1, target = 1}, }, ["Hitmontop"] = {move1 = {name = "Double Kick", level = 40, cd = 20, dist = 1, target = 1}, move2 = {name = "Mega Kick", level = 40, cd = 24, dist = 1, target = 1}, move3 = {name = "Quick Attack", level = 7, cd = 9, dist = 2, target = 1}, move4 = {name = "Hi Jump Kick", level = 40, cd = 18, dist = 4, target = 1}, move5 = {name = "Triple Kick", level = 40, cd = 26, dist = 1, target = 1}, move6 = {name = "Reversal", level = 42, cd = 35, dist = 1, target = 1}, move7 = {name = "Omnikick", level = 45, cd = 30, dist = 3, target = 1}, move8 = {name = "Demon Kicker", level = 46, cd = 30, dist = 3, target = 1}, move9 = {name = "Counter", level = 40, cd = 25, dist = 1, target = 0}, move10 = {name = "Agility", level = 14, cd = 22, dist = 1, target = 0}, move11 = {name = "Gyro Ball", level = 14, cd = 25, dist = 3, target = 0}, }, ["Hoothoot"] = {move1 = {name = "Peck", level = 4, cd = 10, dist = 1, target = 1}, move2 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0}, move4 = {name = "Wing Attack", level = 24, cd = 19, dist = 1, target = 0}, move5 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1}, move6 = {name = "Fear", level = 25, cd = 21, dist = 3, target = 1}, move7 = {name = "Nightmare", level = 28, cd = 35, dist = 3, target = 1}, }, ["Hoppip"] = {move1 = {name = "Absorb", level = 5, cd = 9, dist = 1, target = 1}, move2 = {name = "Acid", level = 7, cd = 10, dist = 3, target = 1}, move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 3, target = 1}, move4 = {name = "Sleep Powder", level = 16, cd = 25, dist = 4, target = 0}, move5 = {name = "Poison Powder", level = 16, cd = 25, dist = 1, target = 0}, move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0}, }, ["Houndoom"] = {move1 = {name = "Quick Attack", level = 6, cd = 8, dist = 2, target = 1}, move2 = {name = "Ember", level = 8, cd = 10, dist = 3, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Fire Fang", level = 12, cd = 14, dist = 1, target = 1}, move5 = {name = "Fireball", level = 20, cd = 16, dist = 4, target = 1}, move6 = {name = "Flamethrower", level = 30, cd = 19, dist = 4, target = 0}, move7 = {name = "Extreme Speed", level = 52, cd = 17, dist = 5, target = 1}, move8 = {name = "Heat Wave", level = 54, cd = 19, dist = 4, target = 0}, move9 = {name = "Overheat", level = 58, cd = 25, dist = 4, target = 0}, move10 = {name = "Fire Blast", level = 60, cd = 30, dist = 4, target = 0}, move11 = {name = "Lava Plume", level = 46, cd = 38, dist = 1, target = 1}, move12 = {name = "Magma Storm", level = 51, cd = 43, dist = 1, target = 0}, }, ["Houndour"] = {move1 = {name = "Quick Attack", level = 6, cd = 8, dist = 2, target = 1}, move2 = {name = "Ember", level = 8, cd = 10, dist = 3, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Fire Fang", level = 12, cd = 14, dist = 1, target = 1}, move5 = {name = "Fireball", level = 20, cd = 16, dist = 4, target = 1}, move6 = {name = "Flamethrower", level = 30, cd = 19, dist = 4, target = 0}, move7 = {name = "Fire Spin", level = 18, cd = 20, dist = 1, target = 0}, move8 = {name = "Flame Wheel", level = 24, cd = 26, dist = 4, target = 1}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 10, dist = 1, target = 1}, move2 = {name = "Disable", level = 12, cd = 24, dist = 3, target = 1}, move3 = {name = "Sing", level = 14, cd = 25, dist = 1, target = 0}, move4 = {name = "Rest", level = 18, cd = 30, dist = 1, target = 0}, move5 = {name = "Focus", level = 17, cd = 25, dist = 1, target = 0}, move6 = {name = "Body Slam", level = 20, cd = 18, dist = 1, target = 1}, }, ["Jumpluff"] = {move1 = {name = "Mega Drain", level = 43, cd = 16, dist = 1, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move4 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move5 = {name = "Bullet Seed", level = 28, cd = 24, dist = 4, target = 1}, move6 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move7 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move8 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move9 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, move10 = {name = "Leaf Storm", level = 60, cd = 40, dist = 1, target = 0}, move11 = {name = "Leaf Blade", level = 44, cd = 24, dist = 1, target = 1}, move12 = {name = "Petal Dance", level = 42, cd = 26, dist = 4, target = 0}, }, ["Kingdra"] = {move1 = {name = "Aqua Tail", level = 40, cd = 16, dist = 1, target = 1}, move2 = {name = "Waterball", level = 40, cd = 18, dist = 4, target = 1}, move3 = {name = "Dragon Breath", level = 42, cd = 20, dist = 1, target = 0}, move4 = {name = "Water Oath", level = 46, cd = 32, dist = 4, target = 1}, move5 = {name = "Hyper Beam", level = 48, cd = 30, dist = 1, target = 0}, move6 = {name = "Surf", level = 48, cd = 27, dist = 1, target = 0}, move7 = {name = "Hydro Pump", level = 53, cd = 37, dist = 5, target = 1}, move8 = {name = "Water Spout", level = 34, cd = 27, dist = 3, target = 0}, move9 = {name = "Twister", level = 33, cd = 22, dist = 3, target = 1}, move10 = {name = "Dragon Pulse", level = 36, cd = 25, dist = 3, target = 1}, }, ["Lanturn"] = {move1 = {name = "Bubbles", level = 4, cd = 10, dist = 3, target = 1}, move2 = {name = "Water Pulse", level = 8, cd = 14, dist = 3, target = 1}, move3 = {name = "Water Gun", level = 11, cd = 17, dist = 1, target = 0}, move4 = {name = "Waterball", level = 12, cd = 16, dist = 3, target = 1}, move5 = {name = "Thundershock", level = 13, cd = 10, dist = 3, target = 1}, move6 = {name = "Water Spout", level = 34, cd = 27, dist = 3, target = 0}, move7 = {name = "Thunder Wave", level = 18, cd = 14, dist = 3, target = 0}, move8 = {name = "Thunderbolt", level = 21, cd = 15, dist = 3, target = 1}, }, ["Larvitar"] = {move1 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1}, move2 = {name = "Mud Shot", level = 13, cd = 13, dist = 3, target = 1}, move3 = {name = "Sand Attack", level = 12, cd = 10, dist = 1, target = 0}, move4 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move5 = {name = "Earthshock", level = 24, cd = 17, dist = 3, target = 0}, }, ["Ledian"] = {move1 = {name = "Peck", level = 4, cd = 10, dist = 1, target = 1}, move2 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0}, move4 = {name = "Whirlwind", level = 19, cd = 18, dist = 1, target = 0}, move5 = {name = "Toxic", level = 15, cd = 11, dist = 1, target = 0}, move6 = {name = "Super Sonic", level = 18, cd = 20, dist = 4, target = 0}, move7 = {name = "Poison Fang", level = 16, cd = 12, dist = 1, target = 1}, move8 = {name = "Wing Attack", level = 24, cd = 19, dist = 1, target = 0}, }, ["Ledyba"] = {move1 = {name = "Headbutt", level = 3, cd = 8, dist = 1, target = 1}, move2 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1}, move3 = {name = "Bug Bite", level = 6, cd = 9, dist = 1, target = 1}, move4 = {name = "Wind Blow", level = 9, cd = 9, dist = 2, target = 1}, move5 = {name = "Gust", level = 10, cd = 13, dist = 1, target = 0}, }, ["Magby"] = {move1 = {name = "Mega Punch", level = 35, cd = 16, dist = 1, target = 1}, move2 = {name = "Fire Punch", level = 36, cd = 18, dist = 1, target = 1}, move3 = {name = "Ember", level = 32, cd = 14, dist = 3, target = 1}, move4 = {name = "Flamethrower", level = 37, cd = 20, dist = 4, target = 0}, move5 = {name = "Fireball", level = 38, cd = 19, dist = 4, target = 1}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 11, cd = 12, dist = 4, target = 1}, move2 = {name = "Fireball", level = 17, cd = 20, dist = 4, target = 1}, move3 = {name = "Fire Fang", level = 16, cd = 16, dist = 1, target = 1}, move4 = {name = "Fire Spin", level = 25, cd = 24, dist = 4, target = 0}, move5 = {name = "Flamethrower", level = 33, cd = 30, dist = 4, target = 0}, move6 = {name = "Burning Skin", level = 27, cd = 27, dist = 4, target = 0}, move7 = {name = "Fire Blast", level = 55, cd = 54, dist = 4, target = 0}, }, ["Mantine"] = {move1 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move2 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move3 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move4 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, move5 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 1}, move6 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, move7 = {name = "Wind Blow", level = 9, cd = 9, dist = 2, target = 1}, move8 = {name = "Hurricane", level = 34, cd = 17, dist = 1, target = 0}, move9 = {name = "Air Cutter", level = 38, cd = 20, dist = 1, target = 0}, move10 = {name = "Sky Drop", level = 42, cd = 21, dist = 1, target = 1}, }, ["Mareep"] = {move1 = {name = "Quick Attack", level = 7, cd = 9, dist = 2, target = 1}, move2 = {name = "Thundershock", level = 13, cd = 10, dist = 3, target = 1}, move3 = {name = "Agility", level = 14, cd = 22, dist = 1, target = 0}, move4 = {name = "Iron Tail", level = 15, cd = 13, dist = 1, target = 1}, move5 = {name = "Thunder Wave", level = 18, cd = 14, dist = 3, target = 0}, move6 = {name = "Thunderbolt", level = 21, cd = 15, dist = 3, target = 1}, move7 = {name = "Thunder", level = 48, cd = 25, dist = 1, target = 0}, }, ["Marill"] = {move1 = {name = "Doubleslap", level = 3, cd = 8, dist = 1, target = 1}, move2 = {name = "Water Pulse", level = 18, cd = 13, dist = 3, target = 1}, move3 = {name = "Water Gun", level = 11, cd = 14, dist = 1, target = 0}, move4 = {name = "Body Slam", level = 19, cd = 13, dist = 1, target = 1}, move5 = {name = "Waterball", level = 19, cd = 15, dist = 4, target = 1}, move6 = {name = "Mega Punch", level = 21, cd = 16, dist = 1, target = 1}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 56, cd = 16, dist = 1, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move4 = {name = "Headbutt", level = 16, cd = 13, dist = 1, target = 1}, move5 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move6 = {name = "Bullet Seed", level = 28, cd = 24, dist = 4, target = 1}, move7 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move8 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move9 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move10 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, move11 = {name = "Leaf Storm", level = 60, cd = 40, dist = 1, target = 0}, move12 = {name = "Leaf Blade", level = 44, cd = 24, dist = 1, target = 1}, }, ["Miltank"] = {move1 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1}, move2 = {name = "Headbutt", level = 32, cd = 18, dist = 1, target = 1}, move3 = {name = "Body Slam", level = 35, cd = 19, dist = 1, target = 1}, move4 = {name = "Take Down", level = 37, cd = 24, dist = 1, target = 1}, move5 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 1}, move6 = {name = "Double-edge", level = 30, cd = 22, dist = 1, target = 1}, move7 = {name = "Selfheal", level = 32, cd = 20, dist = 3, target = 0}, move8 = {name = "Rollout", level = 18, cd = 25, dist = 3, target = 0}, }, ["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 12, cd = 12, dist = 3, target = 1}, move2 = {name = "Night Shade", level = 14, cd = 15, dist = 3, target = 1}, move3 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1}, move4 = {name = "Nightmare", level = 28, cd = 35, dist = 3, target = 1}, move5 = {name = "Shadow Punch", level = 52, cd = 18, dist = 1, target = 1}, move6 = {name = "Dark Pulse", level = 53, cd = 19, dist = 4, target = 1}, move7 = {name = "Psychic", level = 43, cd = 20, dist = 1, target = 0}, move8 = {name = "Psystrike", level = 46, cd = 20, dist = 2, target = 1}, move9 = {name = "Shadow Storm", level = 63, cd = 35, dist = 1, target = 0}, }, ["Murkrow"] = {move1 = {name = "Fury Attack", level = 5, cd = 10, dist = 1, target = 1}, move2 = {name = "Wind Blow", level = 9, cd = 9, dist = 2, target = 1}, move3 = {name = "Gust", level = 10, cd = 13, dist = 1, target = 0}, move4 = {name = "Drill Peck", level = 14, cd = 16, dist = 1, target = 1}, move5 = {name = "Faint Attack", level = 24, cd = 17, dist = 5, target = 1}, move6 = {name = "Hurricane", level = 34, cd = 17, dist = 1, target = 0}, move7 = {name = "Air Cutter", level = 38, cd = 20, dist = 1, target = 0}, }, ["Natu"] = {move1 = {name = "Peck", level = 4, cd = 10, dist = 1, target = 1}, move2 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0}, move4 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move5 = {name = "Psy Pulse", level = 12, cd = 14, dist = 4, target = 1}, move6 = {name = "Psycho Shift", level = 20, cd = 15, dist = 8, target = 1}, }, ["Noctowl"] = {move1 = {name = "Peck", level = 4, cd = 10, dist = 1, target = 1}, move2 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move3 = {name = "Whirlwind", level = 19, cd = 18, dist = 1, target = 0}, move4 = {name = "Wing Attack", level = 24, cd = 19, dist = 1, target = 0}, move5 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move6 = {name = "Psychic", level = 32, cd = 19, dist = 4, target = 0}, move7 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1}, move8 = {name = "Nightmare", level = 28, cd = 35, dist = 3, target = 1}, }, ["Octillery"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1}, move2 = {name = "Aqua Tail", level = 13, cd = 11, dist = 1, target = 1}, move3 = {name = "Icy Wind", level = 14, cd = 12, dist = 2, target = 1}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1}, move5 = {name = "Aurora Beam", level = 29, cd = 17, dist = 1, target = 0}, }, ["Phanpy"] = {move1 = {name = "Sand Attack", level = 6, cd = 13, dist = 1, target = 0}, move2 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1}, move3 = {name = "Mud Slap", level = 11, cd = 15, dist = 2, target = 1}, move4 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1}, move5 = {name = "Rock Slide", level = 12, cd = 13, dist = 3, target = 1}, move6 = {name = "Earthshock", level = 15, cd = 21, dist = 1, target = 0}, move7 = {name = "Rollout", level = 18, cd = 30, dist = 3, target = 0}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 7, cd = 9, dist = 2, target = 1}, move2 = {name = "Thundershock", level = 13, cd = 10, dist = 3, target = 1}, move3 = {name = "Agility", level = 14, cd = 22, dist = 1, target = 0}, move4 = {name = "Thunder Wave", level = 18, cd = 14, dist = 3, target = 0}, move5 = {name = "Thunderbolt", level = 21, cd = 15, dist = 3, target = 1}, }, ["Piloswine"] = {move1 = {name = "Mud Bomb", level = 42, cd = 15, dist = 3, target = 1}, move2 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move3 = {name = "Earthshock", level = 24, cd = 16, dist = 3, target = 0}, move4 = {name = "Ground Shaker", level = 47, cd = 23, dist = 3, target = 0}, move5 = {name = "Earthquake", level = 51, cd = 22, dist = 3, target = 0}, move6 = {name = "Glaciate", level = 46, cd = 24, dist = 2, target = 0}, move7 = {name = "Aurora Beam", level = 29, cd = 17, dist = 1, target = 0}, move8 = {name = "Icicle Crash", level = 40, cd = 20, dist = 3, target = 1}, move9 = {name = "Ice Beam", level = 45, cd = 26, dist = 1, target = 0}, }, ["Forretress"] = {move1 = {name = "Horn Attack", level = 4, cd = 8, dist = 1, target = 1}, move2 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1}, move3 = {name = "Harden", level = 9, cd = 25, dist = 1, target = 0}, move4 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1}, move5 = {name = "Double-edge", level = 30, cd = 22, dist = 1, target = 1}, move6 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1}, move7 = {name = "Gyro Ball", level = 14, cd = 25, dist = 3, target = 0}, }, ["Politoed"] = {move1 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move2 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move3 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move4 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, move5 = {name = "Mud Bomb", level = 42, cd = 15, dist = 3, target = 1}, move6 = {name = "Mud Shot", level = 12, cd = 10, dist = 3, target = 1}, move7 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move8 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 0}, move9 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, move10 = {name = "Hydro Pump", level = 59, cd = 62, dist = 5, target = 1}, }, ["Porygon2"] = {move1 = {name = "Confusion", level = 17, cd = 14, dist = 1, target = 0}, move2 = {name = "Super Sonic", level = 18, cd = 25, dist = 3, target = 1}, move3 = {name = "Psycho Shift", level = 24, cd = 25, dist = 8, target = 1}, move4 = {name = "Psychic", level = 26, cd = 24, dist = 1, target = 0}, move5 = {name = "Zap Cannon", level = 27, cd = 30, dist = 5, target = 1}, move6 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0}, move7 = {name = "Concentration", level = 25, cd = 30, dist = 3, target = 0}, move8 = {name = "Hyper Beam", level = 39, cd = 40, dist = 4, target = 0}, move9 = {name = "Tri-attack", level = 33, cd = 25, dist = 1, target = 1}, }, ["Pupitar"] = {move1 = {name = "Slash", level = 42, cd = 12, dist = 1, target = 1}, move2 = {name = "Mud Bomb", level = 42, cd = 15, dist = 3, target = 1}, move3 = {name = "Shockwave", level = 43, cd = 14, dist = 1, target = 0}, move4 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move6 = {name = "Earthshock", level = 24, cd = 16, dist = 3, target = 0}, move7 = {name = "Falling Rocks", level = 27, cd = 20, dist = 3, target = 0}, move8 = {name = "Ground Shaker", level = 47, cd = 23, dist = 3, target = 0}, move9 = {name = "Earthquake", level = 51, cd = 22, dist = 3, target = 0}, }, ["Quagsire"] = {move1 = {name = "Doubleslap", level = 3, cd = 8, dist = 1, target = 1}, move2 = {name = "Water Pulse", level = 18, cd = 13, dist = 3, target = 1}, move3 = {name = "Water Gun", level = 11, cd = 14, dist = 1, target = 0}, move4 = {name = "Body Slam", level = 19, cd = 13, dist = 1, target = 1}, move5 = {name = "Waterball", level = 19, cd = 15, dist = 4, target = 1}, move6 = {name = "Mega Punch", level = 21, cd = 16, dist = 1, target = 1}, move7 = {name = "Mud Slap", level = 11, cd = 15, dist = 2, target = 1}, move8 = {name = "Earthshock", level = 15, cd = 21, dist = 1, target = 0}, move9 = {name = "Shockwave", level = 29, cd = 26, dist = 1, target = 0}, move10 = {name = "Earth Power", level = 32, cd = 26, dist = 1, target = 0}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1}, move2 = {name = "Ember", level = 12, cd = 14, dist = 3, target = 1}, move3 = {name = "Iron Tail", level = 14, cd = 16, dist = 1, target = 1}, move4 = {name = "Fire Spin", level = 18, cd = 20, dist = 1, target = 0}, move5 = {name = "Fireball", level = 20, cd = 18, dist = 4, target = 1}, move6 = {name = "Flame Wheel", level = 24, cd = 26, dist = 4, target = 1}, move7 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1}, move8 = {name = "Fire Fang", level = 16, cd = 16, dist = 1, target = 1}, move9 = {name = "Slash", level = 19, cd = 18, dist = 1, target = 1}, move10 = {name = "Flamethrower", level = 33, cd = 30, dist = 4, target = 0}, move11 = {name = "Burning Skin", level = 27, cd = 27, dist = 4, target = 0}, }, ["Qwilfish"] = {move1 = {name = "Poison Fang", level = 9, cd = 11, dist = 1, target = 1}, move2 = {name = "Sting Gun", level = 11, cd = 12, dist = 1, target = 1}, move3 = {name = "Acid", level = 15, cd = 12, dist = 3, target = 1}, move4 = {name = "Poison Jab", level = 36, cd = 18, dist = 1, target = 1}, move5 = {name = "Bubbles", level = 4, cd = 10, dist = 3, target = 1}, move6 = {name = "Mud Shot", level = 5, cd = 12, dist = 3, target = 1}, move7 = {name = "Water Pulse", level = 8, cd = 14, dist = 3, target = 1}, move8 = {name = "Water Gun", level = 11, cd = 17, dist = 1, target = 0}, move9 = {name = "Waterball", level = 12, cd = 16, dist = 3, target = 1}, move10 = {name = "Water Spout", level = 34, cd = 27, dist = 3, target = 0}, }, ["Remoraid"] = {move1 = {name = "Headbutt", level = 5, cd = 11, dist = 1, target = 1}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move3 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move4 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move5 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, }, ["Schukle"] = {move1 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1}, move2 = {name = "Mud Shot", level = 13, cd = 13, dist = 3, target = 1}, move3 = {name = "Sand Attack", level = 12, cd = 10, dist = 1, target = 0}, move4 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move5 = {name = "Earthshock", level = 24, cd = 17, dist = 3, target = 0}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1}, move2 = {name = "Slash", level = 39, cd = 16, dist = 1, target = 1}, move3 = {name = "Wing Attack", level = 41, cd = 26, dist = 3, target = 0}, move4 = {name = "Fury Cutter", level = 41, cd = 20, dist = 1, target = 1}, move5 = {name = "Agility", level = 40, cd = 30, dist = 6, target = 0}, move6 = {name = "Faint Attack", level = 24, cd = 17, dist = 5, target = 1}, move7 = {name = "Razor Wind", level = 43, cd = 20, dist = 3, target = 0}, move8 = {name = "Swords Dance", level = 47, cd = 49, dist = 1, target = 0}, move9 = {name = "X-Scissor", level = 50, cd = 34, dist = 1, target = 1}, move10 = {name = "Air Slash", level = 52, cd = 22, dist = 1, target = 1}, move11 = {name = "Hyper Cut", level = 46, cd = 24, dist = 1, target = 1}, }, ["Sentret"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1}, move2 = {name = "Scratch", level = 8, cd = 9, dist = 1, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, }, ["Skarmory"] = {move1 = {name = "Wind Blow", level = 9, cd = 9, dist = 2, target = 1}, move2 = {name = "Drill Peck", level = 14, cd = 16, dist = 1, target = 1}, move3 = {name = "Hurricane", level = 34, cd = 17, dist = 1, target = 0}, move4 = {name = "Air Cutter", level = 38, cd = 20, dist = 1, target = 0}, move5 = {name = "Sky Drop", level = 42, cd = 21, dist = 1, target = 1}, move6 = {name = "Wind Vortex", level = 46, cd = 24, dist = 1, target = 0}, move7 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move8 = {name = "Whirlwind", level = 19, cd = 18, dist = 1, target = 0}, move9 = {name = "Wing Attack", level = 24, cd = 19, dist = 1, target = 0}, move10 = {name = "Tornado", level = 42, cd = 26, dist = 1, target = 0}, move11 = {name = "Windstorm", level = 47, cd = 32, dist = 1, target = 0}, move12 = {name = "Air Slash", level = 52, cd = 22, dist = 1, target = 1}, }, ["Skiploom"] = {move1 = {name = "Quick Attack", level = 5, cd = 7, dist = 2, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Slash", level = 9, cd = 11, dist = 1, target = 1}, move4 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move5 = {name = "Poison Bomb", level = 19, cd = 17, dist = 3, target = 1}, move6 = {name = "Headbutt", level = 16, cd = 13, dist = 1, target = 1}, move7 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move8 = {name = "Bullet Seed", level = 28, cd = 31, dist = 4, target = 1}, move9 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move10 = {name = "Sleep Powder", level = 20, cd = 26, dist = 1, target = 0}, move11 = {name = "Stun Spore", level = 18, cd = 17, dist = 1, target = 0}, move12 = {name = "Poison Powder", level = 17, cd = 22, dist = 1, target = 0}, }, ["Slowking"] = {move1 = {name = "Zen Headbutt", level = 41, cd = 15, dist = 1, target = 1}, move2 = {name = "Aqua Tail", level = 8, cd = 10, dist = 1, target = 1}, move3 = {name = "Confusion", level = 13, cd = 9, dist = 1, target = 0}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1}, move5 = {name = "Water Pulse", level = 41, cd = 18, dist = 4, target = 1}, move6 = {name = "Amnesia", level = 20, cd = 20, dist = 1, target = 0}, move7 = {name = "Psychic", level = 43, cd = 20, dist = 1, target = 0}, move8 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1}, move9 = {name = "Bubble Blast", level = 29, cd = 23, dist = 4, target = 0}, move10 = {name = "Surf", level = 44, cd = 51, dist = 4, target = 0}, move11 = {name = "Hydro Pump", level = 59, cd = 62, dist = 5, target = 1}, move12 = {name = "Psystrike", level = 46, cd = 20, dist = 2, target = 1}, }, ["Slugma"] = {move1 = {name = "Ember", level = 11, cd = 12, dist = 4, target = 1}, move2 = {name = "Fireball", level = 17, cd = 20, dist = 4, target = 1}, move3 = {name = "Fire Fang", level = 16, cd = 16, dist = 1, target = 1}, move4 = {name = "Fire Spin", level = 25, cd = 24, dist = 4, target = 0}, move5 = {name = "Flamethrower", level = 33, cd = 30, dist = 4, target = 0}, move6 = {name = "Burning Skin", level = 27, cd = 27, dist = 4, target = 0}, }, ["Smeargle"] = {}, ["Smoochum"] = {move1 = {name = "Doubleslap", level = 30, cd = 11, dist = 1, target = 1}, move2 = {name = "Confusion", level = 30, cd = 16, dist = 1, target = 0}, move3 = {name = "Aurora Beam", level = 32, cd = 26, dist = 3, target = 0}, move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1}, move5 = {name = "Ice Beam", level = 37, cd = 30, dist = 6, target = 0}, move6 = {name = "Sweet Kiss", level = 35, cd = 35, dist = 6, target = 1}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 5, cd = 9, dist = 1, target = 1}, move2 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Fury Cutter", level = 21, cd = 13, dist = 1, target = 1}, move5 = {name = "Faint Attack", level = 24, cd = 17, dist = 5, target = 1}, move6 = {name = "Aurora Beam", level = 32, cd = 26, dist = 3, target = 0}, move7 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1}, move8 = {name = "Ice Beam", level = 37, cd = 30, dist = 6, target = 0}, move9 = {name = "Blizzard", level = 45, cd = 49, dist = 1, target = 0}, move10 = {name = "X-Scissor", level = 34, cd = 24, dist = 1, target = 1}, }, ["Snubbull"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1}, move2 = {name = "Scratch", level = 8, cd = 9, dist = 1, target = 1}, move3 = {name = "Bite", level = 11, cd = 12, dist = 1, target = 1}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 3, target = 1}, move5 = {name = "Fury Cutter", level = 21, cd = 13, dist = 1, target = 1}, move6 = {name = "Hyper Fang", level = 11, cd = 15, dist = 1, target = 1}, }, ["Spinarak"] = {move1 = {name = "Scratch", level = 5, cd = 9, dist = 1, target = 1}, move2 = {name = "Leech Life", level = 7, cd = 10, dist = 1, target = 1}, move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1}, move4 = {name = "Fury Cutter", level = 15, cd = 14, dist = 1, target = 1}, move5 = {name = "Bug Bite", level = 10, cd = 14, dist = 1, target = 1}, }, ["Stantler"] = {move1 = {name = "Confusion", level = 17, cd = 14, dist = 1, target = 0}, move2 = {name = "Super Sonic", level = 18, cd = 25, dist = 3, target = 1}, move3 = {name = "Psycho Shift", level = 24, cd = 25, dist = 8, target = 1}, move4 = {name = "Psychic", level = 26, cd = 24, dist = 1, target = 0}, move5 = {name = "Zap Cannon", level = 27, cd = 30, dist = 5, target = 1}, move6 = {name = "Stomp", level = 13, cd = 15, dist = 1, target = 1}, move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0}, move8 = {name = "Concentration", level = 25, cd = 30, dist = 3, target = 0}, move9 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 1}, move10 = {name = "Hyper Beam", level = 39, cd = 40, dist = 4, target = 0}, }, ["Steelix"] = {move1 = {name = "Slam", level = 20, cd = 15, dist = 1, target = 1}, move2 = {name = "Iron Tail", level = 22, cd = 13, dist = 1, target = 1}, move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1}, move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 3, target = 1}, move5 = {name = "Earthshock", level = 27, cd = 16, dist = 3, target = 0}, move6 = {name = "Falling Rocks", level = 34, cd = 24, dist = 3, target = 0}, move7 = {name = "Magnitude", level = 36, cd = 25, dist = 3, target = 0}, move8 = {name = "Harden", level = 25, cd = 25, dist = 3, target = 0}, move9 = {name = "Stone Edge", level = 49, cd = 20, dist = 1, target = 1}, move10 = {name = "Ancient Power", level = 50, cd = 30, dist = 1, target = 0}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1}, move2 = {name = "Rock Slide", level = 12, cd = 13, dist = 3, target = 1}, move3 = {name = "Mega Punch", level = 13, cd = 14, dist = 1, target = 1}, move4 = {name = "Earthshock", level = 16, cd = 15, dist = 3, target = 0}, move5 = {name = "Low Kick", level = 14, cd = 11, dist = 1, target = 1}, move6 = {name = "Triple Kick", level = 20, cd = 15, dist = 1, target = 1}, move7 = {name = "Rock Tomb", level = 22, cd = 17, dist = 3, target = 0}, move8 = {name = "Falling Rocks", level = 27, cd = 20, dist = 3, target = 0}, move9 = {name = "Stone Edge", level = 49, cd = 20, dist = 1, target = 1}, }, ["Sunflora"] = {move1 = {name = "Mega Drain", level = 43, cd = 16, dist = 1, target = 1}, move2 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move4 = {name = "Giga Drain", level = 28, cd = 20, dist = 1, target = 1}, move5 = {name = "Nature Ball", level = 31, cd = 19, dist = 4, target = 1}, move6 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move7 = {name = "Bullet Seed", level = 28, cd = 24, dist = 4, target = 1}, move8 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, move9 = {name = "Leaf Storm", level = 60, cd = 40, dist = 1, target = 0}, move10 = {name = "Petal Dance", level = 42, cd = 26, dist = 4, target = 0}, }, ["Sunkern"] = {move1 = {name = "Razor Leaf", level = 12, cd = 12, dist = 4, target = 1}, move2 = {name = "Vine Whip", level = 19, cd = 16, dist = 20, target = 0}, move3 = {name = "Leech Seed", level = 16, cd = 21, dist = 5, target = 1}, move4 = {name = "Bullet Seed", level = 28, cd = 24, dist = 4, target = 1}, move5 = {name = "Solar Beam", level = 31, cd = 50, dist = 10, target = 0}, }, ["Swinub"] = {move1 = {name = "Mud Bomb", level = 42, cd = 15, dist = 3, target = 1}, move2 = {name = "Mud Slap", level = 16, cd = 10, dist = 3, target = 1}, move3 = {name = "Earthshock", level = 24, cd = 16, dist = 3, target = 0}, move4 = {name = "Ground Shaker", level = 47, cd = 23, dist = 3, target = 0}, move5 = {name = "Earthquake", level = 51, cd = 22, dist = 3, target = 0}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 30, cd = 14, dist = 1, target = 1}, move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1}, move3 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1}, move4 = {name = "Headbutt", level = 32, cd = 18, dist = 1, target = 1}, move5 = {name = "Body Slam", level = 35, cd = 19, dist = 1, target = 1}, }, ["Togepi"] = {move1 = {name = "Doubleslap", level = 7, cd = 10, dist = 1, target = 1}, move2 = {name = "Pound", level = 7, cd = 9, dist = 1, target = 1}, move3 = {name = "Sweet Kiss", level = 11, cd = 20, dist = 4, target = 1}, move4 = {name = "Metronome", level = 26, cd = 20, dist = 1, target = 0}, move5 = {name = "Ancient Power", level = 50, cd = 30, dist = 1, target = 0}, }, ["Togetic"] = {move1 = {name = "Doubleslap", level = 7, cd = 10, dist = 1, target = 1}, move2 = {name = "Pound", level = 7, cd = 9, dist = 1, target = 1}, move3 = {name = "Sweet Kiss", level = 11, cd = 20, dist = 4, target = 1}, move4 = {name = "Metronome", level = 26, cd = 20, dist = 1, target = 0}, move5 = {name = "Multislap", level = 29, cd = 15, dist = 1, target = 1}, move6 = {name = "Body Slam", level = 26, cd = 18, dist = 1, target = 1}, move7 = {name = "Double-edge", level = 30, cd = 22, dist = 1, target = 1}, move8 = {name = "Ancient Power", level = 50, cd = 30, dist = 1, target = 0}, }, ["Totodile"] = {move1 = {name = "Headbutt", level = 5, cd = 11, dist = 1, target = 1}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1}, move3 = {name = "Water Gun", level = 15, cd = 19, dist = 4, target = 0}, move4 = {name = "Waterball", level = 20, cd = 18, dist = 4, target = 1}, move5 = {name = "Aqua Tail", level = 17, cd = 14, dist = 1, target = 1}, }, ["Typhlosion"] = {move1 = {name = "Fireball", level = 17, cd = 20, dist = 4, target = 1}, move2 = {name = "Fire Fang", level = 16, cd = 16, dist = 1, target = 1}, move3 = {name = "Slash", level = 19, cd = 18, dist = 1, target = 1}, move4 = {name = "Fire Spin", level = 25, cd = 24, dist = 4, target = 0}, move5 = {name = "Flamethrower", level = 33, cd = 30, dist = 4, target = 0}, move6 = {name = "Burning Skin", level = 28, cd = 27, dist = 4, target = 0}, move7 = {name = "Ranging Blast", level = 58, cd = 40, dist = 4, target = 0}, move8 = {name = "Fire Blast", level = 64, cd = 58, dist = 4, target = 0}, move9 = {name = "Heat Wave", level = 54, cd = 19, dist = 4, target = 0}, move10 = {name = "Overheat", level = 58, cd = 25, dist = 4, target = 0}, move11 = {name = "Lava Plume", level = 46, cd = 38, dist = 1, target = 1}, move12 = {name = "Magma Storm", level = 51, cd = 43, dist = 1, target = 0}, }, ["Tyranitar"] = {move1 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1}, move2 = {name = "Headbutt", level = 32, cd = 18, dist = 1, target = 1}, move3 = {name = "Body Slam", level = 35, cd = 19, dist = 1, target = 1}, move4 = {name = "Take Down", level = 37, cd = 24, dist = 1, target = 1}, move5 = {name = "Earthshock", level = 40, cd = 21, dist = 1, target = 0}, move6 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 1}, move7 = {name = "Hyper Beam", level = 39, cd = 40, dist = 4, target = 0}, move8 = {name = "Dizzy Punch", level = 32, cd = 25, dist = 1, target = 1}, move9 = {name = "Double-edge", level = 38, cd = 26, dist = 1, target = 1}, move10 = {name = "Shockwave", level = 40, cd = 24, dist = 1, target = 0}, move11 = {name = "Epicenter", level = 45, cd = 50, dist = 1, target = 0}, move12 = {name = "Ancient Power", level = 50, cd = 30, dist = 1, target = 0}, }, ["Tyrogue"] = {move1 = {name = "Comet Punch", level = 40, cd = 14, dist = 1, target = 1}, move2 = {name = "Mach Punch", level = 40, cd = 18, dist = 6, target = 1}, move3 = {name = "Mega Punch", level = 42, cd = 22, dist = 1, target = 1}, move4 = {name = "Low Kick", level = 14, cd = 11, dist = 1, target = 1}, move5 = {name = "Karate Chop", level = 15, cd = 12, dist = 1, target = 1}, move6 = {name = "Triple Kick", level = 20, cd = 15, dist = 1, target = 1}, move7 = {name = "Focus Punch", level = 43, cd = 25, dist = 4, target = 1}, move8 = {name = "Double Punch", level = 44, cd = 17, dist = 1, target = 1}, move9 = {name = "Triple Punch", level = 45, cd = 20, dist = 1, target = 1}, }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move2 = {name = "Scratch", level = 4, cd = 10, dist = 1, target = 1}, move3 = {name = "Bite", level = 7, cd = 13, dist = 1, target = 1}, move4 = {name = "Faint Attack", level = 24, cd = 17, dist = 5, target = 1}, move5 = {name = "Shadow Ball", level = 12, cd = 12, dist = 3, target = 1}, move6 = {name = "Confuse Ray", level = 21, cd = 15, dist = 4, target = 1}, move7 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1}, move8 = {name = "Nightmare", level = 28, cd = 35, dist = 3, target = 1}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 30, cd = 14, dist = 1, target = 1}, move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1}, move3 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1}, move4 = {name = "Headbutt", level = 32, cd = 18, dist = 1, target = 1}, move5 = {name = "Body Slam", level = 35, cd = 19, dist = 1, target = 1}, move6 = {name = "Thrash", level = 44, cd = 24, dist = 1, target = 1}, move7 = {name = "Take Down", level = 37, cd = 24, dist = 1, target = 1}, move8 = {name = "Earthshock", level = 40, cd = 21, dist = 1, target = 0}, move9 = {name = "Stomp", level = 13, cd = 15, dist = 1, target = 1}, move10 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 1}, move11 = {name = "Rest", level = 30, cd = 30, dist = 4, target = 0}, move12 = {name = "Hyper Beam", level = 39, cd = 40, dist = 4, target = 0}, }, ["Wobbufet"] = {move1 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move2 = {name = "Psy Pulse", level = 12, cd = 14, dist = 6, target = 1}, move3 = {name = "Mega Punch", level = 36, cd = 16, dist = 1, target = 1}, move4 = {name = "Psybeam", level = 28, cd = 17, dist = 6, target = 0}, move5 = {name = "Psychic", level = 32, cd = 19, dist = 6, target = 0}, move6 = {name = "Reflect", level = 55, cd = 25, dist = 6, target = 0}, move7 = {name = "Counter", level = 40, cd = 25, dist = 1, target = 0}, move8 = {name = "Reversal", level = 45, cd = 25, dist = 1, target = 1}, }, ["Wooper"] = {move1 = {name = "Doubleslap", level = 3, cd = 8, dist = 1, target = 1}, move2 = {name = "Water Pulse", level = 18, cd = 13, dist = 3, target = 1}, move3 = {name = "Water Gun", level = 11, cd = 14, dist = 1, target = 0}, move4 = {name = "Body Slam", level = 19, cd = 13, dist = 1, target = 1}, move5 = {name = "Waterball", level = 19, cd = 15, dist = 4, target = 1}, }, ["Xatu"] = {move1 = {name = "Peck", level = 4, cd = 10, dist = 1, target = 1}, move2 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0}, move4 = {name = "Confusion", level = 10, cd = 9, dist = 1, target = 0}, move5 = {name = "Restore", level = 10, cd = 20, dist = 3, target = 0}, move6 = {name = "Psy Pulse", level = 12, cd = 14, dist = 4, target = 1}, move7 = {name = "Psycho Shift", level = 20, cd = 15, dist = 8, target = 1}, move8 = {name = "Meditate", level = 27, cd = 25, dist = 6, target = 0}, move9 = {name = "Psychic", level = 32, cd = 19, dist = 6, target = 0}, }, ["Yanma"] = {move1 = {name = "Bite", level = 9, cd = 10, dist = 1, target = 1}, move2 = {name = "Absorb", level = 13, cd = 10, dist = 1, target = 1}, move3 = {name = "Toxic", level = 15, cd = 11, dist = 1, target = 0}, move4 = {name = "Super Sonic", level = 18, cd = 20, dist = 4, target = 0}, move5 = {name = "Poison Fang", level = 16, cd = 12, dist = 1, target = 1}, move6 = {name = "Whirlwind", level = 24, cd = 15, dist = 4, target = 0}, move7 = {name = "Poisonous Wing", level = 27, cd = 19, dist = 4, target = 0}, move8 = {name = "Ancient Power", level = 50, cd = 30, dist = 1, target = 0}, }, } Muito bom vlw mesmo sei que não foi você que fez mas você que recebeu e postou. Rep se eu puder ou amanha Alguem me ajuda por exemplo n da pa eu por arcanine ow alguns bixos nu mapa tipo vo por arcanine n da so da pa por o arcanine s q n tem nu meu svr help Tipo assim tenta explica muito melhor pois parece que você não ta sabendo nem escrever direito, uma linguagem correta as vezes ajuda e muito. @SoulOroshie você adiconou a nova vocação no arquivo vocation.xml na pasta xml? porque tipo o que esta acontecendo ele esta procurando a vocation no arquivo e não esta encontrando assim retornando para vocação que tem disponivel que e pokemon trainer vou da um exemplo vocation normal <vocation id="0" name="Pokemon Trainer" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="15" gainmana="0" gainhpticks="0" gainhpamount="0" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="99999000" soulmax="151" gainsoulticks="-1" fromvoc="1"> <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="0" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.0" experience="1.0"/> </vocation> promotion [ promotion com usas modificações ] nova vocation so ativada com premium account <vocation id="5" name="Elite Pokemon Trainer" description="a pokemon trainer" needpremium="1" gaincap="0" gainhp="15" gainmana="0" gainhpticks="0" gainhpamount="0" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="99999000" soulmax="151" gainsoulticks="-1" fromvoc="1"> <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="0" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.0" experience="1.0"/> </vocation> Não cara eu tinha sim adicionado no vocations.xml set 4 até volcanic por exemplo quando eu completei a quest com o npc ele deu a vocation mas depois de eu logar ela saio. Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207934 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @Tyruz como o @SoulOroshie flo fico muito bom, REP+ pra tu... fods q n temos varios moves q tao ali ^^ espero q alguem consiga faze-los e poste aki.. pois eu n so muito bom com moves ^^ Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207942 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 Alguem me ajuda por exemplo n da pa eu por arcanine ow alguns bixos nu mapa tipo vo por arcanine n da so da pa por o arcanine s q n tem nu meu svr help Tendi '-'. Baixe essa pasta: http://www.mediafire.com/?fywuw1jt6wg12ds voce vai ate a pasta do rme/data e vai ter la as versões, passe essa pasta pra la. caso não funcione vc precisa ir em algum lugar( n lembro como vai la) e dnv pasta rme n sei se vai em data ou n e la tem creatures.xml(essa pasta do rme n e igual ao do arquivos e programas ou program files) e la vai ter o nome dos pokes vc apaga e dps so importa os pokes pro rme e pronto. tive o msm problema ... soq baixei rme 3.0 e resolvi n sei se e o msm caso!!. Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207944 Compartilhar em outros sites More sharing options...
Tyruz 8 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @Slicer, Sim, eu só reparei que tinha moves diferentes quando eu postei mas mesmo assim ja serve de base para concluir os Johtos! Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207945 Compartilhar em outros sites More sharing options...
FlamesAdmin 262 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 alguem poderia passar a parte do configuration.lua dos portrait johto? se puder rep Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207951 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 Alguem sabe pq o corpse do poke vira outro objeto???ja arrumei no configuration.lua e no xml do poke mas n funciona alguem sabe qual é o problema?? Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207953 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 (editado) @FlamesAdmin ta ae.. isso eh o portrait ms.. pra barra de CD sao outros IDs.. e achu q vais ter q arruma algumas coisas no items.otb.. por pra n poder mover esses itens e afins... ["Aipom"] = 11288, ["Ampharos"] = 11289, ["Ariados"] = 11290, ["Azumarill"] = 11291, ["Bayleef"] = 11292, ["Bellossom"] = 11293, ["Blissey"] = 11294, ["Celebi"] = 11295, ["Chikorita"] = 11296, ["Chinchou"] = 11297, ["Cleffa"] = 11298, ["Corsola"] = 11299, ["Crobat"] = 11300, ["Croconaw"] = 11301, ["Cyndaquil"] = 11302, ["Delibird"] = 11303, ["Donphan"] = 11304, ["Dunsparce"] = 11305, ["Elekid"] = 11306, ["Entei"] = 11307, ["Espeon"] = 11308, ["Feraligatr"] = 11309, ["Flaaffly"] = 11310, ["Forretress"] = 11311, ["Furret"] = 11312, ["Girafarig"] = 11313, ["Gligar"] = 11314, ["Granbull"] = 11315, ["Heracross"] = 11316, ["Hitmontop"] = 11317, ["Ho-oh"] = 11318, ["Hoothoot"] = 11319, ["Hoppip"] = 11320, ["Houndoom"] = 11321, ["Houndour"] = 11322, ["Igglybuff"] = 11323, ["Jumpluff"] = 11324, ["Kingdra"] = 11325, ["Lanturn"] = 11326, ["Larvitar"] = 11327, ["Ledian"] = 11328, ["Ledyba"] = 11329, ["Lugia"] = 11330, ["Magby"] = 11331, ["Magcargo"] = 11332, ["Mantine"] = 11333, ["Mareep"] = 11334, ["Marril"] = 11335, ["Meganium"] = 11336, ["Miltank"] = 11337, ["Misdreavus"] = 11338, ["Murkrow"] = 11339, ["Natu"] = 11340, ["Noctowl"] = 11341, ["Octillery"] = 11342, ["Phanpy"] = 11343, ["Pichu"] = 11344, ["Piloswine"] = 11345, ["Pineco"] = 11346, ["Politoed"] = 11347, ["Porygon2"] = 11348, ["Pupitar"] = 11349, ["Quagsire"] = 11350, ["Quilava"] = 11351, ["Qwilfish"] = 11352, ["Raikou"] = 11353, ["Remoraid"] = 11354, ["Scizor"] = 11355, ["Sentret"] = 11356, ["Shuckle"] = 11357, ["Skarmory"] = 11358, ["Skiploom"] = 11359, ["Slowking"] = 11360, ["Slugmar"] = 11361, ["Smeargle"] = 11362, ["Smoochum"] = 11363, ["Sneasel"] = 11364, ["Snubbull"] = 11365, ["Spinarak"] = 11366, ["Stantler"] = 11367, ["Steelix"] = 11368, ["Sudowoodo"] = 11369, ["Suicune"] = 11370, ["Sunflora"] = 11371, ["Sunkern"] = 11372, ["Swinub"] = 11373, ["Teddiursa"] = 11374, ["Togepi"] = 11375, ["Togetic"] = 11376, ["Totodile"] = 11377, ["Typhlosion"] = 11378, ["Tyranitar"] = 11379, ["Tyrogue"] = 11380, ["Umbreon"] = 11381, ["Unown"] = 11382, ["Ursaring"] = 11383, ["Wobbuffet"] = 11384, ["Wooper"] = 11385, ["Xatu"] = 11386, ["Yanma"] = 11387 @Dudu08267 ja viu no items.xml? .. pq as vezes pode tar assim.. <attribute key="transformTo" value="****" /> Editado Fevereiro 29, 2012 por Slicer Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207958 Compartilhar em outros sites More sharing options...
FlamesAdmin 262 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @FlamesAdmin ta ae.. isso eh o portrait ms.. pra barra de CD sao outros IDs.. e achu q vais ter q arruma algumas coisas no items.otb.. por pra n poder mover esses itens e afins... ["Aipom"] = 11288, ["Ampharos"] = 11289, ["Ariados"] = 11290, ["Azumarill"] = 11291, ["Bayleef"] = 11292, ["Bellossom"] = 11293, ["Blissey"] = 11294, ["Celebi"] = 11295, ["Chikorita"] = 11296, ["Chinchou"] = 11297, ["Cleffa"] = 11298, ["Corsola"] = 11299, ["Crobat"] = 11300, ["Croconaw"] = 11301, ["Cyndaquil"] = 11302, ["Delibird"] = 11303, ["Donphan"] = 11304, ["Dunsparce"] = 11305, ["Elekid"] = 11306, ["Entei"] = 11307, ["Espeon"] = 11308, ["Feraligatr"] = 11309, ["Flaaffly"] = 11310, ["Forretress"] = 11311, ["Furret"] = 11312, ["Girafarig"] = 11313, ["Gligar"] = 11314, ["Granbull"] = 11315, ["Heracross"] = 11316, ["Hitmontop"] = 11317, ["Ho-oh"] = 11318, ["Hoothoot"] = 11319, ["Hoppip"] = 11320, ["Houndoom"] = 11321, ["Houndour"] = 11322, ["Igglybuff"] = 11323, ["Jumpluff"] = 11324, ["Kingdra"] = 11325, ["Lanturn"] = 11326, ["Larvitar"] = 11327, ["Ledian"] = 11328, ["Ledyba"] = 11329, ["Lugia"] = 11330, ["Magby"] = 11331, ["Magcargo"] = 11332, ["Mantine"] = 11333, ["Mareep"] = 11334, ["Marril"] = 11335, ["Meganium"] = 11336, ["Miltank"] = 11337, ["Misdreavus"] = 11338, ["Murkrow"] = 11339, ["Natu"] = 11340, ["Noctowl"] = 11341, ["Octillery"] = 11342, ["Phanpy"] = 11343, ["Pichu"] = 11344, ["Piloswine"] = 11345, ["Pineco"] = 11346, ["Politoed"] = 11347, ["Porygon2"] = 11348, ["Pupitar"] = 11349, ["Quagsire"] = 11350, ["Quilava"] = 11351, ["Qwilfish"] = 11352, ["Raikou"] = 11353, ["Remoraid"] = 11354, ["Scizor"] = 11355, ["Sentret"] = 11356, ["Shuckle"] = 11357, ["Skarmory"] = 11358, ["Skiploom"] = 11359, ["Slowking"] = 11360, ["Slugmar"] = 11361, ["Smeargle"] = 11362, ["Smoochum"] = 11363, ["Sneasel"] = 11364, ["Snubbull"] = 11365, ["Spinarak"] = 11366, ["Stantler"] = 11367, ["Steelix"] = 11368, ["Sudowoodo"] = 11369, ["Suicune"] = 11370, ["Sunflora"] = 11371, ["Sunkern"] = 11372, ["Swinub"] = 11373, ["Teddiursa"] = 11374, ["Togepi"] = 11375, ["Togetic"] = 11376, ["Totodile"] = 11377, ["Typhlosion"] = 11378, ["Tyranitar"] = 11379, ["Tyrogue"] = 11380, ["Umbreon"] = 11381, ["Unown"] = 11382, ["Ursaring"] = 11383, ["Wobbuffet"] = 11384, ["Wooper"] = 11385, ["Xatu"] = 11386, ["Yanma"] = 11387 @Dudu08267 ja viu no items.xml? .. pq as vezes pode tar assim.. <attribute key="transformTo" value="****" /> vlw lek rep ae pra tu Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207970 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 @FlamesAdmin ta ae.. isso eh o portrait ms.. pra barra de CD sao outros IDs.. e achu q vais ter q arruma algumas coisas no items.otb.. por pra n poder mover esses itens e afins... ["Aipom"] = 11288, ["Ampharos"] = 11289, ["Ariados"] = 11290, ["Azumarill"] = 11291, ["Bayleef"] = 11292, ["Bellossom"] = 11293, ["Blissey"] = 11294, ["Celebi"] = 11295, ["Chikorita"] = 11296, ["Chinchou"] = 11297, ["Cleffa"] = 11298, ["Corsola"] = 11299, ["Crobat"] = 11300, ["Croconaw"] = 11301, ["Cyndaquil"] = 11302, ["Delibird"] = 11303, ["Donphan"] = 11304, ["Dunsparce"] = 11305, ["Elekid"] = 11306, ["Entei"] = 11307, ["Espeon"] = 11308, ["Feraligatr"] = 11309, ["Flaaffly"] = 11310, ["Forretress"] = 11311, ["Furret"] = 11312, ["Girafarig"] = 11313, ["Gligar"] = 11314, ["Granbull"] = 11315, ["Heracross"] = 11316, ["Hitmontop"] = 11317, ["Ho-oh"] = 11318, ["Hoothoot"] = 11319, ["Hoppip"] = 11320, ["Houndoom"] = 11321, ["Houndour"] = 11322, ["Igglybuff"] = 11323, ["Jumpluff"] = 11324, ["Kingdra"] = 11325, ["Lanturn"] = 11326, ["Larvitar"] = 11327, ["Ledian"] = 11328, ["Ledyba"] = 11329, ["Lugia"] = 11330, ["Magby"] = 11331, ["Magcargo"] = 11332, ["Mantine"] = 11333, ["Mareep"] = 11334, ["Marril"] = 11335, ["Meganium"] = 11336, ["Miltank"] = 11337, ["Misdreavus"] = 11338, ["Murkrow"] = 11339, ["Natu"] = 11340, ["Noctowl"] = 11341, ["Octillery"] = 11342, ["Phanpy"] = 11343, ["Pichu"] = 11344, ["Piloswine"] = 11345, ["Pineco"] = 11346, ["Politoed"] = 11347, ["Porygon2"] = 11348, ["Pupitar"] = 11349, ["Quagsire"] = 11350, ["Quilava"] = 11351, ["Qwilfish"] = 11352, ["Raikou"] = 11353, ["Remoraid"] = 11354, ["Scizor"] = 11355, ["Sentret"] = 11356, ["Shuckle"] = 11357, ["Skarmory"] = 11358, ["Skiploom"] = 11359, ["Slowking"] = 11360, ["Slugmar"] = 11361, ["Smeargle"] = 11362, ["Smoochum"] = 11363, ["Sneasel"] = 11364, ["Snubbull"] = 11365, ["Spinarak"] = 11366, ["Stantler"] = 11367, ["Steelix"] = 11368, ["Sudowoodo"] = 11369, ["Suicune"] = 11370, ["Sunflora"] = 11371, ["Sunkern"] = 11372, ["Swinub"] = 11373, ["Teddiursa"] = 11374, ["Togepi"] = 11375, ["Togetic"] = 11376, ["Totodile"] = 11377, ["Typhlosion"] = 11378, ["Tyranitar"] = 11379, ["Tyrogue"] = 11380, ["Umbreon"] = 11381, ["Unown"] = 11382, ["Ursaring"] = 11383, ["Wobbuffet"] = 11384, ["Wooper"] = 11385, ["Xatu"] = 11386, ["Yanma"] = 11387 @Dudu08267 ja viu no items.xml? .. pq as vezes pode tar assim.. <attribute key="transformTo" value="****" /> Infelizmente n e decayto ta value "0" duration "50" (o duration e o duration de alguns outros pokes). sera q n tem outro lugar que tenha q coloca os corpses alem do configuration e o xml do poke? Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207972 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 (editado) @Dudu08267 acredito q n veio.. ;x tenta olhar as "configuraçoes" dos itens no items.orb e o .dat deles... n sei.. jurava q seria o problema do transform ou decay.. ;x ou tem algum script mudando os corpos.. mas duvido... ou tenta procurar o id dessa cadeira q os corpos tao se transformando em todos os scripts ae e no items.xml e ver se tem alguma ligaçao com os ids dos corpos... Editado Fevereiro 29, 2012 por Slicer Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207975 Compartilhar em outros sites More sharing options...
FlamesAdmin 262 Postado Fevereiro 29, 2012 Share Postado Fevereiro 29, 2012 alguem pode me ajudar? qnd abri o ot deu esse erro [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:25] stack traceback: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> [28/02/2012 23:18:25] [Error - CreatureScript Interface] [28/02/2012 23:18:25] In a timer event called from: [28/02/2012 23:18:25] data/creaturescripts/scripts/spawn.lua:onSpawn [28/02/2012 23:18:25] Description: [28/02/2012 23:18:26] data/creaturescripts/scripts/spawn.lua:4: attempt to index field '?' (a nil value) [28/02/2012 23:18:26] stack traceback: [28/02/2012 23:18:26] data/creaturescripts/scripts/spawn.lua:4: in function <data/creaturescripts/scripts/spawn.lua:1> script spawn.lua local function doPokemonRegisterLevel(cid) if not isCreature(cid) then return true end if getWildPokemonLevel(cid) == -1 then if not pokes[getCreatureName(cid)].offense then doRemoveCreature(cid) return true end setWildPokemonLevel(cid) end end local function doSetRandomGender(cid) if not isCreature(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end function onSpawn(cid) registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end registerCreatureEvent(cid, "Experience") addEvent(doPokemonRegisterLevel, 5, cid) addEvent(doSetRandomGender, 5, cid) return true end Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/242/#findComment-1207977 Compartilhar em outros sites More sharing options...
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