LoisADF 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 vlw ai mano mesmo vo fazer aki ai depois eu falo se deu certo pelo eu entendi =] Link para o comentário Compartilhar em outros sites More sharing options...
BrunooMaciell 83 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 vol testa um negocio dos pokes inicial que ali em cima mi falarao como faz Link para o comentário Compartilhar em outros sites More sharing options...
fstatk 1 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 (editado) BUG: When i buy nick name to my pokemon and use the pokemon bar to call back and call out a other pokemon, the other pokemon get same name like my first pokemon. Editado Fevereiro 23, 2012 por fstatk Link para o comentário Compartilhar em outros sites More sharing options...
lucasrp2000 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 o link do download ta com erro ta quebrado ? se tiver passa outro ai por favor Link para o comentário Compartilhar em outros sites More sharing options...
kois 22 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 Galera Eu Preciso de ajuda queria saber Como adicionar novas Ball No Dash alaquem sabe ?? Meus Poke Do meu server =D Link para o comentário Compartilhar em outros sites More sharing options...
diegoSkate 2 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 @up: mano olha os posts do topico que vc vai saber como add... procura manolo!! Link para o comentário Compartilhar em outros sites More sharing options...
KATTER 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 quem postar pokes de kanto tera +rep infinito!! Link para o comentário Compartilhar em outros sites More sharing options...
kois 22 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 @up LoL os poke de kanto Jah vem no server né @diegoSkate Vlw Vou dar Uma Procurada Link para o comentário Compartilhar em outros sites More sharing options...
MarcosFraga 34 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 (editado) @thedjhabbo Poderia fazer um tuto simples porem funcional de como adicionar uma ball? eu sei que você vai passar o seu completo e tal mas pelo visto vai ser um client seu eu to querendo implantar no meu client que tem muita coisa editada (pokes pxg, addos, novos itens de box's etc..) Editado Fevereiro 23, 2012 por SoulOroshie Link para o comentário Compartilhar em outros sites More sharing options...
rDs7008 47 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 (editado) @SoulOroshie Tutorial de Como Adicionar Novas Balls: 1 - Adicione a ball no cliente 2 - Configure no item xml e otb a ball 3 - Adicione o id da ball na função isPokeBall (arquivo data/lib/somefunctions.lua) 4 - Adicione o id do ball no actions.xml na parte de goback. 5 - Adicione o id da ball no movements.xml na parte do portrait 6 - Adicione no data/lib/configuration.lua na tabela "pokeballs' Exemplo no configuration.lua: ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}}, Onde está em vermelho vc poe o efeito de goback da pokeball Onde está em amarelo vc poe a ball Onde está em verde vc poe a ball usada Onde está em azul vc poe a ball com o pokemon morto Onde está em marrom vc altera ali na tabela dentro, colocando os ids da ball on,off e use Não esquecendo é claro de trocar aonde tem escrito ["normal"] pelo nome da sua ball. Espero que tenha ajudado. Gostou? REP + Editado Fevereiro 23, 2012 por RicardoSohnn Link para o comentário Compartilhar em outros sites More sharing options...
diegorenan8 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 alguem sabe como eu coloko shiinys pra boosta ??? do um REP+ Link para o comentário Compartilhar em outros sites More sharing options...
kois 22 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 eU SEI FAZER BOOST sHINY @diego4500 Muito Facil local ballslot = 12355 local ballslot_run = 12352 local stoneslot = 12354 local stoneslot_run = 12353 local button = 12356 local button_run = 12357 function isRunning(id) if isInArray({button_run, stoneslot_run, ballslot_run}, id) then return true end return false end boost_stones = { ["Bulbasaur"] = {leaf}, ["Ivysaur"] = {leaf}, ["Venusaur"] = {leaf}, ["Charmander"] = {fire}, ["Charmeleon"] = {fire}, ["Charizard"] = {fire}, ["Squirtle"] = {water}, ["Wartortle"] = {water}, ["Blastoise"] = {water}, ["Caterpie"] = {coccon}, ["Metapod"] = {coccon}, ["Butterfree"] = {coccon}, ["Weedle"] = {coccon}, ["Kakuna"] = {coccon}, ["Beedrill"] = {coccon}, ["Pidgey"] = {heart}, ["Pidgeotto"] = {heart}, ["Pidgeot"] = {heart}, ["Rattata"] = {heart}, ["Raticate"] = {heart}, ["Spearow"] = {heart}, ["Fearow"] = {heart}, ["Ekans"] = {venom}, ["Arbok"] = {venom}, ["Pikachu"] = {thunder}, ["Raichu"] = {thunder}, ["Sandshrew"] = {earth}, ["Sandslash"] = {earth}, ["Nidoran Female"] = {venom}, ["Nidorina"] = {venom}, ["Nidoqueen"] = {venom, earth}, ["Nidoran Male"] = {venom}, ["Nidorino"] = {venom}, ["Nidoking"] = {venom, earth}, ["Clefairy"] = {heart}, ["Clefable"] = {heart}, ["Vulpix"] = {fire}, ["Ninetales"] = {fire}, ["Jigglypuff"] = {heart}, ["Wigglytuff"] = {heart}, ["Zubat"] = {venom}, ["Golbat"] = {venom}, ["Oddish"] = {leaf, venom}, ["Gloom"] = {leaf, venom}, ["Vileplume"] = {leaf, venom}, ["Paras"] = {coccon, leaf}, ["Parasect"] = {coccon, leaf}, ["Venonat"] = {coccon, venom}, ["Venomoth"] = {coccon, venom}, ["Diglett"] = {earth}, ["Dugtrio"] = {earth}, ["Meowth"] = {heart}, ["Persian"] = {heart}, ["Psyduck"] = {water}, ["Golduck"] = {water, enigma}, ["Mankey"] = {punch}, ["Primeape"] = {punch}, ["Growlithe"] = {fire}, ["Arcanine"] = {fire}, ["Poliwag"] = {water}, ["Poliwhirl"] = {water}, ["Poliwrath"] = {water, punch}, ["Abra"] = {enigma}, ["Kadabra"] = {enigma}, ["Alakazam"] = {enigma}, ["Machop"] = {punch}, ["Machoke"] = {punch}, ["Machamp"] = {punch}, ["Bellsprout"] = {leaf, venom}, ["Weepinbell"] = {leaf, venom}, ["Victreebel"] = {leaf, venom}, ["Tentacool"] = {water, venom}, ["Tentacruel"] = {water, venom}, ["Geodude"] = {earth, rock}, ["Graveler"] = {earth, rock}, ["Golem"] = {earth, rock}, ["Ponyta"] = {fire}, ["Rapidash"] = {fire}, ["Slowpoke"] = {water, enigma}, ["Slowbro"] = {water, enigma}, ["Magnemite"] = {thunder, metal}, ["Magneton"] = {thunder, metal}, ["Farfetch'd"] = {heart}, ["Doduo"] = {heart}, ["Dodrio"] = {heart}, ["Seel"] = {water, ice}, ["Dewgong"] = {water, ice}, ["Grimer"] = {venom}, ["Muk"] = {venom}, ["Shellder"] = {water, ice}, ["Cloyster"] = {water, ice}, ["Gastly"] = {dark}, ["Haunter"] = {dark}, ["Gengar"] = {dark}, ["Onix"] = {rock, earth}, ["Drowzee"] = {enigma}, ["Hypno"] = {enigma}, ["Krabby"] = {water}, ["Kingler"] = {water}, ["Voltorb"] = {thunder}, ["Electrode"] = {thunder}, ["Exeggcute"] = {enigma, leaf}, ["Exeggutor"] = {enigma, leaf}, ["Cubone"] = {earth}, ["Marowak"] = {earth}, ["Hitmonlee"] = {punch}, ["Hitmonchan"] = {punch}, ["Lickitung"] = {heart}, ["Koffing"] = {venom}, ["Weezing"] = {venom}, ["Rhyhorn"] = {earth, rock}, ["Rhydon"] = {earth, rock}, ["Chansey"] = {heart}, ["Tangela"] = {leaf}, ["Leafeon"] = {leaf}, ["Kangaskhan"] = {heart}, ["Horsea"] = {water}, ["Seadra"] = {water}, ["Goldeen"] = {water}, ["Seaking"] = {water}, ["Staryu"] = {water}, ["Starmie"] = {water}, ["Mr. Mime"] = {enigma}, ["Scyther"] = {coccon}, ["Jynx"] = {enigma, ice}, ["Electabuzz"] = {thunder}, ["Magmar"] = {fire}, ["Pinsir"] = {coccon}, ["Tauros"] = {heart}, ["Magikarp"] = {water}, ["Gyarados"] = {water, crystal}, ["Lapras"] = {water, ice}, ["Glaceon"] = {water, ice}, ["Ditto"] = {heart}, ["Eevee"] = {heart}, ["Vaporeon"] = {water}, ["Jolteon"] = {thunder}, ["Flareon"] = {fire}, ["Porygon"] = {heart, enigma}, ["Omanyte"] = {rock, water}, ["Omastar"] = {rock, water}, ["Kabuto"] = {rock, water}, ["Kabutops"] = {rock, water}, ["Aerodactyl"] = {rock}, ["Snorlax"] = {heart}, ["Articuno"] = {ice}, ["Zapdos"] = {thunder}, ["Moltres"] = {fire}, ["Dratini"] = {crystal}, ["Dragonair"] = {crystal}, ["Dragonite"] = {crystal}, ["Mewtwo"] = {enigma}, ["shiny blastoise"] = {water}, ["Mew"] = {enigma}, ["Shiny Bulbasaur"] = {leaf}, ["Shiny Ivysaur"] = {leaf}, ["Shiny Venusaur"] = {leaf}, ["Shiny Charmander"] = {fire}, ["Shiny Charmeleon"] = {fire}, ["Shiny Charizard"] = {fire}, ["Shiny Squirtle"] = {water}, ["Shiny Wartortle"] = {water}, ["Shiny Blastoise"] = {water}, ["Turtwig"] = {leaf}, ["Grotle"] = {leaf}, ["Torterra"] = {leaf}, ["Treecko"] = {leaf}, ["Grovyle"] = {leaf}, ["Sceptile"] = {leaf}, ["Cloned Torterra"] = {leaf}, ["Bagon"] = {fire}, ["Shelgon"] = {fire}, ["Salamence"] = {fire}, ["Chimchar"] = {fire}, ["Monferno"] = {fire}, ["Infernape"] = {fire}, ["Cloned Infernape"] = {fire}, ["Torchic"] = {fire}, ["Combusken"] = {fire}, ["Blaziken"] = {fire}, ["Piplup"] = {water}, ["Prinplup"] = {water}, ["Empoleon"] = {water}, ["Cloned Empoleon"] = {water}, ["Shiny Caterpie"] = {coccon}, ["Shiny Metapod"] = {coccon}, ["Shiny Butterfree"] = {coccon}, ["Shiny Weedle"] = {coccon}, ["Shiny Kakuna"] = {coccon}, ["Shiny Beedrill"] = {coccon}, ["Shiny Pidgey"] = {heart}, ["Shiny Pidgeotto"] = {heart}, ["Shiny Pidgeot"] = {heart}, ["Shiny Rattata"] = {heart}, ["Shiny Raticate"] = {heart}, ["Shiny Spearow"] = {heart}, ["Shiny Fearow"] = {heart}, ["Shiny Ekans"] = {venom}, ["Shiny Arbok"] = {venom}, ["Shiny Pikachu"] = {thunder}, ["Shiny Raichu"] = {thunder}, ["Shiny Sandshrew"] = {earth}, ["Shiny Sandslash"] = {earth}, ["Shiny Nidoran Female"] = {venom}, ["Shiny Nidorina"] = {venom}, ["Shiny Nidoqueen"] = {venom, earth}, ["Shiny Nidoran Male"] = {venom}, ["Shiny Nidorino"] = {venom}, ["Shiny Nidoking"] = {venom, earth}, ["Shiny Clefairy"] = {heart}, ["Shiny Clefable"] = {heart}, ["Shiny Vulpix"] = {fire}, ["Shiny Ninetales"] = {fire}, ["Shiny Jigglypuff"] = {heart}, ["Shiny Wigglytuff"] = {heart}, ["Shiny Zubat"] = {venom}, ["Shiny Golbat"] = {venom}, ["Shiny Oddish"] = {leaf, venom}, ["Shiny Gloom"] = {leaf, venom}, ["Shiny Vileplume"] = {leaf, venom}, ["Shiny Paras"] = {coccon, leaf}, ["Shiny Parasect"] = {coccon, leaf}, ["Shiny Venonat"] = {coccon, venom}, ["Shiny Venomoth"] = {coccon, venom}, ["Shiny Diglett"] = {earth}, ["Shiny Dugtrio"] = {earth}, ["Shiny Meowth"] = {heart}, ["Shiny Persian"] = {heart}, ["Shiny Psyduck"] = {water}, ["Shiny Golduck"] = {water, enigma}, ["Shiny Mankey"] = {punch}, ["Shiny Primeape"] = {punch}, ["Shiny Growlithe"] = {fire}, ["Shiny Arcanine"] = {fire}, ["Shiny Poliwag"] = {water}, ["Shiny Poliwhirl"] = {water}, ["Shiny Poliwrath"] = {water, punch}, ["Dark Abra"] = {enigma}, ["Shiny Kadabra"] = {enigma}, ["Dark Alakazam"] = {enigma}, ["Togepi"] = {enigma}, ["Togetic"] = {enigma}, ["Togekiss"] = {enigma}, ["Shiny Machop"] = {punch}, ["Shiny Machoke"] = {punch}, ["Shiny Machamp"] = {punch}, ["Shiny Bellsprout"] = {leaf, venom}, ["Shiny Weepinbell"] = {leaf, venom}, ["Shiny Victreebel"] = {leaf, venom}, ["Shiny Tentacool"] = {water, venom}, ["Shiny Tentacruel"] = {water, venom}, ["Cranidos"] = {earth, rock}, ["Rampardos"] = {earth, rock}, ["Shiny Geodude"] = {earth, rock}, ["Shiny Graveler"] = {earth, rock}, ["Shiny Golem"] = {earth, rock}, ["Shiny Ponyta"] = {fire}, ["Shiny Rapidash"] = {fire}, ["Shiny Slowpoke"] = {water, enigma}, ["Shiny Slowbro"] = {water, enigma}, ["Shiny Magnemite"] = {thunder, metal}, ["Shiny Magneton"] = {thunder, metal}, ["Shiny Farfetch'd"] = {heart}, ["Shiny Doduo"] = {heart}, ["Shiny Dodrio"] = {heart}, ["Shiny Seel"] = {water, ice}, ["Shiny Dewgong"] = {water, ice}, ["Shiny Grimer"] = {venom}, ["Shiny Muk"] = {venom}, ["Shiny Shellder"] = {water, ice}, ["Shiny Cloyster"] = {water, ice}, ["Shiny Gastly"] = {dark}, ["Shiny Haunter"] = {dark}, ["Shiny Gengar"] = {dark}, ["Crystal Onix"] = {rock, earth}, ["Darkrei"] = {dark}, ["Umbreon"] = {dark}, ["Espeon"] = {enigma}, ["Crystal Steelix"] = {rock, earth}, ["Shiny Drowzee"] = {enigma}, ["Shiny Hypno"] = {enigma}, ["Shiny Krabby"] = {water}, ["Shiny Kingler"] = {water}, ["Shiny Voltorb"] = {thunder}, ["Shiny Electrode"] = {thunder}, ["Shiny Exeggcute"] = {enigma, leaf}, ["Shiny Exeggutor"] = {enigma, leaf}, ["Shiny Cubone"] = {earth}, ["Shiny Marowak"] = {earth}, ["Elite Hitmonlee"] = {punch}, ["Elite Hitmonchan"] = {punch}, ["Shiny Lickitung"] = {heart}, ["Shiny Koffing"] = {venom}, ["Shiny Weezing"] = {venom}, ["Shiny Rhyhorn"] = {earth, rock}, ["Shiny Rhydon"] = {earth, rock}, ["Rhyperior"] = {earth, rock}, ["Shiny Chansey"] = {heart}, ["Shiny Tangela"] = {leaf}, ["Tangrowth"] = {leaf}, ["Leafeon"] = {leaf}, ["Shiny Kangaskhan"] = {heart}, ["Shiny Horsea"] = {water}, ["Shiny Seadra"] = {water}, ["Shiny Goldeen"] = {water}, ["Shiny Seaking"] = {water}, ["Shiny Staryu"] = {water}, ["Shiny Starmie"] = {water}, ["Shiny Mr. Mime"] = {enigma}, ["Shiny Scyther"] = {coccon}, ["Gold Scizor"] = {coccon}, ["Scizor"] = {coccon}, ["Shiny Jynx"] = {enigma, ice}, ["Shiny Regice"] = {enigma, ice}, ["Regice"] = {enigma, ice}, ["Regirock"] = {enigma, Rock}, ["Shiny Regirock"] = {enigma, Rock}, ["Weavile"] = {Dark, ice}, ["Sneasel"] = {Dark, ice}, ["Abomasnow"] = {Leaf, ice}, ["Snover"] = {Leaf, ice}, ["Mamoswine"] = {crystal, ice}, ["Supreme Electabuzz"] = {thunder}, ["Shiny Magmar"] = {fire}, ["Shiny Electivire"] = {thunder}, ["Shiny Magmortar"] = {fire}, ["Electivire"] = {thunder}, ["Magmortar"] = {fire}, ["Shiny Pinsir"] = {coccon}, ["Shiny Tauros"] = {heart}, ["Shiny Magikarp"] = {water}, ["Shiny Gyarados"] = {water, crystal}, ["Shiny Lapras"] = {water, ice}, ["Shiny Ditto"] = {heart}, ["Shiny Eevee"] = {heart}, ["Shiny Vaporeon"] = {water}, ["Shiny Jolteon"] = {thunder}, ["Shiny Flareon"] = {fire}, ["Shiny Porygon"] = {heart, enigma}, ["Shiny Omanyte"] = {rock, water}, ["Shiny Omastar"] = {rock, water}, ["Shiny Kabuto"] = {rock, water}, ["Shiny Kabutops"] = {rock, water}, ["Shiny Aerodactyl"] = {rock}, ["Shiny Snorlax"] = {heart}, ["Shiny Articuno"] = {ice}, ["Glaceon"] = {ice}, ["Shiny Zapdos"] = {thunder}, ["Shiny Moltres"] = {fire}, ["Shiny Dratini"] = {crystal}, ["Shiny Dragonair"] = {crystal}, ["Shiny Dragonite"] = {crystal}, ["Gible"] = {crystal}, ["Gabite"] = {crystal}, ["Garchomp"] = {crystal}, ["Milotic"] = {crystal}, ["Shiny Mewtwo"] = {enigma}, ["shiny blastoise"] = {water}, ["Swampert"] = {water}, ["Marshtomp"] = {water}, ["Mudkip"] = {water}, ["Wailmer"] = {water}, ["Wailord"] = {water}, ["Shiny Mew"] = {enigma}} function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2) doSendAnimatedText(b_pos, "DONE.", 215) if isCreature(cid) then doCreatureSetNoMove(cid, false) doPlayerSendTextMessage(cid, 27, msg) doPlayerSendTextMessage(cid, 27, msg2) end local ball_s = getTileItemById(p_pos, ballslot_run) doTransformItem(ball_s.uid, ballslot) local stne_s = getTileItemById(s_pos, stoneslot_run) doTransformItem(stne_s.uid, stoneslot) local butn_s = getTileItemById(b_pos, button_run) doTransformItem(butn_s.uid, button) end local stones_required = { -- custo base de stones para boostar [heart] = 1, [leaf] = 1, [water] = 1, [venom] = 1, [thunder] = 1, [rock] = 1, [punch] = 1, [fire] = 1, [coccon] = 1, [crystal] = 1, [dark] = 1, [earth] = 1, [enigma] = 1, [ice] = 1, } local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones [heart] = 90, [leaf] = 90, [water] = 90, [venom] = 90, [thunder] = 90, [rock] = 90, [punch] = 90, [fire] = 90, [coccon] = 90, [crystal] = 90, [dark] = 90, [earth] = 90, [enigma] = 90, [ice] = 90, } function onUse(cid, item, topos, item2, frompos) if isRunning(item.itemid) then doPlayerSendCancel(cid, "Wait until boosting finishes.") return true end if item.itemid == button then local pbpos = topos pbpos.x = pbpos.x + 1 local ball_slot = getTileItemById(pbpos, ballslot) local myball = getContainerItem(ball_slot.uid, 0) if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.") return true end local pokemon = getItemAttribute(myball.uid, "poke") local boost = getItemAttribute(myball.uid, "boost") or 0 if boost >= 80 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end local stnpos = pbpos stnpos.x = stnpos.x - 2 local stone_slot = getTileItemById(stnpos, stoneslot) local stone = getContainerItem(stone_slot.uid, 0) if stone.uid <= 0 then doPlayerSendCancel(cid, "You need to put a stone in the stone slot.") return true end if not isStone(stone.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if not isInArray(boost_stones[pokemon], stone.itemid) then local cancelstr = "Sorry, you are not using the correct stone." if #boost_stones[pokemon] > 1 then local stonesused = "" cancelstr = cancelstr.." This pokemon needs " for su = 1, #boost_stones[pokemon] do local n = doCorrectString(getItemNameById(boost_stones[pokemon][su])) if su == #boost_stones[pokemon] then stonesused = stonesused.." or "..getArticle(n).." "..n.."" elseif su == 1 then stonesused = stonesused..""..getArticle(n).." "..n.."" else stonesused = stonesused..", "..n.."" end end cancelstr = cancelstr..""..stonesused.." to be boosted." else cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted." end doPlayerSendCancel(cid, cancelstr) return true end local removeStones = 0 local extraStones = math.floor(boost / stone_increase[stone.itemid]) local required_stones = stones_required[stone.itemid] + extraStones local boosts = 0 for a = 0, getContainerSize(stone_slot.uid) - 1 do local it = getContainerItem(stone_slot.uid, a) if it.uid > 0 then if not isStone(it.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if it.itemid ~= stone.itemid then doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.") return true end if required_stones > 0 then required_stones = required_stones - 1 if required_stones <= 0 then boosts = boosts + 1 removeStones = removeStones + stones_required[stone.itemid] + extraStones if boost + boosts <= 49 then extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid]) required_stones = stones_required[stone.itemid] + extraStones end end end end end if required_stones > 0 and boosts == 0 then doPlayerSendCancel(cid, "You need more stones to boost this pokemon.") return true end for b = 1, removeStones do doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1) end local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts doSetItemAttribute(myball.uid, "boost", boost + boosts) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!" local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."" local downpos = getThingPos(cid) downpos.y = downpos.y + 1 local mypos = getThingPos(cid) doTeleportThing(cid, downpos, false) doTeleportThing(cid, mypos, false) doTransformItem(ball_slot.uid, ballslot_run) doTransformItem(stone_slot.uid, stoneslot_run) doTransformItem(item.uid, button_run) doCreatureSetNoMove(cid, true) doCreatureAddCondition(cid, boostcondition) addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2) return true end end Link para o comentário Compartilhar em outros sites More sharing options...
diegorenan8 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 vlw .. vc tem msn passa ai Link para o comentário Compartilhar em outros sites More sharing options...
kois 22 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 kau-0@hotmail.com Link para o comentário Compartilhar em outros sites More sharing options...
diegorenan8 0 Postado Fevereiro 23, 2012 Share Postado Fevereiro 23, 2012 [23/02/2012 15:42:25] [Error - Action Interface] [23/02/2012 15:42:25] data/actions/scripts/boost.lua:onUse [23/02/2012 15:42:25] Description: [23/02/2012 15:42:25] data/actions/scripts/boost.lua:272: attempt to get length of field '?' (a nil value) [23/02/2012 15:42:25] stack traceback: [23/02/2012 15:42:25] data/actions/scripts/boost.lua:272: in function <data/actions/scripts/boost.lua:225> Da error [23/02/2012 15:45:56] [Error - Action Interface] [23/02/2012 15:45:56] data/actions/scripts/boost.lua:onUse [23/02/2012 15:45:56] Description: [23/02/2012 15:45:56] data/actions/scripts/boost.lua:485: attempt to get length of field '?' (a nil value) [23/02/2012 15:45:56] stack traceback: [23/02/2012 15:45:56] data/actions/scripts/boost.lua:485: in function <data/actions/scripts/boost.lua:438> Link para o comentário Compartilhar em outros sites More sharing options...
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