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ZombiTR

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  1. Best PokéTibia game for ever! psoul.gg/en/r/25 How to register and game starting tutorial videos. PSoul own custom systems, Pokémon Carrage etc.
  2. I need to stack 100+ items on pokebag. (Example Max : 1000) How can i do ? Anyone knows ? Like This. v
  3. I Searching Remake Pokémon Sprites and Anothers, Anyone can be shared for .obd or .png ?
  4. @Tungs, Thank's for helping. I'm giving on this system, I'll do it differently next time.
  5. Created a Item ID : 2 from here and me teleported the coordinates and give me a Unique Ball in Pidgey. @Tungs Not working.
  6. I want to create a Starter Box. (Box ID = 3000) I used this boxes and box give me a Starter for Pidgey level 5. Some Items for this inventory pages places (PLAYER_SLOT_EVOLVE) for Fishing Rods (Item ID = 2377.) And teleporting to Place {x = 3295, y = 564, z = 7} How can i do ? I try but not working. local BOXES = { [3000] = {level = 5, pokemons = {"Pidgey"}} } function onUse(cid, item, fromPosition, itemEx, toPosition) local randomBoxPokemon = BOXES[item.itemid].pokemons[math.random(1, #BOXES[item.itemid].pokemons)] doSendMagicEffect(getCreaturePosition(cid), EFFECT_FIREWORK_YELLOW) doPlayerAddItem(cid, PLAYER_SLOT_EVOLVE, 2377, 1, true) -- Fishing Rods doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, string.format(__L(cid, "Congratulations! Your %s result in %s."), getItemNameById(item.itemid), getMonsterInfo(randomBoxPokemon).description)) doCreatePokemonBall(cid, "poke", randomBoxPokemon, BOXES[item.itemid].level, nil, nil, math.floor(BOXES[item.itemid].level / 2), cid, true) doTeleportThing(cid, {x = 3295, y = 564, z = 7}, false) return true end Please help me.
  7. How to insert here any items ? Example 11691 item i put for this ''Neck'' places. [InventorySlotHead] = "HeadSlot", [InventorySlotNeck] = "NeckSlot", [InventorySlotBack] = "BackSlot", [InventorySlotBody] = "BodySlot", [InventorySlotRight] = "RightSlot", [InventorySlotLeft] = "LeftSlot", [InventorySlotLeg] = "LegSlot", [InventorySlotFeet] = "FeetSlot", [InventorySlotFinger] = "FingerSlot", [InventorySlotAmmo] = "AmmoSlot"
  8. I Searching Remake New Pokéballs Go/Back - Caught - Failed Effectives etc, Remakes Legendary Pokémons. Anyone have this Sprites ?
  9. ZombiTR

    DELETE

    i try 0.3 & 0.4.4 & 0.4.9 but i can't open. This SPR and DaT locked.
  10. function onEquip(cid, item) if (isItem(item)) then setPlayerIcons(cid, item, true) return true end return false end function onDeEquip(cid, item) setPlayerIcons(cid, item, false) return true end Data/Lib/Ps/Movements/ball.lua Someone can be fixed ?
  11. Can i join with a Mapper. Starting from 0 is difficult. Are you believe for this ?
  12. ZombiTR

    Custom Health Bar

    Server 10.98 will be ? Someone can be check this files ? creature.rar
  13. ZombiTR

    DELETE

    Detete
  14. If i used Dig and have this Error. [18/02/2014 12:14:31] [Error - TalkAction Interface] [18/02/2014 12:14:31] In a timer event called from: [18/02/2014 12:14:31] data/talkactions/scripts/move1.lua:onSay [18/02/2014 12:14:31] Description: [18/02/2014 12:14:31] data/lib/032-position.lua:170: attempt to get length of local 'area' (a nil value) [18/02/2014 12:14:31] stack traceback: [18/02/2014 12:14:31] data/lib/032-position.lua:170: in function 'getPosfromArea' [18/02/2014 12:14:31] data/lib/newStatusSyst.lua:835: in function 'doMoveInArea2' [18/02/2014 12:14:31] data/lib/pokemon moves.lua:4153: in function <data/lib/pokemon moves.lua:4149>
  15. Hello! I Have a bug on my game. I used PDA Have Level System. What can i do? Poison Gas.lua script in function onCastSpell(cid, var) if isSummon(cid) then return true end docastspell(cid, "Poison Gas") return true end spells.xml <instant name="Poison Gas" words="spell087" lvl="1000" mana="0" event="script" value="ps/Poison Gas.lua"></instant> Please Help Me. Bellossom.xml <?xml version="1.0" encoding="UTF-8"?> <monster name="Bellossom" nameDescription="a bellossom" race="grass" experience="652" speed="121" manacost="0"> <health now="150" max="150"/> <look type="897" head="45" body="65" legs="95" feet="113" corpse="3272"/> <targetchange interval="10000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag passive="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="97"/> <flag runonhealth="0"/> <flag hungerdelay="18"/> </flags> <attacks> <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/> <attack name="Absorb" interval="3040" chance="28" range="1"/> <attack name="Acid" interval="2758" chance="30" range="3"/> <attack name="Leech Seed" interval="3040" chance="28" range="3"/> <attack name="Poison Bomb" interval="2899" chance="29" range="3"/> <attack name="Poison Gas" interval="3369" chance="26" range="6"/> <attack name="Solar Beam" interval="4463" chance="18" range="4"/> <attack name="Petal Dance" interval="3322" chance="26" range="6"/> <attack name="Sleep Powder" interval="5625" chance="18" range="6"/> <attack name="Poison Powder" interval="5625" chance="18" range="6"/> <attack name="Stun Spore" interval="5625" chance="18" range="6"/> </attacks> <defenses armor="0" defense="0"/> <voices interval="5000" chance="10"> <voice sentence="BELLOO!"/> <voice sentence="SSOOOM!"/> <voice sentence="BELLOSSOM!"/> </voices> <loot> <item id="12163" chance="20000" countmax="50"/> --Seed <item id="12155" chance="7000" count="1" countmax="1"/> --Leaves <item id="12153" chance="6000" count="1" countmax="1"/> --Bag of polem <item id="12242" chance="80" count="1" countmax="1"/> --Sun Stone </loot> <script> <event name="Spawn"/> </script> </monster>
  16. Hello! I Have a bug on my game. I used PDA Have Level System. What can i do? Poison Gas.lua script in function onCastSpell(cid, var) if isSummon(cid) then return true end docastspell(cid, "Poison Gas") return true end spells.xml <instant name="Poison Gas" words="spell087" lvl="1000" mana="0" event="script" value="ps/Poison Gas.lua"></instant> Please Help Me. Bellossom.xml <?xml version="1.0" encoding="UTF-8"?> <monster name="Bellossom" nameDescription="a bellossom" race="grass" experience="652" speed="121" manacost="0"> <health now="150" max="150"/> <look type="897" head="45" body="65" legs="95" feet="113" corpse="3272"/> <targetchange interval="10000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag passive="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="97"/> <flag runonhealth="0"/> <flag hungerdelay="18"/> </flags> <attacks> <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/> <attack name="Absorb" interval="3040" chance="28" range="1"/> <attack name="Acid" interval="2758" chance="30" range="3"/> <attack name="Leech Seed" interval="3040" chance="28" range="3"/> <attack name="Poison Bomb" interval="2899" chance="29" range="3"/> <attack name="Poison Gas" interval="3369" chance="26" range="6"/> <attack name="Solar Beam" interval="4463" chance="18" range="4"/> <attack name="Petal Dance" interval="3322" chance="26" range="6"/> <attack name="Sleep Powder" interval="5625" chance="18" range="6"/> <attack name="Poison Powder" interval="5625" chance="18" range="6"/> <attack name="Stun Spore" interval="5625" chance="18" range="6"/> </attacks> <defenses armor="0" defense="0"/> <voices interval="5000" chance="10"> <voice sentence="BELLOO!"/> <voice sentence="SSOOOM!"/> <voice sentence="BELLOSSOM!"/> </voices> <loot> <item id="12163" chance="20000" countmax="50"/> --Seed <item id="12155" chance="7000" count="1" countmax="1"/> --Leaves <item id="12153" chance="6000" count="1" countmax="1"/> --Bag of polem <item id="12242" chance="80" count="1" countmax="1"/> --Sun Stone </loot> <script> <event name="Spawn"/> </script> </monster>
  17. I used PokéDash Advanced server. I added New Generations Pokémons in game. I used new pokemons on Pokeballs Caught is Don't have problem. But if pokeball brokes, (pokemon failed) this have bug. [28/09/2013 13:26:29] [Error - Action Interface] [28/09/2013 13:26:29] In a timer event called from: [28/09/2013 13:26:29] data/actions/scripts/catch.lua:onUse [28/09/2013 13:26:29] Description: [28/09/2013 13:26:29] data/lib/catch system.lua:27: attempt to perform arithmetic on local 's2' (a string value) [28/09/2013 13:26:29] stack traceback: [28/09/2013 13:26:29] data/lib/catch system.lua:27: in function 'doBrokesCount' [28/09/2013 13:26:29] data/lib/catch system.lua:318: in function <data/lib/catch system.lua:281> What can i do ? I don't know. Please help me. I don't need ''12:55 You have wasted: 2 Poke balls and 4 Great balls trying to catch it.'' system. My catch system.lua failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } function doBrokesCount(cid, str, ball) --alterado v2.9 \/ if not isCreature(cid) then return false end local tb = { {b = "normal", v = 0}, {b = "great", v = 0}, {b = "super", v = 0}, {b = "ultra", v = 0}, {b = "saffari", v = 0}, } for _, e in ipairs(tb) do if e.b == ball then e.v = 1 break end end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);" local t2 = "" for n, g, s, u, s2 in string:gmatch(t) do t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..";" end return setPlayerStorageValue(cid, str, string:gsub(t, t2)) end function sendBrokesMsg(cid, str, ball) if not isCreature(cid) then return false end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);" local msg = {} table.insert(msg, "You have wasted: ") for n, g, s, u in string:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) end end if #msg == 1 then return true end if string.sub(msg[#msg], 1, 1) == "," then msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg]) end table.insert(msg, " trying to catch it.") sendMsgToPlayer(cid, 27, table.concat(msg)) end --alterado v2.9 /\ -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then --alterado v2.7 task clan rate = 15 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 0.4 local totalChance = math.ceil(basechance * (1 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local leveltable = getPokemonExperienceTable(name) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 250 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 3000, cid, name, typeee) doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "Contains a "..poke.."." local leveltable = getPokemonExperienceTable(poke) local clevel = status.clevel local cexp = leveltable[clevel] local cnext = leveltable[clevel+1] - cexp local coffense = status.coffense local cdefense = status.cdefense local cspeed = status.cspeed local cvitality = status.cvitality local cspatk = status.cspatk local gender = status.gender local happy = 250 --alterado v2.9 if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v2.6.1 end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "offense", coffense) doItemSetAttribute(item, "level", clevel) doItemSetAttribute(item, "exp", cexp) doItemSetAttribute(item, "nextlevelexp", cnext) doItemSetAttribute(item, "defense", cdefense) doItemSetAttribute(item, "speed", cspeed) doItemSetAttribute(item, "vitality", cvitality) doItemSetAttribute(item, "specialattack", cspatk) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) --alterado v2.7 task clan doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- --alterado v2.9 \/ doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!") if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") end local storage = newpokedex[poke].stoCatch sendBrokesMsg(cid, storage, typeee) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v2.9 /\ if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2)) end else doSendMagicEffect(getThingPos(cid), 173) end doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch -------------------------------------------------------------------------------- doBrokesCount(cid, storage, typeee) -------------------------------------------------------------------------------- doIncreaseStatistics(poke, true, false) end function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == false then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == false then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end Please Help Me.
  18. Hello, my server PokéDash Advanced. When i change Pokémon and Wild Pokémon Corpses Disappear and Don't coming Exp. And Error. [28/09/2013 11:05:57] [Error - CreatureScript Interface] [28/09/2013 11:05:57] data/creaturescripts/scripts/pokeexp.lua:onDeath [28/09/2013 11:05:57] Description: [28/09/2013 11:05:57] data/creaturescripts/scripts/pokeexp.lua:31: attempt to call global 'givePokemonExpInBp' (a nil value) [28/09/2013 11:05:57] stack traceback: [28/09/2013 11:05:57] data/creaturescripts/scripts/pokeexp.lua:31: in function 'giveExpToPlayer' [28/09/2013 11:05:57] data/creaturescripts/scripts/pokeexp.lua:94: in function <data/creaturescripts/scripts/pokeexp.lua:42> What can i do ? pokeexp.lua local balls = {10975, 11826, 11828, 11829, 11831, 11832, 11834, 11835, 11837, 12972, 11737, 11739, 11740, 11742, 11743, 11745, 11746, 11748, 12621, 13259} local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end local function giveExpToPlayer(pk, expTotal, givenexp, expstring) --alterado v2.7 playerAddExp(pk, expTotal) local firstball = getPlayerSlotItem(pk, 8) if not isInParty(pk) and firstball and getItemAttribute(firstball.uid, expstring) and getItemAttribute(firstball.uid, expstring) > 0 then local percent = getItemAttribute(firstball.uid, expstring) <= 1 and getItemAttribute(firstball.uid, expstring) or 1 local gainexp = math.ceil(percent * givenexp) doItemSetAttribute(firstball.uid, expstring, 0) givePokemonExp(pk, firstball, expTotal) --alterado v2.7 elseif isInParty(pk) and firstball.uid ~= 0 then givePokemonExp(pk, firstball, expTotal*1) --alterado v2.7 end for b = 1, #balls do local pokes = getItemsInContainerById(getPlayerSlotItem(pk, 3).uid, balls) if #pokes >= 1 then for _, uid in pairs (pokes) do if not isInParty(pk) and getItemAttribute(uid, expstring) and getItemAttribute(uid, expstring) > 0 then local percent = getItemAttribute(uid, expstring) <= 1 and getItemAttribute(uid, expstring) or 1 local gainexp = math.ceil(percent * givenexp) doItemSetAttribute(uid, expstring, 0) givePokemonExpInBp(pk, uid, gainexp, balls) --alterado v2.7 elseif isInParty(pk) and getItemAttribute(uid, expstring) and getItemAttribute(uid, expstring) > 0 then givePokemonExpInBp(pk, uid, expTotal*1, balls) end end end end end function onDeath(cid, corpse, deathList) if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v2.8 -------------Edited Golden Arena------------------------- --alterado v2.7 \/\/ if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v2.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) <= 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 21, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) local expstring = ""..cid.."expEx" if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] if isCreature(pk) then local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) local expTotal = math.floor(playerExperienceRate * givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v2.6.1 for i = 1, #party do if isInArray(list, party) and getDamageMapPercent(party, cid) > 0 then --alterado v2.8 giveExpToPlayer(party, expTotal, givenexp, expstring)--alterado v2.7 end end else giveExpToPlayer(pk, expTotal, givenexp, expstring) --alterado v2.7 end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v2.8 doItemSetAttribute(corpse.uid, "offense", getPlayerStorageValue(cid, 1011)) doItemSetAttribute(corpse.uid, "defense", getPlayerStorageValue(cid, 1012)) doItemSetAttribute(corpse.uid, "speed", getPlayerStorageValue(cid, 1013)) doItemSetAttribute(corpse.uid, "vitality", getPlayerStorageValue(cid, 1014)) doItemSetAttribute(corpse.uid, "spattack", getPlayerStorageValue(cid, 1015)) doItemSetAttribute(corpse.uid, "level", getLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end Please Help Me. Exp.Lua local combats = { --alterado v2.6 \/ [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC}, [GRASSDAMAGE] = {cor = COLOR_GRASS}, [POISONEDDAMAGE] = {cor = COLOR_GRASS}, [FIREDAMAGE] = {cor = COLOR_FIRE2}, [bURNEDDAMAGE] = {cor = COLOR_BURN}, [WATERDAMAGE] = {cor = COLOR_WATER}, [iCEDAMAGE] = {cor = COLOR_ICE}, [NORMALDAMAGE] = {cor = COLOR_NORMAL}, [FLYDAMAGE] = {cor = COLOR_FLYING}, [GHOSTDAMAGE] = {cor = COLOR_GHOST}, [GROUNDDAMAGE] = {cor = COLOR_GROUND}, [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC}, [ROCKDAMAGE] = {cor = COLOR_ROCK}, [bUGDAMAGE] = {cor = COLOR_BUG}, [FIGHTDAMAGE] = {cor = COLOR_FIGHTING}, [DRAGONDAMAGE] = {cor = COLOR_DRAGON}, [POISONDAMAGE] = {cor = COLOR_POISON}, [DARKDAMAGE] = {cor = COLOR_DARK}, [sTEELDAMAGE] = {cor = COLOR_STEEL}, [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC}, [DARK_EYEDAMAGE] = {cor = COLOR_GHOST}, [sEED_BOMBDAMAGE] = {cor = COLOR_GRASS}, [sACREDDAMAGE] = {cor = COLOR_FIRE2}, [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v2.9 } local function sendPlayerDmgMsg(cid, text) if not isCreature(cid) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text) end local spcevo = { ["Poliwhirl"] = {"Poliwrath", "Politoed"}, ["Gloom"] = {"Bellossom", "Vileplume"}, ["Tyrogue"] = {"Hitmonchan", "Hitmontop", "Hitmonlee"}} local function doEvolveWild(cid) if not isCreature(cid) or getCreatureHealth(cid) <= 0 then return true end local name = getCreatureName(cid) local evolution = "none" if spcevo[name] then evolution = spcevo[name][math.random(1, #spcevo[name])] elseif poevo[name] then evolution = poevo[name].evolution end local a = getPokemonStatus(name) if not a or evolution == "none" then return true end local pk = {} local players = getSpectators(getThingPos(cid), 7, 7) if players then for pp = 1, #players do local this = players[pp] if isCreature(this) and isPlayer(this) and (getCreatureTarget(this) == cid or getDamageMapPercent(this, cid) > 0) then doSendMagicEffect(getThingPos(this), 173) local expstring = cid.."expEx" pk[this] = getItemAttribute(getPlayerSlotItem(this, 8).uid, expstring) doItemSetAttribute(getPlayerSlotItem(this, 8).uid, expstring, 0) end end end local level = getPokemonLevel(cid) local pos = getThingPos(cid) local gender = getCreatureSkull(cid) local lifepercentage = 1 - ((getCreatureHealth(cid) * 1.3) / getCreatureMaxHealth(cid)) local lookdir = getCreatureLookDir(cid) local status = {} status.offense = getOffense(cid) + a.off * 8 status.defense = getDefense(cid) + a.def * 8 status.agi = getSpeed(cid) + a.agi * 8 status.spatk = getSpecialAttack(cid) + a.spatk * 8 status.vit = getVitality(cid) + a.vit * 4 doRemoveCreature(cid) local evo = doCreateMonster(evolution, pos) setWildPokemonLevel(evo, level, status) doCreatureSetLookDir(evo, lookdir) doCreatureSetSkullType(evo, gender) doCreatureAddHealth(evo, -getCreatureMaxHealth(evo) * lifepercentage) doSendMagicEffect(getThingPos(evo), 18) for attacker, experience in pairs (pk) do doWildAttackPlayer(evo, attacker) local expstring = evo.."expEx" local exp = experience or 0 doItemSetAttribute(getPlayerSlotItem(attacker, 8).uid, expstring, exp) end sendFinishEvolutionEffect(evo, true) addEvent(sendFinishEvolutionEffect, 550, evo, true) addEvent(sendFinishEvolutionEffect, 1050, evo) end local races = { [4] = {cor = COLOR_FIRE2}, [6] = {cor = COLOR_WATER}, [7] = {cor = COLOR_NORMAL}, [8] = {cor = COLOR_FIRE2}, [9] = {cor = COLOR_FIGHTING}, [10] = {cor = COLOR_FLYING}, [11] = {cor = COLOR_GRASS}, [12] = {cor = COLOR_POISON}, [13] = {cor = COLOR_ELECTRIC}, [14] = {cor = COLOR_GROUND}, [15] = {cor = COLOR_PSYCHIC}, [16] = {cor = COLOR_ROCK}, [17] = {cor = COLOR_ICE}, [18] = {cor = COLOR_BUG}, [19] = {cor = COLOR_DRAGON}, [20] = {cor = COLOR_GHOST}, [21] = {cor = COLOR_STEEL}, [22] = {cor = COLOR_DARK}, [1] = {cor = 180}, [2] = {cor = 180}, [3] = {cor = 180}, [5] = {cor = 180}, } local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE} local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE} local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v2.6 local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE} function onStatsChange(cid, attacker, type, combat, value) if combat == FLYSYSTEMDAMAGE then return false end if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV local damageCombat = combat if not isCreature(attacker) then --alterado v2.5 cid == attacker if not isInArray(fixdamages, combat) and combats[combat] then doSendAnimatedText(getThingPos(cid), value, combats[combat].cor) end return true end -------------------------------------------------- --alterado v2.6 retirado os combats sleep_powder e poison_powder daki! -------------------------------------------------- if isMonster(cid) then local valor = value if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) * playerDamageReduction doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v2.6 dano nos npcs return false elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) return false end end -------------------------------------------------- if isPlayer(attacker) then local valor = value if valor > getCreatureHealth(cid) then valor = getCreatureHealth(cid) end if combat == COMBAT_PHYSICALDAMAGE then return false end if combat == PHYSICALDAMAGE then doSendMagicEffect(getThingPos(cid), 3) doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor) end if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor) end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".") end return true end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then return false end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then if isSummon(attacker) or isPlayer(attacker) then if canAttackOther(cid, attacker) == "Cant" then return false end end local valor = 0 if combat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) else valor = getSpecialAttack(attacker) end valor = valor * playerDamageReduction valor = valor * math.random(83, 117) / 100 if valor >= getCreatureHealth(cid) then valor = getCreatureHealth(cid) end valor = math.floor(valor) if valor >= getCreatureHealth(cid) then if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v2.7 doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false end if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, 0) setPlayerStorageValue(cid, 17001, 0) setPlayerStorageValue(cid, 63215, -1) doChangeSpeed(cid, PlayerSpeed) local item = getPlayerSlotItem(cid, 8) local btype = getPokeballType(item.itemid) if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) end end end if getPlayerStorageValue(cid, 22545) == 1 then if getGlobalStorageValue(22550) == 1 then doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!") doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) endGoldenArena() return false else setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) return false end end local corpse = doCreateItem(3058, 1, getThingPos(cid)) doDecayItem(corpse) doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v2.7 coloca corpse quando o player morre! doItemSetAttribute(corpse, "attacker", getCreatureName(attacker)) doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He") if getPlayerStorageValue(cid, 98796) >= 1 then setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) --alterado v2.8 doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You die in the saffari...") return false end if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then setPlayerStorageValue(cid, Agatha.stoIni, -1) setPlayerStorageValue(cid, Agatha.stoRec, -1) setPlayerStorageValue(cid, Agatha.stoPer, -1) setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v2.9 agatha quest setPlayerStorageValue(cid, Agatha.stoRes, -1) end end doCreatureAddHealth(cid, -valor, 3, 180) if not isPlayer(cid) and valor > 0 then addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end return false end -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then if isPlayer(cid) then return false end if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then return false --alterado v2.9 /\ end --------------------------------------------------- --------------------REFLECT----------------------- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then doSendMagicEffect(getThingPosWithDebug(cid), 135) doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS) addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102)) if getCreatureName(cid) == "Wobbuffet" then doRemoveCondition(cid, CONDITION_OUTFIT) end setPlayerStorageValue(cid, 21099, -1) --alterado v2.6 setPlayerStorageValue(cid, 21100, 1) setPlayerStorageValue(cid, 21101, attacker) setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f) setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType) return false end end ------------------------------------------------- local multiplier = 1 if isCreature(cid) then poketype1 = pokes[getCreatureName(cid)].type --alterado v2.6 poketype2 = pokes[getCreatureName(cid)].type2 end if not poketype1 or not poketype2 then return false end --alterado v2.6 if getCreatureCondition(cid, CONDITION_INVISIBLE) then return false end if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].super, poketype1) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].super, poketype2) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].weak, poketype1) then multiplier = multiplier - 0.25 --alterado v2.3 efetividade q nem na pxg... end if isInArray(effectiveness[damageCombat].weak, poketype2) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5 multiplier = 0.5 --alterado v2.6 end end elseif combat == COMBAT_PHYSICALDAMAGE then if isGhostPokemon(cid) then --alterado v2.3 if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5 doSendMagicEffect(getThingPos(cid), 3) return false end end local cd = getPlayerStorageValue(attacker, conds["Miss"]) local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) --alterado v2.5 local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) if cd >= 0 or cd2 >= 0 or cd3 >= 0 then if math.random(1, 100) > 50 then --50% chance de da miss no atk fisico doSendMagicEffect(getThingPos(cid), 211) doSendAnimatedText(getThingPos(attacker), "MISS", 215) return false end end end -------------------------------------------------- local valor = value if multiplier == 1.5 and poketype2 == "no type" then multiplier = 2 --alterado v2.6 elseif multiplier == 1.5 and poketype2 ~= "no type" then multiplier = 1.75 elseif multiplier == 1.25 then --edited effetivines = pxg multiplier = 1 end -------------------------------------------------- if isSummon(cid) and isSummon(attacker) then if getCreatureMaster(cid) == getCreatureMaster(attacker) then return false end if canAttackOther(cid, attacker) == "Cant" then return false end end local randomRange = math.random(83, 117) / 100 local block = 1 if not isPlayer(cid) then if combat == COMBAT_PHYSICALDAMAGE then --[[local value = getOffense(attacker) > 1000 and 3 or 2 block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--' valor = (getOffense(attacker)/value) * block if valor <= 0 then valor = math.random(5, 10) --alterado v1.9 end]] block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) if getPokemonGender(attacker) == SEX_MALE then block = block + 0.2 end if getPokemonGender(cid) == SEX_FEMALE then block = block - 0.2 end valor = getOffense(attacker) * block if getOffenseInRage(attacker) >= 1500 then --alterado v2.8 valor = valor * 0.3 end if isInArray(specialabilities["counter"], getCreatureName(cid)) then if math.random(1, 100) <= 10 then doCreatureAddHealth(attacker, -valor, 3, 180) --alterado v2.5 valor = 0 doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215) end end else block = 1 - (getDefense(cid) / (getSpecialAttack(attacker) + getDefense(cid))) valor = valor * block * generalSpecialAttackReduction if isSummon(cid) then valor = valor * summonSpecialDamageReduction - getPokemonLevel(cid) / 2 end end end valor = valor * multiplier valor = valor * randomRange if isSummon(attacker) then valor = valor * getHappinessRate(attacker) else valor = valor * summonReduction end valor = math.floor(valor) if combat == BURNEDDAMAGE then valor = value * getResistance(cid, FIREDAMAGE) elseif combat == POISONEDDAMAGE then valor = value * getResistance(cid, POISONDAMAGE) end if math.random(1, 100) == 4 and not isInArray(ignorecritical, combat) then doSendAnimatedText(getThingPos(attacker), "CRITICAL", 215) valor = valor * 2 end -------------------------Edited CLAN SYSTEM----------------------------------- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then --alterado v2.3 valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2)) end ----------------------------------------------------------------------- ---------------------- Edited Proteção -------------------------------- if valor <= 10 then valor = math.random(15, 25) end ----------------------------------------------------------------------- ---------------------- FEAR / ROAR ------------------------------------ if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado v2.5!! return true end --------------------------------------------------------------------------- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) and getPlayerStorageValue(attacker, 999457) <= 0 then valor = valor * 0 --alterado v2.5 end end end if damageCombat == GROUNDDAMAGE then if isInArray(specialabilities["levitate"], getCreatureName(cid)) then valor = 0 --alterado v2.5 end end ----------------------------------------------------------------------------- local p = getThingPos(cid) --poke na pos backup if p.x == 1 and p.y == 1 and p.z == 10 then return false --alterado v2.2 end if getPlayerStorageValue(cid, 9658783) == 1 then return false --alterado v2.4 -- skill camuflage/future sight/acid armor e afins end ----------------------------------------------------------------------------- --------------- FIGHT MODE ----------------------- if useOTClient then if isSummon(cid) then --alterado v2.7 soh funciona com o OTClient q eu disponibilizei... local master = getCreatureMaster(cid) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end if isSummon(attacker) then local master = getCreatureMaster(attacker) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end end ----------------------------------------------------------------------------- if valor >= getCreatureHealth(cid) then if isInArray(cannotKill, combat) and isPlayer(cid) then valor = getCreatureHealth(cid) - 1 else valor = getCreatureHealth(cid) end end valor = math.floor(valor) --alterado v2.5 ------------------ SKILLs Q CURAM O ATTACKER --------------------------------- local function doHeal(cid, amount) if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid)) end if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v2.6 doCreatureAddHealth(cid, amount) doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) end end if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then if getPlayerStorageValue(attacker, 95487) >= 1 then doHeal(attacker, valor) setPlayerStorageValue(attacker, 95487, -1) --alterado v2.6 end elseif damageCombat == SEED_BOMBDAMAGE then doHeal(attacker, valor) end -------------------------------------------- ----------SACRED FIRE----------------------- if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v2.6 local ret = {} ret.id = cid ret.cd = 9 ret.check = getPlayerStorageValue(cid, conds["Silence"]) ret.eff = 39 ret.cond = "Silence" doCondition2(ret) elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then local ret = {} --alterado v2.8 ret.id = cid ret.cd = 9 ret.eff = 34 ret.check = getPlayerStorageValue(cid, conds["Miss"]) ret.spell = "Mud Bomb" --alterado v2.9 ret.cond = "Miss" doCondition2(ret) end --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Crobat" then --alterado v2.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- valor = math.abs(valor) --alterado v2.9 if isSummon(attacker) and not isSummon(cid) and not isPlayer(cid) then local expstring = cid.."expEx" if getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring) == null then doItemSetAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring, 0) end local exp = valor / getCreatureMaxHealth(cid) local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8).uid doItemSetAttribute(ball, expstring, getItemAttribute(ball, expstring) + exp) if getItemAttribute(ball, expstring) > 1 then doItemSetAttribute(ball, expstring, 1) end end if isSummon(attacker) then if combat == COMBAT_PHYSICALDAMAGE then doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility else doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255) end if not isSummon(cid) and not isPlayer(cid) and math.random(1, wildEvolveChance) == math.random(1, wildEvolveChance) then addEvent(doEvolveWild, math.random(1, 2500), cid) end else if combat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) else doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility end if isSummon(cid) then addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end end if damageCombat == FIREDAMAGE and not isBurning(cid) then local ret = {} ret.id = cid ret.cd = math.random(5, 12) --alterado v2.5 ret.check = getPlayerStorageValue(cid, conds["Burn"]) ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker) ret.cond = "Burn" doCondition2(ret) elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then local ret = {} ret.id = cid ret.cd = math.random(6, 15) --alterado v2.5 ret.check = getPlayerStorageValue(cid, conds["Poison"]) local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker) ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2) ret.cond = "Poison" doCondition2(ret) end ------------------------------------POTIONS------------------------------------------- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then if getPlayerStorageValue(cid, 173) >= 1 then if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then setPlayerStorageValue(cid, 173, -1) --alterado v2.6 doSendAnimatedText(getThingPos(cid), "Lost Heal", 144) end end end ----------------------------------------PASSIVAS------------------------------------- --alterado v2.7 \/ -------------------------------------------Counter Helix------------------------------------ if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then docastspell(cid, "Counter Helix") end -------------------------------------------Lava Counter/Electricity---------------------------- if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then docastspell(cid, "Lava-Electricity") end ---------------------------------------Stunning Confusion----------------------------------------- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then docastspell(cid, "Stunning Confusion") end -----------------------------------------Groundshock----------------------------------- if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then docastspell(cid, "Groundshock") end --------------------------------------Electric Charge--------------------------------------------- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then docastspell(cid, "Electric Charge", 0, 0) end -------------------------------------Melody------------------------------------ if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then docastspell(cid, "Melody") end ------------------------------------- Dragon Fury / Fury --------------------------------------- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then docastspell(cid, "Dragon Fury", 0, 0) end ------------------------------------- Mega Drain --------------------------------------- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then docastspell(cid, "Mega Drain") end ------------------------------------- Spores Reaction --------------------------------------- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then docastspell(cid, "Spores Reaction") end ------------------------------------ Amnesia ---------------------------------------- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then docastspell(cid, "Amnesia", 0, 0) end ----------------------------------- Zen Mind ----------------------------------------- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then docastspell(cid, "Zen Mind", 0, 0) end ---------------------------------- Mirror Coat --------------------------------------- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then docastspell(cid, "Mirror Coat", 0, 0) end --------------------------------- Illusion ----------------------------------------- return false end
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