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  Em 02/07/2016 em 19:08, Ceetros disse:
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compilou!!!

resultado:

06347e74890eafcc4519b6c29195a3f3.gif

kkkkkkkk nunca vazam da passividade

   <flags>        <flag summonable="1"/>        <flag attackable="1"/>		<flag passive="1" />        <flag hostile="0"/>        <flag illusionable="1"/>        <flag convinceable="1"/>        <flag pushable="1"/>        <flag canpushitems="0"/>        <flag canpushcreatures="0"/>        <flag targetdistance="1"/>        <flag staticattack="97"/>        <flag runonhealth="0"/>           </flags>

 

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  Em 02/07/2016 em 19:12, Josegvb disse:

 

compilou!!!

resultado:

06347e74890eafcc4519b6c29195a3f3.gif

kkkkkkkk nunca vazam da passividade

   <flags>        <flag summonable="1"/>        <flag attackable="1"/>		<flag passive="1" />        <flag hostile="0"/>        <flag illusionable="1"/>        <flag convinceable="1"/>        <flag pushable="1"/>        <flag canpushitems="0"/>        <flag canpushcreatures="0"/>        <flag targetdistance="1"/>        <flag staticattack="97"/>        <flag runonhealth="0"/>           </flags>

 

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Tenta por hostile 1 e passive 1

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  Em 02/07/2016 em 19:52, Ceetros disse:

manda a xml

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  Quote

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Alakazam" nameDescription="a alakazam" race="psychic" experience="1100" speed="217" manacost="0">

    <health now="1200" max="1200"/>

    <look type="569" head="70" body="90" legs="95" feet="113" corpse="11840"/>

    <targetchange interval="2000" chance="0"/>

    <strategy attack="100" defense="0"/>

    <flags>

        <flag summonable="1"/>

        <flag attackable="1"/>

        <flag passive="1" />

        <flag hostile="0"/>

        <flag illusionable="1"/>

        <flag convinceable="1"/>

        <flag pushable="1"/>

        <flag canpushitems="0"/>

        <flag canpushcreatures="0"/>

        <flag targetdistance="2"/>

        <flag staticattack="100"/>

        <flag runonhealth="0"/>

       

    </flags>

    <attacks>

        <attack name="physical" interval="2000" chance="100" range="5" min="-50" max="-100">

            <attribute key="shootEffect" value="eartharrow"/>

        </attack>

        <attack name="Confusion" interval="2617" chance="30" range="6"/>

        <attack name="Restore" interval="4920" chance="20" range="6"/>

        <attack name="Psy Pulse" interval="2852" chance="29" range="6"/>

<!-- Magina nao pertence a esse pokemon         <attack name="Psywave" interval="3040" chance="28" range="5"/> -->

        <attack name="Psybeam" interval="3275" chance="26" range="6"/>

        <attack name="Calm Mind" interval="5625" chance="18" range="6"/>

        <attack name="Psychic" interval="3510" chance="25" range="6"/>

<!-- Magina nao pertence a esse pokemon         <attack name="Hypnosis" interval="5510" chance="25" range="3"/> -->

        <attack name="Psyusion" interval="5610" chance="25" range="4"/>

        <attack name="Reflect" interval="4510" chance="20" range="6"/>

    </attacks>

    <defenses armor="0" defense="0"/>

    <voices interval="5000" chance="10">

        <voice sentence="ALAKAZAM!"/>

    </voices>

    <loot>

        <item id="12194" chance="40" count="1" countmax="3"/> --future orb

        <item id="12193" chance="20" count="1"/> --twisted spoon

        <item id="13785" chance="100" countmax="80"/> --enchanted gem

        <item id="11452" chance="1" count="1"/> --enigma stone

        <item id="12338" chance="0.4" count="1"/> --bag box --bag box

    </loot>

    <script>

        <event name="Spawn"/>

    </script>

</monster>

 

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  Em 02/07/2016 em 20:32, Taiger disse:

pelo que sei no DxP que eu postei aqui no forum esse sistema esta funcionando certinho, nao sei pq os cara querem adicionar um sistema que ja existe no dxp.

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nao tava funfando no meu, os caras ficabam morrendo demais pro os hoppie q eram agresivos e nao tava dando pra colocar pasivos

  Em 02/07/2016 em 20:16, Ceetros disse:
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testei porem mesmo erro, ele nao esta pegando os bixos nao param de ser pasivos

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