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Erros PDA


Pergunta

Bom minha net caiu e nao postou --'

irei escreber denovo porem + resumido

gente, tenho 1 PDA on a 9 meses... fiz tantas mudanças q é impossivel lembrar de tudo

mas nada daba error nao... ultimamente o servidor msm estando en host fica dando MUIIIIITO erro no log e por isto o jogo fica muito lag...

tanto lag assim q nem eu to querendo logar no jogo...

enfim quem tiver como me ajudar eu agradesceria muito irei postar alguns dos MUITOS erros aki

 

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mais erros

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Editado por josegvb
Link para o comentário
https://xtibia.com/forum/topic/239375-erros-pda/
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Posts Recomendados

  • 0

Não, não é possível ver os erros que causam o crash do servidor.

 

Se você tivesse as sources do servidor, daria para corrigir facilmente este primeiro erro. Enfim, poste seu sistema de depósito que darei uma olhada.

Quanto ao segundo, procure saber quais os erros que aparecem na distro. Talvez possamos colocar alguma proteção contra isso.

Link para o comentário
https://xtibia.com/forum/topic/239375-erros-pda/page/2/#findComment-1686484
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  • 0
  Em 20/02/2016 em 17:16, zipter98 disse:

Não, não é possível ver os erros que causam o crash do servidor.

 

Se você tivesse as sources do servidor, daria para corrigir facilmente este primeiro erro. Enfim, poste seu sistema de depósito que darei uma olhada.

Quanto ao segundo, procure saber quais os erros que aparecem na distro. Talvez possamos colocar alguma proteção contra isso.

 

nem sabia se ia funfar mesmo, apenas procurei uma soluçao rapida pois consegui olhar que o problema era quando algum char tiver muitos items na bag (e agora lembro que quando tive clonaters no servidor eles tinham SEMPRE milhoes de bags, e milhoes de iscas, acho q eles conseguem crashar o servidor com isso) mas agora o problema é porque eu dei 1 meia arrumada no Aloot, e agoora ele pega melhor as coisas, ai os caras pegam water gems e tals, despois eles vao no npc e clica Sell All, mas isso nao da a grana em pacotes de 100 mas sim tipo 12k, 21k, 20k, 11k, e ai a grana vai ficando em muitos espaços enfim apos isso o servidor começa a travar quando esses caras com a grana espalhada na bag (ou muitos items) chaman o pokemon

 

enfim enquanto o sistema achei 1 aki no xtibia é pelo comando

!depositall

 

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!withdrawall

 

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como eu disse, nem sabia se ia pegar direito mas logo q adicionei ele funfa perfeitamente para quem tiver poucos kks mas os negos q tem 20kk+ a grana quando usa o !withdrawall vem em 1 pacote e 225 notas azuis
e assim despois a grana é perdida
Link para o comentário
https://xtibia.com/forum/topic/239375-erros-pda/page/2/#findComment-1686485
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  • 0

as veces da nada começa a spamar esse erro no log alguma dica? @@zipter98,

9d6401fb4e0b29dc0e04a902a91a48ff.png

e o servidor LAGA MIL

newstatuslib

 

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032-position
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function getCreatureInRange(type, fromPos, toPos)
--alterado v1.7
local types = {
["player"] = isPlayer,
["monster"] = ehMonstro,
["npc"] = ehNPC,
["creature"] = isCreature
}
local tmp = {}
local type = types[type]
if(not type) then
print('[getCreatureInRange]>> Unknow type')
return false
end
local thing = nil
for x = fromPos.x, toPos.x do
for y = fromPos.y, toPos.y do
for z = fromPos.z, toPos.z do
for s = 1, 253 do
local position = {x = x, y = y, z = z, stackpos = s}
thing = getTileThingByPos(position)
if(type(thing.uid) == true) then
table.insert(tmp, thing.uid)
end
end
end
end
end
return tmp
end
function doRemoveItemFromPos(position, itemid, count)
local item = getTileItemById(position, itemid)
if(item.uid ~= 0)then
if getItemAttribute(item.uid, "aid") == 3544 then return true end --alterado v1.9
return doRemoveItem(item.uid, count or -1)
end
return false
end
function isInRange(position, fromPosition, toPosition)
return (position.x >= fromPosition.x and position.y >= fromPosition.y and position.z >= fromPosition.z and position.x <= toPosition.x and position.y <= toPosition.y and position.z <= toPosition.z)
end
function getDistanceBetween(fromPosition, toPosition)
local x, y = math.abs(fromPosition.x - toPosition.x), math.abs(fromPosition.y - toPosition.y)
local diff = math.max(x, y)
if(fromPosition.z ~= toPosition.z) then
diff = diff + 9 + 6
end
return diff
end
function getDirectionTo(pos1, pos2)
local dir = NORTH
if(pos1.x > pos2.x) then
dir = WEST
if(pos1.y > pos2.y) then
dir = NORTHWEST
elseif(pos1.y < pos2.y) then
dir = SOUTHWEST
end
elseif(pos1.x < pos2.x) then
dir = EAST
if(pos1.y > pos2.y) then
dir = NORTHEAST
elseif(pos1.y < pos2.y) then
dir = SOUTHEAST
end
else
if(pos1.y > pos2.y) then
dir = NORTH
elseif(pos1.y < pos2.y) then
dir = SOUTH
end
end
return dir
end
function getCreatureLookPosition(cid)
return getPosByDir(getThingPos(cid), getCreatureLookDirection(cid))
end
function getPositionByDirection(pos, direction, size)
local n = size or 1
local position = {}
position.x = pos.x
position.y = pos.y
position.z = pos.z
if pos.stackpos then
position.stackpos = pos.stackpos
end
if(direction == NORTH) then
position.y = position.y - n
elseif(direction == SOUTH) then
position.y = position.y + n
elseif(direction == WEST) then
position.x = position.x - n
elseif(direction == EAST) then
position.x = position.x + n
elseif(direction == NORTHWEST) then
position.y = position.y - n
position.x = position.x - n
elseif(direction == NORTHEAST) then
position.y = position.y - n
position.x = position.x + n
elseif(direction == SOUTHWEST) then
position.y = position.y + n
position.x = position.x - n
elseif(direction == SOUTHEAST) then
position.y = position.y + n
position.x = position.x + n
end
return position
end
function doComparePositions(position, positionEx)
return position.x == positionEx.x and position.y == positionEx.y and position.z == positionEx.z
end
function getArea(position, x, y)
local t = {}
for i = (position.x - x), (position.x + x) do
for j = (position.y - y), (position.y + y) do
table.insert(t, {x = i, y = j, z = position.z})
end
end
return t
end
function checkAreaUid(pos, area, showP, showM) -- By Wantedzin(Perdigs)
local creaturesList = {}
local center = {}
center.y = math.floor(#area/2)+1
for y = 1, #area do
for x = 1, #area[y] do
local number = area[y][x]
if number > 0 then
center.x = math.floor(table.getn(area[y])/2)+1
local pos = getTopCreature {x = pos.x + x - center.x, y = pos.y + y - center.y, z = pos.z, stackpos = STACKPOS_TOP_CREATURE}
if (pos.type == 1 and showP == 1) or (pos.type == 2 and showM == 1) then
table.insert(creaturesList, pos.uid)
end
end
end
end
return creaturesList
end
------------------ Function getPosfromArea(cid,area) by Dokmos ------------------
function getPosfromArea(cid,area)
icenter = math.floor(table.getn(area)/2)+1
jcenter = math.floor(table.getn(area[1])/2)+1
center = area[icenter]
ivar = table.getn(area)
jvar = table.getn(area[1])
i = table.getn(area)^2
j = table.getn(area[1])^2
local mydir = isCreature(getMasterTarget(cid)) and getCreatureDirectionToTarget(cid, getMasterTarget(cid)) or getCreatureLookDir(cid)
setPlayerStorageValue(cid, 21101, -1) --alterado v1.6
if center[jcenter] == 3 then
if mydir == 0 then
signal = {-1,1,1,2}
elseif mydir == 1 then
signal = {1,-1,2,1}
elseif mydir == 2 then
signal = {1,-1,1,2}
elseif mydir == 3 then
signal = {-1,1,2,1}
end
else
signal = {-1,1,1,2}
end
POSITIONS = {}
P = 0
repeat
pvar = {0,0}
I = area[ivar]
J = I[jvar]
i = i-1
j = j-1
if J == 1 then
if jvar < jcenter then
pvar[signal[3]] = signal[1]*math.abs((jcenter-jvar))
elseif jvar > jcenter then
pvar[signal[3]] = signal[2]*math.abs((jcenter-jvar))
end
if ivar < icenter then
pvar[signal[4]] = signal[1]*math.abs((icenter-ivar))
elseif ivar > icenter then
pvar[signal[4]] = signal[2]*math.abs((icenter-ivar))
end
end
if jvar > 1 then
jvar = (jvar-1)
elseif ivar > 1 then
jvar = table.getn(area[1])
ivar = (ivar-1)
end
local pos = getThingPos(cid)
local areapos = {x=pos.x+(pvar[1]),y=pos.y+(pvar[2]),z=pos.z}
if pos.x ~= areapos.x or pos.y ~= areapos.y then
P = P+1
POSITIONS[P] = areapos
end
until i <= 0 and j <= 0
return POSITIONS
end

move1
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local msgs = {"use ", ""}
function doAlertReady(cid, id, movename, n, cd)
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end
for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
return true
end
end
end
function onSay(cid, words, param, channel)
if param ~= "" then return true end
if string.len(words) > 3 then return true end
if #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
--alterado v1.5
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true end
if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then
name = getPlayerStorageValue(mypoke, 1010) --edited
else
name = getCreatureName(mypoke)
end
--local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
local it = string.sub(words, 2, 3)
local idd = getPlayerSlotItem(cid, 8).uid
local move = getCreatureName(mypoke) == "Smeargle" and getItemAttribute(idd, "skt1") and movestable[getItemAttribute(idd, "skt1")].move1 or movestable[name].move1
if getPlayerStorageValue(mypoke, 212123) >= 1 then
cdzin = "cm_move"..it..""
else
cdzin = "move"..it.."" --alterado v1.5
end
if it == "2" then
if getItemAttribute(idd, "skt2") then
move = movestable[getItemAttribute(idd, "skt2")].move2
else
move = movestable[name].move2
end
elseif it == "3" then
if getItemAttribute(idd, "skt3") then
move = movestable[getItemAttribute(idd, "skt3")].move3
else
move = movestable[name].move3
end
elseif it == "4" then
if getItemAttribute(idd, "skt4") then
move = movestable[getItemAttribute(idd, "skt4")].move4
else
move = movestable[name].move4
end
elseif it == "4" then
if getItemAttribute(idd, "skt4") then
move = movestable[getItemAttribute(idd, "skt4")].move4
else
move = movestable[name].move4
end
elseif it == "5" then
if getItemAttribute(idd, "skt5") then
move = movestable[getItemAttribute(idd, "skt5")].move5
else
move = movestable[name].move5
end
elseif it == "6" then
if getItemAttribute(idd, "skt6") then
move = movestable[getItemAttribute(idd, "skt6")].move6
else
move = movestable[name].move6
end
elseif it == "7" then
if getItemAttribute(idd, "skt7") then
move = movestable[getItemAttribute(idd, "skt7")].move7
else
move = movestable[name].move7
end
elseif it == "8" then
if getItemAttribute(idd, "skt8") then
move = movestable[getItemAttribute(idd, "skt8")].move8
else
move = movestable[name].move8
end
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
end
if not move then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
return true
end
if getPlayerLevel(cid) < move.level then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.")
return true
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")
return true
end
if getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return true
end
if getPlayerStorageValue(mypoke, 3894) >= 1 then
return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3
end
--alterado v1.6
if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then
doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
return true
end
--alterado v1.7 \/\/\/
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then
local target = getCreatureTarget(cid)
if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then
if isCreature(getMasterTarget(target)) then --alterado v1.6
doSendMagicEffect(getThingPos(target), 211)
doSendAnimatedText(getThingPos(target), "TOO BAD", 215)
doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
doSendMagicEffect(getThingPos(target), 211)
doFaceCreature(target, getThingPos(mypoke))
return true --alterado v1.6
end
end
end
if move.target == 1 then
if not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
end
if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
local newid = 0
if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
end
if getPlayerStorageValue(mypoke, 93828) > os.time() then
return doPlayerSendCancel(cid, "Your pokemon can't use moves right now.")
end
doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
local summons = getCreatureSummons(cid) --alterado v1.6
addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
for i = 2, #summons do
if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then
docastspell(summons, move.name) --alterado v1.6
end
end
docastspell(mypoke, move.name)
doCreatureAddCondition(cid, playerexhaust)
if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end

 

EDIT: Ja lembrei, esse bug é ocasionado por causa de essa spell

 

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apagei por enquanto

 

 

ainda estou com esses erro :|

[26/02/2016 00:31:10] [Error - Action Interface]
[26/02/2016 00:31:10] In a timer event called from:
[26/02/2016 00:31:10] data/actions/scripts/goback.lua:onUse
[26/02/2016 00:31:10] Description:
[26/02/2016 00:31:10] (luaDoCreatureSetSkullType) Creature not found

[26/02/2016 00:48:37] [Error - Action Interface]
[26/02/2016 00:48:37] In a timer event called from:
[26/02/2016 00:48:37] data/actions/scripts/goback.lua:onUse
[26/02/2016 00:48:38] Description:
[26/02/2016 00:48:38] (luaDoCreatureAddHealth) Creature not found
[26/02/2016 00:48:38] [Error - Action Interface]
[26/02/2016 00:48:38] In a timer event called from:
[26/02/2016 00:48:38] data/actions/scripts/goback.lua:onUse
[26/02/2016 00:48:38] Description:
[26/02/2016 00:48:39] (luaGetThingPosition) Thing not found

[26/02/2016 00:48:33] [Error - Action Interface]
[26/02/2016 00:48:33] In a timer event called from:
[26/02/2016 00:48:34] data/actions/scripts/goback.lua:onUse
[26/02/2016 00:48:34] Description:
[26/02/2016 00:48:34] (luaDoCreatureAddHealth) Creature not found

 


novo bug estranho LOL

[27/02/2016 13:16:29] [Error - Action Interface] 
[27/02/2016 13:16:30] (Unknown script file)
[27/02/2016 13:16:30] Description: 
[27/02/2016 13:16:30] attempt to call a nil value
[27/02/2016 13:16:30] stack traceback:

 


lag esta horrivel no servidor, estao dando esses bugs

 

[28/02/2016 15:13:17] [Error - Action Interface]
[28/02/2016 15:13:17] In a timer event called from:
[28/02/2016 15:13:17] data/actions/scripts/goback.lua:onUse
[28/02/2016 15:13:17] Description:
[28/02/2016 15:13:17] (luaDoCreatureSetSkullType) Creature not found
[28/02/2016 15:13:27] Josefino Laught has logged out.
[28/02/2016 15:13:35] Josefino Laught has logged in.
[28/02/2016 15:13:36] [Error - Action Interface]
[28/02/2016 15:13:36] In a timer event called from:
[28/02/2016 15:13:36] data/actions/scripts/goback.lua:onUse
[28/02/2016 15:13:36] Description:
[28/02/2016 15:13:36] (luaDoCreatureAddHealth) Creature not found
[28/02/2016 15:09:21] [Error - TalkAction Interface]
[28/02/2016 15:09:21] data/talkactions/scripts/move1.lua:onSay
[28/02/2016 15:09:21] Description:
[28/02/2016 15:09:21] (luaAddEvent) Callback parameter should be a function.
[28/02/2016 15:09:21] [Error - TalkAction Interface]
[28/02/2016 15:09:21] data/talkactions/scripts/move1.lua:onSay
[28/02/2016 15:09:21] Description:
[28/02/2016 15:09:21] (luaAddEvent) Callback parameter should be a function.
[28/02/2016 15:09:16] [Error - Spell Interface]
[28/02/2016 15:09:16] In a timer event called from:
[28/02/2016 15:09:16] data/spells/scripts/ps/Metronome.lua:onCastSpell
[28/02/2016 15:09:16] Description:
[28/02/2016 15:09:16] data/lib/pokemon moves.lua:130: attempt to index local 'table' (a nil value)
[28/02/2016 15:09:16] stack traceback:
[28/02/2016 15:09:16] data/lib/pokemon moves.lua:130: in function 'docastspell'
[28/02/2016 15:09:16] data/lib/pokemon moves.lua:2069: in function <data/lib/pokemon moves.lua:2067> esse ai é metronome no smeargle selvagem.
nem vontade de ligar + o server -.-
Editado por josegvb
Link para o comentário
https://xtibia.com/forum/topic/239375-erros-pda/page/2/#findComment-1686921
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  • 0

@@zipter98, entrei no seu perfil pra ver se tinha como dar 1 força pra você pela ajuda q voce me deu mas nao achei nao ;/

 

  Em 20/02/2016 em 17:16, zipter98 disse:

Não, não é possível ver os erros que causam o crash do servidor.

 

Se você tivesse as sources do servidor, daria para corrigir facilmente este primeiro erro. Enfim, poste seu sistema de depósito que darei uma olhada.

Quanto ao segundo, procure saber quais os erros que aparecem na distro. Talvez possamos colocar alguma proteção contra isso.

 

ainda estao aparescendo esses bugs :(

[06/03/2016 14:38:28] [Error - Action Interface]
[06/03/2016 14:38:28] In a timer event called from:
[06/03/2016 14:38:29] data/actions/scripts/goback.lua:onUse
[06/03/2016 14:38:29] Description:
[06/03/2016 14:38:29] (luaDoCreatureSetSkullType) Creature not found
[06/03/2016 14:38:29] [Error - Action Interface]
[06/03/2016 14:38:29] In a timer event called from:
[06/03/2016 14:38:30] data/actions/scripts/catch.lua:onUse
[06/03/2016 14:38:30] Description:
[06/03/2016 14:38:30] data/lib/catch system.lua:89: attempt to index a nil value
[06/03/2016 14:38:30] stack traceback:
[06/03/2016 14:38:30] data/lib/catch system.lua:89: in function <data/lib/catch system.lua:71>
catch system
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failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
function doBrokesCount(cid, str, ball) --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
if e.b == ball then
e.v = 1
break
end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
for n, g, s, u, s2, d in string:gmatch(t) do
t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
for n, g, s, u, s2, d in string:gmatch(t) do
if tonumber(n) and tonumber(n) > 0 then
table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
end
if tonumber(g) and tonumber(g) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
end
if tonumber(s) and tonumber(s) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
end
if tonumber(u) and tonumber(u) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
end
if tonumber(s2) and tonumber(s2) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
end
if tonumber(d) and tonumber(d) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
end
end
if #msg == 1 then
return true
end
if string.sub(msg[#msg], 1, 1) == "," then
msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end --alterado v1.9 /\
--------------------------------------------------------------------------------
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
rate = 85
end
local corpse = getTopCorpse(topos).uid
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
doItemSetAttribute(corpse, "catching", 1)
local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
if rate >= totalChance then
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 500
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
return true
end
if totalChance <= 1 then totalChance = 1 end
local myChances = {}
local catchChances = {}
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 500
doRemoveItem(corpse, 1)
local doCatch = false
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
else
addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
doSendMagicEffect(topos, fail)
end
end
function doCapturePokemon(cid, poke, ballid, status, typeee)
if not isCreature(cid) then
return true
end
local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then
doPlayerAddSoul(cid, 1)
end
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
if pokes[poke] then
local test = io.open("data/catch.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
if string.find(poke, "Shiny") then
read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
else
read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
end
if newpokedex[poke].stoCatch ~= -1 then
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local msg = {}
storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)
for n, g, s, u, s2 in storage:gmatch(t) do
if tonumber(n) and tonumber(n) > 0 then
table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
end
if tonumber(g) and tonumber(g) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
end
if tonumber(s) and tonumber(s) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
end
if tonumber(u) and tonumber(u) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
end
if tonumber(s2) and tonumber(s2) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
end
end
read = read.." - "..table.concat(msg)..""
end
local reopen = io.open("data/catch.txt", "w")
reopen:write(read)
reopen:close()
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
if icons[poke] then
ballid = icons[poke].on
end
local description = "Contains a "..poke.."."
local gender = status.gender
local happy = 200
--alterado v1.9 \/
if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
item = doCreateItemEx(ballid)
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
end
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
doItemSetAttribute(item, "addon", 0)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then
doItemSetAttribute(item, "hands", 0)
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
end
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
----------- task clan ---------------------
if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
sendMsgToPlayer(cid, 27, "Quest Done!")
doItemSetAttribute(item, "unique", getCreatureName(cid))
doItemSetAttribute(item, "task", 1)
setPlayerStorageValue(cid, 854788, 'done')
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
end
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
------------------------------------------- --alterado v1.9 \/
if getPlayerFreeCap(cid) >= 6 then
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
doPlayerSendMailByName(getCreatureName(cid), item, 1)
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")
end
local storage = newpokedex[poke].stoCatch
sendBrokesMsg(cid, storage, typeee)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
if useOTClient then
doCreatureExecuteTalkAction(cid, "/salvar")
end
end
else
doSendMagicEffect(getThingPos(cid), 173)
end
doIncreaseStatistics(poke, true, true)
end
function doNotCapturePokemon(cid, poke, typeee)
if not isCreature(cid) then
return true
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)
doIncreaseStatistics(poke, true, false)
end
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
function doAddPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." use,")
end
function isPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
return false
end
function doAddPokemonInCatchList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
function getCatchList(cid)
local ret = {}
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
return ret
end
function getStatistics(pokemon, tries, success)
local ret1 = 0
local ret2 = 0
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
function doIncreaseStatistics(pokemon, tries, success)
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end
function doUpdateGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end
function getGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end
return base
end
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end

só acho q meu HOST é inutil e td mundo reclama do lag :(

 

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o server buga, qualquer ball q vc taca fica se pegar nemhuma mensagem aparesce só o brilho da ball

mesmo com a dark ball

 

fica aparescendo esse erro no log alguem ajuda?


[18/03/2016 18:25:17] [Error - Action Interface] 
[18/03/2016 18:25:18] In a timer event called from: 
[18/03/2016 18:25:18] data/actions/scripts/catch.lua:onUse
[18/03/2016 18:25:18] Description: 
[18/03/2016 18:25:18] (luaDoItemSetAttribute) Invalid data type

[18/03/2016 18:25:25] [Error - Action Interface] 
[18/03/2016 18:25:25] In a timer event called from: 
[18/03/2016 18:25:25] data/actions/scripts/catch.lua:onUse
[18/03/2016 18:25:25] Description: 
[18/03/2016 18:25:26] (luaDoItemSetAttribute) Invalid data type

quando ta esse bug tb da pra clonar qualquer coisa

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  Em 01/04/2016 em 23:04, Deadpool disse:

Posta seu catch system da lib. E o catch da actions..

 

pronto ai

catch system lib

 

  Mostrar conteúdo oculto

e o catch do action
  Mostrar conteúdo oculto
local ballcatch = { --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"}, --alterado v1.9 \/
[2391] = {cr = 3, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 4, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 7, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
}
function onUse(cid, item, frompos, item3, topos)
local item2 = getTopCorpse(topos)
if item2 == null then
return true
end
if getItemAttribute(item2.uid, "catching") == 1 then
return true
end
if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")
end
local name = string.lower(getItemNameById(item2.itemid))
name = string.gsub(name, "fainted ", "")
name = string.gsub(name, "defeated ", "")
name = doCorrectPokemonName(name)
local x = pokecatches[name]
if not x then return true end
local shinys = {"Mega Kangaskhan", "Mega Lucario", "Shiny Aggron", "Mega Sableye", "Mega Sceptile", "Mega Blaziken", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar", "Mimo Verde", "Shiny Absol", "Shiny Tropius", "Shiny Piloswine", "Shiny Tangrowth", "Shiny Slowking", "Shiny Donphan", "Shiny Flygon", "Shiny Sudowoodo", "Shiny Miltank", "Shiny Skarmory", "Shiny Sceptile", "Shiny Torterra", "Shiny Infernape", "Shiny Empoleon", "Shiny Swampert", "Shiny Metagross", "Shiny Scizor", "Shiny Steelix", "Shiny Kingdra", "Shiny Blaziken", "Shiny Magcargo", "Shiny Octillery"}
if item.itemid == 12832 and isInArray(shinys, name) then
doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;") --alterado v1.9
end
local owner = getItemAttribute(item2.uid, "corpseowner")
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then
doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
return true
end
local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost
local catchinfo = {}
catchinfo.rate = ballcatch[item.itemid].cr
catchinfo.catch = ballcatch[item.itemid].on
catchinfo.fail = ballcatch[item.itemid].off
catchinfo.newid = newidd
catchinfo.name = doCorrectPokemonName(name)
catchinfo.topos = topos
catchinfo.chance = x.chance
doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)
local d = getDistanceBetween(getThingPos(cid), topos)
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9
setPlayerStorageValue(cid, 98796, -1)
setPlayerStorageValue(cid, 98797, -1)
doTeleportThing(cid, SafariOut, false)
doSendMagicEffect(getThingPos(cid), 21)
doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end
addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

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  Em 01/04/2016 em 23:44, Deadpool disse:

No catch system da lib, procura esse código:

 

doTransformItem

 

E tira os traços.

 

tem certeza q isso ira arrumar algo?

td ot q eu ja vi tem esses traços ai '-'

nem sei nada de scripts entao nem sei oque isso faz

Editado por josegvb
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meu server ultimamente fica lagando e sem dar erro algum no log :s alguem tem alguma ideia de oque estiver acontecendo? trava ate na minha pc q seria o host, fica travado por uns 2 segundos

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Vírus, dlls com defeitos, hardware com problemas, estabilizador, memória, hd, cpu, sistema operacional, etc...

Tudo isso pode ser à causa ou influência para o seu pc estar travando.

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  Em 08/04/2016 em 17:15, Poccnn disse:

Vírus, dlls com defeitos, hardware com problemas, estabilizador, memória, hd, cpu, sistema operacional, etc...

Tudo isso pode ser à causa ou influência para o seu pc estar travando.

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estava trabando igualmente qdo tava no vps '-'

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