Olá Galerinha ^^ vim aqui pedir a ajuda de vcs para modificar a script do poke window para pegar na base do server do kpdo, vou deixar print de como está, e o erro que ta aparecendo rs.
Script
--Design
pokedexWindow = nil
--functions
Painel = {
pokedex = {
['pnlDescricao'] = "",
['pnlAtaques'] = "",
['pnlHabilidades'] = "",
}
}
openedDex = {}
dexMax = 0
function init()
connect(g_game, { onEditText = showPokemonDescription, onGameEnd = hide } )
end
function showPokedex()
if pokedexWindow then
pokedexWindow:destroy()
end
pokedexWindow = g_ui.displayUI('game_pokedex')
end
function terminate()
disconnect(g_game, { onEditText = showPokemonDescription, onGameEnd = hide } )
end
function hide()
pokedexWindow:destroy()
end
function Painel.show(childName)
pokedexWindow:getChildById('pnlDescricao'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlDescricao'])
pokedexWindow:getChildById('pnlAtaques'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlAtaques'])
pokedexWindow:getChildById('pnlHabilidades'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlHabilidades'])
pokedexWindow:getChildById('pnlDescricao'):setVisible(false)
pokedexWindow:getChildById('scrDescricao'):setVisible(false)
pokedexWindow:getChildById('pnlAtaques'):setVisible(false)
pokedexWindow:getChildById('scrAtaques'):setVisible(false)
pokedexWindow:getChildById('pnlHabilidades'):setVisible(false)
pokedexWindow:getChildById('scrHabilidades'):setVisible(false)
pokedexWindow:getChildById(childName):setVisible(true)
pokedexWindow:getChildById('scr'..childName:sub(4,#childName)):setVisible(true)
end
function showPokemonDescription(id, itemId, maxLength, texto, writter, time)
if not g_game.isOnline() then return end --Se nao estiver online
local name = texto:match('Name: (.-)\n')
local type = texto:match('Type: (.-)\n')
--Se for chamada de pokedex
if name and type then
showPokedex()
--Required Level
local requieredLevel = texto:match('Required level: (.-)\n')
--Evolution Description
local evoDesc = texto:match('\nEvolutions:\n(.-)\n')
--MOVES
local moves = texto:match('\nMoves:\n(.-)\nAbility:')
--Ability
local ability = texto:sub(texto:find('Ability:\n')+9,#texto)
pokedexWindow:getChildById('lblPokeName'):setText(name)
if name:find("Shiny") then
name = name:sub(7,#name)
pokedexWindow:getChildById('lblPokeName'):setColor("red")
end
local f = io.open("modules/game_pokedex/imagens/pokemons/"..name..".png","r");
if not f then
print("Not found poke image called "..name)
else
f:close()
pokedexWindow:getChildById('imgPokemon'):setImage("/game_pokedex/imagens/pokemons/"..name..".png")
end
Painel.pokedex["pnlDescricao"] = "Tipo: "..type.."\nNivel Requerido: "..requieredLevel.."\n\nEvolucoes:\n"..evoDesc
Painel.pokedex["pnlAtaques"] = moves
Painel.pokedex["pnlHabilidades"] = ability
Painel.show('pnlDescricao')
end
end
Erro Que Ta Dando
ERROR: protected lua call failed: LUA ERROR:
/game_pokedex/game_pokedex.lua:70: attempt to perform arithmetic on a nil value
stack traceback:
[C]: ?
/game_pokedex/game_pokedex.lua:70: in function </game_pokedex/game_pokedex.lua:52>
Print De Como Ta A Pokedex, N Está Aparecendo Nada Nela...
Pergunta
Developer Berg 65
Olá Galerinha ^^ vim aqui pedir a ajuda de vcs para modificar a script do poke window para pegar na base do server do kpdo, vou deixar print de como está, e o erro que ta aparecendo rs.
Script
--Design pokedexWindow = nil --functions Painel = { pokedex = { ['pnlDescricao'] = "", ['pnlAtaques'] = "", ['pnlHabilidades'] = "", } } openedDex = {} dexMax = 0 function init() connect(g_game, { onEditText = showPokemonDescription, onGameEnd = hide } ) end function showPokedex() if pokedexWindow then pokedexWindow:destroy() end pokedexWindow = g_ui.displayUI('game_pokedex') end function terminate() disconnect(g_game, { onEditText = showPokemonDescription, onGameEnd = hide } ) end function hide() pokedexWindow:destroy() end function Painel.show(childName) pokedexWindow:getChildById('pnlDescricao'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlDescricao']) pokedexWindow:getChildById('pnlAtaques'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlAtaques']) pokedexWindow:getChildById('pnlHabilidades'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlHabilidades']) pokedexWindow:getChildById('pnlDescricao'):setVisible(false) pokedexWindow:getChildById('scrDescricao'):setVisible(false) pokedexWindow:getChildById('pnlAtaques'):setVisible(false) pokedexWindow:getChildById('scrAtaques'):setVisible(false) pokedexWindow:getChildById('pnlHabilidades'):setVisible(false) pokedexWindow:getChildById('scrHabilidades'):setVisible(false) pokedexWindow:getChildById(childName):setVisible(true) pokedexWindow:getChildById('scr'..childName:sub(4,#childName)):setVisible(true) end function showPokemonDescription(id, itemId, maxLength, texto, writter, time) if not g_game.isOnline() then return end --Se nao estiver online local name = texto:match('Name: (.-)\n') local type = texto:match('Type: (.-)\n') --Se for chamada de pokedex if name and type then showPokedex() --Required Level local requieredLevel = texto:match('Required level: (.-)\n') --Evolution Description local evoDesc = texto:match('\nEvolutions:\n(.-)\n') --MOVES local moves = texto:match('\nMoves:\n(.-)\nAbility:') --Ability local ability = texto:sub(texto:find('Ability:\n')+9,#texto) pokedexWindow:getChildById('lblPokeName'):setText(name) if name:find("Shiny") then name = name:sub(7,#name) pokedexWindow:getChildById('lblPokeName'):setColor("red") end local f = io.open("modules/game_pokedex/imagens/pokemons/"..name..".png","r"); if not f then print("Not found poke image called "..name) else f:close() pokedexWindow:getChildById('imgPokemon'):setImage("/game_pokedex/imagens/pokemons/"..name..".png") end Painel.pokedex["pnlDescricao"] = "Tipo: "..type.."\nNivel Requerido: "..requieredLevel.."\n\nEvolucoes:\n"..evoDesc Painel.pokedex["pnlAtaques"] = moves Painel.pokedex["pnlHabilidades"] = ability Painel.show('pnlDescricao') end endErro Que Ta Dando
ERROR: protected lua call failed: LUA ERROR: /game_pokedex/game_pokedex.lua:70: attempt to perform arithmetic on a nil value stack traceback: [C]: ? /game_pokedex/game_pokedex.lua:70: in function </game_pokedex/game_pokedex.lua:52>Print De Como Ta A Pokedex, N Está Aparecendo Nada Nela...
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https://xtibia.com/forum/topic/236179-ajuda-a-editar-pokedex-window-para-base-do-kpdo/Compartilhar em outros sites
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