Ir para conteúdo
  • 0

Mensagens ao logar


Pokerangers

Pergunta

Boa tarde,

 

Estou utilizando um cliente baseado em PXG.

Porem ao logar no jogo, as seguintes mensagens são faladas automaticamente pelo personagem.

 

17:41 ADM Bro [261]: #getSto# 86228
17:41 ADM Bro [261]: #f#ightmode 2
Oque seria?
Desde já, obrigado.
Link para o comentário
Compartilhar em outros sites

Posts Recomendados

  • 0

Opááh se Tiver com o Problema ainda vai ae::

 

Vá no seu data\talkactions\scripts

e copiei qualquer um Arquivo.lua, e Renomei para talkClan.lua

Apague Tudo que tiver dentro e cole isso:

 

function onSay(cid, words, param)

if not tonumber(param) then return true end
doPlayerSendCancel(cid, "#getSto# ".. getPlayerStorageValue(cid, tonumber(param)))
return true

end

 

 

Agora vá em data\talkactions\ e em talkactions.xml

e Adicione essa Tag::

 

<talkaction words="#getSto#" event="script" value="talkClan.lua"/>

 

Editado por AnnaFeeh
Link para o comentário
Compartilhar em outros sites

  • 0

Ta ai:

 

 

 

<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<talkaction words="#getSto# 86228" script="getso.lua"/>
<talkaction words="!fly;/fly" script="autofly.lua"/>
<talkaction words="!debug;/debug" script="desbug.lua"/>
<talkaction words="#f#ightmode" event="script" value="fightMode.lua"/>
<talkaction words="/aloot" hide="yes" event="script" value="aloot.lua"/>
<talkaction words="/writeTable" access="5" event="script" value="writeTable.lua"/>
<talkaction words="/testes" event="script" value="Testes.lua"/>
<talkaction words="/clan" event="script" value="clan.lua"/>
<talkaction words="/barraSkills" event="script" value="BarraSkills.lua"/>
<talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/>
<talkaction words="/fightmode" event="script" value="fightMode.lua"/>
<talkaction words="!partyexp" event="script" value="partyexp.lua"/>
<talkaction words="/golden" event="script" value="GoldenArena.lua"/>
<talkaction words="!task" script="task.lua"/>
<talkaction words="!taunt" event="script" value="taunt.lua"/>
<talkaction words="!pokeballs" script="pokeballs.lua"/>
<talkaction words="!dive" event="script" value="!dive.lua"/>
<talkaction words="!back" event="script" value="!back.lua"/>
<talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/>
<talkaction words="/cb" access="4" event="script" value="createpokeball.lua"/>
<talkaction words="/icon" access="4" event="script" value="createiconball.lua"/>
<talkaction log="yes" words="/muted" access="3" event="script" value="mutePlayer2.lua"/>
<talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/>
<talkaction words="/addvip" access="4" event="script" value="addvip.lua"/>
<talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/>
<talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/>
<talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/>
<talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/>
<talkaction words="/go" access="4" event="script" value="t.lua"/>
<talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/>
<talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/>
<talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/>
<talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/>
<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>
<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/up" access="4" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="4" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/>
<talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/>
<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/>
<talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/>
<talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/>
<talkaction log="yes" access="4" words="/b" event="script" value="broadcast.lua"/>
<!-- Tutors -->
<talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/>
<talkaction log="yes" words="/pos" event="script" value="position.lua"/>
<!-- Players -->
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!q" event="script" value="money.lua"/>
<talkaction words="/commands" event="script" value="commands.lua"/>
<talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/>
<talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/>
<talkaction words="!h" event="script" value="tele.lua"/>
<talkaction words="/h" event="script" value="tele.lua"/>
<talkaction words="h" event="script" filter="quotation" value="tele.lua"/>
<talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/>
<talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/>
<talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/>
<talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/>
<talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/>
<talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/>
<talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/>
<talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/>
<talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/>
<talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/>
<talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/>
<talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/>
<talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/>
<!-- Houses -->
<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/>
<!-- Guilds -->
<talkaction words="!createguild" event="function" value="guildCreate"/>
<talkaction words="!joinguild" event="function" value="guildJoin"/>
<!-- (Deprecated) Redirect old '/' to '!' -->
<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
<talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/>
</talkactions>

Link para o comentário
Compartilhar em outros sites

  • 0

Fightmode.lua

 

 

function onSay(cid, words, param, channel)
if useOTClient then
if tonumber(param) ~= nil and isInArray({1, 2, 3}, tonumber(param)) then
setPlayerStorageValue(cid, 248759, tonumber(param))
end
end
return true
end

O Getso, está em braco.
Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...