Ir para conteúdo

[Encerrado] Stage Experiencia - PDA


skyofdeus

Posts Recomendados


accountManager = true

namelockManager = true

newPlayerChooseVoc = false

newPlayerSpawnPosX = 13

newPlayerSpawnPosY = 19

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 10

newPlayerMagicLevel = 0

generateAccountNumber = false

 

lightInterval = 7500

lightChange = 1

startupTime = 351

startupLight = 40

 

limitPokeballs = 6-- deprecated

happyDropTime = 12-- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS

minHappinessEffectDelay = 25-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade

maxHappinessEffectDelay = 40-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade

PokemonStageVeryHappy = 215-- com quanto de happy o poke precisa pra estar muito feliz

PokemonStageHappy = 160-- ... pra estar feliz

PokemonStageOK = 110-- ... pra estar normal

PokemonStageSad = 50-- ... pra estar triste

PokemonStageMad = 0-- ... pra estar bravo

maximumHunger = 120-- maior fome possivel

stateHunger = 100-- 19estagio que precisa estar pra ficar com fome

increaseHunger = 7-- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"

decreaseHappy = 1-- HAPPINESS que o pokemon vai perder a cada "happyDropTime"

decreaseHungryHappy = 4-- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome

useTeleportWithFly = false

dropHappyDuringBattles = true-- HAPPINESS vai cair enquanto estiver batalhando ? true / false

 

allowBlockSpawn = false

 

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

worldType = "pvp"

protectionLevel = 1000

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 18 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = true

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 1

stairhopDelay = 0 * 1000

pushCreatureDelay = 1 * 1000

deathContainerId = 0

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

worldId = 0

ip = "127.0.0.1"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 50-- codificado e limitado para 7

motd = "Welcome to !"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = true

serverName = ""

loginMessage = "Welcome to !"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = true

 

sqlType = "mysql"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = ""

sqlFile = ".s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "sha1"

 

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 10

 

ingameGuildManagement = true

levelToFormGuild = 40

premiumDaysToFormGuild = 0

guildNameMinLength = 2

guildNameMaxLength = 25

 

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

buyableAndSellableHouses = false

houseNeedPremium = false

bedsRequirePremium = false

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 2975

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

timeBetweenActions = 500

timeBetweenExActions = 500

hotkeyAimbotEnabled = true

 

mapName = "newmap"

mapAuthor = "!"

randomizeTiles = true

storeTrash = false

cleanProtectedZones = true

mailboxDisabledTowns = "1"

 

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = false

emoteSpells = false

 

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = false

 

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = true

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 500

maxMessageBuffer = 4

 

saveGlobalStorage = false

useHouseDataStorage = false

storePlayerDirection = false

 

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 22

 

ghostModeInvisibleEffect = false

ghostModeSpellEffects = false

 

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

freePremium = false

premiumForPromotion = true

 

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

experienceStages = true

rateExperience = 0

rateExperienceFromPlayers = 0

rateSkill = 10

rateMagic = 1.0

rateLoot = 15

rateSpawn = 1

 

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.0

rateStaminaUnderNormal = 1.0

staminaThresholdOnlyPremium = true

 

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 200 * 200

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 20

experienceShareActivity = 2 * 60 * 1000

 

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

deSpawnRange = 2

deSpawnRadius = 25

 

maxPlayerSummons = 1

teleportAllSummons = true

teleportPlayerSummons = true

 

ownerName = ""

ownerEmail = ""

url = ""

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

 

Editado por skyof
Link para o comentário
Compartilhar em outros sites

Pasta Servidor > Data > XML > stages.xml (Abra como bloco de notas)

 

Terá um conteúdo mais ou menos assim:

<?xml version="1.0" encoding="UTF-8"?>
<stages>
	<world id="10" multiplier="0">
		<stage minlevel="1" maxlevel="50" multiplier="8"/>
		<stage minlevel="51" maxlevel="75" multiplier="6"/>
		<stage minlevel="76" maxlevel="100" multiplier="4"/>
		<stage minlevel="101" maxlevel="120" multiplier="2"/>
		<stage minlevel="121" maxlevel="149" multiplier="1.5"/>
		<stage minlevel="150" multiplier="1"/>
	</world>
</stages>

-

-

AVISO: Por ser POKEMON, provavelmente não ira afetar essa modificação.

Então veja este tópico: http://www.xtibia.com/forum/topic/197766-pda-exp-reduzida-em-determinado-level

Lá o Slicer passa um método de fazer isso.

-

-

Atenciosamente, Stigal.

Link para o comentário
Compartilhar em outros sites

  • 2 weeks later...
  • 4 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...