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Pull/Push Spells


Oneshot

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Nome: Pull/Push Spells

Autor: Oneshot

Tipo: Magia

 


 

Já vi vários pedidos de magias que puxem ou empurrem monstros e jogadores, então resolvi fazer essas duas magias.

 


 

Pull Spell

 

local function doPullCreature(target, cid)
   if target > 0 then
    if not isNpc(target) then
	    local position = getThingPosition(cid)
	    local fromPosition = getThingPosition(target)
	    local x = ((fromPosition.x - position.x) < 0 and 1 or ((fromPosition.x - position.x) == 0 and 0 or -1))
	    local y = ((fromPosition.y - position.y) < 0 and 1 or ((fromPosition.y - position.y) == 0 and 0 or -1))
	    local toPosition = {x = fromPosition.x + x, y = fromPosition.y + y, z = fromPosition.z}
	    if doTileQueryAdd(target, toPosition) == 1 and getTileInfo(toPosition).house == false then
		    doTeleportThing(target, toPosition, true)
	    end
    end
   end
end
local spell = {}
spell.config = {
   [3] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {1, 1, 1, 1, 1, 1, 1},
	    {1, 1, 1, 3, 1, 1, 1},
	    {1, 1, 1, 1, 1, 1, 1},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 0, 1, 1, 1, 0, 0}
    }	   
   },
   [2] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 1, 1, 3, 1, 1, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0}
    }	   
   },
   [1] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 1, 3, 1, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0}
    }	   
   }
}

spell.combats = {}
for _, config in ipairs(spell.config) do
   local combat = createCombatObject()
   setCombatParam(combat, COMBAT_PARAM_TYPE, config.damageType)
   setCombatParam(combat, COMBAT_PARAM_EFFECT, config.areaEffect)
   function onTargetCreature(cid, target)
    doPullCreature(target, cid)
   end
   setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
   setCombatArea(combat, createCombatArea(config.area))
   table.insert(spell.combats, combat)
end
function onCastSpell(cid, var)
   for n = 1, #spell.combats do
    addEvent(doCombat, (n * 150) - 150, cid, spell.combats[n], var)
   end
   return true
end

 

Push Spell

 

local function doPushCreature(target, cid)
   if target > 0 then
    if not isNpc(target) then
	    local position = getThingPosition(cid)
	    local fromPosition = getThingPosition(target)
	    local x = ((fromPosition.x - position.x) < 0 and -1 or ((fromPosition.x - position.x) == 0 and 0 or 1))
	    local y = ((fromPosition.y - position.y) < 0 and -1 or ((fromPosition.y - position.y) == 0 and 0 or 1))
	    local toPosition = {x = fromPosition.x + x, y = fromPosition.y + y, z = fromPosition.z}
	    if doTileQueryAdd(target, toPosition) == 1 and getTileInfo(toPosition).house == false then
		    doTeleportThing(target, toPosition, true)
	    end
    end
   end
end
local spell = {}
spell.config = {
   [3] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {1, 1, 1, 1, 1, 1, 1},
	    {1, 1, 1, 3, 1, 1, 1},
	    {1, 1, 1, 1, 1, 1, 1},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 0, 1, 1, 1, 0, 0}
    }	   
   },
   [2] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 1, 1, 3, 1, 1, 0},
	    {0, 1, 1, 1, 1, 1, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0}
    }	   
   },
   [1] = {
    damageType = 1,
    areaEffect = 2,
    area = {
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 1, 3, 1, 0, 0},
	    {0, 0, 1, 1, 1, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0},
	    {0, 0, 0, 0, 0, 0, 0}
    }	   
   }
}

spell.combats = {}
for _, config in ipairs(spell.config) do
   local combat = createCombatObject()
   setCombatParam(combat, COMBAT_PARAM_TYPE, config.damageType)
   setCombatParam(combat, COMBAT_PARAM_EFFECT, config.areaEffect)
   function onTargetCreature(cid, target)
    doPushCreature(target, cid)
   end
   setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
   setCombatArea(combat, createCombatArea(config.area))
   table.insert(spell.combats, combat)
end
function onCastSpell(cid, var)
   for n = 1, #spell.combats do
    addEvent(doCombat, (n * 150) - 150, cid, spell.combats[n], var)
   end
   return true
end

 


 

Abraços.

Edited by Oneshot
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Mude todos os números dessas linhas:

 


areaEffect = 2

 

 

E para dar dano

 

Adicione essa linha:

 

setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, 0, -1, 0)

 

Embaixo dessa:

 

 

setCombatParam(combat, COMBAT_PARAM_EFFECT, config.areaEffect)

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Eu coloquei para sair em volta do jogador.

 

Provavelmente, você tem isso isso do spells.xml, ou algo parecido.

 

casterTargetOrDirection="1"

 

É só retirar.

Edited by Oneshot
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noobei =X

 

vlw ai a spell ta otima =D

 

--------

 

edit:

 

cara

vc pode me falar o q eu posso mudar nessa spell

pra ela empurrar só pra onde eu estiver virado

 

tipo empurrar reto

e n diagonal

tem como?

Edited by rohfagundes
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Eu desenvolvi um "algoritmo" para decidir as posições de empurrar e puxar das magias, que comparam a posição do jogador para com a posição do alvo.

Já do jeito que você quer, eu teria que fazer um novo algoritmo, não com base na comparação de posições, mas sim na direção do olhar do jogador, uma vez que:

 

HKJJ6.jpg

 

E no momento estou com preguiça de refazer minha magia que já me agrada como está.

 

Abração.

Edited by Oneshot
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  • 8 years later...

Tem como atualizar para TFS 1.3?

 

Coloquei no servidor aqui e o efeito sai, porém não puxa o monstro e da erro na distro:

 

Citar

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
in callback: data/spells/scripts/support/pull.lua:onTargetCreature
(Unknown scriptfile)
data/spells/scripts/support/pull.lua:2: attempt to compare number with userdata

Lua Script Error: [Spell Interface]
in callback: data/spells/scripts/support/pull.lua:onTargetCreature
(Unknown scriptfile)
data/spells/scripts/support/pull.lua:2: attempt to compare number with userdata

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
data/spells/scripts/support/pull.lua:onCastSpell
LuaScriptInterface::luaAddEvent(). Argument #3 is unsafe
stack traceback:
        [C]: in function 'addEvent'
        data/spells/scripts/support/pull.lua:72: in function <data/spells/scripts/support/pull.lua:70>

Lua Script Error: [Spell Interface]
in callback: data/spells/scripts/support/pull.lua:onTargetCreature
(Unknown scriptfile)
data/spells/scripts/support/pull.lua:2: attempt to compare number with userdata

Lua Script Error: [Spell Interface]
in callback: data/spells/scripts/support/pull.lua:onTargetCreature
(Unknown scriptfile)
data/spells/scripts/support/pull.lua:2: attempt to compare number with userdata
 

 

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