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Itens Iniciasis


PostadorHunter

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Ei Por Favor Me ajudem eu gostaria de saber como escolho quis vão ser os itens que se começa o jogo pq no server que eu to editando se começa pelado por favor alguem pode me dizer como fais pra mim escolher os itens que começa

aqui esta o config.lua:

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1150

newPlayerSpawnPosY = 1235

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 30

newPlayerMagicLevel = 2

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 24 * 60 * 60

blackSkullLength = 42 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = true

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 60

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 40

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = false

removeWeaponCharges = true

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = true

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 5

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "5.94.238.232"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172 -- Não mude

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindo ao Alissow OTs 4.1! Enjoy"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Alissow OTs"

loginMessage = "Bem vindo ao Alissow OTs 4.1! Enjoy"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "Alissowsever"

sqlFile = "schemas+Database/Alissow.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 75

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 30

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 75

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = true

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "Xedegux"

mapAuthor = "Alissow - Xedegux"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = true

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = true

rateExperience = 350

rateExperienceFromPlayers = 0

rateSkill = 30

rateMagic = 17

rateLoot = 5

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Alissow"

ownerEmail = "alissow@xtibia.com"

url = "http://www.sotserv.blogspot.com/"

location = "Vitoria da conquista, Bahia - Brasil"

displayGamemastersWithOnlineCommand = true

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

 

se precisarem de mais alguma coisa do server me avise

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Eu sei.

Procure o Arquivo FirstItems no seu OT,

Me desculpe resposta vaga,

Estou com pressa.

 

Lá você configura os items iniciais

 

Ajudei?REP+

Obrigado

 

~~

 

Pasta do OT\mods\firstitems.xml

 

No meu poketibia está assim:

 

 

storage = 30001,

items = {2120, 1987, 1988, 2376, 2580, 2564, 2529}

 

 

No seu ot deve estar diferente, modifique a seu gosto

 

Malz estar mal feito.

 

Estou com muita preca

Editado por CokeBoladao
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ei cara n tinha esse arquivo la n so tinha :

antibot.xml

custommonster.xml

rep_system.xml

buypremium_command.xml

customspells.xml

changender_command.xml

highscorebook.xml

 

e 3 pastas

monster

npcs scripts

 

 

na pasta monster tinha uma pasta chamada custom e dentro dela

 

bad bug.xml

bad rabbit.xml

hero hacker.xml

training monk.xml

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Entaum faiz assim, vai na pasta mods do seu ot e duplica um arquivo, nomeia para "firstitems" sem as aspas e nele cole:

 

<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" version="1.0" author="The Forgotten Server" contact="otland.net" enabled="yes">
       <config name="firstitems_config"><![CDATA[
               config = {
                       storage = 30001,
                       items = {2050, 2382}
               }
       ]]></config>
       <event type="login" name="FirstItems" event="script"> <![CDATA[
               domodlib('firstitems_config')

               function onLogin(cid)
       local config = {
               voc_items = {
                       { -- SORC
                               {2190}, -- wand of vortex
                               {2175}, -- spellbook
                               {8820}, -- mage hat
                               {8819} -- mage robe
                       },
                       { -- DRUID
                               {2182}, -- snakebite rod
                               {2175}, -- spellbook
                               {8820}, -- mage hat
                               {8819} -- mage robe
                       },
                       { -- PALADIN
                               {2410}, -- throwing knife
                               {2530}, -- copper shield
                               {2480}, -- legion helmet
                               {2464} -- chain armor
                       },
                       { -- KNIGHT
                               {2409}, -- serpent sword
                               {2530}, -- copper shield
                               {2480}, -- legion helmet
                               {2464} -- chain armor
                       }
               },
               all_items = {
                       {2468}, -- studded legs
                       {2643} -- leather boots
               },
               extra_items = {
                       {2789, 15},
                       {2120},
                       {5710}
               },
               knight_weapons = {
                       {2423}, -- clerical mace
                       {2429} -- barbarian axe
               }
       }
       if getPlayerGroupId(cid) < 3 then
               if getPlayerStorageValue(cid, storage) == -1 then
                       local common = config.voc_items[getPlayerVocation(cid)]
                       if common ~= nil then
                               for _, v in ipairs(common) do
                                       doPlayerAddItem(cid, v[1], v[2] or 1)
                               end
                       end

                       local all = config.all_items
                       if all ~= nil then
                               for _, v in ipairs(all) do
                                       doPlayerAddItem(cid, v[1], v[2] or 1)
                               end
                       end

                       local extra = config.extra_items
                       local bp = doPlayerAddItem(cid, 1988, 1)
                       if extra ~= nil then
                               for _, v in ipairs(extra) do
                                       doAddContainerItem(bp, v[1], v[2] or 1)
                               end
                       end

                       local weapons = config.knight_weapons
                       if weapons ~= nil then
                               for _, w in ipairs(weapons) do
                                       if isKnight(cid) then
                                               doAddContainerItem(bp, w[1], w[2] or 1)
                                       end
                               end
                       end

                       setPlayerStorageValue(cid, storage, 1)
               end
       end
       return true
end
       ]]></event>
</mod>

 

Créditos:

Collz

JDB

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