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Vancini Ot 8.54 ( Yurots )


Vancini

  

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  1. 1. O que você achou desse map ?

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Vancini OT 8.54 ( Yurots )

 

 

Área VIP

 

Para comprar VIP, o player deve falar com o NPC VIP Seller, a VIP custa 4kk, na área vip tem bixos editados.

 

 

Cidades :

 

Vancini City

Nevada City

SP City

David City

 

 

 

Quests

 

 

- Demon Helmet

- Golden Helmet

- POI

- Anihilator

- Blessed Shield Quest

- Dragon scale legs e Dragon Scale helmet Quest

- Vancini Helmet e Vancini Boots Quest

- Super Anihilator

- Vancini Boots e Vancini Helmet

- Dragon Scale Helmet e Dragon Scale Legs

- Backpack quest

- E outras...

 

 

 

Itens Novos :

 

 

 

Vancini Shield

Vancini armor

Vancini legs

Vancini sword

Vancini axe

Vancini helmet

Vancini boots

Vancini star

Vancini Backpack

Vancini Club

 

 

 

 

Umas Imagens agora :

 

 

VIP

 

vipe.jpg

 

 

 

 

DP e Mage Seller

 

 

dpemageseller.jpg

 

 

 

 

 

TPs

 

 

tpsv.jpg

 

 

 

 

Cidade de Gelo

 

 

cidadedegelo.jpg

 

 

 

Vancini Set

 

 

vanciniset.jpg

 

 

 

Quests

 

 

questsi.jpg

 

 

 

 

 

 

Download : Aqui

 

 

Scan : Aqui

 

 

Qualquer BUG reportem !

 

 

GOD Vancini

Editado por Vancini
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vancini vc deichou as stars infinitas? tenta coloca walls mais novas essa enjuei desde o nl --" vc mudo muita coisa desde o 8.50 pelo que vi não mudo

parede de gelo? quem mora dentro? outra coisa esse tipo de parede não é usada assim e sim em montanhas detalhadas de snow, bloco rigidos de gelo nessa era não podiam ser feito manualmente além de serem cristalizados ou seja não foi através de compactação e porta de madeira?

TA TUDO FEIO

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  • 3 months later...

Ola,eu consigui instalar e tudo e mapa e otimo mais naum sei oq ta acontecendo q ele fica 1 dia on ai depois continua falando q ta on mais quando vou logar fala q ta off...

Me add no msn :kakabonddosatentados@hotmail.com Abraços

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  • 4 weeks later...
  • 3 weeks later...
  • 2 months later...

gente eu faço tudo direito mais quando vou logar fala q ta off mninha config luta ta certa ? :

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1016

newPlayerSpawnPosY = 1028

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 30

newPlayerMagicLevel = 2

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 24 * 60 * 60

blackSkullLength = 42 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = true

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 100

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 40

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = true

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 5

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "winchester00.servegame.com"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172 -- Não mude

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindo ao Vancini OT"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Vancini OT"

loginMessage = "Bem vindo ao Vancini OT"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "Vancini"

sqlFile = "Vancini.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 75

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 30

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 75

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 10000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = true

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "vancini"

mapAuthor = "Vancini"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 1000

rateExperienceFromPlayers = 0

rateSkill = 400

rateMagic = 300

rateLoot = 6

rateSpawn = 3

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Vancini"

ownerEmail = ""

url = "Xtibia.com"

location = "Rio Grande do Sul / BR"

displayGamemastersWithOnlineCommand = true

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

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