VA

Vancini Ot 8.54 ( Yurots )

Por Vancini, 26 de fev. de 2010 em Archived

otserv
23
19.2k

49 votos

1. O que você achou desse map ?

Ótimo
53.06%
26
Bom
20.41%
10
Médio
12.24%
6
Ruin
2.04%
1
Péssimo
12.24%
6
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VanciniV
26 de fevereiro de 2010 às 23:48

Vancini OT 8.54 ( Yurots )

 

 

Área VIP

 

Para comprar VIP, o player deve falar com o NPC VIP Seller, a VIP custa 4kk, na área vip tem bixos editados.

 

 

Cidades :

 

Vancini City

Nevada City

SP City

David City

 

 

 

Quests

 

 

- Demon Helmet

- Golden Helmet

- POI

- Anihilator

- Blessed Shield Quest

- Dragon scale legs e Dragon Scale helmet Quest

- Vancini Helmet e Vancini Boots Quest

- Super Anihilator

- Vancini Boots e Vancini Helmet

- Dragon Scale Helmet e Dragon Scale Legs

- Backpack quest

- E outras...

 

 

 

Itens Novos :

 

 

 

Vancini Shield

Vancini armor

Vancini legs

Vancini sword

Vancini axe

Vancini helmet

Vancini boots

Vancini star

Vancini Backpack

Vancini Club

 

 

 

 

Umas Imagens agora :

 

 

VIP

 

vipe.jpg

 

 

 

 

DP e Mage Seller

 

 

dpemageseller.jpg

 

 

 

 

 

TPs

 

 

tpsv.jpg

 

 

 

 

Cidade de Gelo

 

 

cidadedegelo.jpg

 

 

 

Vancini Set

 

 

vanciniset.jpg

 

 

 

Quests

 

 

questsi.jpg

 

 

 

 

 

 

Download : Aqui

 

 

Scan : Aqui

 

 

Qualquer BUG reportem !

 

 

GOD Vancini

Editado Fevereiro 26 por Vancini

nilton123N
28 de fevereiro de 2010 às 14:09

cara porque os mapas q vc coloca nao da pra editar?

quando abre ele no mapa editor da error

"unsuported client version (8)"

"Erro Loading Map!"

ta dando isso me ajuda ai!!!

DevilMoonD
28 de fevereiro de 2010 às 14:13

cara como n ? ja editei quase todos os mapa do vancini so na tua casa da isso .-.

binhobillB
01 de março de 2010 às 05:59

tem como convert pra 8.50?

AswanA
01 de março de 2010 às 13:25

Nada mais nada menos que um Snowz OT Editado.

Reprovado

Editado Março 2 por Aswan

hernan000H
05 de março de 2010 às 01:18

Manin,ta legaaal,mais tirou todo o RPG colocando areas quadradas com respawns ¬¬'

msm coisa se eu for no map editor coloca um quadrado enorme cheio de demon ¬¬'

de 0/10 eu dou 5/10

 

@UP

quem é você pra reprovar? o.O

Fickss10F
05 de março de 2010 às 14:40

vancini vc deichou as stars infinitas? tenta coloca walls mais novas essa enjuei desde o nl --" vc mudo muita coisa desde o 8.50 pelo que vi não mudo

parede de gelo? quem mora dentro? outra coisa esse tipo de parede não é usada assim e sim em montanhas detalhadas de snow, bloco rigidos de gelo nessa era não podiam ser feito manualmente além de serem cristalizados ou seja não foi através de compactação e porta de madeira?

TA TUDO FEIO

tiomacT
05 de março de 2010 às 20:55

Eiii E Kd A Acc GOD?

3 meses depois...
caioreptorC
30 de junho de 2010 às 03:20

Ola,eu consigui instalar e tudo e mapa e otimo mais naum sei oq ta acontecendo q ele fica 1 dia on ai depois continua falando q ta on mais quando vou logar fala q ta off...

Me add no msn :kakabonddosatentados@hotmail.com Abraços

1 mês depois...
guiraxG
28 de julho de 2010 às 15:38

no meu entra de boa soq no pc dos outros quando clika pra abri o acc manager diz que o serv ta off pq?

Editado Julho 28 por guirax

ZaskxDZ
28 de julho de 2010 às 15:46

Guirax ja tentou modificar o seu ip no config.lua?

1 mês depois...
JazzmamaJ
12 de agosto de 2010 às 19:37

Haha otima Cara

2 meses depois...
17 de outubro de 2010 às 17:22

gente eu faço tudo direito mais quando vou logar fala q ta off mninha config luta ta certa ? :

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1016

newPlayerSpawnPosY = 1028

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 30

newPlayerMagicLevel = 2

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 24 * 60 * 60

blackSkullLength = 42 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = true

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 100

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 40

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = true

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 5

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "winchester00.servegame.com"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172 -- Não mude

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindo ao Vancini OT"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Vancini OT"

loginMessage = "Bem vindo ao Vancini OT"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "Vancini"

sqlFile = "Vancini.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 75

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 30

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 75

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 10000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = true

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "vancini"

mapAuthor = "Vancini"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 1000

rateExperienceFromPlayers = 0

rateSkill = 400

rateMagic = 300

rateLoot = 6

rateSpawn = 3

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Vancini"

ownerEmail = ""

url = "Xtibia.com"

location = "Rio Grande do Sul / BR"

displayGamemastersWithOnlineCommand = true

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

AuspiciosoA
23 de outubro de 2010 às 13:03

link n ta funcionando arruma ae vancini , plss *-* amei o map

genesio747G
27 de outubro de 2010 às 10:01

AF N TA PEGANDO O LINK